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1 // Copyright 2006-2008 the V8 project authors. All rights reserved. | 1 // Copyright 2006-2008 the V8 project authors. All rights reserved. |
2 // Redistribution and use in source and binary forms, with or without | 2 // Redistribution and use in source and binary forms, with or without |
3 // modification, are permitted provided that the following conditions are | 3 // modification, are permitted provided that the following conditions are |
4 // met: | 4 // met: |
5 // | 5 // |
6 // * Redistributions of source code must retain the above copyright | 6 // * Redistributions of source code must retain the above copyright |
7 // notice, this list of conditions and the following disclaimer. | 7 // notice, this list of conditions and the following disclaimer. |
8 // * Redistributions in binary form must reproduce the above | 8 // * Redistributions in binary form must reproduce the above |
9 // copyright notice, this list of conditions and the following | 9 // copyright notice, this list of conditions and the following |
10 // disclaimer in the documentation and/or other materials provided | 10 // disclaimer in the documentation and/or other materials provided |
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257 "pow", MathPow, | 257 "pow", MathPow, |
258 "max", MathMax, | 258 "max", MathMax, |
259 "min", MathMin | 259 "min", MathMin |
260 )); | 260 )); |
261 | 261 |
262 // The values here are from the MathFunctionId enum in objects.h. | 262 // The values here are from the MathFunctionId enum in objects.h. |
263 %SetMathFunctionId($Math.floor, 1); | 263 %SetMathFunctionId($Math.floor, 1); |
264 %SetMathFunctionId($Math.round, 2); | 264 %SetMathFunctionId($Math.round, 2); |
265 %SetMathFunctionId($Math.abs, 4); | 265 %SetMathFunctionId($Math.abs, 4); |
266 %SetMathFunctionId($Math.sqrt, 0xd); | 266 %SetMathFunctionId($Math.sqrt, 0xd); |
267 %SetMathFunctionId($Math.pow, 0xe); | |
268 // TODO(erikcorry): Set the id of the other functions so they can be | 267 // TODO(erikcorry): Set the id of the other functions so they can be |
269 // optimized. | 268 // optimized. |
270 }; | 269 }; |
271 | 270 |
272 | 271 |
273 SetupMath(); | 272 SetupMath(); |
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