Index: ppapi/c/dev/ppb_graphics_3d_dev.h |
=================================================================== |
--- ppapi/c/dev/ppb_graphics_3d_dev.h (revision 69835) |
+++ ppapi/c/dev/ppb_graphics_3d_dev.h (working copy) |
@@ -78,14 +78,6 @@ |
// Any thread. |
void* (*GetProcAddress)(const char* name); |
- // Make a particular context current of the calling thread. Returns PP_TRUE |
- // on success, PP_FALSE on failure. |
- PP_Bool (*MakeCurent)(PP_Resource context); |
- |
- // Returns the calling thread's current context or NULL if no context is |
- // current. |
- PP_Resource (*GetCurrentContext)(); |
- |
// Snapshots the rendered frame and makes it available for composition with |
// the rest of the page. The alpha channel is used for translucency effects. |
// One means fully opaque. Zero means fully transparent. Any thread. |