| Index: include/GLES2/gl2ext.h
|
| diff --git a/include/GLES2/gl2ext.h b/include/GLES2/gl2ext.h
|
| index 2e042e3401c88b9d5f40744bf36fe7de38b61682..2961210ddbd7f2fb1c336c7a94585d7664a9f873 100644
|
| --- a/include/GLES2/gl2ext.h
|
| +++ b/include/GLES2/gl2ext.h
|
| @@ -1,7 +1,7 @@
|
| #ifndef __gl2ext_h_
|
| #define __gl2ext_h_
|
|
|
| -/* $Revision: 9499 $ on $Date:: 2009-10-30 13:10:08 -0700 #$ */
|
| +/* $Revision: 12813 $ on $Date:: 2010-11-03 17:33:04 -0700 #$ */
|
|
|
| #ifdef __cplusplus
|
| extern "C" {
|
| @@ -57,6 +57,11 @@ extern "C" {
|
| typedef void* GLeglImageOES;
|
| #endif
|
|
|
| +/* GL_OES_element_index_uint */
|
| +#ifndef GL_OES_element_index_uint
|
| +#define GL_UNSIGNED_INT 0x1405
|
| +#endif
|
| +
|
| /* GL_OES_get_program_binary */
|
| #ifndef GL_OES_get_program_binary
|
| #define GL_PROGRAM_BINARY_LENGTH_OES 0x8741
|
| @@ -127,6 +132,11 @@ typedef void* GLeglImageOES;
|
| /* GL_OES_texture_npot */
|
| /* No new tokens introduced by this extension. */
|
|
|
| +/* GL_OES_vertex_array_object */
|
| +#ifndef GL_OES_vertex_array_object
|
| +#define GL_VERTEX_ARRAY_BINDING_OES 0x85B5
|
| +#endif
|
| +
|
| /* GL_OES_vertex_half_float */
|
| /* GL_HALF_FLOAT_OES defined in GL_OES_texture_half_float already. */
|
|
|
| @@ -170,6 +180,69 @@ typedef void* GLeglImageOES;
|
| #endif
|
|
|
| /*------------------------------------------------------------------------*
|
| + * ANGLE extension tokens
|
| + *------------------------------------------------------------------------*/
|
| +
|
| +/* GL_ANGLE_framebuffer_blit */
|
| +#ifndef GL_ANGLE_framebuffer_blit
|
| +#define GL_READ_FRAMEBUFFER_ANGLE 0x8CA8
|
| +#define GL_DRAW_FRAMEBUFFER_ANGLE 0x8CA9
|
| +#define GL_DRAW_FRAMEBUFFER_BINDING_ANGLE 0x8CA6
|
| +#define GL_READ_FRAMEBUFFER_BINDING_ANGLE 0x8CAA
|
| +#endif
|
| +
|
| +/* GL_ANGLE_framebuffer_multisample */
|
| +#ifndef GL_ANGLE_framebuffer_multisample
|
| +#define GL_RENDERBUFFER_SAMPLES_ANGLE 0x8CAB
|
| +#define GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE_ANGLE 0x8D56
|
| +#define GL_MAX_SAMPLES_ANGLE 0x8D57
|
| +#endif
|
| +
|
| +/*------------------------------------------------------------------------*
|
| + * APPLE extension tokens
|
| + *------------------------------------------------------------------------*/
|
| +
|
| +/* GL_APPLE_rgb_422 */
|
| +#ifndef GL_APPLE_rgb_422
|
| +#define GL_RGB_422_APPLE 0x8A1F
|
| +#define GL_UNSIGNED_SHORT_8_8_APPLE 0x85BA
|
| +#define GL_UNSIGNED_SHORT_8_8_REV_APPLE 0x85BB
|
| +#endif
|
| +
|
| +/* GL_APPLE_framebuffer_multisample */
|
| +#ifndef GL_APPLE_framebuffer_multisample
|
| +#define GL_RENDERBUFFER_SAMPLES_APPLE 0x8CAB
|
| +#define GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE_APPLE 0x8D56
|
| +#define GL_MAX_SAMPLES_APPLE 0x8D57
|
| +#define GL_READ_FRAMEBUFFER_APPLE 0x8CA8
|
| +#define GL_DRAW_FRAMEBUFFER_APPLE 0x8CA9
|
| +#define GL_DRAW_FRAMEBUFFER_BINDING_APPLE 0x8CA6
|
| +#define GL_READ_FRAMEBUFFER_BINDING_APPLE 0x8CAA
|
| +#endif
|
| +
|
| +/* GL_APPLE_texture_format_BGRA8888 */
|
| +#ifndef GL_APPLE_texture_format_BGRA8888
|
| +#define GL_BGRA_EXT 0x80E1
|
| +#endif
|
| +
|
| +/* GL_APPLE_texture_max_level */
|
| +#ifndef GL_APPLE_texture_max_level
|
| +#define GL_TEXTURE_MAX_LEVEL_APPLE 0x813D
|
| +#endif
|
| +
|
| +/*------------------------------------------------------------------------*
|
| + * ARM extension tokens
|
| + *------------------------------------------------------------------------*/
|
| +
|
| +/* GL_ARM_mali_shader_binary */
|
| +#ifndef GL_ARM_mali_shader_binary
|
| +#define GL_MALI_SHADER_BINARY_ARM 0x8F60
|
| +#endif
|
| +
|
| +/* GL_ARM_rgba8 */
|
| +/* No new tokens introduced by this extension. */
|
| +
|
| +/*------------------------------------------------------------------------*
|
| * EXT extension tokens
|
| *------------------------------------------------------------------------*/
|
|
|
| @@ -212,6 +285,15 @@ typedef void* GLeglImageOES;
|
| #define GL_UNSIGNED_INT_2_10_10_10_REV_EXT 0x8368
|
| #endif
|
|
|
| +/* GL_EXT_texture_compression_dxt1 */
|
| +#ifndef GL_EXT_texture_compression_dxt1
|
| +#define GL_COMPRESSED_RGB_S3TC_DXT1_EXT 0x83F0
|
| +#define GL_COMPRESSED_RGBA_S3TC_DXT1_EXT 0x83F1
|
| +#endif
|
| +
|
| +/* GL_EXT_shader_texture_lod */
|
| +/* No new tokens introduced by this extension. */
|
| +
|
| /*------------------------------------------------------------------------*
|
| * IMG extension tokens
|
| *------------------------------------------------------------------------*/
|
| @@ -240,6 +322,14 @@ typedef void* GLeglImageOES;
|
| #define GL_COMPRESSED_RGBA_PVRTC_2BPPV1_IMG 0x8C03
|
| #endif
|
|
|
| +/* GL_IMG_multisampled_render_to_texture */
|
| +#ifndef GL_IMG_multisampled_render_to_texture
|
| +#define GL_RENDERBUFFER_SAMPLES_IMG 0x9133
|
| +#define GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE_IMG 0x9134
|
| +#define GL_MAX_SAMPLES_IMG 0x9135
|
| +#define GL_TEXTURE_SAMPLES_IMG 0x9136
|
| +#endif
|
| +
|
| /*------------------------------------------------------------------------*
|
| * NV extension tokens
|
| *------------------------------------------------------------------------*/
|
| @@ -251,6 +341,24 @@ typedef void* GLeglImageOES;
|
| #define GL_FENCE_CONDITION_NV 0x84F4
|
| #endif
|
|
|
| +/* GL_NV_coverage_sample */
|
| +#ifndef GL_NV_coverage_sample
|
| +#define GL_COVERAGE_COMPONENT_NV 0x8ED0
|
| +#define GL_COVERAGE_COMPONENT4_NV 0x8ED1
|
| +#define GL_COVERAGE_ATTACHMENT_NV 0x8ED2
|
| +#define GL_COVERAGE_BUFFERS_NV 0x8ED3
|
| +#define GL_COVERAGE_SAMPLES_NV 0x8ED4
|
| +#define GL_COVERAGE_ALL_FRAGMENTS_NV 0x8ED5
|
| +#define GL_COVERAGE_EDGE_FRAGMENTS_NV 0x8ED6
|
| +#define GL_COVERAGE_AUTOMATIC_NV 0x8ED7
|
| +#define GL_COVERAGE_BUFFER_BIT_NV 0x8000
|
| +#endif
|
| +
|
| +/* GL_NV_depth_nonlinear */
|
| +#ifndef GL_NV_depth_nonlinear
|
| +#define GL_DEPTH_COMPONENT16_NONLINEAR_NV 0x8E2C
|
| +#endif
|
| +
|
| /*------------------------------------------------------------------------*
|
| * QCOM extension tokens
|
| *------------------------------------------------------------------------*/
|
| @@ -286,6 +394,51 @@ typedef void* GLeglImageOES;
|
| #define GL_WRITEONLY_RENDERING_QCOM 0x8823
|
| #endif
|
|
|
| +/* GL_QCOM_tiled_rendering */
|
| +#ifndef GL_QCOM_tiled_rendering
|
| +#define GL_COLOR_BUFFER_BIT0_QCOM 0x00000001
|
| +#define GL_COLOR_BUFFER_BIT1_QCOM 0x00000002
|
| +#define GL_COLOR_BUFFER_BIT2_QCOM 0x00000004
|
| +#define GL_COLOR_BUFFER_BIT3_QCOM 0x00000008
|
| +#define GL_COLOR_BUFFER_BIT4_QCOM 0x00000010
|
| +#define GL_COLOR_BUFFER_BIT5_QCOM 0x00000020
|
| +#define GL_COLOR_BUFFER_BIT6_QCOM 0x00000040
|
| +#define GL_COLOR_BUFFER_BIT7_QCOM 0x00000080
|
| +#define GL_DEPTH_BUFFER_BIT0_QCOM 0x00000100
|
| +#define GL_DEPTH_BUFFER_BIT1_QCOM 0x00000200
|
| +#define GL_DEPTH_BUFFER_BIT2_QCOM 0x00000400
|
| +#define GL_DEPTH_BUFFER_BIT3_QCOM 0x00000800
|
| +#define GL_DEPTH_BUFFER_BIT4_QCOM 0x00001000
|
| +#define GL_DEPTH_BUFFER_BIT5_QCOM 0x00002000
|
| +#define GL_DEPTH_BUFFER_BIT6_QCOM 0x00004000
|
| +#define GL_DEPTH_BUFFER_BIT7_QCOM 0x00008000
|
| +#define GL_STENCIL_BUFFER_BIT0_QCOM 0x00010000
|
| +#define GL_STENCIL_BUFFER_BIT1_QCOM 0x00020000
|
| +#define GL_STENCIL_BUFFER_BIT2_QCOM 0x00040000
|
| +#define GL_STENCIL_BUFFER_BIT3_QCOM 0x00080000
|
| +#define GL_STENCIL_BUFFER_BIT4_QCOM 0x00100000
|
| +#define GL_STENCIL_BUFFER_BIT5_QCOM 0x00200000
|
| +#define GL_STENCIL_BUFFER_BIT6_QCOM 0x00400000
|
| +#define GL_STENCIL_BUFFER_BIT7_QCOM 0x00800000
|
| +#define GL_MULTISAMPLE_BUFFER_BIT0_QCOM 0x01000000
|
| +#define GL_MULTISAMPLE_BUFFER_BIT1_QCOM 0x02000000
|
| +#define GL_MULTISAMPLE_BUFFER_BIT2_QCOM 0x04000000
|
| +#define GL_MULTISAMPLE_BUFFER_BIT3_QCOM 0x08000000
|
| +#define GL_MULTISAMPLE_BUFFER_BIT4_QCOM 0x10000000
|
| +#define GL_MULTISAMPLE_BUFFER_BIT5_QCOM 0x20000000
|
| +#define GL_MULTISAMPLE_BUFFER_BIT6_QCOM 0x40000000
|
| +#define GL_MULTISAMPLE_BUFFER_BIT7_QCOM 0x80000000
|
| +#endif
|
| +
|
| +/*------------------------------------------------------------------------*
|
| + * VIV extension tokens
|
| + *------------------------------------------------------------------------*/
|
| +
|
| +/* GL_VIV_shader_binary */
|
| +#ifndef GL_VIV_shader_binary
|
| +#define GL_SHADER_BINARY_VIV 0x8FC4
|
| +#endif
|
| +
|
| /*------------------------------------------------------------------------*
|
| * End of extension tokens, start of corresponding extension functions
|
| *------------------------------------------------------------------------*/
|
| @@ -349,11 +502,11 @@ typedef void (GL_APIENTRYP PFNGLEGLIMAGETARGETRENDERBUFFERSTORAGEOESPROC) (GLenu
|
| #ifndef GL_OES_get_program_binary
|
| #define GL_OES_get_program_binary 1
|
| #ifdef GL_GLEXT_PROTOTYPES
|
| -GL_APICALL void GL_APIENTRY glGetProgramBinaryOES (GLuint program, GLsizei bufSize, GLsizei *length, GLenum *binaryFormat, void *binary);
|
| -GL_APICALL void GL_APIENTRY glProgramBinaryOES (GLuint program, GLenum binaryFormat, const void *binary, GLint length);
|
| +GL_APICALL void GL_APIENTRY glGetProgramBinaryOES (GLuint program, GLsizei bufSize, GLsizei *length, GLenum *binaryFormat, GLvoid *binary);
|
| +GL_APICALL void GL_APIENTRY glProgramBinaryOES (GLuint program, GLenum binaryFormat, const GLvoid *binary, GLint length);
|
| #endif
|
| -typedef void (GL_APIENTRYP PFNGLGETPROGRAMBINARYOESPROC) (GLuint program, GLsizei bufSize, GLsizei *length, GLenum *binaryFormat, void *binary);
|
| -typedef void (GL_APIENTRYP PFNGLPROGRAMBINARYOESPROC) (GLuint program, GLenum binaryFormat, const void *binary, GLint length);
|
| +typedef void (GL_APIENTRYP PFNGLGETPROGRAMBINARYOESPROC) (GLuint program, GLsizei bufSize, GLsizei *length, GLenum *binaryFormat, GLvoid *binary);
|
| +typedef void (GL_APIENTRYP PFNGLPROGRAMBINARYOESPROC) (GLuint program, GLenum binaryFormat, const GLvoid *binary, GLint length);
|
| #endif
|
|
|
| /* GL_OES_mapbuffer */
|
| @@ -362,11 +515,11 @@ typedef void (GL_APIENTRYP PFNGLPROGRAMBINARYOESPROC) (GLuint program, GLenum bi
|
| #ifdef GL_GLEXT_PROTOTYPES
|
| GL_APICALL void* GL_APIENTRY glMapBufferOES (GLenum target, GLenum access);
|
| GL_APICALL GLboolean GL_APIENTRY glUnmapBufferOES (GLenum target);
|
| -GL_APICALL void GL_APIENTRY glGetBufferPointervOES (GLenum target, GLenum pname, void** params);
|
| +GL_APICALL void GL_APIENTRY glGetBufferPointervOES (GLenum target, GLenum pname, GLvoid** params);
|
| #endif
|
| typedef void* (GL_APIENTRYP PFNGLMAPBUFFEROESPROC) (GLenum target, GLenum access);
|
| typedef GLboolean (GL_APIENTRYP PFNGLUNMAPBUFFEROESPROC) (GLenum target);
|
| -typedef void (GL_APIENTRYP PFNGLGETBUFFERPOINTERVOESPROC) (GLenum target, GLenum pname, void** params);
|
| +typedef void (GL_APIENTRYP PFNGLGETBUFFERPOINTERVOESPROC) (GLenum target, GLenum pname, GLvoid** params);
|
| #endif
|
|
|
| /* GL_OES_packed_depth_stencil */
|
| @@ -398,18 +551,18 @@ typedef void (GL_APIENTRYP PFNGLGETBUFFERPOINTERVOESPROC) (GLenum target, GLenum
|
| #ifndef GL_OES_texture_3D
|
| #define GL_OES_texture_3D 1
|
| #ifdef GL_GLEXT_PROTOTYPES
|
| -GL_APICALL void GL_APIENTRY glTexImage3DOES (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const void* pixels);
|
| -GL_APICALL void GL_APIENTRY glTexSubImage3DOES (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const void* pixels);
|
| +GL_APICALL void GL_APIENTRY glTexImage3DOES (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const GLvoid* pixels);
|
| +GL_APICALL void GL_APIENTRY glTexSubImage3DOES (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const GLvoid* pixels);
|
| GL_APICALL void GL_APIENTRY glCopyTexSubImage3DOES (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height);
|
| -GL_APICALL void GL_APIENTRY glCompressedTexImage3DOES (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const void* data);
|
| -GL_APICALL void GL_APIENTRY glCompressedTexSubImage3DOES (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const void* data);
|
| +GL_APICALL void GL_APIENTRY glCompressedTexImage3DOES (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const GLvoid* data);
|
| +GL_APICALL void GL_APIENTRY glCompressedTexSubImage3DOES (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const GLvoid* data);
|
| GL_APICALL void GL_APIENTRY glFramebufferTexture3DOES (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLint zoffset);
|
| #endif
|
| typedef void (GL_APIENTRYP PFNGLTEXIMAGE3DOESPROC) (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const GLvoid* pixels);
|
| -typedef void (GL_APIENTRYP PFNGLTEXSUBIMAGE3DOESPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const void* pixels);
|
| +typedef void (GL_APIENTRYP PFNGLTEXSUBIMAGE3DOESPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const GLvoid* pixels);
|
| typedef void (GL_APIENTRYP PFNGLCOPYTEXSUBIMAGE3DOESPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height);
|
| -typedef void (GL_APIENTRYP PFNGLCOMPRESSEDTEXIMAGE3DOESPROC) (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const void* data);
|
| -typedef void (GL_APIENTRYP PFNGLCOMPRESSEDTEXSUBIMAGE3DOESPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const void* data);
|
| +typedef void (GL_APIENTRYP PFNGLCOMPRESSEDTEXIMAGE3DOESPROC) (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const GLvoid* data);
|
| +typedef void (GL_APIENTRYP PFNGLCOMPRESSEDTEXSUBIMAGE3DOESPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const GLvoid* data);
|
| typedef void (GL_APIENTRYP PFNGLFRAMEBUFFERTEXTURE3DOES) (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLint zoffset);
|
| #endif
|
|
|
| @@ -438,6 +591,21 @@ typedef void (GL_APIENTRYP PFNGLFRAMEBUFFERTEXTURE3DOES) (GLenum target, GLenum
|
| #define GL_OES_texture_npot 1
|
| #endif
|
|
|
| +/* GL_OES_vertex_array_object */
|
| +#ifndef GL_OES_vertex_array_object
|
| +#define GL_OES_vertex_array_object 1
|
| +#ifdef GL_GLEXT_PROTOTYPES
|
| +GL_APICALL void GL_APIENTRY glBindVertexArrayOES (GLuint array);
|
| +GL_APICALL void GL_APIENTRY glDeleteVertexArraysOES (GLsizei n, const GLuint *arrays);
|
| +GL_APICALL void GL_APIENTRY glGenVertexArraysOES (GLsizei n, GLuint *arrays);
|
| +GL_APICALL GLboolean GL_APIENTRY glIsVertexArrayOES (GLuint array);
|
| +#endif
|
| +typedef void (GL_APIENTRYP PFNGLBINDVERTEXARRAYOESPROC) (GLuint array);
|
| +typedef void (GL_APIENTRYP PFNGLDELETEVERTEXARRAYSOESPROC) (GLsizei n, const GLuint *arrays);
|
| +typedef void (GL_APIENTRYP PFNGLGENVERTEXARRAYSOESPROC) (GLsizei n, GLuint *arrays);
|
| +typedef GLboolean (GL_APIENTRYP PFNGLISVERTEXARRAYOESPROC) (GLuint array);
|
| +#endif
|
| +
|
| /* GL_OES_vertex_half_float */
|
| #ifndef GL_OES_vertex_half_float
|
| #define GL_OES_vertex_half_float 1
|
| @@ -468,9 +636,9 @@ typedef void (GL_APIENTRYP PFNGLFRAMEBUFFERTEXTURE3DOES) (GLenum target, GLenum
|
| #ifdef GL_GLEXT_PROTOTYPES
|
| GL_APICALL void GL_APIENTRY glGetPerfMonitorGroupsAMD (GLint *numGroups, GLsizei groupsSize, GLuint *groups);
|
| GL_APICALL void GL_APIENTRY glGetPerfMonitorCountersAMD (GLuint group, GLint *numCounters, GLint *maxActiveCounters, GLsizei counterSize, GLuint *counters);
|
| -GL_APICALL void GL_APIENTRY glGetPerfMonitorGroupStringAMD (GLuint group, GLsizei bufSize, GLsizei *length, char *groupString);
|
| -GL_APICALL void GL_APIENTRY glGetPerfMonitorCounterStringAMD (GLuint group, GLuint counter, GLsizei bufSize, GLsizei *length, char *counterString);
|
| -GL_APICALL void GL_APIENTRY glGetPerfMonitorCounterInfoAMD (GLuint group, GLuint counter, GLenum pname, void *data);
|
| +GL_APICALL void GL_APIENTRY glGetPerfMonitorGroupStringAMD (GLuint group, GLsizei bufSize, GLsizei *length, GLchar *groupString);
|
| +GL_APICALL void GL_APIENTRY glGetPerfMonitorCounterStringAMD (GLuint group, GLuint counter, GLsizei bufSize, GLsizei *length, GLchar *counterString);
|
| +GL_APICALL void GL_APIENTRY glGetPerfMonitorCounterInfoAMD (GLuint group, GLuint counter, GLenum pname, GLvoid *data);
|
| GL_APICALL void GL_APIENTRY glGenPerfMonitorsAMD (GLsizei n, GLuint *monitors);
|
| GL_APICALL void GL_APIENTRY glDeletePerfMonitorsAMD (GLsizei n, GLuint *monitors);
|
| GL_APICALL void GL_APIENTRY glSelectPerfMonitorCountersAMD (GLuint monitor, GLboolean enable, GLuint group, GLint numCounters, GLuint *countersList);
|
| @@ -480,9 +648,9 @@ GL_APICALL void GL_APIENTRY glGetPerfMonitorCounterDataAMD (GLuint monitor, GLen
|
| #endif
|
| typedef void (GL_APIENTRYP PFNGLGETPERFMONITORGROUPSAMDPROC) (GLint *numGroups, GLsizei groupsSize, GLuint *groups);
|
| typedef void (GL_APIENTRYP PFNGLGETPERFMONITORCOUNTERSAMDPROC) (GLuint group, GLint *numCounters, GLint *maxActiveCounters, GLsizei counterSize, GLuint *counters);
|
| -typedef void (GL_APIENTRYP PFNGLGETPERFMONITORGROUPSTRINGAMDPROC) (GLuint group, GLsizei bufSize, GLsizei *length, char *groupString);
|
| -typedef void (GL_APIENTRYP PFNGLGETPERFMONITORCOUNTERSTRINGAMDPROC) (GLuint group, GLuint counter, GLsizei bufSize, GLsizei *length, char *counterString);
|
| -typedef void (GL_APIENTRYP PFNGLGETPERFMONITORCOUNTERINFOAMDPROC) (GLuint group, GLuint counter, GLenum pname, void *data);
|
| +typedef void (GL_APIENTRYP PFNGLGETPERFMONITORGROUPSTRINGAMDPROC) (GLuint group, GLsizei bufSize, GLsizei *length, GLchar *groupString);
|
| +typedef void (GL_APIENTRYP PFNGLGETPERFMONITORCOUNTERSTRINGAMDPROC) (GLuint group, GLuint counter, GLsizei bufSize, GLsizei *length, GLchar *counterString);
|
| +typedef void (GL_APIENTRYP PFNGLGETPERFMONITORCOUNTERINFOAMDPROC) (GLuint group, GLuint counter, GLenum pname, GLvoid *data);
|
| typedef void (GL_APIENTRYP PFNGLGENPERFMONITORSAMDPROC) (GLsizei n, GLuint *monitors);
|
| typedef void (GL_APIENTRYP PFNGLDELETEPERFMONITORSAMDPROC) (GLsizei n, GLuint *monitors);
|
| typedef void (GL_APIENTRYP PFNGLSELECTPERFMONITORCOUNTERSAMDPROC) (GLuint monitor, GLboolean enable, GLuint group, GLint numCounters, GLuint *countersList);
|
| @@ -497,6 +665,72 @@ typedef void (GL_APIENTRYP PFNGLGETPERFMONITORCOUNTERDATAAMDPROC) (GLuint monito
|
| #endif
|
|
|
| /*------------------------------------------------------------------------*
|
| + * ANGLE extension functions
|
| + *------------------------------------------------------------------------*/
|
| +
|
| +/* GL_ANGLE_framebuffer_blit */
|
| +#ifndef GL_ANGLE_framebuffer_blit
|
| +#define GL_ANGLE_framebuffer_blit 1
|
| +#ifdef GL_GLEXT_PROTOTYPES
|
| +GL_APICALL void GL_APIENTRY glBlitFramebufferANGLE (GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter);
|
| +#endif
|
| +typedef void (GL_APIENTRYP PFNGLBLITFRAMEBUFFERANGLEPROC) (GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter);
|
| +#endif
|
| +
|
| +/* GL_ANGLE_framebuffer_multisample */
|
| +#ifndef GL_ANGLE_framebuffer_multisample
|
| +#define GL_ANGLE_framebuffer_multisample 1
|
| +#ifdef GL_GLEXT_PROTOTYPES
|
| +GL_APICALL void GL_APIENTRY glRenderbufferStorageMultisampleANGLE (GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height);
|
| +#endif
|
| +typedef void (GL_APIENTRYP PFNGLRENDERBUFFERSTORAGEMULTISAMPLEANGLEPROC) (GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height);
|
| +#endif
|
| +
|
| +/*------------------------------------------------------------------------*
|
| + * APPLE extension functions
|
| + *------------------------------------------------------------------------*/
|
| +
|
| +/* GL_APPLE_rgb_422 */
|
| +#ifndef GL_APPLE_rgb_422
|
| +#define GL_APPLE_rgb_422 1
|
| +#endif
|
| +
|
| +/* GL_APPLE_framebuffer_multisample */
|
| +#ifndef GL_APPLE_framebuffer_multisample
|
| +#define GL_APPLE_framebuffer_multisample 1
|
| +#ifdef GL_GLEXT_PROTOTYPES
|
| +GL_APICALL void GL_APIENTRY glRenderbufferStorageMultisampleAPPLE (GLenum, GLsizei, GLenum, GLsizei, GLsizei);
|
| +GL_APICALL void GL_APIENTRY glResolveMultisampleFramebufferAPPLE (void);
|
| +#endif /* GL_GLEXT_PROTOTYPES */
|
| +typedef void (GL_APIENTRYP PFNGLRENDERBUFFERSTORAGEMULTISAMPLEAPPLEPROC) (GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height);
|
| +typedef void (GL_APIENTRYP PFNGLRESOLVEMULTISAMPLEFRAMEBUFFERAPPLEPROC) (void);
|
| +#endif
|
| +
|
| +/* GL_APPLE_texture_format_BGRA8888 */
|
| +#ifndef GL_APPLE_texture_format_BGRA8888
|
| +#define GL_APPLE_texture_format_BGRA8888 1
|
| +#endif
|
| +
|
| +/* GL_APPLE_texture_max_level */
|
| +#ifndef GL_APPLE_texture_max_level
|
| +#define GL_APPLE_texture_max_level 1
|
| +#endif
|
| +
|
| +/*------------------------------------------------------------------------*
|
| + * ARM extension functions
|
| + *------------------------------------------------------------------------*/
|
| +
|
| +/* GL_ARM_mali_shader_binary */
|
| +#ifndef GL_ARM_mali_shader_binary
|
| +#define GL_ARM_mali_shader_binary 1
|
| +#endif
|
| +
|
| +/* GL_ARM_rgba8 */
|
| +#ifndef GL_ARM_rgba8
|
| +#define GL_ARM_rgba8 1
|
| +#endif
|
| +
|
| +/*------------------------------------------------------------------------*
|
| * EXT extension functions
|
| *------------------------------------------------------------------------*/
|
|
|
| @@ -544,6 +778,16 @@ typedef void (GL_APIENTRYP PFNGLMULTIDRAWELEMENTSEXTPROC) (GLenum mode, const GL
|
| #define GL_EXT_texture_type_2_10_10_10_REV 1
|
| #endif
|
|
|
| +/* GL_EXT_texture_compression_dxt1 */
|
| +#ifndef GL_EXT_texture_compression_dxt1
|
| +#define GL_EXT_texture_compression_dxt1 1
|
| +#endif
|
| +
|
| +/* GL_EXT_shader_texture_lod */
|
| +#ifndef GL_EXT_shader_texture_lod
|
| +#define GL_EXT_shader_texture_lod 1
|
| +#endif
|
| +
|
| /*------------------------------------------------------------------------*
|
| * IMG extension functions
|
| *------------------------------------------------------------------------*/
|
| @@ -568,6 +812,17 @@ typedef void (GL_APIENTRYP PFNGLMULTIDRAWELEMENTSEXTPROC) (GLenum mode, const GL
|
| #define GL_IMG_texture_compression_pvrtc 1
|
| #endif
|
|
|
| +/* GL_IMG_multisampled_render_to_texture */
|
| +#ifndef GL_IMG_multisampled_render_to_texture
|
| +#define GL_IMG_multisampled_render_to_texture 1
|
| +#ifdef GL_GLEXT_PROTOTYPES
|
| +GL_APICALL void GL_APIENTRY glRenderbufferStorageMultisampleIMG (GLenum, GLsizei, GLenum, GLsizei, GLsizei);
|
| +GL_APICALL void GL_APIENTRY glFramebufferTexture2DMultisampleIMG (GLenum, GLenum, GLenum, GLuint, GLint, GLsizei);
|
| +#endif
|
| +typedef void (GL_APIENTRYP PFNGLRENDERBUFFERSTORAGEMULTISAMPLEIMG) (GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height);
|
| +typedef void (GL_APIENTRYP PFNGLFRAMEBUFFERTEXTURE2DMULTISAMPLEIMG) (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLsizei samples);
|
| +#endif
|
| +
|
| /*------------------------------------------------------------------------*
|
| * NV extension functions
|
| *------------------------------------------------------------------------*/
|
| @@ -593,6 +848,22 @@ typedef void (GL_APIENTRYP PFNGLFINISHFENCENVPROC) (GLuint fence);
|
| typedef void (GL_APIENTRYP PFNGLSETFENCENVPROC) (GLuint fence, GLenum condition);
|
| #endif
|
|
|
| +/* GL_NV_coverage_sample */
|
| +#ifndef GL_NV_coverage_sample
|
| +#define GL_NV_coverage_sample 1
|
| +#ifdef GL_GLEXT_PROTOTYPES
|
| +GL_APICALL void GL_APIENTRY glCoverageMaskNV (GLboolean mask);
|
| +GL_APICALL void GL_APIENTRY glCoverageOperationNV (GLenum operation);
|
| +#endif
|
| +typedef void (GL_APIENTRYP PFNGLCOVERAGEMASKNVPROC) (GLboolean mask);
|
| +typedef void (GL_APIENTRYP PFNGLCOVERAGEOPERATIONNVPROC) (GLenum operation);
|
| +#endif
|
| +
|
| +/* GL_NV_depth_nonlinear */
|
| +#ifndef GL_NV_depth_nonlinear
|
| +#define GL_NV_depth_nonlinear 1
|
| +#endif
|
| +
|
| /*------------------------------------------------------------------------*
|
| * QCOM extension functions
|
| *------------------------------------------------------------------------*/
|
| @@ -602,12 +873,12 @@ typedef void (GL_APIENTRYP PFNGLSETFENCENVPROC) (GLuint fence, GLenum condition)
|
| #define GL_QCOM_driver_control 1
|
| #ifdef GL_GLEXT_PROTOTYPES
|
| GL_APICALL void GL_APIENTRY glGetDriverControlsQCOM (GLint *num, GLsizei size, GLuint *driverControls);
|
| -GL_APICALL void GL_APIENTRY glGetDriverControlStringQCOM (GLuint driverControl, GLsizei bufSize, GLsizei *length, char *driverControlString);
|
| +GL_APICALL void GL_APIENTRY glGetDriverControlStringQCOM (GLuint driverControl, GLsizei bufSize, GLsizei *length, GLchar *driverControlString);
|
| GL_APICALL void GL_APIENTRY glEnableDriverControlQCOM (GLuint driverControl);
|
| GL_APICALL void GL_APIENTRY glDisableDriverControlQCOM (GLuint driverControl);
|
| #endif
|
| typedef void (GL_APIENTRYP PFNGLGETDRIVERCONTROLSQCOMPROC) (GLint *num, GLsizei size, GLuint *driverControls);
|
| -typedef void (GL_APIENTRYP PFNGLGETDRIVERCONTROLSTRINGQCOMPROC) (GLuint driverControl, GLsizei bufSize, GLsizei *length, char *driverControlString);
|
| +typedef void (GL_APIENTRYP PFNGLGETDRIVERCONTROLSTRINGQCOMPROC) (GLuint driverControl, GLsizei bufSize, GLsizei *length, GLchar *driverControlString);
|
| typedef void (GL_APIENTRYP PFNGLENABLEDRIVERCONTROLQCOMPROC) (GLuint driverControl);
|
| typedef void (GL_APIENTRYP PFNGLDISABLEDRIVERCONTROLQCOMPROC) (GLuint driverControl);
|
| #endif
|
| @@ -622,8 +893,8 @@ GL_APICALL void GL_APIENTRY glExtGetRenderbuffersQCOM (GLuint *renderbuffers, GL
|
| GL_APICALL void GL_APIENTRY glExtGetFramebuffersQCOM (GLuint *framebuffers, GLint maxFramebuffers, GLint *numFramebuffers);
|
| GL_APICALL void GL_APIENTRY glExtGetTexLevelParameterivQCOM (GLuint texture, GLenum face, GLint level, GLenum pname, GLint *params);
|
| GL_APICALL void GL_APIENTRY glExtTexObjectStateOverrideiQCOM (GLenum target, GLenum pname, GLint param);
|
| -GL_APICALL void GL_APIENTRY glExtGetTexSubImageQCOM (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, void *texels);
|
| -GL_APICALL void GL_APIENTRY glExtGetBufferPointervQCOM (GLenum target, void **params);
|
| +GL_APICALL void GL_APIENTRY glExtGetTexSubImageQCOM (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, GLvoid *texels);
|
| +GL_APICALL void GL_APIENTRY glExtGetBufferPointervQCOM (GLenum target, GLvoid **params);
|
| #endif
|
| typedef void (GL_APIENTRYP PFNGLEXTGETTEXTURESQCOMPROC) (GLuint *textures, GLint maxTextures, GLint *numTextures);
|
| typedef void (GL_APIENTRYP PFNGLEXTGETBUFFERSQCOMPROC) (GLuint *buffers, GLint maxBuffers, GLint *numBuffers);
|
| @@ -631,8 +902,8 @@ typedef void (GL_APIENTRYP PFNGLEXTGETRENDERBUFFERSQCOMPROC) (GLuint *renderbuff
|
| typedef void (GL_APIENTRYP PFNGLEXTGETFRAMEBUFFERSQCOMPROC) (GLuint *framebuffers, GLint maxFramebuffers, GLint *numFramebuffers);
|
| typedef void (GL_APIENTRYP PFNGLEXTGETTEXLEVELPARAMETERIVQCOMPROC) (GLuint texture, GLenum face, GLint level, GLenum pname, GLint *params);
|
| typedef void (GL_APIENTRYP PFNGLEXTTEXOBJECTSTATEOVERRIDEIQCOMPROC) (GLenum target, GLenum pname, GLint param);
|
| -typedef void (GL_APIENTRYP PFNGLEXTGETTEXSUBIMAGEQCOMPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, void *texels);
|
| -typedef void (GL_APIENTRYP PFNGLEXTGETBUFFERPOINTERVQCOMPROC) (GLenum target, void **params);
|
| +typedef void (GL_APIENTRYP PFNGLEXTGETTEXSUBIMAGEQCOMPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, GLvoid *texels);
|
| +typedef void (GL_APIENTRYP PFNGLEXTGETBUFFERPOINTERVQCOMPROC) (GLenum target, GLvoid **params);
|
| #endif
|
|
|
| /* GL_QCOM_extended_get2 */
|
| @@ -642,12 +913,12 @@ typedef void (GL_APIENTRYP PFNGLEXTGETBUFFERPOINTERVQCOMPROC) (GLenum target, vo
|
| GL_APICALL void GL_APIENTRY glExtGetShadersQCOM (GLuint *shaders, GLint maxShaders, GLint *numShaders);
|
| GL_APICALL void GL_APIENTRY glExtGetProgramsQCOM (GLuint *programs, GLint maxPrograms, GLint *numPrograms);
|
| GL_APICALL GLboolean GL_APIENTRY glExtIsProgramBinaryQCOM (GLuint program);
|
| -GL_APICALL void GL_APIENTRY glExtGetProgramBinarySourceQCOM (GLuint program, GLenum shadertype, char *source, GLint *length);
|
| +GL_APICALL void GL_APIENTRY glExtGetProgramBinarySourceQCOM (GLuint program, GLenum shadertype, GLchar *source, GLint *length);
|
| #endif
|
| typedef void (GL_APIENTRYP PFNGLEXTGETSHADERSQCOMPROC) (GLuint *shaders, GLint maxShaders, GLint *numShaders);
|
| typedef void (GL_APIENTRYP PFNGLEXTGETPROGRAMSQCOMPROC) (GLuint *programs, GLint maxPrograms, GLint *numPrograms);
|
| typedef GLboolean (GL_APIENTRYP PFNGLEXTISPROGRAMBINARYQCOMPROC) (GLuint program);
|
| -typedef void (GL_APIENTRYP PFNGLEXTGETPROGRAMBINARYSOURCEQCOMPROC) (GLuint program, GLenum shadertype, char *source, GLint *length);
|
| +typedef void (GL_APIENTRYP PFNGLEXTGETPROGRAMBINARYSOURCEQCOMPROC) (GLuint program, GLenum shadertype, GLchar *source, GLint *length);
|
| #endif
|
|
|
| /* GL_QCOM_perfmon_global_mode */
|
| @@ -660,6 +931,26 @@ typedef void (GL_APIENTRYP PFNGLEXTGETPROGRAMBINARYSOURCEQCOMPROC) (GLuint progr
|
| #define GL_QCOM_writeonly_rendering 1
|
| #endif
|
|
|
| +/* GL_QCOM_tiled_rendering */
|
| +#ifndef GL_QCOM_tiled_rendering
|
| +#define GL_QCOM_tiled_rendering 1
|
| +#ifdef GL_GLEXT_PROTOTYPES
|
| +GL_APICALL void GL_APIENTRY glStartTilingQCOM (GLuint x, GLuint y, GLuint width, GLuint height, GLbitfield preserveMask);
|
| +GL_APICALL void GL_APIENTRY glEndTilingQCOM (GLbitfield preserveMask);
|
| +#endif
|
| +typedef void (GL_APIENTRYP PFNGLSTARTTILINGQCOMPROC) (GLuint x, GLuint y, GLuint width, GLuint height, GLbitfield preserveMask);
|
| +typedef void (GL_APIENTRYP PFNGLENDTILINGQCOMPROC) (GLbitfield preserveMask);
|
| +#endif
|
| +
|
| +/*------------------------------------------------------------------------*
|
| + * VIV extension tokens
|
| + *------------------------------------------------------------------------*/
|
| +
|
| +/* GL_VIV_shader_binary */
|
| +#ifndef GL_VIV_shader_binary
|
| +#define GL_VIV_shader_binary 1
|
| +#endif
|
| +
|
| #ifdef __cplusplus
|
| }
|
| #endif
|
|
|