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Side by Side Diff: src/bootstrapper.h

Issue 594009: Always load the JavaScript builtins code entry from the JavaScript... (Closed) Base URL: http://v8.googlecode.com/svn/branches/bleeding_edge/
Patch Set: Created 10 years, 10 months ago
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1 // Copyright 2006-2008 the V8 project authors. All rights reserved. 1 // Copyright 2006-2008 the V8 project authors. All rights reserved.
2 // Redistribution and use in source and binary forms, with or without 2 // Redistribution and use in source and binary forms, with or without
3 // modification, are permitted provided that the following conditions are 3 // modification, are permitted provided that the following conditions are
4 // met: 4 // met:
5 // 5 //
6 // * Redistributions of source code must retain the above copyright 6 // * Redistributions of source code must retain the above copyright
7 // notice, this list of conditions and the following disclaimer. 7 // notice, this list of conditions and the following disclaimer.
8 // * Redistributions in binary form must reproduce the above 8 // * Redistributions in binary form must reproduce the above
9 // copyright notice, this list of conditions and the following 9 // copyright notice, this list of conditions and the following
10 // disclaimer in the documentation and/or other materials provided 10 // disclaimer in the documentation and/or other materials provided
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52 52
53 // Traverses the pointers for memory management. 53 // Traverses the pointers for memory management.
54 static void Iterate(ObjectVisitor* v); 54 static void Iterate(ObjectVisitor* v);
55 55
56 // Accessors for the native scripts cache. Used in lazy loading. 56 // Accessors for the native scripts cache. Used in lazy loading.
57 static Handle<String> NativesSourceLookup(int index); 57 static Handle<String> NativesSourceLookup(int index);
58 static bool NativesCacheLookup(Vector<const char> name, 58 static bool NativesCacheLookup(Vector<const char> name,
59 Handle<JSFunction>* handle); 59 Handle<JSFunction>* handle);
60 static void NativesCacheAdd(Vector<const char> name, Handle<JSFunction> fun); 60 static void NativesCacheAdd(Vector<const char> name, Handle<JSFunction> fun);
61 61
62 // Append code that needs fixup at the end of boot strapping.
63 static void AddFixup(Code* code, MacroAssembler* masm);
64
65 // Tells whether bootstrapping is active. 62 // Tells whether bootstrapping is active.
66 static bool IsActive(); 63 static bool IsActive();
67 64
68 // Encoding/decoding support for fixup flags. 65 // Encoding/decoding support for fixup flags.
69 class FixupFlagsUseCodeObject: public BitField<bool, 0, 1> {}; 66 class FixupFlagsUseCodeObject: public BitField<bool, 0, 1> {};
70 class FixupFlagsArgumentsCount: public BitField<uint32_t, 1, 32-1> {}; 67 class FixupFlagsArgumentsCount: public BitField<uint32_t, 1, 32-1> {};
71 68
72 // Support for thread preemption. 69 // Support for thread preemption.
73 static int ArchiveSpacePerThread(); 70 static int ArchiveSpacePerThread();
74 static char* ArchiveState(char* to); 71 static char* ArchiveState(char* to);
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94 return length_; 91 return length_;
95 } 92 }
96 private: 93 private:
97 const char* data_; 94 const char* data_;
98 size_t length_; 95 size_t length_;
99 }; 96 };
100 97
101 }} // namespace v8::internal 98 }} // namespace v8::internal
102 99
103 #endif // V8_BOOTSTRAPPER_H_ 100 #endif // V8_BOOTSTRAPPER_H_
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