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Issue 570001: Fix build error on Win32, fix spelling of DebugerStatementStub. (Closed) Base URL: http://v8.googlecode.com/svn/branches/bleeding_edge/
Patch Set: Created 10 years, 10 months ago
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1 // Copyright 2010 the V8 project authors. All rights reserved. 1 // Copyright 2010 the V8 project authors. All rights reserved.
2 // Redistribution and use in source and binary forms, with or without 2 // Redistribution and use in source and binary forms, with or without
3 // modification, are permitted provided that the following conditions are 3 // modification, are permitted provided that the following conditions are
4 // met: 4 // met:
5 // 5 //
6 // * Redistributions of source code must retain the above copyright 6 // * Redistributions of source code must retain the above copyright
7 // notice, this list of conditions and the following disclaimer. 7 // notice, this list of conditions and the following disclaimer.
8 // * Redistributions in binary form must reproduce the above 8 // * Redistributions in binary form must reproduce the above
9 // copyright notice, this list of conditions and the following 9 // copyright notice, this list of conditions and the following
10 // disclaimer in the documentation and/or other materials provided 10 // disclaimer in the documentation and/or other materials provided
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2206 2206
2207 2207
2208 void CodeGenerator::VisitDebuggerStatement(DebuggerStatement* node) { 2208 void CodeGenerator::VisitDebuggerStatement(DebuggerStatement* node) {
2209 ASSERT(!in_spilled_code()); 2209 ASSERT(!in_spilled_code());
2210 Comment cmnt(masm_, "[ DebuggerStatement"); 2210 Comment cmnt(masm_, "[ DebuggerStatement");
2211 CodeForStatementPosition(node); 2211 CodeForStatementPosition(node);
2212 #ifdef ENABLE_DEBUGGER_SUPPORT 2212 #ifdef ENABLE_DEBUGGER_SUPPORT
2213 // Spill everything, even constants, to the frame. 2213 // Spill everything, even constants, to the frame.
2214 frame_->SpillAll(); 2214 frame_->SpillAll();
2215 2215
2216 DebugerStatementStub ces; 2216 DebuggerStatementStub ces;
2217 frame_->CallStub(&ces, 0); 2217 frame_->CallStub(&ces, 0);
2218 // Ignore the return value. 2218 // Ignore the return value.
2219 #endif 2219 #endif
2220 } 2220 }
2221 2221
2222 2222
2223 void CodeGenerator::InstantiateBoilerplate(Handle<JSFunction> boilerplate) { 2223 void CodeGenerator::InstantiateBoilerplate(Handle<JSFunction> boilerplate) {
2224 ASSERT(boilerplate->IsBoilerplate()); 2224 ASSERT(boilerplate->IsBoilerplate());
2225 2225
2226 // The inevitable call will sync frame elements to memory anyway, so 2226 // The inevitable call will sync frame elements to memory anyway, so
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9186 // Call the function from C++. 9186 // Call the function from C++.
9187 return FUNCTION_CAST<ModuloFunction>(buffer); 9187 return FUNCTION_CAST<ModuloFunction>(buffer);
9188 } 9188 }
9189 9189
9190 #endif 9190 #endif
9191 9191
9192 9192
9193 #undef __ 9193 #undef __
9194 9194
9195 } } // namespace v8::internal 9195 } } // namespace v8::internal
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