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Unified Diff: src/ia32/macro-assembler-ia32.cc

Issue 594009: Always load the JavaScript builtins code entry from the JavaScript... (Closed) Base URL: http://v8.googlecode.com/svn/branches/bleeding_edge/
Patch Set: Created 10 years, 10 months ago
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Index: src/ia32/macro-assembler-ia32.cc
===================================================================
--- src/ia32/macro-assembler-ia32.cc (revision 3824)
+++ src/ia32/macro-assembler-ia32.cc (working copy)
@@ -41,7 +41,6 @@
MacroAssembler::MacroAssembler(void* buffer, int size)
: Assembler(buffer, size),
- unresolved_(0),
generating_stub_(false),
allow_stub_calls_(true),
code_object_(Heap::undefined_value()) {
@@ -1359,9 +1358,6 @@
void MacroAssembler::InvokeBuiltin(Builtins::JavaScript id, InvokeFlag flag) {
- bool resolved;
- Handle<Code> code = ResolveBuiltin(id, &resolved);
-
// Calls are not allowed in some stubs.
ASSERT(flag == JUMP_FUNCTION || allow_stub_calls());
@@ -1369,55 +1365,23 @@
// arguments match the expected number of arguments. Fake a
// parameter count to avoid emitting code to do the check.
ParameterCount expected(0);
- InvokeCode(Handle<Code>(code), expected, expected,
- RelocInfo::CODE_TARGET, flag);
-
- const char* name = Builtins::GetName(id);
- int argc = Builtins::GetArgumentsCount(id);
-
- if (!resolved) {
- uint32_t flags =
- Bootstrapper::FixupFlagsArgumentsCount::encode(argc) |
- Bootstrapper::FixupFlagsUseCodeObject::encode(false);
- Unresolved entry = { pc_offset() - sizeof(int32_t), flags, name };
- unresolved_.Add(entry);
- }
+ GetBuiltinEntry(edx, id);
+ InvokeCode(Operand(edx), expected, expected, flag);
}
void MacroAssembler::GetBuiltinEntry(Register target, Builtins::JavaScript id) {
- bool resolved;
- Handle<Code> code = ResolveBuiltin(id, &resolved);
-
- const char* name = Builtins::GetName(id);
- int argc = Builtins::GetArgumentsCount(id);
-
- mov(Operand(target), Immediate(code));
- if (!resolved) {
- uint32_t flags =
- Bootstrapper::FixupFlagsArgumentsCount::encode(argc) |
- Bootstrapper::FixupFlagsUseCodeObject::encode(true);
- Unresolved entry = { pc_offset() - sizeof(int32_t), flags, name };
- unresolved_.Add(entry);
- }
- add(Operand(target), Immediate(Code::kHeaderSize - kHeapObjectTag));
-}
-
-
-Handle<Code> MacroAssembler::ResolveBuiltin(Builtins::JavaScript id,
- bool* resolved) {
- // Move the builtin function into the temporary function slot by
- // reading it from the builtins object. NOTE: We should be able to
- // reduce this to two instructions by putting the function table in
- // the global object instead of the "builtins" object and by using a
- // real register for the function.
- mov(edx, Operand(esi, Context::SlotOffset(Context::GLOBAL_INDEX)));
- mov(edx, FieldOperand(edx, GlobalObject::kBuiltinsOffset));
+ // Load the JavaScript builtin function from the builtins object
+ // using the target register as a scratch register.
+ mov(target, Operand(esi, Context::SlotOffset(Context::GLOBAL_INDEX)));
+ mov(target, FieldOperand(target, GlobalObject::kBuiltinsOffset));
int builtins_offset =
JSBuiltinsObject::kJSBuiltinsOffset + (id * kPointerSize);
- mov(edi, FieldOperand(edx, builtins_offset));
-
- return Builtins::GetCode(id, resolved);
+ mov(edi, FieldOperand(target, builtins_offset));
+ // Load the code entry point from the function into the target register.
+ mov(target, FieldOperand(edi, JSFunction::kSharedFunctionInfoOffset));
+ mov(target, FieldOperand(target, SharedFunctionInfo::kCodeOffset));
+ add(Operand(target), Immediate(Code::kHeaderSize - kHeapObjectTag));
}

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