Index: include/GLES2/gl2ext.h |
diff --git a/include/GLES2/gl2ext.h b/include/GLES2/gl2ext.h |
index 2e042e3401c88b9d5f40744bf36fe7de38b61682..2961210ddbd7f2fb1c336c7a94585d7664a9f873 100644 |
--- a/include/GLES2/gl2ext.h |
+++ b/include/GLES2/gl2ext.h |
@@ -1,7 +1,7 @@ |
#ifndef __gl2ext_h_ |
#define __gl2ext_h_ |
-/* $Revision: 9499 $ on $Date:: 2009-10-30 13:10:08 -0700 #$ */ |
+/* $Revision: 12813 $ on $Date:: 2010-11-03 17:33:04 -0700 #$ */ |
#ifdef __cplusplus |
extern "C" { |
@@ -57,6 +57,11 @@ extern "C" { |
typedef void* GLeglImageOES; |
#endif |
+/* GL_OES_element_index_uint */ |
+#ifndef GL_OES_element_index_uint |
+#define GL_UNSIGNED_INT 0x1405 |
+#endif |
+ |
/* GL_OES_get_program_binary */ |
#ifndef GL_OES_get_program_binary |
#define GL_PROGRAM_BINARY_LENGTH_OES 0x8741 |
@@ -127,6 +132,11 @@ typedef void* GLeglImageOES; |
/* GL_OES_texture_npot */ |
/* No new tokens introduced by this extension. */ |
+/* GL_OES_vertex_array_object */ |
+#ifndef GL_OES_vertex_array_object |
+#define GL_VERTEX_ARRAY_BINDING_OES 0x85B5 |
+#endif |
+ |
/* GL_OES_vertex_half_float */ |
/* GL_HALF_FLOAT_OES defined in GL_OES_texture_half_float already. */ |
@@ -170,6 +180,69 @@ typedef void* GLeglImageOES; |
#endif |
/*------------------------------------------------------------------------* |
+ * ANGLE extension tokens |
+ *------------------------------------------------------------------------*/ |
+ |
+/* GL_ANGLE_framebuffer_blit */ |
+#ifndef GL_ANGLE_framebuffer_blit |
+#define GL_READ_FRAMEBUFFER_ANGLE 0x8CA8 |
+#define GL_DRAW_FRAMEBUFFER_ANGLE 0x8CA9 |
+#define GL_DRAW_FRAMEBUFFER_BINDING_ANGLE 0x8CA6 |
+#define GL_READ_FRAMEBUFFER_BINDING_ANGLE 0x8CAA |
+#endif |
+ |
+/* GL_ANGLE_framebuffer_multisample */ |
+#ifndef GL_ANGLE_framebuffer_multisample |
+#define GL_RENDERBUFFER_SAMPLES_ANGLE 0x8CAB |
+#define GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE_ANGLE 0x8D56 |
+#define GL_MAX_SAMPLES_ANGLE 0x8D57 |
+#endif |
+ |
+/*------------------------------------------------------------------------* |
+ * APPLE extension tokens |
+ *------------------------------------------------------------------------*/ |
+ |
+/* GL_APPLE_rgb_422 */ |
+#ifndef GL_APPLE_rgb_422 |
+#define GL_RGB_422_APPLE 0x8A1F |
+#define GL_UNSIGNED_SHORT_8_8_APPLE 0x85BA |
+#define GL_UNSIGNED_SHORT_8_8_REV_APPLE 0x85BB |
+#endif |
+ |
+/* GL_APPLE_framebuffer_multisample */ |
+#ifndef GL_APPLE_framebuffer_multisample |
+#define GL_RENDERBUFFER_SAMPLES_APPLE 0x8CAB |
+#define GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE_APPLE 0x8D56 |
+#define GL_MAX_SAMPLES_APPLE 0x8D57 |
+#define GL_READ_FRAMEBUFFER_APPLE 0x8CA8 |
+#define GL_DRAW_FRAMEBUFFER_APPLE 0x8CA9 |
+#define GL_DRAW_FRAMEBUFFER_BINDING_APPLE 0x8CA6 |
+#define GL_READ_FRAMEBUFFER_BINDING_APPLE 0x8CAA |
+#endif |
+ |
+/* GL_APPLE_texture_format_BGRA8888 */ |
+#ifndef GL_APPLE_texture_format_BGRA8888 |
+#define GL_BGRA_EXT 0x80E1 |
+#endif |
+ |
+/* GL_APPLE_texture_max_level */ |
+#ifndef GL_APPLE_texture_max_level |
+#define GL_TEXTURE_MAX_LEVEL_APPLE 0x813D |
+#endif |
+ |
+/*------------------------------------------------------------------------* |
+ * ARM extension tokens |
+ *------------------------------------------------------------------------*/ |
+ |
+/* GL_ARM_mali_shader_binary */ |
+#ifndef GL_ARM_mali_shader_binary |
+#define GL_MALI_SHADER_BINARY_ARM 0x8F60 |
+#endif |
+ |
+/* GL_ARM_rgba8 */ |
+/* No new tokens introduced by this extension. */ |
+ |
+/*------------------------------------------------------------------------* |
* EXT extension tokens |
*------------------------------------------------------------------------*/ |
@@ -212,6 +285,15 @@ typedef void* GLeglImageOES; |
#define GL_UNSIGNED_INT_2_10_10_10_REV_EXT 0x8368 |
#endif |
+/* GL_EXT_texture_compression_dxt1 */ |
+#ifndef GL_EXT_texture_compression_dxt1 |
+#define GL_COMPRESSED_RGB_S3TC_DXT1_EXT 0x83F0 |
+#define GL_COMPRESSED_RGBA_S3TC_DXT1_EXT 0x83F1 |
+#endif |
+ |
+/* GL_EXT_shader_texture_lod */ |
+/* No new tokens introduced by this extension. */ |
+ |
/*------------------------------------------------------------------------* |
* IMG extension tokens |
*------------------------------------------------------------------------*/ |
@@ -240,6 +322,14 @@ typedef void* GLeglImageOES; |
#define GL_COMPRESSED_RGBA_PVRTC_2BPPV1_IMG 0x8C03 |
#endif |
+/* GL_IMG_multisampled_render_to_texture */ |
+#ifndef GL_IMG_multisampled_render_to_texture |
+#define GL_RENDERBUFFER_SAMPLES_IMG 0x9133 |
+#define GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE_IMG 0x9134 |
+#define GL_MAX_SAMPLES_IMG 0x9135 |
+#define GL_TEXTURE_SAMPLES_IMG 0x9136 |
+#endif |
+ |
/*------------------------------------------------------------------------* |
* NV extension tokens |
*------------------------------------------------------------------------*/ |
@@ -251,6 +341,24 @@ typedef void* GLeglImageOES; |
#define GL_FENCE_CONDITION_NV 0x84F4 |
#endif |
+/* GL_NV_coverage_sample */ |
+#ifndef GL_NV_coverage_sample |
+#define GL_COVERAGE_COMPONENT_NV 0x8ED0 |
+#define GL_COVERAGE_COMPONENT4_NV 0x8ED1 |
+#define GL_COVERAGE_ATTACHMENT_NV 0x8ED2 |
+#define GL_COVERAGE_BUFFERS_NV 0x8ED3 |
+#define GL_COVERAGE_SAMPLES_NV 0x8ED4 |
+#define GL_COVERAGE_ALL_FRAGMENTS_NV 0x8ED5 |
+#define GL_COVERAGE_EDGE_FRAGMENTS_NV 0x8ED6 |
+#define GL_COVERAGE_AUTOMATIC_NV 0x8ED7 |
+#define GL_COVERAGE_BUFFER_BIT_NV 0x8000 |
+#endif |
+ |
+/* GL_NV_depth_nonlinear */ |
+#ifndef GL_NV_depth_nonlinear |
+#define GL_DEPTH_COMPONENT16_NONLINEAR_NV 0x8E2C |
+#endif |
+ |
/*------------------------------------------------------------------------* |
* QCOM extension tokens |
*------------------------------------------------------------------------*/ |
@@ -286,6 +394,51 @@ typedef void* GLeglImageOES; |
#define GL_WRITEONLY_RENDERING_QCOM 0x8823 |
#endif |
+/* GL_QCOM_tiled_rendering */ |
+#ifndef GL_QCOM_tiled_rendering |
+#define GL_COLOR_BUFFER_BIT0_QCOM 0x00000001 |
+#define GL_COLOR_BUFFER_BIT1_QCOM 0x00000002 |
+#define GL_COLOR_BUFFER_BIT2_QCOM 0x00000004 |
+#define GL_COLOR_BUFFER_BIT3_QCOM 0x00000008 |
+#define GL_COLOR_BUFFER_BIT4_QCOM 0x00000010 |
+#define GL_COLOR_BUFFER_BIT5_QCOM 0x00000020 |
+#define GL_COLOR_BUFFER_BIT6_QCOM 0x00000040 |
+#define GL_COLOR_BUFFER_BIT7_QCOM 0x00000080 |
+#define GL_DEPTH_BUFFER_BIT0_QCOM 0x00000100 |
+#define GL_DEPTH_BUFFER_BIT1_QCOM 0x00000200 |
+#define GL_DEPTH_BUFFER_BIT2_QCOM 0x00000400 |
+#define GL_DEPTH_BUFFER_BIT3_QCOM 0x00000800 |
+#define GL_DEPTH_BUFFER_BIT4_QCOM 0x00001000 |
+#define GL_DEPTH_BUFFER_BIT5_QCOM 0x00002000 |
+#define GL_DEPTH_BUFFER_BIT6_QCOM 0x00004000 |
+#define GL_DEPTH_BUFFER_BIT7_QCOM 0x00008000 |
+#define GL_STENCIL_BUFFER_BIT0_QCOM 0x00010000 |
+#define GL_STENCIL_BUFFER_BIT1_QCOM 0x00020000 |
+#define GL_STENCIL_BUFFER_BIT2_QCOM 0x00040000 |
+#define GL_STENCIL_BUFFER_BIT3_QCOM 0x00080000 |
+#define GL_STENCIL_BUFFER_BIT4_QCOM 0x00100000 |
+#define GL_STENCIL_BUFFER_BIT5_QCOM 0x00200000 |
+#define GL_STENCIL_BUFFER_BIT6_QCOM 0x00400000 |
+#define GL_STENCIL_BUFFER_BIT7_QCOM 0x00800000 |
+#define GL_MULTISAMPLE_BUFFER_BIT0_QCOM 0x01000000 |
+#define GL_MULTISAMPLE_BUFFER_BIT1_QCOM 0x02000000 |
+#define GL_MULTISAMPLE_BUFFER_BIT2_QCOM 0x04000000 |
+#define GL_MULTISAMPLE_BUFFER_BIT3_QCOM 0x08000000 |
+#define GL_MULTISAMPLE_BUFFER_BIT4_QCOM 0x10000000 |
+#define GL_MULTISAMPLE_BUFFER_BIT5_QCOM 0x20000000 |
+#define GL_MULTISAMPLE_BUFFER_BIT6_QCOM 0x40000000 |
+#define GL_MULTISAMPLE_BUFFER_BIT7_QCOM 0x80000000 |
+#endif |
+ |
+/*------------------------------------------------------------------------* |
+ * VIV extension tokens |
+ *------------------------------------------------------------------------*/ |
+ |
+/* GL_VIV_shader_binary */ |
+#ifndef GL_VIV_shader_binary |
+#define GL_SHADER_BINARY_VIV 0x8FC4 |
+#endif |
+ |
/*------------------------------------------------------------------------* |
* End of extension tokens, start of corresponding extension functions |
*------------------------------------------------------------------------*/ |
@@ -349,11 +502,11 @@ typedef void (GL_APIENTRYP PFNGLEGLIMAGETARGETRENDERBUFFERSTORAGEOESPROC) (GLenu |
#ifndef GL_OES_get_program_binary |
#define GL_OES_get_program_binary 1 |
#ifdef GL_GLEXT_PROTOTYPES |
-GL_APICALL void GL_APIENTRY glGetProgramBinaryOES (GLuint program, GLsizei bufSize, GLsizei *length, GLenum *binaryFormat, void *binary); |
-GL_APICALL void GL_APIENTRY glProgramBinaryOES (GLuint program, GLenum binaryFormat, const void *binary, GLint length); |
+GL_APICALL void GL_APIENTRY glGetProgramBinaryOES (GLuint program, GLsizei bufSize, GLsizei *length, GLenum *binaryFormat, GLvoid *binary); |
+GL_APICALL void GL_APIENTRY glProgramBinaryOES (GLuint program, GLenum binaryFormat, const GLvoid *binary, GLint length); |
#endif |
-typedef void (GL_APIENTRYP PFNGLGETPROGRAMBINARYOESPROC) (GLuint program, GLsizei bufSize, GLsizei *length, GLenum *binaryFormat, void *binary); |
-typedef void (GL_APIENTRYP PFNGLPROGRAMBINARYOESPROC) (GLuint program, GLenum binaryFormat, const void *binary, GLint length); |
+typedef void (GL_APIENTRYP PFNGLGETPROGRAMBINARYOESPROC) (GLuint program, GLsizei bufSize, GLsizei *length, GLenum *binaryFormat, GLvoid *binary); |
+typedef void (GL_APIENTRYP PFNGLPROGRAMBINARYOESPROC) (GLuint program, GLenum binaryFormat, const GLvoid *binary, GLint length); |
#endif |
/* GL_OES_mapbuffer */ |
@@ -362,11 +515,11 @@ typedef void (GL_APIENTRYP PFNGLPROGRAMBINARYOESPROC) (GLuint program, GLenum bi |
#ifdef GL_GLEXT_PROTOTYPES |
GL_APICALL void* GL_APIENTRY glMapBufferOES (GLenum target, GLenum access); |
GL_APICALL GLboolean GL_APIENTRY glUnmapBufferOES (GLenum target); |
-GL_APICALL void GL_APIENTRY glGetBufferPointervOES (GLenum target, GLenum pname, void** params); |
+GL_APICALL void GL_APIENTRY glGetBufferPointervOES (GLenum target, GLenum pname, GLvoid** params); |
#endif |
typedef void* (GL_APIENTRYP PFNGLMAPBUFFEROESPROC) (GLenum target, GLenum access); |
typedef GLboolean (GL_APIENTRYP PFNGLUNMAPBUFFEROESPROC) (GLenum target); |
-typedef void (GL_APIENTRYP PFNGLGETBUFFERPOINTERVOESPROC) (GLenum target, GLenum pname, void** params); |
+typedef void (GL_APIENTRYP PFNGLGETBUFFERPOINTERVOESPROC) (GLenum target, GLenum pname, GLvoid** params); |
#endif |
/* GL_OES_packed_depth_stencil */ |
@@ -398,18 +551,18 @@ typedef void (GL_APIENTRYP PFNGLGETBUFFERPOINTERVOESPROC) (GLenum target, GLenum |
#ifndef GL_OES_texture_3D |
#define GL_OES_texture_3D 1 |
#ifdef GL_GLEXT_PROTOTYPES |
-GL_APICALL void GL_APIENTRY glTexImage3DOES (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const void* pixels); |
-GL_APICALL void GL_APIENTRY glTexSubImage3DOES (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const void* pixels); |
+GL_APICALL void GL_APIENTRY glTexImage3DOES (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const GLvoid* pixels); |
+GL_APICALL void GL_APIENTRY glTexSubImage3DOES (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const GLvoid* pixels); |
GL_APICALL void GL_APIENTRY glCopyTexSubImage3DOES (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height); |
-GL_APICALL void GL_APIENTRY glCompressedTexImage3DOES (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const void* data); |
-GL_APICALL void GL_APIENTRY glCompressedTexSubImage3DOES (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const void* data); |
+GL_APICALL void GL_APIENTRY glCompressedTexImage3DOES (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const GLvoid* data); |
+GL_APICALL void GL_APIENTRY glCompressedTexSubImage3DOES (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const GLvoid* data); |
GL_APICALL void GL_APIENTRY glFramebufferTexture3DOES (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLint zoffset); |
#endif |
typedef void (GL_APIENTRYP PFNGLTEXIMAGE3DOESPROC) (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const GLvoid* pixels); |
-typedef void (GL_APIENTRYP PFNGLTEXSUBIMAGE3DOESPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const void* pixels); |
+typedef void (GL_APIENTRYP PFNGLTEXSUBIMAGE3DOESPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const GLvoid* pixels); |
typedef void (GL_APIENTRYP PFNGLCOPYTEXSUBIMAGE3DOESPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height); |
-typedef void (GL_APIENTRYP PFNGLCOMPRESSEDTEXIMAGE3DOESPROC) (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const void* data); |
-typedef void (GL_APIENTRYP PFNGLCOMPRESSEDTEXSUBIMAGE3DOESPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const void* data); |
+typedef void (GL_APIENTRYP PFNGLCOMPRESSEDTEXIMAGE3DOESPROC) (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const GLvoid* data); |
+typedef void (GL_APIENTRYP PFNGLCOMPRESSEDTEXSUBIMAGE3DOESPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const GLvoid* data); |
typedef void (GL_APIENTRYP PFNGLFRAMEBUFFERTEXTURE3DOES) (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLint zoffset); |
#endif |
@@ -438,6 +591,21 @@ typedef void (GL_APIENTRYP PFNGLFRAMEBUFFERTEXTURE3DOES) (GLenum target, GLenum |
#define GL_OES_texture_npot 1 |
#endif |
+/* GL_OES_vertex_array_object */ |
+#ifndef GL_OES_vertex_array_object |
+#define GL_OES_vertex_array_object 1 |
+#ifdef GL_GLEXT_PROTOTYPES |
+GL_APICALL void GL_APIENTRY glBindVertexArrayOES (GLuint array); |
+GL_APICALL void GL_APIENTRY glDeleteVertexArraysOES (GLsizei n, const GLuint *arrays); |
+GL_APICALL void GL_APIENTRY glGenVertexArraysOES (GLsizei n, GLuint *arrays); |
+GL_APICALL GLboolean GL_APIENTRY glIsVertexArrayOES (GLuint array); |
+#endif |
+typedef void (GL_APIENTRYP PFNGLBINDVERTEXARRAYOESPROC) (GLuint array); |
+typedef void (GL_APIENTRYP PFNGLDELETEVERTEXARRAYSOESPROC) (GLsizei n, const GLuint *arrays); |
+typedef void (GL_APIENTRYP PFNGLGENVERTEXARRAYSOESPROC) (GLsizei n, GLuint *arrays); |
+typedef GLboolean (GL_APIENTRYP PFNGLISVERTEXARRAYOESPROC) (GLuint array); |
+#endif |
+ |
/* GL_OES_vertex_half_float */ |
#ifndef GL_OES_vertex_half_float |
#define GL_OES_vertex_half_float 1 |
@@ -468,9 +636,9 @@ typedef void (GL_APIENTRYP PFNGLFRAMEBUFFERTEXTURE3DOES) (GLenum target, GLenum |
#ifdef GL_GLEXT_PROTOTYPES |
GL_APICALL void GL_APIENTRY glGetPerfMonitorGroupsAMD (GLint *numGroups, GLsizei groupsSize, GLuint *groups); |
GL_APICALL void GL_APIENTRY glGetPerfMonitorCountersAMD (GLuint group, GLint *numCounters, GLint *maxActiveCounters, GLsizei counterSize, GLuint *counters); |
-GL_APICALL void GL_APIENTRY glGetPerfMonitorGroupStringAMD (GLuint group, GLsizei bufSize, GLsizei *length, char *groupString); |
-GL_APICALL void GL_APIENTRY glGetPerfMonitorCounterStringAMD (GLuint group, GLuint counter, GLsizei bufSize, GLsizei *length, char *counterString); |
-GL_APICALL void GL_APIENTRY glGetPerfMonitorCounterInfoAMD (GLuint group, GLuint counter, GLenum pname, void *data); |
+GL_APICALL void GL_APIENTRY glGetPerfMonitorGroupStringAMD (GLuint group, GLsizei bufSize, GLsizei *length, GLchar *groupString); |
+GL_APICALL void GL_APIENTRY glGetPerfMonitorCounterStringAMD (GLuint group, GLuint counter, GLsizei bufSize, GLsizei *length, GLchar *counterString); |
+GL_APICALL void GL_APIENTRY glGetPerfMonitorCounterInfoAMD (GLuint group, GLuint counter, GLenum pname, GLvoid *data); |
GL_APICALL void GL_APIENTRY glGenPerfMonitorsAMD (GLsizei n, GLuint *monitors); |
GL_APICALL void GL_APIENTRY glDeletePerfMonitorsAMD (GLsizei n, GLuint *monitors); |
GL_APICALL void GL_APIENTRY glSelectPerfMonitorCountersAMD (GLuint monitor, GLboolean enable, GLuint group, GLint numCounters, GLuint *countersList); |
@@ -480,9 +648,9 @@ GL_APICALL void GL_APIENTRY glGetPerfMonitorCounterDataAMD (GLuint monitor, GLen |
#endif |
typedef void (GL_APIENTRYP PFNGLGETPERFMONITORGROUPSAMDPROC) (GLint *numGroups, GLsizei groupsSize, GLuint *groups); |
typedef void (GL_APIENTRYP PFNGLGETPERFMONITORCOUNTERSAMDPROC) (GLuint group, GLint *numCounters, GLint *maxActiveCounters, GLsizei counterSize, GLuint *counters); |
-typedef void (GL_APIENTRYP PFNGLGETPERFMONITORGROUPSTRINGAMDPROC) (GLuint group, GLsizei bufSize, GLsizei *length, char *groupString); |
-typedef void (GL_APIENTRYP PFNGLGETPERFMONITORCOUNTERSTRINGAMDPROC) (GLuint group, GLuint counter, GLsizei bufSize, GLsizei *length, char *counterString); |
-typedef void (GL_APIENTRYP PFNGLGETPERFMONITORCOUNTERINFOAMDPROC) (GLuint group, GLuint counter, GLenum pname, void *data); |
+typedef void (GL_APIENTRYP PFNGLGETPERFMONITORGROUPSTRINGAMDPROC) (GLuint group, GLsizei bufSize, GLsizei *length, GLchar *groupString); |
+typedef void (GL_APIENTRYP PFNGLGETPERFMONITORCOUNTERSTRINGAMDPROC) (GLuint group, GLuint counter, GLsizei bufSize, GLsizei *length, GLchar *counterString); |
+typedef void (GL_APIENTRYP PFNGLGETPERFMONITORCOUNTERINFOAMDPROC) (GLuint group, GLuint counter, GLenum pname, GLvoid *data); |
typedef void (GL_APIENTRYP PFNGLGENPERFMONITORSAMDPROC) (GLsizei n, GLuint *monitors); |
typedef void (GL_APIENTRYP PFNGLDELETEPERFMONITORSAMDPROC) (GLsizei n, GLuint *monitors); |
typedef void (GL_APIENTRYP PFNGLSELECTPERFMONITORCOUNTERSAMDPROC) (GLuint monitor, GLboolean enable, GLuint group, GLint numCounters, GLuint *countersList); |
@@ -497,6 +665,72 @@ typedef void (GL_APIENTRYP PFNGLGETPERFMONITORCOUNTERDATAAMDPROC) (GLuint monito |
#endif |
/*------------------------------------------------------------------------* |
+ * ANGLE extension functions |
+ *------------------------------------------------------------------------*/ |
+ |
+/* GL_ANGLE_framebuffer_blit */ |
+#ifndef GL_ANGLE_framebuffer_blit |
+#define GL_ANGLE_framebuffer_blit 1 |
+#ifdef GL_GLEXT_PROTOTYPES |
+GL_APICALL void GL_APIENTRY glBlitFramebufferANGLE (GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter); |
+#endif |
+typedef void (GL_APIENTRYP PFNGLBLITFRAMEBUFFERANGLEPROC) (GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter); |
+#endif |
+ |
+/* GL_ANGLE_framebuffer_multisample */ |
+#ifndef GL_ANGLE_framebuffer_multisample |
+#define GL_ANGLE_framebuffer_multisample 1 |
+#ifdef GL_GLEXT_PROTOTYPES |
+GL_APICALL void GL_APIENTRY glRenderbufferStorageMultisampleANGLE (GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height); |
+#endif |
+typedef void (GL_APIENTRYP PFNGLRENDERBUFFERSTORAGEMULTISAMPLEANGLEPROC) (GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height); |
+#endif |
+ |
+/*------------------------------------------------------------------------* |
+ * APPLE extension functions |
+ *------------------------------------------------------------------------*/ |
+ |
+/* GL_APPLE_rgb_422 */ |
+#ifndef GL_APPLE_rgb_422 |
+#define GL_APPLE_rgb_422 1 |
+#endif |
+ |
+/* GL_APPLE_framebuffer_multisample */ |
+#ifndef GL_APPLE_framebuffer_multisample |
+#define GL_APPLE_framebuffer_multisample 1 |
+#ifdef GL_GLEXT_PROTOTYPES |
+GL_APICALL void GL_APIENTRY glRenderbufferStorageMultisampleAPPLE (GLenum, GLsizei, GLenum, GLsizei, GLsizei); |
+GL_APICALL void GL_APIENTRY glResolveMultisampleFramebufferAPPLE (void); |
+#endif /* GL_GLEXT_PROTOTYPES */ |
+typedef void (GL_APIENTRYP PFNGLRENDERBUFFERSTORAGEMULTISAMPLEAPPLEPROC) (GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height); |
+typedef void (GL_APIENTRYP PFNGLRESOLVEMULTISAMPLEFRAMEBUFFERAPPLEPROC) (void); |
+#endif |
+ |
+/* GL_APPLE_texture_format_BGRA8888 */ |
+#ifndef GL_APPLE_texture_format_BGRA8888 |
+#define GL_APPLE_texture_format_BGRA8888 1 |
+#endif |
+ |
+/* GL_APPLE_texture_max_level */ |
+#ifndef GL_APPLE_texture_max_level |
+#define GL_APPLE_texture_max_level 1 |
+#endif |
+ |
+/*------------------------------------------------------------------------* |
+ * ARM extension functions |
+ *------------------------------------------------------------------------*/ |
+ |
+/* GL_ARM_mali_shader_binary */ |
+#ifndef GL_ARM_mali_shader_binary |
+#define GL_ARM_mali_shader_binary 1 |
+#endif |
+ |
+/* GL_ARM_rgba8 */ |
+#ifndef GL_ARM_rgba8 |
+#define GL_ARM_rgba8 1 |
+#endif |
+ |
+/*------------------------------------------------------------------------* |
* EXT extension functions |
*------------------------------------------------------------------------*/ |
@@ -544,6 +778,16 @@ typedef void (GL_APIENTRYP PFNGLMULTIDRAWELEMENTSEXTPROC) (GLenum mode, const GL |
#define GL_EXT_texture_type_2_10_10_10_REV 1 |
#endif |
+/* GL_EXT_texture_compression_dxt1 */ |
+#ifndef GL_EXT_texture_compression_dxt1 |
+#define GL_EXT_texture_compression_dxt1 1 |
+#endif |
+ |
+/* GL_EXT_shader_texture_lod */ |
+#ifndef GL_EXT_shader_texture_lod |
+#define GL_EXT_shader_texture_lod 1 |
+#endif |
+ |
/*------------------------------------------------------------------------* |
* IMG extension functions |
*------------------------------------------------------------------------*/ |
@@ -568,6 +812,17 @@ typedef void (GL_APIENTRYP PFNGLMULTIDRAWELEMENTSEXTPROC) (GLenum mode, const GL |
#define GL_IMG_texture_compression_pvrtc 1 |
#endif |
+/* GL_IMG_multisampled_render_to_texture */ |
+#ifndef GL_IMG_multisampled_render_to_texture |
+#define GL_IMG_multisampled_render_to_texture 1 |
+#ifdef GL_GLEXT_PROTOTYPES |
+GL_APICALL void GL_APIENTRY glRenderbufferStorageMultisampleIMG (GLenum, GLsizei, GLenum, GLsizei, GLsizei); |
+GL_APICALL void GL_APIENTRY glFramebufferTexture2DMultisampleIMG (GLenum, GLenum, GLenum, GLuint, GLint, GLsizei); |
+#endif |
+typedef void (GL_APIENTRYP PFNGLRENDERBUFFERSTORAGEMULTISAMPLEIMG) (GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height); |
+typedef void (GL_APIENTRYP PFNGLFRAMEBUFFERTEXTURE2DMULTISAMPLEIMG) (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLsizei samples); |
+#endif |
+ |
/*------------------------------------------------------------------------* |
* NV extension functions |
*------------------------------------------------------------------------*/ |
@@ -593,6 +848,22 @@ typedef void (GL_APIENTRYP PFNGLFINISHFENCENVPROC) (GLuint fence); |
typedef void (GL_APIENTRYP PFNGLSETFENCENVPROC) (GLuint fence, GLenum condition); |
#endif |
+/* GL_NV_coverage_sample */ |
+#ifndef GL_NV_coverage_sample |
+#define GL_NV_coverage_sample 1 |
+#ifdef GL_GLEXT_PROTOTYPES |
+GL_APICALL void GL_APIENTRY glCoverageMaskNV (GLboolean mask); |
+GL_APICALL void GL_APIENTRY glCoverageOperationNV (GLenum operation); |
+#endif |
+typedef void (GL_APIENTRYP PFNGLCOVERAGEMASKNVPROC) (GLboolean mask); |
+typedef void (GL_APIENTRYP PFNGLCOVERAGEOPERATIONNVPROC) (GLenum operation); |
+#endif |
+ |
+/* GL_NV_depth_nonlinear */ |
+#ifndef GL_NV_depth_nonlinear |
+#define GL_NV_depth_nonlinear 1 |
+#endif |
+ |
/*------------------------------------------------------------------------* |
* QCOM extension functions |
*------------------------------------------------------------------------*/ |
@@ -602,12 +873,12 @@ typedef void (GL_APIENTRYP PFNGLSETFENCENVPROC) (GLuint fence, GLenum condition) |
#define GL_QCOM_driver_control 1 |
#ifdef GL_GLEXT_PROTOTYPES |
GL_APICALL void GL_APIENTRY glGetDriverControlsQCOM (GLint *num, GLsizei size, GLuint *driverControls); |
-GL_APICALL void GL_APIENTRY glGetDriverControlStringQCOM (GLuint driverControl, GLsizei bufSize, GLsizei *length, char *driverControlString); |
+GL_APICALL void GL_APIENTRY glGetDriverControlStringQCOM (GLuint driverControl, GLsizei bufSize, GLsizei *length, GLchar *driverControlString); |
GL_APICALL void GL_APIENTRY glEnableDriverControlQCOM (GLuint driverControl); |
GL_APICALL void GL_APIENTRY glDisableDriverControlQCOM (GLuint driverControl); |
#endif |
typedef void (GL_APIENTRYP PFNGLGETDRIVERCONTROLSQCOMPROC) (GLint *num, GLsizei size, GLuint *driverControls); |
-typedef void (GL_APIENTRYP PFNGLGETDRIVERCONTROLSTRINGQCOMPROC) (GLuint driverControl, GLsizei bufSize, GLsizei *length, char *driverControlString); |
+typedef void (GL_APIENTRYP PFNGLGETDRIVERCONTROLSTRINGQCOMPROC) (GLuint driverControl, GLsizei bufSize, GLsizei *length, GLchar *driverControlString); |
typedef void (GL_APIENTRYP PFNGLENABLEDRIVERCONTROLQCOMPROC) (GLuint driverControl); |
typedef void (GL_APIENTRYP PFNGLDISABLEDRIVERCONTROLQCOMPROC) (GLuint driverControl); |
#endif |
@@ -622,8 +893,8 @@ GL_APICALL void GL_APIENTRY glExtGetRenderbuffersQCOM (GLuint *renderbuffers, GL |
GL_APICALL void GL_APIENTRY glExtGetFramebuffersQCOM (GLuint *framebuffers, GLint maxFramebuffers, GLint *numFramebuffers); |
GL_APICALL void GL_APIENTRY glExtGetTexLevelParameterivQCOM (GLuint texture, GLenum face, GLint level, GLenum pname, GLint *params); |
GL_APICALL void GL_APIENTRY glExtTexObjectStateOverrideiQCOM (GLenum target, GLenum pname, GLint param); |
-GL_APICALL void GL_APIENTRY glExtGetTexSubImageQCOM (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, void *texels); |
-GL_APICALL void GL_APIENTRY glExtGetBufferPointervQCOM (GLenum target, void **params); |
+GL_APICALL void GL_APIENTRY glExtGetTexSubImageQCOM (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, GLvoid *texels); |
+GL_APICALL void GL_APIENTRY glExtGetBufferPointervQCOM (GLenum target, GLvoid **params); |
#endif |
typedef void (GL_APIENTRYP PFNGLEXTGETTEXTURESQCOMPROC) (GLuint *textures, GLint maxTextures, GLint *numTextures); |
typedef void (GL_APIENTRYP PFNGLEXTGETBUFFERSQCOMPROC) (GLuint *buffers, GLint maxBuffers, GLint *numBuffers); |
@@ -631,8 +902,8 @@ typedef void (GL_APIENTRYP PFNGLEXTGETRENDERBUFFERSQCOMPROC) (GLuint *renderbuff |
typedef void (GL_APIENTRYP PFNGLEXTGETFRAMEBUFFERSQCOMPROC) (GLuint *framebuffers, GLint maxFramebuffers, GLint *numFramebuffers); |
typedef void (GL_APIENTRYP PFNGLEXTGETTEXLEVELPARAMETERIVQCOMPROC) (GLuint texture, GLenum face, GLint level, GLenum pname, GLint *params); |
typedef void (GL_APIENTRYP PFNGLEXTTEXOBJECTSTATEOVERRIDEIQCOMPROC) (GLenum target, GLenum pname, GLint param); |
-typedef void (GL_APIENTRYP PFNGLEXTGETTEXSUBIMAGEQCOMPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, void *texels); |
-typedef void (GL_APIENTRYP PFNGLEXTGETBUFFERPOINTERVQCOMPROC) (GLenum target, void **params); |
+typedef void (GL_APIENTRYP PFNGLEXTGETTEXSUBIMAGEQCOMPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, GLvoid *texels); |
+typedef void (GL_APIENTRYP PFNGLEXTGETBUFFERPOINTERVQCOMPROC) (GLenum target, GLvoid **params); |
#endif |
/* GL_QCOM_extended_get2 */ |
@@ -642,12 +913,12 @@ typedef void (GL_APIENTRYP PFNGLEXTGETBUFFERPOINTERVQCOMPROC) (GLenum target, vo |
GL_APICALL void GL_APIENTRY glExtGetShadersQCOM (GLuint *shaders, GLint maxShaders, GLint *numShaders); |
GL_APICALL void GL_APIENTRY glExtGetProgramsQCOM (GLuint *programs, GLint maxPrograms, GLint *numPrograms); |
GL_APICALL GLboolean GL_APIENTRY glExtIsProgramBinaryQCOM (GLuint program); |
-GL_APICALL void GL_APIENTRY glExtGetProgramBinarySourceQCOM (GLuint program, GLenum shadertype, char *source, GLint *length); |
+GL_APICALL void GL_APIENTRY glExtGetProgramBinarySourceQCOM (GLuint program, GLenum shadertype, GLchar *source, GLint *length); |
#endif |
typedef void (GL_APIENTRYP PFNGLEXTGETSHADERSQCOMPROC) (GLuint *shaders, GLint maxShaders, GLint *numShaders); |
typedef void (GL_APIENTRYP PFNGLEXTGETPROGRAMSQCOMPROC) (GLuint *programs, GLint maxPrograms, GLint *numPrograms); |
typedef GLboolean (GL_APIENTRYP PFNGLEXTISPROGRAMBINARYQCOMPROC) (GLuint program); |
-typedef void (GL_APIENTRYP PFNGLEXTGETPROGRAMBINARYSOURCEQCOMPROC) (GLuint program, GLenum shadertype, char *source, GLint *length); |
+typedef void (GL_APIENTRYP PFNGLEXTGETPROGRAMBINARYSOURCEQCOMPROC) (GLuint program, GLenum shadertype, GLchar *source, GLint *length); |
#endif |
/* GL_QCOM_perfmon_global_mode */ |
@@ -660,6 +931,26 @@ typedef void (GL_APIENTRYP PFNGLEXTGETPROGRAMBINARYSOURCEQCOMPROC) (GLuint progr |
#define GL_QCOM_writeonly_rendering 1 |
#endif |
+/* GL_QCOM_tiled_rendering */ |
+#ifndef GL_QCOM_tiled_rendering |
+#define GL_QCOM_tiled_rendering 1 |
+#ifdef GL_GLEXT_PROTOTYPES |
+GL_APICALL void GL_APIENTRY glStartTilingQCOM (GLuint x, GLuint y, GLuint width, GLuint height, GLbitfield preserveMask); |
+GL_APICALL void GL_APIENTRY glEndTilingQCOM (GLbitfield preserveMask); |
+#endif |
+typedef void (GL_APIENTRYP PFNGLSTARTTILINGQCOMPROC) (GLuint x, GLuint y, GLuint width, GLuint height, GLbitfield preserveMask); |
+typedef void (GL_APIENTRYP PFNGLENDTILINGQCOMPROC) (GLbitfield preserveMask); |
+#endif |
+ |
+/*------------------------------------------------------------------------* |
+ * VIV extension tokens |
+ *------------------------------------------------------------------------*/ |
+ |
+/* GL_VIV_shader_binary */ |
+#ifndef GL_VIV_shader_binary |
+#define GL_VIV_shader_binary 1 |
+#endif |
+ |
#ifdef __cplusplus |
} |
#endif |