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Unified Diff: chrome/browser/chromeos/audio_handler.cc

Issue 5859003: Add ALSA support to volume keys (Closed) Base URL: svn://svn.chromium.org/chrome/trunk/src/chrome/browser/chromeos
Patch Set: Adding ALSA volume support Created 10 years ago
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Index: chrome/browser/chromeos/audio_handler.cc
diff --git a/chrome/browser/chromeos/audio_handler.cc b/chrome/browser/chromeos/audio_handler.cc
index 2f6638fe6bcd693b241632c3f7e6c3c62846cfd9..6f1bc5422dd81088409aa0b6fd59d4b140f7b7a3 100644
--- a/chrome/browser/chromeos/audio_handler.cc
+++ b/chrome/browser/chromeos/audio_handler.cc
@@ -8,13 +8,14 @@
#include "base/logging.h"
#include "base/singleton.h"
-#include "chrome/browser/chromeos/pulse_audio_mixer.h"
+#include "chrome/browser/chromeos/audio_mixer_pulse.h"
+#include "chrome/browser/chromeos/audio_mixer_alsa.h"
+#include "chrome/browser/browser_thread.h"
namespace chromeos {
namespace {
-const double kSilenceDb = -200.0;
const double kMinVolumeDb = -90.0;
// Choosing 6.0dB here instead of 0dB to give user chance to amplify audio some
// in case sounds or their setup is too quiet for them.
@@ -25,12 +26,14 @@ const double kVolumeBias = 0.5;
// If a connection is lost, we try again this many times
const int kMaxReconnectTries = 4;
-} // namespace
+const int kUsingPulseAudio = 0;
+const int kUsingAlsa = 1;
+const int kUsingNone = 2;
-// This class will set volume using PulseAudio to adjust volume and mute, and
-// handles the volume level logic.
+} // namespace
-// TODO(davej): Serialize volume/mute for next startup?
+// This class will set volume using PulseAudio or ALSA to adjust volume and
+// mute, and handles the volume level logic.
double AudioHandler::GetVolumePercent() {
if (!VerifyMixerConnection())
@@ -40,7 +43,7 @@ double AudioHandler::GetVolumePercent() {
}
// Set volume using our internal 0-100% range. Notice 0% is a special case of
-// silence, so we set the mixer volume to kSilenceDb instead of kMinVolumeDb.
+// silence, so we set the mixer volume to kSilenceDb instead of min_volume_db_.
void AudioHandler::SetVolumePercent(double volume_percent) {
if (!VerifyMixerConnection())
return;
@@ -96,17 +99,61 @@ void AudioHandler::SetMute(bool do_mute) {
mixer_->SetMute(do_mute);
}
+bool AudioHandler::TryToConnect(bool async) {
+ if (using_mixer_ == kUsingPulseAudio) {
+ VLOG(1) << "Trying to connect to PulseAudio";
+ mixer_.reset(new AudioMixerPulse());
+ } else if (using_mixer_ == kUsingAlsa) {
+ VLOG(1) << "Trying to connect to ALSA";
+ mixer_.reset(new AudioMixerAlsa());
+ } else {
+ VLOG(1) << "Cannot find valid volume mixer";
+ mixer_.reset();
+ return false;
+ }
+
+ if (async) {
+ if (mixer_->Init(NewCallback(this, &AudioHandler::OnMixerInitialized)))
+ return true;
+ } else {
+ if (mixer_->InitSync())
+ return true;
+ VLOG(1) << "Unable to reconnect to Mixer";
+ }
+ return false;
+}
+
void AudioHandler::OnMixerInitialized(bool success) {
connected_ = success;
DVLOG(1) << "OnMixerInitialized, success = " << success;
+
+ if (connected_) {
+ mixer_->GetVolumeLimits(&min_volume_db_, &max_volume_db_);
+ if (min_volume_db_ < kMinVolumeDb)
+ min_volume_db_ = kMinVolumeDb;
+ if (max_volume_db_ > kMaxVolumeDb)
+ max_volume_db_ = kMaxVolumeDb;
+ } else {
+ ++using_mixer_;
Daniel Erat 2010/12/20 22:01:12 this seems fragile; please spell out the transitio
davejcool 2010/12/21 02:00:21 Now logic is in UseNextMixer()
+ VLOG(1) << "Unable to connect to Mixer, trying next";
+
+ BrowserThread::PostTask(
+ BrowserThread::UI, FROM_HERE,
+ NewRunnableMethod(this, &AudioHandler::TryToConnect, true));
+ }
}
AudioHandler::AudioHandler()
: connected_(false),
- reconnect_tries_(0) {
- mixer_.reset(new PulseAudioMixer());
- if (!mixer_->Init(NewCallback(this, &AudioHandler::OnMixerInitialized))) {
- LOG(ERROR) << "Unable to connect to PulseAudio";
+ reconnect_tries_(0),
+ max_volume_db_(0),
+ min_volume_db_(-90),
+ using_mixer_(kUsingPulseAudio) {
+ while (using_mixer_ != kUsingNone) {
+ if (TryToConnect(true)) {
+ break;
+ }
+ ++using_mixer_;
}
}
@@ -115,58 +162,62 @@ AudioHandler::~AudioHandler() {
};
bool AudioHandler::VerifyMixerConnection() {
- PulseAudioMixer::State mixer_state = mixer_->CheckState();
- if (mixer_state == PulseAudioMixer::READY)
+ if (mixer_ == NULL)
+ return false;
+
+ AudioMixerBase::State mixer_state = mixer_->CheckState();
+ if (mixer_state == AudioMixerBase::READY)
return true;
if (connected_) {
// Something happened and the mixer is no longer valid after having been
// initialized earlier.
connected_ = false;
- LOG(ERROR) << "Lost connection to PulseAudio";
+ LOG(ERROR) << "Lost connection to Mixer";
Daniel Erat 2010/12/20 22:01:12 nit: make all of the "mixer"s in these comments lo
} else {
LOG(ERROR) << "Mixer not valid";
}
- if ((mixer_state == PulseAudioMixer::INITIALIZING) ||
- (mixer_state == PulseAudioMixer::SHUTTING_DOWN))
+ if ((mixer_state == AudioMixerBase::INITIALIZING) ||
+ (mixer_state == AudioMixerBase::SHUTTING_DOWN))
return false;
if (reconnect_tries_ < kMaxReconnectTries) {
reconnect_tries_++;
- VLOG(1) << "Re-connecting to PulseAudio attempt " << reconnect_tries_ << "/"
+ VLOG(1) << "Re-connecting to Mixer attempt " << reconnect_tries_ << "/"
<< kMaxReconnectTries;
- mixer_.reset(new PulseAudioMixer());
- connected_ = mixer_->InitSync();
+
+ connected_ = TryToConnect(false);
+
if (connected_) {
reconnect_tries_ = 0;
return true;
}
- LOG(ERROR) << "Unable to re-connect to PulseAudio";
+ LOG(ERROR) << "Unable to re-connect to Mixer";
}
return false;
}
// VolumeDbToPercent() and PercentToVolumeDb() conversion functions allow us
// complete control over how the 0 to 100% range is mapped to actual loudness.
-// Volume range is from kMinVolumeDb at just above 0% to kMaxVolumeDb at 100%
-// with a special case at 0% which maps to kSilenceDb.
+// Volume range is from min_volume_db_ at just above 0% to max_volume_db_
+// at 100% with a special case at 0% which maps to kSilenceDb.
//
// The mapping is confined to these two functions to make it easy to adjust and
// have everything else just work. The range is biased to give finer resolution
// in the higher volumes if kVolumeBias is less than 1.0.
// static
-double AudioHandler::VolumeDbToPercent(double volume_db) {
- if (volume_db < kMinVolumeDb)
+double AudioHandler::VolumeDbToPercent(double volume_db) const {
+ if (volume_db < min_volume_db_)
return 0;
- return 100.0 * pow((volume_db - kMinVolumeDb) /
- (kMaxVolumeDb - kMinVolumeDb), 1/kVolumeBias);
+ return 100.0 * pow((volume_db - min_volume_db_) /
+ (max_volume_db_ - min_volume_db_), 1/kVolumeBias);
}
// static
-double AudioHandler::PercentToVolumeDb(double volume_percent) {
+double AudioHandler::PercentToVolumeDb(double volume_percent) const {
return pow(volume_percent / 100.0, kVolumeBias) *
- (kMaxVolumeDb - kMinVolumeDb) + kMinVolumeDb;
+ (max_volume_db_ - min_volume_db_) + min_volume_db_;
}
// static

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