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1 // Copyright (c) 2010 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2010 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #ifndef PPAPI_CPP_DEV_GRAPHICS_3D_DEV_H_ | 5 #ifndef PPAPI_CPP_DEV_GRAPHICS_3D_DEV_H_ |
6 #define PPAPI_CPP_DEV_GRAPHICS_3D_DEV_H_ | 6 #define PPAPI_CPP_DEV_GRAPHICS_3D_DEV_H_ |
7 | 7 |
8 #include "ppapi/c/dev/ppb_graphics_3d_dev.h" | 8 #include "ppapi/c/dev/ppb_graphics_3d_dev.h" |
9 #include "ppapi/c/dev/ppb_opengles_dev.h" | 9 #include "ppapi/c/dev/ppb_opengles_dev.h" |
10 #include "ppapi/cpp/completion_callback.h" | |
11 #include "ppapi/cpp/instance.h" | 10 #include "ppapi/cpp/instance.h" |
12 #include "ppapi/cpp/resource.h" | 11 #include "ppapi/cpp/resource.h" |
13 | 12 |
14 namespace pp { | 13 namespace pp { |
15 | 14 |
16 class Graphics3D_Dev : public Resource { | 15 class Graphics3D_Dev : public Resource { |
17 public: | 16 public: |
18 static bool GetConfigs(int32_t* configs, int32_t config_size, | 17 static bool GetConfigs(int32_t* configs, int32_t config_size, |
19 int32_t* num_config); | 18 int32_t* num_config); |
20 | 19 |
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35 | 34 |
36 // Creates an is_null() Graphics3D object. | 35 // Creates an is_null() Graphics3D object. |
37 Graphics3D_Dev() {} | 36 Graphics3D_Dev() {} |
38 | 37 |
39 Graphics3D_Dev(const Instance& instance, | 38 Graphics3D_Dev(const Instance& instance, |
40 int32_t config, | 39 int32_t config, |
41 int32_t share_context, | 40 int32_t share_context, |
42 const int32_t* attrib_list); | 41 const int32_t* attrib_list); |
43 | 42 |
44 bool MakeCurrent() const; | 43 bool MakeCurrent() const; |
45 bool SwapBuffers(const CompletionCallback& cc) const; | 44 bool SwapBuffers() const; |
46 | 45 |
47 protected: | 46 protected: |
48 explicit Graphics3D_Dev(PP_Resource resource_id) : Resource(resource_id) {} | 47 explicit Graphics3D_Dev(PP_Resource resource_id) : Resource(resource_id) {} |
49 static Graphics3D_Dev FromResource(PP_Resource resource_id); | 48 static Graphics3D_Dev FromResource(PP_Resource resource_id); |
50 }; | 49 }; |
51 | 50 |
52 } // namespace pp | 51 } // namespace pp |
53 | 52 |
54 #endif // PPAPI_CPP_DEV_GRAPHICS_3D_DEV_H_ | 53 #endif // PPAPI_CPP_DEV_GRAPHICS_3D_DEV_H_ |
55 | 54 |
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