| Index: ppapi/c/dev/ppb_graphics_3d_dev.h
|
| ===================================================================
|
| --- ppapi/c/dev/ppb_graphics_3d_dev.h (revision 69442)
|
| +++ ppapi/c/dev/ppb_graphics_3d_dev.h (working copy)
|
| @@ -78,14 +78,6 @@
|
| // Any thread.
|
| void* (*GetProcAddress)(const char* name);
|
|
|
| - // Make a particular context current of the calling thread. Returns PP_TRUE
|
| - // on success, PP_FALSE on failure.
|
| - PP_Bool (*MakeCurent)(PP_Resource context);
|
| -
|
| - // Returns the calling thread's current context or NULL if no context is
|
| - // current.
|
| - PP_Resource (*GetCurrentContext)();
|
| -
|
| // Snapshots the rendered frame and makes it available for composition with
|
| // the rest of the page. The alpha channel is used for translucency effects.
|
| // One means fully opaque. Zero means fully transparent. Any thread.
|
|
|