Index: src/register-allocator.h |
=================================================================== |
--- src/register-allocator.h (revision 3815) |
+++ src/register-allocator.h (working copy) |
@@ -75,17 +75,9 @@ |
// The copy constructor and assignment operators could each create a new |
// register reference. |
- Result(const Result& other) { |
- other.CopyTo(this); |
- } |
+ inline Result(const Result& other); |
- Result& operator=(const Result& other) { |
- if (this != &other) { |
- Unuse(); |
- other.CopyTo(this); |
- } |
- return *this; |
- } |
+ inline Result& operator=(const Result& other); |
inline ~Result(); |
@@ -237,18 +229,18 @@ |
// Predicates and accessors for the registers' reference counts. |
bool is_used(int num) { return registers_.is_used(num); } |
- bool is_used(Register reg) { return registers_.is_used(ToNumber(reg)); } |
+ inline bool is_used(Register reg); |
int count(int num) { return registers_.count(num); } |
- int count(Register reg) { return registers_.count(ToNumber(reg)); } |
+ inline int count(Register reg); |
// Explicitly record a reference to a register. |
void Use(int num) { registers_.Use(num); } |
- void Use(Register reg) { registers_.Use(ToNumber(reg)); } |
+ inline void Use(Register reg); |
// Explicitly record that a register will no longer be used. |
void Unuse(int num) { registers_.Unuse(num); } |
- void Unuse(Register reg) { registers_.Unuse(ToNumber(reg)); } |
+ inline void Unuse(Register reg); |
// Reset the register reference counts to free all non-reserved registers. |
void Reset() { registers_.Reset(); } |