Index: chrome/browser/gpu_process_host.h |
=================================================================== |
--- chrome/browser/gpu_process_host.h (revision 69057) |
+++ chrome/browser/gpu_process_host.h (working copy) |
@@ -18,7 +18,7 @@ |
struct GpuHostMsg_AcceleratedSurfaceBuffersSwapped_Params; |
class GpuBlacklist; |
class GPUInfo; |
-class ResourceMessageFilter; |
+class RenderMessageFilter; |
namespace gfx { |
class Size; |
@@ -42,28 +42,25 @@ |
// Tells the GPU process to create a new channel for communication with a |
// renderer. Will asynchronously send message to object with given routing id |
// on completion. |
- void EstablishGpuChannel(int renderer_id, |
- ResourceMessageFilter* filter); |
+ void EstablishGpuChannel(int renderer_id, RenderMessageFilter* filter); |
// Sends a reply message later when the next GpuHostMsg_SynchronizeReply comes |
// in. |
- void Synchronize(IPC::Message* reply, |
- ResourceMessageFilter* filter); |
+ void Synchronize(IPC::Message* reply, RenderMessageFilter* filter); |
private: |
// Used to queue pending channel requests. |
struct ChannelRequest { |
- explicit ChannelRequest(ResourceMessageFilter* filter); |
+ explicit ChannelRequest(RenderMessageFilter* filter); |
~ChannelRequest(); |
// Used to send the reply message back to the renderer. |
- scoped_refptr<ResourceMessageFilter> filter; |
+ scoped_refptr<RenderMessageFilter> filter; |
}; |
// Used to queue pending synchronization requests. |
struct SynchronizationRequest { |
- SynchronizationRequest(IPC::Message* reply, |
- ResourceMessageFilter* filter); |
+ SynchronizationRequest(IPC::Message* reply, RenderMessageFilter* filter); |
~SynchronizationRequest(); |
// The delayed reply message which needs to be sent to the |
@@ -71,7 +68,7 @@ |
IPC::Message* reply; |
// Used to send the reply message back to the renderer. |
- scoped_refptr<ResourceMessageFilter> filter; |
+ scoped_refptr<RenderMessageFilter> filter; |
}; |
GpuProcessHost(); |
@@ -104,10 +101,10 @@ |
// Sends the response for establish channel request to the renderer. |
void SendEstablishChannelReply(const IPC::ChannelHandle& channel, |
const GPUInfo& gpu_info, |
- ResourceMessageFilter* filter); |
+ RenderMessageFilter* filter); |
// Sends the response for synchronization request to the renderer. |
void SendSynchronizationReply(IPC::Message* reply, |
- ResourceMessageFilter* filter); |
+ RenderMessageFilter* filter); |
// ResourceDispatcherHost::Receiver implementation: |
virtual URLRequestContext* GetRequestContext( |