| Index: ppapi/GLES2/gl2.h
|
| ===================================================================
|
| --- ppapi/GLES2/gl2.h (revision 69835)
|
| +++ ppapi/GLES2/gl2.h (working copy)
|
| @@ -1,607 +0,0 @@
|
| -// Copyright (c 2010 The Chromium Authors. All rights reserved.
|
| -// Use of this source code is governed by a BSD-style license that can be
|
| -// found in the LICENSE file.
|
| -
|
| -#ifndef __gl2_h_
|
| -#define __gl2_h_
|
| -
|
| -#include "ppapi/c/dev/ppb_opengles_dev.h"
|
| -/*
|
| - * This document is licensed under the SGI Free Software B License Version
|
| - * 2.0. For details, see http://oss.sgi.com/projects/FreeB/ .
|
| - */
|
| -
|
| -/* OpenGL ES core versions */
|
| -#define GL_ES_VERSION_2_0 1
|
| -
|
| -/* ClearBufferMask */
|
| -#define GL_DEPTH_BUFFER_BIT 0x00000100
|
| -#define GL_STENCIL_BUFFER_BIT 0x00000400
|
| -#define GL_COLOR_BUFFER_BIT 0x00004000
|
| -
|
| -/* Boolean */
|
| -#define GL_FALSE 0
|
| -#define GL_TRUE 1
|
| -
|
| -/* BeginMode */
|
| -#define GL_POINTS 0x0000
|
| -#define GL_LINES 0x0001
|
| -#define GL_LINE_LOOP 0x0002
|
| -#define GL_LINE_STRIP 0x0003
|
| -#define GL_TRIANGLES 0x0004
|
| -#define GL_TRIANGLE_STRIP 0x0005
|
| -#define GL_TRIANGLE_FAN 0x0006
|
| -
|
| -/* AlphaFunction (not supported in ES20 */
|
| -/* GL_NEVER */
|
| -/* GL_LESS */
|
| -/* GL_EQUAL */
|
| -/* GL_LEQUAL */
|
| -/* GL_GREATER */
|
| -/* GL_NOTEQUAL */
|
| -/* GL_GEQUAL */
|
| -/* GL_ALWAYS */
|
| -
|
| -/* BlendingFactorDest */
|
| -#define GL_ZERO 0
|
| -#define GL_ONE 1
|
| -#define GL_SRC_COLOR 0x0300
|
| -#define GL_ONE_MINUS_SRC_COLOR 0x0301
|
| -#define GL_SRC_ALPHA 0x0302
|
| -#define GL_ONE_MINUS_SRC_ALPHA 0x0303
|
| -#define GL_DST_ALPHA 0x0304
|
| -#define GL_ONE_MINUS_DST_ALPHA 0x0305
|
| -
|
| -/* BlendingFactorSrc */
|
| -/* GL_ZERO */
|
| -/* GL_ONE */
|
| -#define GL_DST_COLOR 0x0306
|
| -#define GL_ONE_MINUS_DST_COLOR 0x0307
|
| -#define GL_SRC_ALPHA_SATURATE 0x0308
|
| -/* GL_SRC_ALPHA */
|
| -/* GL_ONE_MINUS_SRC_ALPHA */
|
| -/* GL_DST_ALPHA */
|
| -/* GL_ONE_MINUS_DST_ALPHA */
|
| -
|
| -/* BlendEquationSeparate */
|
| -#define GL_FUNC_ADD 0x8006
|
| -#define GL_BLEND_EQUATION 0x8009
|
| -#define GL_BLEND_EQUATION_RGB 0x8009 /* same as BLEND_EQUATION */
|
| -#define GL_BLEND_EQUATION_ALPHA 0x883D
|
| -
|
| -/* BlendSubtract */
|
| -#define GL_FUNC_SUBTRACT 0x800A
|
| -#define GL_FUNC_REVERSE_SUBTRACT 0x800B
|
| -
|
| -/* Separate Blend Functions */
|
| -#define GL_BLEND_DST_RGB 0x80C8
|
| -#define GL_BLEND_SRC_RGB 0x80C9
|
| -#define GL_BLEND_DST_ALPHA 0x80CA
|
| -#define GL_BLEND_SRC_ALPHA 0x80CB
|
| -#define GL_CONSTANT_COLOR 0x8001
|
| -#define GL_ONE_MINUS_CONSTANT_COLOR 0x8002
|
| -#define GL_CONSTANT_ALPHA 0x8003
|
| -#define GL_ONE_MINUS_CONSTANT_ALPHA 0x8004
|
| -#define GL_BLEND_COLOR 0x8005
|
| -
|
| -/* Buffer Objects */
|
| -#define GL_ARRAY_BUFFER 0x8892
|
| -#define GL_ELEMENT_ARRAY_BUFFER 0x8893
|
| -#define GL_ARRAY_BUFFER_BINDING 0x8894
|
| -#define GL_ELEMENT_ARRAY_BUFFER_BINDING 0x8895
|
| -
|
| -#define GL_STREAM_DRAW 0x88E0
|
| -#define GL_STATIC_DRAW 0x88E4
|
| -#define GL_DYNAMIC_DRAW 0x88E8
|
| -
|
| -#define GL_BUFFER_SIZE 0x8764
|
| -#define GL_BUFFER_USAGE 0x8765
|
| -
|
| -#define GL_CURRENT_VERTEX_ATTRIB 0x8626
|
| -
|
| -/* CullFaceMode */
|
| -#define GL_FRONT 0x0404
|
| -#define GL_BACK 0x0405
|
| -#define GL_FRONT_AND_BACK 0x0408
|
| -
|
| -/* DepthFunction */
|
| -/* GL_NEVER */
|
| -/* GL_LESS */
|
| -/* GL_EQUAL */
|
| -/* GL_LEQUAL */
|
| -/* GL_GREATER */
|
| -/* GL_NOTEQUAL */
|
| -/* GL_GEQUAL */
|
| -/* GL_ALWAYS */
|
| -
|
| -/* EnableCap */
|
| -#define GL_TEXTURE_2D 0x0DE1
|
| -#define GL_CULL_FACE 0x0B44
|
| -#define GL_BLEND 0x0BE2
|
| -#define GL_DITHER 0x0BD0
|
| -#define GL_STENCIL_TEST 0x0B90
|
| -#define GL_DEPTH_TEST 0x0B71
|
| -#define GL_SCISSOR_TEST 0x0C11
|
| -#define GL_POLYGON_OFFSET_FILL 0x8037
|
| -#define GL_SAMPLE_ALPHA_TO_COVERAGE 0x809E
|
| -#define GL_SAMPLE_COVERAGE 0x80A0
|
| -
|
| -/* ErrorCode */
|
| -#define GL_NO_ERROR 0
|
| -#define GL_INVALID_ENUM 0x0500
|
| -#define GL_INVALID_VALUE 0x0501
|
| -#define GL_INVALID_OPERATION 0x0502
|
| -#define GL_OUT_OF_MEMORY 0x0505
|
| -#define GL_CONTEXT_LOST 0x300E // TODO(gman: What value?
|
| -
|
| -/* FrontFaceDirection */
|
| -#define GL_CW 0x0900
|
| -#define GL_CCW 0x0901
|
| -
|
| -/* GetPName */
|
| -#define GL_LINE_WIDTH 0x0B21
|
| -#define GL_ALIASED_POINT_SIZE_RANGE 0x846D
|
| -#define GL_ALIASED_LINE_WIDTH_RANGE 0x846E
|
| -#define GL_CULL_FACE_MODE 0x0B45
|
| -#define GL_FRONT_FACE 0x0B46
|
| -#define GL_DEPTH_RANGE 0x0B70
|
| -#define GL_DEPTH_WRITEMASK 0x0B72
|
| -#define GL_DEPTH_CLEAR_VALUE 0x0B73
|
| -#define GL_DEPTH_FUNC 0x0B74
|
| -#define GL_STENCIL_CLEAR_VALUE 0x0B91
|
| -#define GL_STENCIL_FUNC 0x0B92
|
| -#define GL_STENCIL_FAIL 0x0B94
|
| -#define GL_STENCIL_PASS_DEPTH_FAIL 0x0B95
|
| -#define GL_STENCIL_PASS_DEPTH_PASS 0x0B96
|
| -#define GL_STENCIL_REF 0x0B97
|
| -#define GL_STENCIL_VALUE_MASK 0x0B93
|
| -#define GL_STENCIL_WRITEMASK 0x0B98
|
| -#define GL_STENCIL_BACK_FUNC 0x8800
|
| -#define GL_STENCIL_BACK_FAIL 0x8801
|
| -#define GL_STENCIL_BACK_PASS_DEPTH_FAIL 0x8802
|
| -#define GL_STENCIL_BACK_PASS_DEPTH_PASS 0x8803
|
| -#define GL_STENCIL_BACK_REF 0x8CA3
|
| -#define GL_STENCIL_BACK_VALUE_MASK 0x8CA4
|
| -#define GL_STENCIL_BACK_WRITEMASK 0x8CA5
|
| -#define GL_VIEWPORT 0x0BA2
|
| -#define GL_SCISSOR_BOX 0x0C10
|
| -/* GL_SCISSOR_TEST */
|
| -#define GL_COLOR_CLEAR_VALUE 0x0C22
|
| -#define GL_COLOR_WRITEMASK 0x0C23
|
| -#define GL_UNPACK_ALIGNMENT 0x0CF5
|
| -#define GL_PACK_ALIGNMENT 0x0D05
|
| -#define GL_MAX_TEXTURE_SIZE 0x0D33
|
| -#define GL_MAX_VIEWPORT_DIMS 0x0D3A
|
| -#define GL_SUBPIXEL_BITS 0x0D50
|
| -#define GL_RED_BITS 0x0D52
|
| -#define GL_GREEN_BITS 0x0D53
|
| -#define GL_BLUE_BITS 0x0D54
|
| -#define GL_ALPHA_BITS 0x0D55
|
| -#define GL_DEPTH_BITS 0x0D56
|
| -#define GL_STENCIL_BITS 0x0D57
|
| -#define GL_POLYGON_OFFSET_UNITS 0x2A00
|
| -/* GL_POLYGON_OFFSET_FILL */
|
| -#define GL_POLYGON_OFFSET_FACTOR 0x8038
|
| -#define GL_TEXTURE_BINDING_2D 0x8069
|
| -#define GL_SAMPLE_BUFFERS 0x80A8
|
| -#define GL_SAMPLES 0x80A9
|
| -#define GL_SAMPLE_COVERAGE_VALUE 0x80AA
|
| -#define GL_SAMPLE_COVERAGE_INVERT 0x80AB
|
| -
|
| -/* GetTextureParameter */
|
| -/* GL_TEXTURE_MAG_FILTER */
|
| -/* GL_TEXTURE_MIN_FILTER */
|
| -/* GL_TEXTURE_WRAP_S */
|
| -/* GL_TEXTURE_WRAP_T */
|
| -
|
| -#define GL_NUM_COMPRESSED_TEXTURE_FORMATS 0x86A2
|
| -#define GL_COMPRESSED_TEXTURE_FORMATS 0x86A3
|
| -
|
| -/* HintMode */
|
| -#define GL_DONT_CARE 0x1100
|
| -#define GL_FASTEST 0x1101
|
| -#define GL_NICEST 0x1102
|
| -
|
| -/* HintTarget */
|
| -#define GL_GENERATE_MIPMAP_HINT 0x8192
|
| -
|
| -/* DataType */
|
| -#define GL_BYTE 0x1400
|
| -#define GL_UNSIGNED_BYTE 0x1401
|
| -#define GL_SHORT 0x1402
|
| -#define GL_UNSIGNED_SHORT 0x1403
|
| -#define GL_INT 0x1404
|
| -#define GL_UNSIGNED_INT 0x1405
|
| -#define GL_FLOAT 0x1406
|
| -#define GL_FIXED 0x140C
|
| -
|
| -/* PixelFormat */
|
| -#define GL_DEPTH_COMPONENT 0x1902
|
| -#define GL_ALPHA 0x1906
|
| -#define GL_RGB 0x1907
|
| -#define GL_RGBA 0x1908
|
| -#define GL_LUMINANCE 0x1909
|
| -#define GL_LUMINANCE_ALPHA 0x190A
|
| -
|
| -/* PixelType */
|
| -/* GL_UNSIGNED_BYTE */
|
| -#define GL_UNSIGNED_SHORT_4_4_4_4 0x8033
|
| -#define GL_UNSIGNED_SHORT_5_5_5_1 0x8034
|
| -#define GL_UNSIGNED_SHORT_5_6_5 0x8363
|
| -
|
| -/* Shaders */
|
| -#define GL_FRAGMENT_SHADER 0x8B30
|
| -#define GL_VERTEX_SHADER 0x8B31
|
| -#define GL_MAX_VERTEX_ATTRIBS 0x8869
|
| -#define GL_MAX_VERTEX_UNIFORM_VECTORS 0x8DFB
|
| -#define GL_MAX_VARYING_VECTORS 0x8DFC
|
| -#define GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS 0x8B4D
|
| -#define GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS 0x8B4C
|
| -#define GL_MAX_TEXTURE_IMAGE_UNITS 0x8872
|
| -#define GL_MAX_FRAGMENT_UNIFORM_VECTORS 0x8DFD
|
| -#define GL_SHADER_TYPE 0x8B4F
|
| -#define GL_DELETE_STATUS 0x8B80
|
| -#define GL_LINK_STATUS 0x8B82
|
| -#define GL_VALIDATE_STATUS 0x8B83
|
| -#define GL_ATTACHED_SHADERS 0x8B85
|
| -#define GL_ACTIVE_UNIFORMS 0x8B86
|
| -#define GL_ACTIVE_UNIFORM_MAX_LENGTH 0x8B87
|
| -#define GL_ACTIVE_ATTRIBUTES 0x8B89
|
| -#define GL_ACTIVE_ATTRIBUTE_MAX_LENGTH 0x8B8A
|
| -#define GL_SHADING_LANGUAGE_VERSION 0x8B8C
|
| -#define GL_CURRENT_PROGRAM 0x8B8D
|
| -
|
| -/* StencilFunction */
|
| -#define GL_NEVER 0x0200
|
| -#define GL_LESS 0x0201
|
| -#define GL_EQUAL 0x0202
|
| -#define GL_LEQUAL 0x0203
|
| -#define GL_GREATER 0x0204
|
| -#define GL_NOTEQUAL 0x0205
|
| -#define GL_GEQUAL 0x0206
|
| -#define GL_ALWAYS 0x0207
|
| -
|
| -/* StencilOp */
|
| -/* GL_ZERO */
|
| -#define GL_KEEP 0x1E00
|
| -#define GL_REPLACE 0x1E01
|
| -#define GL_INCR 0x1E02
|
| -#define GL_DECR 0x1E03
|
| -#define GL_INVERT 0x150A
|
| -#define GL_INCR_WRAP 0x8507
|
| -#define GL_DECR_WRAP 0x8508
|
| -
|
| -/* StringName */
|
| -#define GL_VENDOR 0x1F00
|
| -#define GL_RENDERER 0x1F01
|
| -#define GL_VERSION 0x1F02
|
| -#define GL_EXTENSIONS 0x1F03
|
| -
|
| -/* TextureMagFilter */
|
| -#define GL_NEAREST 0x2600
|
| -#define GL_LINEAR 0x2601
|
| -
|
| -/* TextureMinFilter */
|
| -/* GL_NEAREST */
|
| -/* GL_LINEAR */
|
| -#define GL_NEAREST_MIPMAP_NEAREST 0x2700
|
| -#define GL_LINEAR_MIPMAP_NEAREST 0x2701
|
| -#define GL_NEAREST_MIPMAP_LINEAR 0x2702
|
| -#define GL_LINEAR_MIPMAP_LINEAR 0x2703
|
| -
|
| -/* TextureParameterName */
|
| -#define GL_TEXTURE_MAG_FILTER 0x2800
|
| -#define GL_TEXTURE_MIN_FILTER 0x2801
|
| -#define GL_TEXTURE_WRAP_S 0x2802
|
| -#define GL_TEXTURE_WRAP_T 0x2803
|
| -
|
| -/* TextureTarget */
|
| -/* GL_TEXTURE_2D */
|
| -#define GL_TEXTURE 0x1702
|
| -
|
| -#define GL_TEXTURE_CUBE_MAP 0x8513
|
| -#define GL_TEXTURE_BINDING_CUBE_MAP 0x8514
|
| -#define GL_TEXTURE_CUBE_MAP_POSITIVE_X 0x8515
|
| -#define GL_TEXTURE_CUBE_MAP_NEGATIVE_X 0x8516
|
| -#define GL_TEXTURE_CUBE_MAP_POSITIVE_Y 0x8517
|
| -#define GL_TEXTURE_CUBE_MAP_NEGATIVE_Y 0x8518
|
| -#define GL_TEXTURE_CUBE_MAP_POSITIVE_Z 0x8519
|
| -#define GL_TEXTURE_CUBE_MAP_NEGATIVE_Z 0x851A
|
| -#define GL_MAX_CUBE_MAP_TEXTURE_SIZE 0x851C
|
| -
|
| -/* TextureUnit */
|
| -#define GL_TEXTURE0 0x84C0
|
| -#define GL_TEXTURE1 0x84C1
|
| -#define GL_TEXTURE2 0x84C2
|
| -#define GL_TEXTURE3 0x84C3
|
| -#define GL_TEXTURE4 0x84C4
|
| -#define GL_TEXTURE5 0x84C5
|
| -#define GL_TEXTURE6 0x84C6
|
| -#define GL_TEXTURE7 0x84C7
|
| -#define GL_TEXTURE8 0x84C8
|
| -#define GL_TEXTURE9 0x84C9
|
| -#define GL_TEXTURE10 0x84CA
|
| -#define GL_TEXTURE11 0x84CB
|
| -#define GL_TEXTURE12 0x84CC
|
| -#define GL_TEXTURE13 0x84CD
|
| -#define GL_TEXTURE14 0x84CE
|
| -#define GL_TEXTURE15 0x84CF
|
| -#define GL_TEXTURE16 0x84D0
|
| -#define GL_TEXTURE17 0x84D1
|
| -#define GL_TEXTURE18 0x84D2
|
| -#define GL_TEXTURE19 0x84D3
|
| -#define GL_TEXTURE20 0x84D4
|
| -#define GL_TEXTURE21 0x84D5
|
| -#define GL_TEXTURE22 0x84D6
|
| -#define GL_TEXTURE23 0x84D7
|
| -#define GL_TEXTURE24 0x84D8
|
| -#define GL_TEXTURE25 0x84D9
|
| -#define GL_TEXTURE26 0x84DA
|
| -#define GL_TEXTURE27 0x84DB
|
| -#define GL_TEXTURE28 0x84DC
|
| -#define GL_TEXTURE29 0x84DD
|
| -#define GL_TEXTURE30 0x84DE
|
| -#define GL_TEXTURE31 0x84DF
|
| -#define GL_ACTIVE_TEXTURE 0x84E0
|
| -
|
| -/* TextureWrapMode */
|
| -#define GL_REPEAT 0x2901
|
| -#define GL_CLAMP_TO_EDGE 0x812F
|
| -#define GL_MIRRORED_REPEAT 0x8370
|
| -
|
| -/* Uniform Types */
|
| -#define GL_FLOAT_VEC2 0x8B50
|
| -#define GL_FLOAT_VEC3 0x8B51
|
| -#define GL_FLOAT_VEC4 0x8B52
|
| -#define GL_INT_VEC2 0x8B53
|
| -#define GL_INT_VEC3 0x8B54
|
| -#define GL_INT_VEC4 0x8B55
|
| -#define GL_BOOL 0x8B56
|
| -#define GL_BOOL_VEC2 0x8B57
|
| -#define GL_BOOL_VEC3 0x8B58
|
| -#define GL_BOOL_VEC4 0x8B59
|
| -#define GL_FLOAT_MAT2 0x8B5A
|
| -#define GL_FLOAT_MAT3 0x8B5B
|
| -#define GL_FLOAT_MAT4 0x8B5C
|
| -#define GL_SAMPLER_2D 0x8B5E
|
| -#define GL_SAMPLER_CUBE 0x8B60
|
| -
|
| -/* Vertex Arrays */
|
| -#define GL_VERTEX_ATTRIB_ARRAY_ENABLED 0x8622
|
| -#define GL_VERTEX_ATTRIB_ARRAY_SIZE 0x8623
|
| -#define GL_VERTEX_ATTRIB_ARRAY_STRIDE 0x8624
|
| -#define GL_VERTEX_ATTRIB_ARRAY_TYPE 0x8625
|
| -#define GL_VERTEX_ATTRIB_ARRAY_NORMALIZED 0x886A
|
| -#define GL_VERTEX_ATTRIB_ARRAY_POINTER 0x8645
|
| -#define GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING 0x889F
|
| -
|
| -/* Read Format */
|
| -#define GL_IMPLEMENTATION_COLOR_READ_TYPE 0x8B9A
|
| -#define GL_IMPLEMENTATION_COLOR_READ_FORMAT 0x8B9B
|
| -
|
| -/* Shader Source */
|
| -#define GL_COMPILE_STATUS 0x8B81
|
| -#define GL_INFO_LOG_LENGTH 0x8B84
|
| -#define GL_SHADER_SOURCE_LENGTH 0x8B88
|
| -#define GL_SHADER_COMPILER 0x8DFA
|
| -
|
| -/* Shader Binary */
|
| -#define GL_SHADER_BINARY_FORMATS 0x8DF8
|
| -#define GL_NUM_SHADER_BINARY_FORMATS 0x8DF9
|
| -
|
| -/* Shader Precision-Specified Types */
|
| -#define GL_LOW_FLOAT 0x8DF0
|
| -#define GL_MEDIUM_FLOAT 0x8DF1
|
| -#define GL_HIGH_FLOAT 0x8DF2
|
| -#define GL_LOW_INT 0x8DF3
|
| -#define GL_MEDIUM_INT 0x8DF4
|
| -#define GL_HIGH_INT 0x8DF5
|
| -
|
| -/* Framebuffer Object. */
|
| -#define GL_FRAMEBUFFER 0x8D40
|
| -#define GL_RENDERBUFFER 0x8D41
|
| -
|
| -#define GL_RGBA4 0x8056
|
| -#define GL_RGB5_A1 0x8057
|
| -#define GL_RGB565 0x8D62
|
| -#define GL_DEPTH_COMPONENT16 0x81A5
|
| -#define GL_STENCIL_INDEX 0x1901
|
| -#define GL_STENCIL_INDEX8 0x8D48
|
| -
|
| -#define GL_RENDERBUFFER_WIDTH 0x8D42
|
| -#define GL_RENDERBUFFER_HEIGHT 0x8D43
|
| -#define GL_RENDERBUFFER_INTERNAL_FORMAT 0x8D44
|
| -#define GL_RENDERBUFFER_RED_SIZE 0x8D50
|
| -#define GL_RENDERBUFFER_GREEN_SIZE 0x8D51
|
| -#define GL_RENDERBUFFER_BLUE_SIZE 0x8D52
|
| -#define GL_RENDERBUFFER_ALPHA_SIZE 0x8D53
|
| -#define GL_RENDERBUFFER_DEPTH_SIZE 0x8D54
|
| -#define GL_RENDERBUFFER_STENCIL_SIZE 0x8D55
|
| -
|
| -#define GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE 0x8CD0
|
| -#define GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME 0x8CD1
|
| -#define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL 0x8CD2
|
| -#define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE 0x8CD3
|
| -
|
| -#define GL_COLOR_ATTACHMENT0 0x8CE0
|
| -#define GL_DEPTH_ATTACHMENT 0x8D00
|
| -#define GL_STENCIL_ATTACHMENT 0x8D20
|
| -
|
| -#define GL_NONE 0
|
| -
|
| -#define GL_FRAMEBUFFER_COMPLETE 0x8CD5
|
| -#define GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT 0x8CD6
|
| -#define GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT 0x8CD7
|
| -#define GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS 0x8CD9
|
| -#define GL_FRAMEBUFFER_UNSUPPORTED 0x8CDD
|
| -
|
| -#define GL_FRAMEBUFFER_BINDING 0x8CA6
|
| -#define GL_RENDERBUFFER_BINDING 0x8CA7
|
| -#define GL_MAX_RENDERBUFFER_SIZE 0x84E8
|
| -
|
| -#define GL_INVALID_FRAMEBUFFER_OPERATION 0x0506
|
| -
|
| -
|
| -/*-------------------------------------------------------------------------
|
| - * GL core functions.
|
| - *-----------------------------------------------------------------------*/
|
| -#undef GL_APICALL
|
| -#define GL_APICALL
|
| -#undef GL_APIENTRY
|
| -#define GL_APIENTRY
|
| -
|
| -// The client must set this to point to the Pepper OpenGLES interface once it
|
| -// is obtained. PPAPI C++ wrappers will do this for you.
|
| -#ifdef __cplusplus
|
| -extern "C" {
|
| -#endif
|
| -extern const struct PPB_OpenGLES_Dev* pepper_opengl_interface;
|
| -#ifdef __cplusplus
|
| -}
|
| -#endif
|
| -
|
| -#define glActiveTexture pepper_opengl_interface->ActiveTexture
|
| -#define glAttachShader pepper_opengl_interface->AttachShader
|
| -#define glBindAttribLocation pepper_opengl_interface->BindAttribLocation
|
| -#define glBindBuffer pepper_opengl_interface->BindBuffer
|
| -#define glBindFramebuffer pepper_opengl_interface->BindFramebuffer
|
| -#define glBindRenderbuffer pepper_opengl_interface->BindRenderbuffer
|
| -#define glBindTexture pepper_opengl_interface->BindTexture
|
| -#define glBlendColor pepper_opengl_interface->BlendColor
|
| -#define glBlendEquation pepper_opengl_interface->BlendEquation
|
| -#define glBlendEquationSeparate pepper_opengl_interface->BlendEquationSeparate
|
| -#define glBlendFunc pepper_opengl_interface->BlendFunc
|
| -#define glBlendFuncSeparate pepper_opengl_interface->BlendFuncSeparate
|
| -#define glBufferData pepper_opengl_interface->BufferData
|
| -#define glBufferSubData pepper_opengl_interface->BufferSubData
|
| -#define glCheckFramebufferStatus pepper_opengl_interface->CheckFramebufferStatus
|
| -#define glClear pepper_opengl_interface->Clear
|
| -#define glClearColor pepper_opengl_interface->ClearColor
|
| -#define glClearDepthf pepper_opengl_interface->ClearDepthf
|
| -#define glClearStencil pepper_opengl_interface->ClearStencil
|
| -#define glColorMask pepper_opengl_interface->ColorMask
|
| -#define glCompileShader pepper_opengl_interface->CompileShader
|
| -#define glCompressedTexImage2D pepper_opengl_interface->CompressedTexImage2D
|
| -#define glCompressedTexSubImage2D pepper_opengl_interface->CompressedTexSubImage2D
|
| -#define glCopyTexImage2D pepper_opengl_interface->CopyTexImage2D
|
| -#define glCopyTexSubImage2D pepper_opengl_interface->CopyTexSubImage2D
|
| -#define glCreateProgram pepper_opengl_interface->CreateProgram
|
| -#define glCreateShader pepper_opengl_interface->CreateShader
|
| -#define glCullFace pepper_opengl_interface->CullFace
|
| -#define glDeleteBuffers pepper_opengl_interface->DeleteBuffers
|
| -#define glDeleteFramebuffers pepper_opengl_interface->DeleteFramebuffers
|
| -#define glDeleteProgram pepper_opengl_interface->DeleteProgram
|
| -#define glDeleteRenderbuffers pepper_opengl_interface->DeleteRenderbuffers
|
| -#define glDeleteShader pepper_opengl_interface->DeleteShader
|
| -#define glDeleteTextures pepper_opengl_interface->DeleteTextures
|
| -#define glDepthFunc pepper_opengl_interface->DepthFunc
|
| -#define glDepthMask pepper_opengl_interface->DepthMask
|
| -#define glDepthRangef pepper_opengl_interface->DepthRangef
|
| -#define glDetachShader pepper_opengl_interface->DetachShader
|
| -#define glDisable pepper_opengl_interface->Disable
|
| -#define glDisableVertexAttribArray pepper_opengl_interface->DisableVertexAttribArray
|
| -#define glDrawArrays pepper_opengl_interface->DrawArrays
|
| -#define glDrawElements pepper_opengl_interface->DrawElements
|
| -#define glEnable pepper_opengl_interface->Enable
|
| -#define glEnableVertexAttribArray pepper_opengl_interface->EnableVertexAttribArray
|
| -#define glFinish pepper_opengl_interface->Finish
|
| -#define glFlush pepper_opengl_interface->Flush
|
| -#define glFramebufferRenderbuffer pepper_opengl_interface->FramebufferRenderbuffer
|
| -#define glFramebufferTexture2D pepper_opengl_interface->FramebufferTexture2D
|
| -#define glFrontFace pepper_opengl_interface->FrontFace
|
| -#define glGenBuffers pepper_opengl_interface->GenBuffers
|
| -#define glGenerateMipmap pepper_opengl_interface->GenerateMipmap
|
| -#define glGenFramebuffers pepper_opengl_interface->GenFramebuffers
|
| -#define glGenRenderbuffers pepper_opengl_interface->GenRenderbuffers
|
| -#define glGenTextures pepper_opengl_interface->GenTextures
|
| -#define glGetActiveAttrib pepper_opengl_interface->GetActiveAttrib
|
| -#define glGetActiveUniform pepper_opengl_interface->GetActiveUniform
|
| -#define glGetAttachedShaders pepper_opengl_interface->GetAttachedShaders
|
| -#define glGetAttribLocation pepper_opengl_interface->GetAttribLocation
|
| -#define glGetBooleanv pepper_opengl_interface->GetBooleanv
|
| -#define glGetBufferParameteriv pepper_opengl_interface->GetBufferParameteriv
|
| -#define glGetError pepper_opengl_interface->GetError
|
| -#define glGetFloatv pepper_opengl_interface->GetFloatv
|
| -#define glGetFramebufferAttachmentParameteriv pepper_opengl_interface->GetFramebufferAttachmentParameteriv
|
| -#define glGetIntegerv pepper_opengl_interface->GetIntegerv
|
| -#define glGetProgramiv pepper_opengl_interface->GetProgramiv
|
| -#define glGetProgramInfoLog pepper_opengl_interface->GetProgramInfoLog
|
| -#define glGetRenderbufferParameteriv pepper_opengl_interface->GetRenderbufferParameteriv
|
| -#define glGetShaderiv pepper_opengl_interface->GetShaderiv
|
| -#define glGetShaderInfoLog pepper_opengl_interface->GetShaderInfoLog
|
| -#define glGetShaderPrecisionFormat pepper_opengl_interface->GetShaderPrecisionFormat
|
| -#define glGetShaderSource pepper_opengl_interface->GetShaderSource
|
| -#define glGetString pepper_opengl_interface->GetString
|
| -#define glGetTexParameterfv pepper_opengl_interface->GetTexParameterfv
|
| -#define glGetTexParameteriv pepper_opengl_interface->GetTexParameteriv
|
| -#define glGetUniformfv pepper_opengl_interface->GetUniformfv
|
| -#define glGetUniformiv pepper_opengl_interface->GetUniformiv
|
| -#define glGetUniformLocation pepper_opengl_interface->GetUniformLocation
|
| -#define glGetVertexAttribfv pepper_opengl_interface->GetVertexAttribfv
|
| -#define glGetVertexAttribiv pepper_opengl_interface->GetVertexAttribiv
|
| -#define glGetVertexAttribPointerv pepper_opengl_interface->GetVertexAttribPointerv
|
| -#define glHint pepper_opengl_interface->Hint
|
| -#define glIsBuffer pepper_opengl_interface->IsBuffer
|
| -#define glIsEnabled pepper_opengl_interface->IsEnabled
|
| -#define glIsFramebuffer pepper_opengl_interface->IsFramebuffer
|
| -#define glIsProgram pepper_opengl_interface->IsProgram
|
| -#define glIsRenderbuffer pepper_opengl_interface->IsRenderbuffer
|
| -#define glIsShader pepper_opengl_interface->IsShader
|
| -#define glIsTexture pepper_opengl_interface->IsTexture
|
| -#define glLineWidth pepper_opengl_interface->LineWidth
|
| -#define glLinkProgram pepper_opengl_interface->LinkProgram
|
| -#define glPixelStorei pepper_opengl_interface->PixelStorei
|
| -#define glPolygonOffset pepper_opengl_interface->PolygonOffset
|
| -#define glReadPixels pepper_opengl_interface->ReadPixels
|
| -#define glReleaseShaderCompiler pepper_opengl_interface->ReleaseShaderCompiler
|
| -#define glRenderbufferStorage pepper_opengl_interface->RenderbufferStorage
|
| -#define glSampleCoverage pepper_opengl_interface->SampleCoverage
|
| -#define glScissor pepper_opengl_interface->Scissor
|
| -#define glShaderBinary pepper_opengl_interface->ShaderBinary
|
| -#define glShaderSource pepper_opengl_interface->ShaderSource
|
| -#define glStencilFunc pepper_opengl_interface->StencilFunc
|
| -#define glStencilFuncSeparate pepper_opengl_interface->StencilFuncSeparate
|
| -#define glStencilMask pepper_opengl_interface->StencilMask
|
| -#define glStencilMaskSeparate pepper_opengl_interface->StencilMaskSeparate
|
| -#define glStencilOp pepper_opengl_interface->StencilOp
|
| -#define glStencilOpSeparate pepper_opengl_interface->StencilOpSeparate
|
| -#define glTexImage2D pepper_opengl_interface->TexImage2D
|
| -#define glTexParameterf pepper_opengl_interface->TexParameterf
|
| -#define glTexParameterfv pepper_opengl_interface->TexParameterfv
|
| -#define glTexParameteri pepper_opengl_interface->TexParameteri
|
| -#define glTexParameteriv pepper_opengl_interface->TexParameteriv
|
| -#define glTexSubImage2D pepper_opengl_interface->TexSubImage2D
|
| -#define glUniform1f pepper_opengl_interface->Uniform1f
|
| -#define glUniform1fv pepper_opengl_interface->Uniform1fv
|
| -#define glUniform1i pepper_opengl_interface->Uniform1i
|
| -#define glUniform1iv pepper_opengl_interface->Uniform1iv
|
| -#define glUniform2f pepper_opengl_interface->Uniform2f
|
| -#define glUniform2fv pepper_opengl_interface->Uniform2fv
|
| -#define glUniform2i pepper_opengl_interface->Uniform2i
|
| -#define glUniform2iv pepper_opengl_interface->Uniform2iv
|
| -#define glUniform3f pepper_opengl_interface->Uniform3f
|
| -#define glUniform3fv pepper_opengl_interface->Uniform3fv
|
| -#define glUniform3i pepper_opengl_interface->Uniform3i
|
| -#define glUniform3iv pepper_opengl_interface->Uniform3iv
|
| -#define glUniform4f pepper_opengl_interface->Uniform4f
|
| -#define glUniform4fv pepper_opengl_interface->Uniform4fv
|
| -#define glUniform4i pepper_opengl_interface->Uniform4i
|
| -#define glUniform4iv pepper_opengl_interface->Uniform4iv
|
| -#define glUniformMatrix2fv pepper_opengl_interface->UniformMatrix2fv
|
| -#define glUniformMatrix3fv pepper_opengl_interface->UniformMatrix3fv
|
| -#define glUniformMatrix4fv pepper_opengl_interface->UniformMatrix4fv
|
| -#define glUseProgram pepper_opengl_interface->UseProgram
|
| -#define glValidateProgram pepper_opengl_interface->ValidateProgram
|
| -#define glVertexAttrib1f pepper_opengl_interface->VertexAttrib1f
|
| -#define glVertexAttrib1fv pepper_opengl_interface->VertexAttrib1fv
|
| -#define glVertexAttrib2f pepper_opengl_interface->VertexAttrib2f
|
| -#define glVertexAttrib2fv pepper_opengl_interface->VertexAttrib2fv
|
| -#define glVertexAttrib3f pepper_opengl_interface->VertexAttrib3f
|
| -#define glVertexAttrib3fv pepper_opengl_interface->VertexAttrib3fv
|
| -#define glVertexAttrib4f pepper_opengl_interface->VertexAttrib4f
|
| -#define glVertexAttrib4fv pepper_opengl_interface->VertexAttrib4fv
|
| -#define glVertexAttribPointer pepper_opengl_interface->VertexAttribPointer
|
| -#define glViewport pepper_opengl_interface->Viewport
|
| -
|
| -#endif /* __gl2_h_ */
|
| -
|
|
|