Index: ppapi/lib/gl/include/GLES2/gl2ext.h |
=================================================================== |
--- ppapi/lib/gl/include/GLES2/gl2ext.h (revision 0) |
+++ ppapi/lib/gl/include/GLES2/gl2ext.h (revision 0) |
@@ -0,0 +1,803 @@ |
+#ifndef __gl2ext_h_ |
+#define __gl2ext_h_ |
+ |
+/* $Revision: 10969 $ on $Date:: 2010-04-09 02:27:15 -0700 #$ */ |
+ |
+#ifdef __cplusplus |
+extern "C" { |
+#endif |
+ |
+/* |
+ * This document is licensed under the SGI Free Software B License Version |
+ * 2.0. For details, see http://oss.sgi.com/projects/FreeB/ . |
+ */ |
+ |
+#ifndef GL_APIENTRYP |
+# define GL_APIENTRYP GL_APIENTRY* |
+#endif |
+ |
+/*------------------------------------------------------------------------* |
+ * OES extension tokens |
+ *------------------------------------------------------------------------*/ |
+ |
+/* GL_OES_compressed_ETC1_RGB8_texture */ |
+#ifndef GL_OES_compressed_ETC1_RGB8_texture |
+#define GL_ETC1_RGB8_OES 0x8D64 |
+#endif |
+ |
+/* GL_OES_compressed_paletted_texture */ |
+#ifndef GL_OES_compressed_paletted_texture |
+#define GL_PALETTE4_RGB8_OES 0x8B90 |
+#define GL_PALETTE4_RGBA8_OES 0x8B91 |
+#define GL_PALETTE4_R5_G6_B5_OES 0x8B92 |
+#define GL_PALETTE4_RGBA4_OES 0x8B93 |
+#define GL_PALETTE4_RGB5_A1_OES 0x8B94 |
+#define GL_PALETTE8_RGB8_OES 0x8B95 |
+#define GL_PALETTE8_RGBA8_OES 0x8B96 |
+#define GL_PALETTE8_R5_G6_B5_OES 0x8B97 |
+#define GL_PALETTE8_RGBA4_OES 0x8B98 |
+#define GL_PALETTE8_RGB5_A1_OES 0x8B99 |
+#endif |
+ |
+/* GL_OES_depth24 */ |
+#ifndef GL_OES_depth24 |
+#define GL_DEPTH_COMPONENT24_OES 0x81A6 |
+#endif |
+ |
+/* GL_OES_depth32 */ |
+#ifndef GL_OES_depth32 |
+#define GL_DEPTH_COMPONENT32_OES 0x81A7 |
+#endif |
+ |
+/* GL_OES_depth_texture */ |
+/* No new tokens introduced by this extension. */ |
+ |
+/* GL_OES_EGL_image */ |
+#ifndef GL_OES_EGL_image |
+typedef void* GLeglImageOES; |
+#endif |
+ |
+/* GL_OES_element_index_uint */ |
+#ifndef GL_OES_element_index_uint |
+#define GL_UNSIGNED_INT 0x1405 |
+#endif |
+ |
+/* GL_OES_get_program_binary */ |
+#ifndef GL_OES_get_program_binary |
+#define GL_PROGRAM_BINARY_LENGTH_OES 0x8741 |
+#define GL_NUM_PROGRAM_BINARY_FORMATS_OES 0x87FE |
+#define GL_PROGRAM_BINARY_FORMATS_OES 0x87FF |
+#endif |
+ |
+/* GL_OES_mapbuffer */ |
+#ifndef GL_OES_mapbuffer |
+#define GL_WRITE_ONLY_OES 0x88B9 |
+#define GL_BUFFER_ACCESS_OES 0x88BB |
+#define GL_BUFFER_MAPPED_OES 0x88BC |
+#define GL_BUFFER_MAP_POINTER_OES 0x88BD |
+#endif |
+ |
+/* GL_OES_packed_depth_stencil */ |
+#ifndef GL_OES_packed_depth_stencil |
+#define GL_DEPTH_STENCIL_OES 0x84F9 |
+#define GL_UNSIGNED_INT_24_8_OES 0x84FA |
+#define GL_DEPTH24_STENCIL8_OES 0x88F0 |
+#endif |
+ |
+/* GL_OES_rgb8_rgba8 */ |
+#ifndef GL_OES_rgb8_rgba8 |
+#define GL_RGB8_OES 0x8051 |
+#define GL_RGBA8_OES 0x8058 |
+#endif |
+ |
+/* GL_OES_standard_derivatives */ |
+#ifndef GL_OES_standard_derivatives |
+#define GL_FRAGMENT_SHADER_DERIVATIVE_HINT_OES 0x8B8B |
+#endif |
+ |
+/* GL_OES_stencil1 */ |
+#ifndef GL_OES_stencil1 |
+#define GL_STENCIL_INDEX1_OES 0x8D46 |
+#endif |
+ |
+/* GL_OES_stencil4 */ |
+#ifndef GL_OES_stencil4 |
+#define GL_STENCIL_INDEX4_OES 0x8D47 |
+#endif |
+ |
+/* GL_OES_texture_3D */ |
+#ifndef GL_OES_texture_3D |
+#define GL_TEXTURE_WRAP_R_OES 0x8072 |
+#define GL_TEXTURE_3D_OES 0x806F |
+#define GL_TEXTURE_BINDING_3D_OES 0x806A |
+#define GL_MAX_3D_TEXTURE_SIZE_OES 0x8073 |
+#define GL_SAMPLER_3D_OES 0x8B5F |
+#define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_3D_ZOFFSET_OES 0x8CD4 |
+#endif |
+ |
+/* GL_OES_texture_float */ |
+/* No new tokens introduced by this extension. */ |
+ |
+/* GL_OES_texture_float_linear */ |
+/* No new tokens introduced by this extension. */ |
+ |
+/* GL_OES_texture_half_float */ |
+#ifndef GL_OES_texture_half_float |
+#define GL_HALF_FLOAT_OES 0x8D61 |
+#endif |
+ |
+/* GL_OES_texture_half_float_linear */ |
+/* No new tokens introduced by this extension. */ |
+ |
+/* GL_OES_texture_npot */ |
+/* No new tokens introduced by this extension. */ |
+ |
+/* GL_OES_vertex_array_object */ |
+#ifndef GL_OES_vertex_array_object |
+#define GL_VERTEX_ARRAY_BINDING_OES 0x85B5 |
+#endif |
+ |
+/* GL_OES_vertex_half_float */ |
+/* GL_HALF_FLOAT_OES defined in GL_OES_texture_half_float already. */ |
+ |
+/* GL_OES_vertex_type_10_10_10_2 */ |
+#ifndef GL_OES_vertex_type_10_10_10_2 |
+#define GL_UNSIGNED_INT_10_10_10_2_OES 0x8DF6 |
+#define GL_INT_10_10_10_2_OES 0x8DF7 |
+#endif |
+ |
+/*------------------------------------------------------------------------* |
+ * AMD extension tokens |
+ *------------------------------------------------------------------------*/ |
+ |
+/* GL_AMD_compressed_3DC_texture */ |
+#ifndef GL_AMD_compressed_3DC_texture |
+#define GL_3DC_X_AMD 0x87F9 |
+#define GL_3DC_XY_AMD 0x87FA |
+#endif |
+ |
+/* GL_AMD_compressed_ATC_texture */ |
+#ifndef GL_AMD_compressed_ATC_texture |
+#define GL_ATC_RGB_AMD 0x8C92 |
+#define GL_ATC_RGBA_EXPLICIT_ALPHA_AMD 0x8C93 |
+#define GL_ATC_RGBA_INTERPOLATED_ALPHA_AMD 0x87EE |
+#endif |
+ |
+/* GL_AMD_performance_monitor */ |
+#ifndef GL_AMD_performance_monitor |
+#define GL_COUNTER_TYPE_AMD 0x8BC0 |
+#define GL_COUNTER_RANGE_AMD 0x8BC1 |
+#define GL_UNSIGNED_INT64_AMD 0x8BC2 |
+#define GL_PERCENTAGE_AMD 0x8BC3 |
+#define GL_PERFMON_RESULT_AVAILABLE_AMD 0x8BC4 |
+#define GL_PERFMON_RESULT_SIZE_AMD 0x8BC5 |
+#define GL_PERFMON_RESULT_AMD 0x8BC6 |
+#endif |
+ |
+/* GL_AMD_program_binary_Z400 */ |
+#ifndef GL_AMD_program_binary_Z400 |
+#define GL_Z400_BINARY_AMD 0x8740 |
+#endif |
+ |
+/*------------------------------------------------------------------------* |
+ * EXT extension tokens |
+ *------------------------------------------------------------------------*/ |
+ |
+/* GL_EXT_blend_minmax */ |
+#ifndef GL_EXT_blend_minmax |
+#define GL_MIN_EXT 0x8007 |
+#define GL_MAX_EXT 0x8008 |
+#endif |
+ |
+/* GL_EXT_discard_framebuffer */ |
+#ifndef GL_EXT_discard_framebuffer |
+#define GL_COLOR_EXT 0x1800 |
+#define GL_DEPTH_EXT 0x1801 |
+#define GL_STENCIL_EXT 0x1802 |
+#endif |
+ |
+/* GL_EXT_multi_draw_arrays */ |
+/* No new tokens introduced by this extension. */ |
+ |
+/* GL_EXT_read_format_bgra */ |
+#ifndef GL_EXT_read_format_bgra |
+#define GL_BGRA_EXT 0x80E1 |
+#define GL_UNSIGNED_SHORT_4_4_4_4_REV_EXT 0x8365 |
+#define GL_UNSIGNED_SHORT_1_5_5_5_REV_EXT 0x8366 |
+#endif |
+ |
+/* GL_EXT_texture_filter_anisotropic */ |
+#ifndef GL_EXT_texture_filter_anisotropic |
+#define GL_TEXTURE_MAX_ANISOTROPY_EXT 0x84FE |
+#define GL_MAX_TEXTURE_MAX_ANISOTROPY_EXT 0x84FF |
+#endif |
+ |
+/* GL_EXT_texture_format_BGRA8888 */ |
+#ifndef GL_EXT_texture_format_BGRA8888 |
+#define GL_BGRA_EXT 0x80E1 |
+#endif |
+ |
+/* GL_EXT_texture_type_2_10_10_10_REV */ |
+#ifndef GL_EXT_texture_type_2_10_10_10_REV |
+#define GL_UNSIGNED_INT_2_10_10_10_REV_EXT 0x8368 |
+#endif |
+ |
+/* GL_EXT_texture_compression_dxt1 */ |
+#ifndef GL_EXT_texture_compression_dxt1 |
+#define GL_COMPRESSED_RGB_S3TC_DXT1_EXT 0x83F0 |
+#define GL_COMPRESSED_RGBA_S3TC_DXT1_EXT 0x83F1 |
+#endif |
+ |
+/*------------------------------------------------------------------------* |
+ * IMG extension tokens |
+ *------------------------------------------------------------------------*/ |
+ |
+/* GL_IMG_program_binary */ |
+#ifndef GL_IMG_program_binary |
+#define GL_SGX_PROGRAM_BINARY_IMG 0x9130 |
+#endif |
+ |
+/* GL_IMG_read_format */ |
+#ifndef GL_IMG_read_format |
+#define GL_BGRA_IMG 0x80E1 |
+#define GL_UNSIGNED_SHORT_4_4_4_4_REV_IMG 0x8365 |
+#endif |
+ |
+/* GL_IMG_shader_binary */ |
+#ifndef GL_IMG_shader_binary |
+#define GL_SGX_BINARY_IMG 0x8C0A |
+#endif |
+ |
+/* GL_IMG_texture_compression_pvrtc */ |
+#ifndef GL_IMG_texture_compression_pvrtc |
+#define GL_COMPRESSED_RGB_PVRTC_4BPPV1_IMG 0x8C00 |
+#define GL_COMPRESSED_RGB_PVRTC_2BPPV1_IMG 0x8C01 |
+#define GL_COMPRESSED_RGBA_PVRTC_4BPPV1_IMG 0x8C02 |
+#define GL_COMPRESSED_RGBA_PVRTC_2BPPV1_IMG 0x8C03 |
+#endif |
+ |
+/* GL_IMG_multisampled_render_to_texture */ |
+#ifndef GL_IMG_multisampled_render_to_texture |
+#define GL_RENDERBUFFER_SAMPLES_IMG 0x9133 |
+#define GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE_IMG 0x9134 |
+#define GL_MAX_SAMPLES_IMG 0x9135 |
+#define GL_TEXTURE_SAMPLES_IMG 0x9136 |
+#endif |
+ |
+/*------------------------------------------------------------------------* |
+ * NV extension tokens |
+ *------------------------------------------------------------------------*/ |
+ |
+/* GL_NV_fence */ |
+#ifndef GL_NV_fence |
+#define GL_ALL_COMPLETED_NV 0x84F2 |
+#define GL_FENCE_STATUS_NV 0x84F3 |
+#define GL_FENCE_CONDITION_NV 0x84F4 |
+#endif |
+ |
+/* GL_NV_coverage_sample */ |
+#ifndef GL_NV_coverage_sample |
+#define GL_COVERAGE_COMPONENT_NV 0x8ED0 |
+#define GL_COVERAGE_COMPONENT4_NV 0x8ED1 |
+#define GL_COVERAGE_ATTACHMENT_NV 0x8ED2 |
+#define GL_COVERAGE_BUFFERS_NV 0x8ED3 |
+#define GL_COVERAGE_SAMPLES_NV 0x8ED4 |
+#define GL_COVERAGE_ALL_FRAGMENTS_NV 0x8ED5 |
+#define GL_COVERAGE_EDGE_FRAGMENTS_NV 0x8ED6 |
+#define GL_COVERAGE_AUTOMATIC_NV 0x8ED7 |
+#define GL_COVERAGE_BUFFER_BIT_NV 0x8000 |
+#endif |
+ |
+/* GL_NV_depth_nonlinear */ |
+#ifndef GL_NV_depth_nonlinear |
+#define GL_DEPTH_COMPONENT16_NONLINEAR_NV 0x8E2C |
+#endif |
+ |
+/*------------------------------------------------------------------------* |
+ * QCOM extension tokens |
+ *------------------------------------------------------------------------*/ |
+ |
+/* GL_QCOM_driver_control */ |
+/* No new tokens introduced by this extension. */ |
+ |
+/* GL_QCOM_extended_get */ |
+#ifndef GL_QCOM_extended_get |
+#define GL_TEXTURE_WIDTH_QCOM 0x8BD2 |
+#define GL_TEXTURE_HEIGHT_QCOM 0x8BD3 |
+#define GL_TEXTURE_DEPTH_QCOM 0x8BD4 |
+#define GL_TEXTURE_INTERNAL_FORMAT_QCOM 0x8BD5 |
+#define GL_TEXTURE_FORMAT_QCOM 0x8BD6 |
+#define GL_TEXTURE_TYPE_QCOM 0x8BD7 |
+#define GL_TEXTURE_IMAGE_VALID_QCOM 0x8BD8 |
+#define GL_TEXTURE_NUM_LEVELS_QCOM 0x8BD9 |
+#define GL_TEXTURE_TARGET_QCOM 0x8BDA |
+#define GL_TEXTURE_OBJECT_VALID_QCOM 0x8BDB |
+#define GL_STATE_RESTORE 0x8BDC |
+#endif |
+ |
+/* GL_QCOM_extended_get2 */ |
+/* No new tokens introduced by this extension. */ |
+ |
+/* GL_QCOM_perfmon_global_mode */ |
+#ifndef GL_QCOM_perfmon_global_mode |
+#define GL_PERFMON_GLOBAL_MODE_QCOM 0x8FA0 |
+#endif |
+ |
+/* GL_QCOM_writeonly_rendering */ |
+#ifndef GL_QCOM_writeonly_rendering |
+#define GL_WRITEONLY_RENDERING_QCOM 0x8823 |
+#endif |
+ |
+/* GL_QCOM_tiled_rendering */ |
+#ifndef GL_QCOM_tiled_rendering |
+#define GL_COLOR_BUFFER_BIT0_QCOM 0x00000001 |
+#define GL_COLOR_BUFFER_BIT1_QCOM 0x00000002 |
+#define GL_COLOR_BUFFER_BIT2_QCOM 0x00000004 |
+#define GL_COLOR_BUFFER_BIT3_QCOM 0x00000008 |
+#define GL_COLOR_BUFFER_BIT4_QCOM 0x00000010 |
+#define GL_COLOR_BUFFER_BIT5_QCOM 0x00000020 |
+#define GL_COLOR_BUFFER_BIT6_QCOM 0x00000040 |
+#define GL_COLOR_BUFFER_BIT7_QCOM 0x00000080 |
+#define GL_DEPTH_BUFFER_BIT0_QCOM 0x00000100 |
+#define GL_DEPTH_BUFFER_BIT1_QCOM 0x00000200 |
+#define GL_DEPTH_BUFFER_BIT2_QCOM 0x00000400 |
+#define GL_DEPTH_BUFFER_BIT3_QCOM 0x00000800 |
+#define GL_DEPTH_BUFFER_BIT4_QCOM 0x00001000 |
+#define GL_DEPTH_BUFFER_BIT5_QCOM 0x00002000 |
+#define GL_DEPTH_BUFFER_BIT6_QCOM 0x00004000 |
+#define GL_DEPTH_BUFFER_BIT7_QCOM 0x00008000 |
+#define GL_STENCIL_BUFFER_BIT0_QCOM 0x00010000 |
+#define GL_STENCIL_BUFFER_BIT1_QCOM 0x00020000 |
+#define GL_STENCIL_BUFFER_BIT2_QCOM 0x00040000 |
+#define GL_STENCIL_BUFFER_BIT3_QCOM 0x00080000 |
+#define GL_STENCIL_BUFFER_BIT4_QCOM 0x00100000 |
+#define GL_STENCIL_BUFFER_BIT5_QCOM 0x00200000 |
+#define GL_STENCIL_BUFFER_BIT6_QCOM 0x00400000 |
+#define GL_STENCIL_BUFFER_BIT7_QCOM 0x00800000 |
+#define GL_MULTISAMPLE_BUFFER_BIT0_QCOM 0x01000000 |
+#define GL_MULTISAMPLE_BUFFER_BIT1_QCOM 0x02000000 |
+#define GL_MULTISAMPLE_BUFFER_BIT2_QCOM 0x04000000 |
+#define GL_MULTISAMPLE_BUFFER_BIT3_QCOM 0x08000000 |
+#define GL_MULTISAMPLE_BUFFER_BIT4_QCOM 0x10000000 |
+#define GL_MULTISAMPLE_BUFFER_BIT5_QCOM 0x20000000 |
+#define GL_MULTISAMPLE_BUFFER_BIT6_QCOM 0x40000000 |
+#define GL_MULTISAMPLE_BUFFER_BIT7_QCOM 0x80000000 |
+#endif |
+ |
+/*------------------------------------------------------------------------* |
+ * End of extension tokens, start of corresponding extension functions |
+ *------------------------------------------------------------------------*/ |
+ |
+/*------------------------------------------------------------------------* |
+ * OES extension functions |
+ *------------------------------------------------------------------------*/ |
+ |
+/* GL_OES_compressed_ETC1_RGB8_texture */ |
+#ifndef GL_OES_compressed_ETC1_RGB8_texture |
+#define GL_OES_compressed_ETC1_RGB8_texture 1 |
+#endif |
+ |
+/* GL_OES_compressed_paletted_texture */ |
+#ifndef GL_OES_compressed_paletted_texture |
+#define GL_OES_compressed_paletted_texture 1 |
+#endif |
+ |
+/* GL_OES_depth24 */ |
+#ifndef GL_OES_depth24 |
+#define GL_OES_depth24 1 |
+#endif |
+ |
+/* GL_OES_depth32 */ |
+#ifndef GL_OES_depth32 |
+#define GL_OES_depth32 1 |
+#endif |
+ |
+/* GL_OES_depth_texture */ |
+#ifndef GL_OES_depth_texture |
+#define GL_OES_depth_texture 1 |
+#endif |
+ |
+/* GL_OES_EGL_image */ |
+#ifndef GL_OES_EGL_image |
+#define GL_OES_EGL_image 1 |
+#ifdef GL_GLEXT_PROTOTYPES |
+GL_APICALL void GL_APIENTRY glEGLImageTargetTexture2DOES (GLenum target, GLeglImageOES image); |
+GL_APICALL void GL_APIENTRY glEGLImageTargetRenderbufferStorageOES (GLenum target, GLeglImageOES image); |
+#endif |
+typedef void (GL_APIENTRYP PFNGLEGLIMAGETARGETTEXTURE2DOESPROC) (GLenum target, GLeglImageOES image); |
+typedef void (GL_APIENTRYP PFNGLEGLIMAGETARGETRENDERBUFFERSTORAGEOESPROC) (GLenum target, GLeglImageOES image); |
+#endif |
+ |
+/* GL_OES_element_index_uint */ |
+#ifndef GL_OES_element_index_uint |
+#define GL_OES_element_index_uint 1 |
+#endif |
+ |
+/* GL_OES_fbo_render_mipmap */ |
+#ifndef GL_OES_fbo_render_mipmap |
+#define GL_OES_fbo_render_mipmap 1 |
+#endif |
+ |
+/* GL_OES_fragment_precision_high */ |
+#ifndef GL_OES_fragment_precision_high |
+#define GL_OES_fragment_precision_high 1 |
+#endif |
+ |
+/* GL_OES_get_program_binary */ |
+#ifndef GL_OES_get_program_binary |
+#define GL_OES_get_program_binary 1 |
+#ifdef GL_GLEXT_PROTOTYPES |
+GL_APICALL void GL_APIENTRY glGetProgramBinaryOES (GLuint program, GLsizei bufSize, GLsizei *length, GLenum *binaryFormat, GLvoid *binary); |
+GL_APICALL void GL_APIENTRY glProgramBinaryOES (GLuint program, GLenum binaryFormat, const GLvoid *binary, GLint length); |
+#endif |
+typedef void (GL_APIENTRYP PFNGLGETPROGRAMBINARYOESPROC) (GLuint program, GLsizei bufSize, GLsizei *length, GLenum *binaryFormat, GLvoid *binary); |
+typedef void (GL_APIENTRYP PFNGLPROGRAMBINARYOESPROC) (GLuint program, GLenum binaryFormat, const GLvoid *binary, GLint length); |
+#endif |
+ |
+/* GL_OES_mapbuffer */ |
+#ifndef GL_OES_mapbuffer |
+#define GL_OES_mapbuffer 1 |
+#ifdef GL_GLEXT_PROTOTYPES |
+GL_APICALL void* GL_APIENTRY glMapBufferOES (GLenum target, GLenum access); |
+GL_APICALL GLboolean GL_APIENTRY glUnmapBufferOES (GLenum target); |
+GL_APICALL void GL_APIENTRY glGetBufferPointervOES (GLenum target, GLenum pname, GLvoid** params); |
+#endif |
+typedef void* (GL_APIENTRYP PFNGLMAPBUFFEROESPROC) (GLenum target, GLenum access); |
+typedef GLboolean (GL_APIENTRYP PFNGLUNMAPBUFFEROESPROC) (GLenum target); |
+typedef void (GL_APIENTRYP PFNGLGETBUFFERPOINTERVOESPROC) (GLenum target, GLenum pname, GLvoid** params); |
+#endif |
+ |
+/* GL_OES_packed_depth_stencil */ |
+#ifndef GL_OES_packed_depth_stencil |
+#define GL_OES_packed_depth_stencil 1 |
+#endif |
+ |
+/* GL_OES_rgb8_rgba8 */ |
+#ifndef GL_OES_rgb8_rgba8 |
+#define GL_OES_rgb8_rgba8 1 |
+#endif |
+ |
+/* GL_OES_standard_derivatives */ |
+#ifndef GL_OES_standard_derivatives |
+#define GL_OES_standard_derivatives 1 |
+#endif |
+ |
+/* GL_OES_stencil1 */ |
+#ifndef GL_OES_stencil1 |
+#define GL_OES_stencil1 1 |
+#endif |
+ |
+/* GL_OES_stencil4 */ |
+#ifndef GL_OES_stencil4 |
+#define GL_OES_stencil4 1 |
+#endif |
+ |
+/* GL_OES_texture_3D */ |
+#ifndef GL_OES_texture_3D |
+#define GL_OES_texture_3D 1 |
+#ifdef GL_GLEXT_PROTOTYPES |
+GL_APICALL void GL_APIENTRY glTexImage3DOES (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const GLvoid* pixels); |
+GL_APICALL void GL_APIENTRY glTexSubImage3DOES (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const GLvoid* pixels); |
+GL_APICALL void GL_APIENTRY glCopyTexSubImage3DOES (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height); |
+GL_APICALL void GL_APIENTRY glCompressedTexImage3DOES (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const GLvoid* data); |
+GL_APICALL void GL_APIENTRY glCompressedTexSubImage3DOES (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const GLvoid* data); |
+GL_APICALL void GL_APIENTRY glFramebufferTexture3DOES (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLint zoffset); |
+#endif |
+typedef void (GL_APIENTRYP PFNGLTEXIMAGE3DOESPROC) (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const GLvoid* pixels); |
+typedef void (GL_APIENTRYP PFNGLTEXSUBIMAGE3DOESPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const GLvoid* pixels); |
+typedef void (GL_APIENTRYP PFNGLCOPYTEXSUBIMAGE3DOESPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height); |
+typedef void (GL_APIENTRYP PFNGLCOMPRESSEDTEXIMAGE3DOESPROC) (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const GLvoid* data); |
+typedef void (GL_APIENTRYP PFNGLCOMPRESSEDTEXSUBIMAGE3DOESPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const GLvoid* data); |
+typedef void (GL_APIENTRYP PFNGLFRAMEBUFFERTEXTURE3DOES) (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLint zoffset); |
+#endif |
+ |
+/* GL_OES_texture_float */ |
+#ifndef GL_OES_texture_float |
+#define GL_OES_texture_float 1 |
+#endif |
+ |
+/* GL_OES_texture_float_linear */ |
+#ifndef GL_OES_texture_float_linear |
+#define GL_OES_texture_float_linear 1 |
+#endif |
+ |
+/* GL_OES_texture_half_float */ |
+#ifndef GL_OES_texture_half_float |
+#define GL_OES_texture_half_float 1 |
+#endif |
+ |
+/* GL_OES_texture_half_float_linear */ |
+#ifndef GL_OES_texture_half_float_linear |
+#define GL_OES_texture_half_float_linear 1 |
+#endif |
+ |
+/* GL_OES_texture_npot */ |
+#ifndef GL_OES_texture_npot |
+#define GL_OES_texture_npot 1 |
+#endif |
+ |
+/* GL_OES_vertex_array_object */ |
+#ifndef GL_OES_vertex_array_object |
+#define GL_OES_vertex_array_object 1 |
+#ifdef GL_GLEXT_PROTOTYPES |
+GL_APICALL void GL_APIENTRY glBindVertexArrayOES (GLuint array); |
+GL_APICALL void GL_APIENTRY glDeleteVertexArraysOES (GLsizei n, const GLuint *arrays); |
+GL_APICALL void GL_APIENTRY glGenVertexArraysOES (GLsizei n, GLuint *arrays); |
+GL_APICALL GLboolean GL_APIENTRY glIsVertexArrayOES (GLuint array); |
+#endif |
+typedef void (GL_APIENTRYP PFNGLBINDVERTEXARRAYOESPROC) (GLuint array); |
+typedef void (GL_APIENTRYP PFNGLDELETEVERTEXARRAYSOESPROC) (GLsizei n, const GLuint *arrays); |
+typedef void (GL_APIENTRYP PFNGLGENVERTEXARRAYSOESPROC) (GLsizei n, GLuint *arrays); |
+typedef GLboolean (GL_APIENTRYP PFNGLISVERTEXARRAYOESPROC) (GLuint array); |
+#endif |
+ |
+/* GL_OES_vertex_half_float */ |
+#ifndef GL_OES_vertex_half_float |
+#define GL_OES_vertex_half_float 1 |
+#endif |
+ |
+/* GL_OES_vertex_type_10_10_10_2 */ |
+#ifndef GL_OES_vertex_type_10_10_10_2 |
+#define GL_OES_vertex_type_10_10_10_2 1 |
+#endif |
+ |
+/*------------------------------------------------------------------------* |
+ * AMD extension functions |
+ *------------------------------------------------------------------------*/ |
+ |
+/* GL_AMD_compressed_3DC_texture */ |
+#ifndef GL_AMD_compressed_3DC_texture |
+#define GL_AMD_compressed_3DC_texture 1 |
+#endif |
+ |
+/* GL_AMD_compressed_ATC_texture */ |
+#ifndef GL_AMD_compressed_ATC_texture |
+#define GL_AMD_compressed_ATC_texture 1 |
+#endif |
+ |
+/* AMD_performance_monitor */ |
+#ifndef GL_AMD_performance_monitor |
+#define GL_AMD_performance_monitor 1 |
+#ifdef GL_GLEXT_PROTOTYPES |
+GL_APICALL void GL_APIENTRY glGetPerfMonitorGroupsAMD (GLint *numGroups, GLsizei groupsSize, GLuint *groups); |
+GL_APICALL void GL_APIENTRY glGetPerfMonitorCountersAMD (GLuint group, GLint *numCounters, GLint *maxActiveCounters, GLsizei counterSize, GLuint *counters); |
+GL_APICALL void GL_APIENTRY glGetPerfMonitorGroupStringAMD (GLuint group, GLsizei bufSize, GLsizei *length, GLchar *groupString); |
+GL_APICALL void GL_APIENTRY glGetPerfMonitorCounterStringAMD (GLuint group, GLuint counter, GLsizei bufSize, GLsizei *length, GLchar *counterString); |
+GL_APICALL void GL_APIENTRY glGetPerfMonitorCounterInfoAMD (GLuint group, GLuint counter, GLenum pname, GLvoid *data); |
+GL_APICALL void GL_APIENTRY glGenPerfMonitorsAMD (GLsizei n, GLuint *monitors); |
+GL_APICALL void GL_APIENTRY glDeletePerfMonitorsAMD (GLsizei n, GLuint *monitors); |
+GL_APICALL void GL_APIENTRY glSelectPerfMonitorCountersAMD (GLuint monitor, GLboolean enable, GLuint group, GLint numCounters, GLuint *countersList); |
+GL_APICALL void GL_APIENTRY glBeginPerfMonitorAMD (GLuint monitor); |
+GL_APICALL void GL_APIENTRY glEndPerfMonitorAMD (GLuint monitor); |
+GL_APICALL void GL_APIENTRY glGetPerfMonitorCounterDataAMD (GLuint monitor, GLenum pname, GLsizei dataSize, GLuint *data, GLint *bytesWritten); |
+#endif |
+typedef void (GL_APIENTRYP PFNGLGETPERFMONITORGROUPSAMDPROC) (GLint *numGroups, GLsizei groupsSize, GLuint *groups); |
+typedef void (GL_APIENTRYP PFNGLGETPERFMONITORCOUNTERSAMDPROC) (GLuint group, GLint *numCounters, GLint *maxActiveCounters, GLsizei counterSize, GLuint *counters); |
+typedef void (GL_APIENTRYP PFNGLGETPERFMONITORGROUPSTRINGAMDPROC) (GLuint group, GLsizei bufSize, GLsizei *length, GLchar *groupString); |
+typedef void (GL_APIENTRYP PFNGLGETPERFMONITORCOUNTERSTRINGAMDPROC) (GLuint group, GLuint counter, GLsizei bufSize, GLsizei *length, GLchar *counterString); |
+typedef void (GL_APIENTRYP PFNGLGETPERFMONITORCOUNTERINFOAMDPROC) (GLuint group, GLuint counter, GLenum pname, GLvoid *data); |
+typedef void (GL_APIENTRYP PFNGLGENPERFMONITORSAMDPROC) (GLsizei n, GLuint *monitors); |
+typedef void (GL_APIENTRYP PFNGLDELETEPERFMONITORSAMDPROC) (GLsizei n, GLuint *monitors); |
+typedef void (GL_APIENTRYP PFNGLSELECTPERFMONITORCOUNTERSAMDPROC) (GLuint monitor, GLboolean enable, GLuint group, GLint numCounters, GLuint *countersList); |
+typedef void (GL_APIENTRYP PFNGLBEGINPERFMONITORAMDPROC) (GLuint monitor); |
+typedef void (GL_APIENTRYP PFNGLENDPERFMONITORAMDPROC) (GLuint monitor); |
+typedef void (GL_APIENTRYP PFNGLGETPERFMONITORCOUNTERDATAAMDPROC) (GLuint monitor, GLenum pname, GLsizei dataSize, GLuint *data, GLint *bytesWritten); |
+#endif |
+ |
+/* GL_AMD_program_binary_Z400 */ |
+#ifndef GL_AMD_program_binary_Z400 |
+#define GL_AMD_program_binary_Z400 1 |
+#endif |
+ |
+/*------------------------------------------------------------------------* |
+ * EXT extension functions |
+ *------------------------------------------------------------------------*/ |
+ |
+/* GL_EXT_blend_minmax */ |
+#ifndef GL_EXT_blend_minmax |
+#define GL_EXT_blend_minmax 1 |
+#endif |
+ |
+/* GL_EXT_discard_framebuffer */ |
+#ifndef GL_EXT_discard_framebuffer |
+#define GL_EXT_discard_framebuffer 1 |
+#ifdef GL_GLEXT_PROTOTYPES |
+GL_APICALL void GL_APIENTRY glDiscardFramebufferEXT (GLenum target, GLsizei numAttachments, const GLenum *attachments); |
+#endif |
+typedef void (GL_APIENTRYP PFNGLDISCARDFRAMEBUFFEREXTPROC) (GLenum target, GLsizei numAttachments, const GLenum *attachments); |
+#endif |
+ |
+#ifndef GL_EXT_multi_draw_arrays |
+#define GL_EXT_multi_draw_arrays 1 |
+#ifdef GL_GLEXT_PROTOTYPES |
+GL_APICALL void GL_APIENTRY glMultiDrawArraysEXT (GLenum, GLint *, GLsizei *, GLsizei); |
+GL_APICALL void GL_APIENTRY glMultiDrawElementsEXT (GLenum, const GLsizei *, GLenum, const GLvoid* *, GLsizei); |
+#endif /* GL_GLEXT_PROTOTYPES */ |
+typedef void (GL_APIENTRYP PFNGLMULTIDRAWARRAYSEXTPROC) (GLenum mode, GLint *first, GLsizei *count, GLsizei primcount); |
+typedef void (GL_APIENTRYP PFNGLMULTIDRAWELEMENTSEXTPROC) (GLenum mode, const GLsizei *count, GLenum type, const GLvoid* *indices, GLsizei primcount); |
+#endif |
+ |
+/* GL_EXT_read_format_bgra */ |
+#ifndef GL_EXT_read_format_bgra |
+#define GL_EXT_read_format_bgra 1 |
+#endif |
+ |
+/* GL_EXT_texture_filter_anisotropic */ |
+#ifndef GL_EXT_texture_filter_anisotropic |
+#define GL_EXT_texture_filter_anisotropic 1 |
+#endif |
+ |
+/* GL_EXT_texture_format_BGRA8888 */ |
+#ifndef GL_EXT_texture_format_BGRA8888 |
+#define GL_EXT_texture_format_BGRA8888 1 |
+#endif |
+ |
+/* GL_EXT_texture_type_2_10_10_10_REV */ |
+#ifndef GL_EXT_texture_type_2_10_10_10_REV |
+#define GL_EXT_texture_type_2_10_10_10_REV 1 |
+#endif |
+ |
+/* GL_EXT_texture_compression_dxt1 */ |
+#ifndef GL_EXT_texture_compression_dxt1 |
+#define GL_EXT_texture_compression_dxt1 1 |
+#endif |
+ |
+/*------------------------------------------------------------------------* |
+ * IMG extension functions |
+ *------------------------------------------------------------------------*/ |
+ |
+/* GL_IMG_program_binary */ |
+#ifndef GL_IMG_program_binary |
+#define GL_IMG_program_binary 1 |
+#endif |
+ |
+/* GL_IMG_read_format */ |
+#ifndef GL_IMG_read_format |
+#define GL_IMG_read_format 1 |
+#endif |
+ |
+/* GL_IMG_shader_binary */ |
+#ifndef GL_IMG_shader_binary |
+#define GL_IMG_shader_binary 1 |
+#endif |
+ |
+/* GL_IMG_texture_compression_pvrtc */ |
+#ifndef GL_IMG_texture_compression_pvrtc |
+#define GL_IMG_texture_compression_pvrtc 1 |
+#endif |
+ |
+/* GL_IMG_multisampled_render_to_texture */ |
+#ifndef GL_IMG_multisampled_render_to_texture |
+#define GL_IMG_multisampled_render_to_texture 1 |
+#ifdef GL_GLEXT_PROTOTYPES |
+GL_APICALL void GL_APIENTRY glRenderbufferStorageMultisampleIMG (GLenum, GLsizei, GLenum, GLsizei, GLsizei); |
+GL_APICALL void GL_APIENTRY glFramebufferTexture2DMultisampleIMG (GLenum, GLenum, GLenum, GLuint, GLint, GLsizei); |
+#endif |
+typedef void (GL_APIENTRYP PFNGLRENDERBUFFERSTORAGEMULTISAMPLEIMG) (GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height); |
+typedef void (GL_APIENTRYP PFNGLCLIPPLANEXIMG) (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLsizei samples); |
+#endif |
+ |
+/*------------------------------------------------------------------------* |
+ * NV extension functions |
+ *------------------------------------------------------------------------*/ |
+ |
+/* GL_NV_fence */ |
+#ifndef GL_NV_fence |
+#define GL_NV_fence 1 |
+#ifdef GL_GLEXT_PROTOTYPES |
+GL_APICALL void GL_APIENTRY glDeleteFencesNV (GLsizei, const GLuint *); |
+GL_APICALL void GL_APIENTRY glGenFencesNV (GLsizei, GLuint *); |
+GL_APICALL GLboolean GL_APIENTRY glIsFenceNV (GLuint); |
+GL_APICALL GLboolean GL_APIENTRY glTestFenceNV (GLuint); |
+GL_APICALL void GL_APIENTRY glGetFenceivNV (GLuint, GLenum, GLint *); |
+GL_APICALL void GL_APIENTRY glFinishFenceNV (GLuint); |
+GL_APICALL void GL_APIENTRY glSetFenceNV (GLuint, GLenum); |
+#endif |
+typedef void (GL_APIENTRYP PFNGLDELETEFENCESNVPROC) (GLsizei n, const GLuint *fences); |
+typedef void (GL_APIENTRYP PFNGLGENFENCESNVPROC) (GLsizei n, GLuint *fences); |
+typedef GLboolean (GL_APIENTRYP PFNGLISFENCENVPROC) (GLuint fence); |
+typedef GLboolean (GL_APIENTRYP PFNGLTESTFENCENVPROC) (GLuint fence); |
+typedef void (GL_APIENTRYP PFNGLGETFENCEIVNVPROC) (GLuint fence, GLenum pname, GLint *params); |
+typedef void (GL_APIENTRYP PFNGLFINISHFENCENVPROC) (GLuint fence); |
+typedef void (GL_APIENTRYP PFNGLSETFENCENVPROC) (GLuint fence, GLenum condition); |
+#endif |
+ |
+/* GL_NV_coverage_sample */ |
+#ifndef GL_NV_coverage_sample |
+#define GL_NV_coverage_sample 1 |
+#ifdef GL_GLEXT_PROTOTYPES |
+GL_APICALL void GL_APIENTRY glCoverageMaskNV (GLboolean mask); |
+GL_APICALL void GL_APIENTRY glCoverageOperationNV (GLenum operation); |
+#endif |
+typedef void (GL_APIENTRYP PFNGLCOVERAGEMASKNVPROC) (GLboolean mask); |
+typedef void (GL_APIENTRYP PFNGLCOVERAGEOPERATIONNVPROC) (GLenum operation); |
+#endif |
+ |
+/* GL_NV_depth_nonlinear */ |
+#ifndef GL_NV_depth_nonlinear |
+#define GL_NV_depth_nonlinear 1 |
+#endif |
+ |
+/*------------------------------------------------------------------------* |
+ * QCOM extension functions |
+ *------------------------------------------------------------------------*/ |
+ |
+/* GL_QCOM_driver_control */ |
+#ifndef GL_QCOM_driver_control |
+#define GL_QCOM_driver_control 1 |
+#ifdef GL_GLEXT_PROTOTYPES |
+GL_APICALL void GL_APIENTRY glGetDriverControlsQCOM (GLint *num, GLsizei size, GLuint *driverControls); |
+GL_APICALL void GL_APIENTRY glGetDriverControlStringQCOM (GLuint driverControl, GLsizei bufSize, GLsizei *length, GLchar *driverControlString); |
+GL_APICALL void GL_APIENTRY glEnableDriverControlQCOM (GLuint driverControl); |
+GL_APICALL void GL_APIENTRY glDisableDriverControlQCOM (GLuint driverControl); |
+#endif |
+typedef void (GL_APIENTRYP PFNGLGETDRIVERCONTROLSQCOMPROC) (GLint *num, GLsizei size, GLuint *driverControls); |
+typedef void (GL_APIENTRYP PFNGLGETDRIVERCONTROLSTRINGQCOMPROC) (GLuint driverControl, GLsizei bufSize, GLsizei *length, GLchar *driverControlString); |
+typedef void (GL_APIENTRYP PFNGLENABLEDRIVERCONTROLQCOMPROC) (GLuint driverControl); |
+typedef void (GL_APIENTRYP PFNGLDISABLEDRIVERCONTROLQCOMPROC) (GLuint driverControl); |
+#endif |
+ |
+/* GL_QCOM_extended_get */ |
+#ifndef GL_QCOM_extended_get |
+#define GL_QCOM_extended_get 1 |
+#ifdef GL_GLEXT_PROTOTYPES |
+GL_APICALL void GL_APIENTRY glExtGetTexturesQCOM (GLuint *textures, GLint maxTextures, GLint *numTextures); |
+GL_APICALL void GL_APIENTRY glExtGetBuffersQCOM (GLuint *buffers, GLint maxBuffers, GLint *numBuffers); |
+GL_APICALL void GL_APIENTRY glExtGetRenderbuffersQCOM (GLuint *renderbuffers, GLint maxRenderbuffers, GLint *numRenderbuffers); |
+GL_APICALL void GL_APIENTRY glExtGetFramebuffersQCOM (GLuint *framebuffers, GLint maxFramebuffers, GLint *numFramebuffers); |
+GL_APICALL void GL_APIENTRY glExtGetTexLevelParameterivQCOM (GLuint texture, GLenum face, GLint level, GLenum pname, GLint *params); |
+GL_APICALL void GL_APIENTRY glExtTexObjectStateOverrideiQCOM (GLenum target, GLenum pname, GLint param); |
+GL_APICALL void GL_APIENTRY glExtGetTexSubImageQCOM (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, GLvoid *texels); |
+GL_APICALL void GL_APIENTRY glExtGetBufferPointervQCOM (GLenum target, GLvoid **params); |
+#endif |
+typedef void (GL_APIENTRYP PFNGLEXTGETTEXTURESQCOMPROC) (GLuint *textures, GLint maxTextures, GLint *numTextures); |
+typedef void (GL_APIENTRYP PFNGLEXTGETBUFFERSQCOMPROC) (GLuint *buffers, GLint maxBuffers, GLint *numBuffers); |
+typedef void (GL_APIENTRYP PFNGLEXTGETRENDERBUFFERSQCOMPROC) (GLuint *renderbuffers, GLint maxRenderbuffers, GLint *numRenderbuffers); |
+typedef void (GL_APIENTRYP PFNGLEXTGETFRAMEBUFFERSQCOMPROC) (GLuint *framebuffers, GLint maxFramebuffers, GLint *numFramebuffers); |
+typedef void (GL_APIENTRYP PFNGLEXTGETTEXLEVELPARAMETERIVQCOMPROC) (GLuint texture, GLenum face, GLint level, GLenum pname, GLint *params); |
+typedef void (GL_APIENTRYP PFNGLEXTTEXOBJECTSTATEOVERRIDEIQCOMPROC) (GLenum target, GLenum pname, GLint param); |
+typedef void (GL_APIENTRYP PFNGLEXTGETTEXSUBIMAGEQCOMPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, GLvoid *texels); |
+typedef void (GL_APIENTRYP PFNGLEXTGETBUFFERPOINTERVQCOMPROC) (GLenum target, GLvoid **params); |
+#endif |
+ |
+/* GL_QCOM_extended_get2 */ |
+#ifndef GL_QCOM_extended_get2 |
+#define GL_QCOM_extended_get2 1 |
+#ifdef GL_GLEXT_PROTOTYPES |
+GL_APICALL void GL_APIENTRY glExtGetShadersQCOM (GLuint *shaders, GLint maxShaders, GLint *numShaders); |
+GL_APICALL void GL_APIENTRY glExtGetProgramsQCOM (GLuint *programs, GLint maxPrograms, GLint *numPrograms); |
+GL_APICALL GLboolean GL_APIENTRY glExtIsProgramBinaryQCOM (GLuint program); |
+GL_APICALL void GL_APIENTRY glExtGetProgramBinarySourceQCOM (GLuint program, GLenum shadertype, GLchar *source, GLint *length); |
+#endif |
+typedef void (GL_APIENTRYP PFNGLEXTGETSHADERSQCOMPROC) (GLuint *shaders, GLint maxShaders, GLint *numShaders); |
+typedef void (GL_APIENTRYP PFNGLEXTGETPROGRAMSQCOMPROC) (GLuint *programs, GLint maxPrograms, GLint *numPrograms); |
+typedef GLboolean (GL_APIENTRYP PFNGLEXTISPROGRAMBINARYQCOMPROC) (GLuint program); |
+typedef void (GL_APIENTRYP PFNGLEXTGETPROGRAMBINARYSOURCEQCOMPROC) (GLuint program, GLenum shadertype, GLchar *source, GLint *length); |
+#endif |
+ |
+/* GL_QCOM_perfmon_global_mode */ |
+#ifndef GL_QCOM_perfmon_global_mode |
+#define GL_QCOM_perfmon_global_mode 1 |
+#endif |
+ |
+/* GL_QCOM_writeonly_rendering */ |
+#ifndef GL_QCOM_writeonly_rendering |
+#define GL_QCOM_writeonly_rendering 1 |
+#endif |
+ |
+/* GL_QCOM_tiled_rendering */ |
+#ifndef GL_QCOM_tiled_rendering |
+#define GL_QCOM_tiled_rendering 1 |
+#ifdef GL_GLEXT_PROTOTYPES |
+GL_APICALL void GL_APIENTRY glStartTilingQCOM (GLuint x, GLuint y, GLuint width, GLuint height, GLbitfield preserveMask); |
+GL_APICALL void GL_APIENTRY glEndTilingQCOM (GLbitfield preserveMask); |
+#endif |
+typedef void (GL_APIENTRYP PFNGLSTARTTILINGQCOMPROC) (GLuint x, GLuint y, GLuint width, GLuint height, GLbitfield preserveMask); |
+typedef void (GL_APIENTRYP PFNGLENDTILINGQCOMPROC) (GLbitfield preserveMask); |
+#endif |
+ |
+#ifdef __cplusplus |
+} |
+#endif |
+ |
+#endif /* __gl2ext_h_ */ |
Property changes on: ppapi\lib\gl\include\GLES2\gl2ext.h |
___________________________________________________________________ |
Added: svn:eol-style |
+ LF |