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| 1 // Copyright 2009 the V8 project authors. All rights reserved. | 1 // Copyright 2009 the V8 project authors. All rights reserved. |
| 2 // Redistribution and use in source and binary forms, with or without | 2 // Redistribution and use in source and binary forms, with or without |
| 3 // modification, are permitted provided that the following conditions are | 3 // modification, are permitted provided that the following conditions are |
| 4 // met: | 4 // met: |
| 5 // | 5 // |
| 6 // * Redistributions of source code must retain the above copyright | 6 // * Redistributions of source code must retain the above copyright |
| 7 // notice, this list of conditions and the following disclaimer. | 7 // notice, this list of conditions and the following disclaimer. |
| 8 // * Redistributions in binary form must reproduce the above | 8 // * Redistributions in binary form must reproduce the above |
| 9 // copyright notice, this list of conditions and the following | 9 // copyright notice, this list of conditions and the following |
| 10 // disclaimer in the documentation and/or other materials provided | 10 // disclaimer in the documentation and/or other materials provided |
| (...skipping 14 matching lines...) Expand all Loading... |
| 25 // (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE | 25 // (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE |
| 26 // OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | 26 // OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. |
| 27 | 27 |
| 28 #include "v8.h" | 28 #include "v8.h" |
| 29 | 29 |
| 30 #include "frame-element.h" | 30 #include "frame-element.h" |
| 31 | 31 |
| 32 namespace v8 { | 32 namespace v8 { |
| 33 namespace internal { | 33 namespace internal { |
| 34 | 34 |
| 35 // ------------------------------------------------------------------------- | |
| 36 // FrameElement implementation. | |
| 37 | |
| 38 NumberInfo::Type FrameElement::number_info() { | |
| 39 // Copied elements do not have number info. Instead | |
| 40 // we have to inspect their backing element in the frame. | |
| 41 ASSERT(!is_copy()); | |
| 42 if (!is_constant()) return NumberInfoField::decode(value_); | |
| 43 Handle<Object> value = handle(); | |
| 44 if (value->IsSmi()) return NumberInfo::kSmi; | |
| 45 if (value->IsHeapNumber()) return NumberInfo::kHeapNumber; | |
| 46 return NumberInfo::kUnknown; | |
| 47 } | |
| 48 | |
| 49 | |
| 50 FrameElement::ZoneObjectList* FrameElement::ConstantList() { | 35 FrameElement::ZoneObjectList* FrameElement::ConstantList() { |
| 51 static ZoneObjectList list(10); | 36 static ZoneObjectList list(10); |
| 52 return &list; | 37 return &list; |
| 53 } | 38 } |
| 54 | 39 |
| 55 | 40 |
| 56 } } // namespace v8::internal | 41 } } // namespace v8::internal |
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