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1 // Copyright 2009 the V8 project authors. All rights reserved. | 1 // Copyright 2009 the V8 project authors. All rights reserved. |
2 // Redistribution and use in source and binary forms, with or without | 2 // Redistribution and use in source and binary forms, with or without |
3 // modification, are permitted provided that the following conditions are | 3 // modification, are permitted provided that the following conditions are |
4 // met: | 4 // met: |
5 // | 5 // |
6 // * Redistributions of source code must retain the above copyright | 6 // * Redistributions of source code must retain the above copyright |
7 // notice, this list of conditions and the following disclaimer. | 7 // notice, this list of conditions and the following disclaimer. |
8 // * Redistributions in binary form must reproduce the above | 8 // * Redistributions in binary form must reproduce the above |
9 // copyright notice, this list of conditions and the following | 9 // copyright notice, this list of conditions and the following |
10 // disclaimer in the documentation and/or other materials provided | 10 // disclaimer in the documentation and/or other materials provided |
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44 // formal parameter count expected by the function. | 44 // formal parameter count expected by the function. |
45 // | 45 // |
46 // The live registers are: | 46 // The live registers are: |
47 // o edi: the JS function object being called (ie, ourselves) | 47 // o edi: the JS function object being called (ie, ourselves) |
48 // o esi: our context | 48 // o esi: our context |
49 // o ebp: our caller's frame pointer | 49 // o ebp: our caller's frame pointer |
50 // o esp: stack pointer (pointing to return address) | 50 // o esp: stack pointer (pointing to return address) |
51 // | 51 // |
52 // The function builds a JS frame. Please see JavaScriptFrameConstants in | 52 // The function builds a JS frame. Please see JavaScriptFrameConstants in |
53 // frames-ia32.h for its layout. | 53 // frames-ia32.h for its layout. |
54 void FullCodeGenerator::Generate(FunctionLiteral* fun, Mode mode) { | 54 void FullCodeGenerator::Generate(FunctionLiteral* fun', Mode mode) { |
Mads Ager (chromium)
2010/02/02 07:51:15
Accidental edit?
Lasse Reichstein
2010/02/02 07:51:33
Typo '.
| |
55 function_ = fun; | 55 function_ = fun; |
56 SetFunctionPosition(fun); | 56 SetFunctionPosition(fun); |
57 | 57 |
58 if (mode == PRIMARY) { | 58 if (mode == PRIMARY) { |
59 __ push(ebp); // Caller's frame pointer. | 59 __ push(ebp); // Caller's frame pointer. |
60 __ mov(ebp, esp); | 60 __ mov(ebp, esp); |
61 __ push(esi); // Callee's context. | 61 __ push(esi); // Callee's context. |
62 __ push(edi); // Callee's JS Function. | 62 __ push(edi); // Callee's JS Function. |
63 | 63 |
64 { Comment cmnt(masm_, "[ Allocate locals"); | 64 { Comment cmnt(masm_, "[ Allocate locals"); |
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88 | 88 |
89 // Copy parameters into context if necessary. | 89 // Copy parameters into context if necessary. |
90 int num_parameters = fun->scope()->num_parameters(); | 90 int num_parameters = fun->scope()->num_parameters(); |
91 for (int i = 0; i < num_parameters; i++) { | 91 for (int i = 0; i < num_parameters; i++) { |
92 Slot* slot = fun->scope()->parameter(i)->slot(); | 92 Slot* slot = fun->scope()->parameter(i)->slot(); |
93 if (slot != NULL && slot->type() == Slot::CONTEXT) { | 93 if (slot != NULL && slot->type() == Slot::CONTEXT) { |
94 int parameter_offset = StandardFrameConstants::kCallerSPOffset + | 94 int parameter_offset = StandardFrameConstants::kCallerSPOffset + |
95 (num_parameters - 1 - i) * kPointerSize; | 95 (num_parameters - 1 - i) * kPointerSize; |
96 // Load parameter from stack. | 96 // Load parameter from stack. |
97 __ mov(eax, Operand(ebp, parameter_offset)); | 97 __ mov(eax, Operand(ebp, parameter_offset)); |
98 // Store it in the context | 98 // Store it in the context. |
99 __ mov(Operand(esi, Context::SlotOffset(slot->index())), eax); | 99 int context_offset = Context::SlotOffset(slot->index()); |
100 __ mov(Operand(esi, context_offset), eax); | |
101 // Update the write barrier. This clobbers all involved | |
102 // registers, so we have use a third register to avoid | |
103 // clobbering esi. | |
104 __ mov(ecx, esi); | |
105 __ RecordWrite(ecx, context_offset, eax, ebx); | |
100 } | 106 } |
101 } | 107 } |
102 } | 108 } |
103 | 109 |
104 Variable* arguments = fun->scope()->arguments()->AsVariable(); | 110 Variable* arguments = fun->scope()->arguments()->AsVariable(); |
105 if (arguments != NULL) { | 111 if (arguments != NULL) { |
106 // Function uses arguments object. | 112 // Function uses arguments object. |
107 Comment cmnt(masm_, "[ Allocate arguments object"); | 113 Comment cmnt(masm_, "[ Allocate arguments object"); |
108 if (function_in_register) { | 114 if (function_in_register) { |
109 __ push(edi); | 115 __ push(edi); |
110 } else { | 116 } else { |
111 __ push(Operand(ebp, JavaScriptFrameConstants::kFunctionOffset)); | 117 __ push(Operand(ebp, JavaScriptFrameConstants::kFunctionOffset)); |
112 } | 118 } |
113 // Receiver is just before the parameters on the caller's stack. | 119 // Receiver is just before the parameters on the caller's stack. |
114 __ lea(edx, Operand(ebp, StandardFrameConstants::kCallerSPOffset + | 120 __ lea(edx, Operand(ebp, StandardFrameConstants::kCallerSPOffset + |
115 fun->num_parameters() * kPointerSize)); | 121 fun->num_parameters() * kPointerSize)); |
116 __ push(edx); | 122 __ push(edx); |
117 __ push(Immediate(Smi::FromInt(fun->num_parameters()))); | 123 __ push(Immediate(Smi::FromInt(fun->num_parameters()))); |
118 // Arguments to ArgumentsAccessStub: | 124 // Arguments to ArgumentsAccessStub: |
119 // function, receiver address, parameter count. | 125 // function, receiver address, parameter count. |
120 // The stub will rewrite receiver and parameter count if the previous | 126 // The stub will rewrite receiver and parameter count if the previous |
121 // stack frame was an arguments adapter frame. | 127 // stack frame was an arguments adapter frame. |
122 ArgumentsAccessStub stub(ArgumentsAccessStub::NEW_OBJECT); | 128 ArgumentsAccessStub stub(ArgumentsAccessStub::NEW_OBJECT); |
123 __ CallStub(&stub); | 129 __ CallStub(&stub); |
124 __ mov(ecx, eax); // Duplicate result. | 130 __ mov(ecx, eax); // Duplicate result. |
125 Move(arguments->slot(), eax, ebx, edx); | 131 Move(arguments->slot(), eax, ebx, edx); |
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1885 __ add(Operand(edx), Immediate(masm_->CodeObject())); | 1891 __ add(Operand(edx), Immediate(masm_->CodeObject())); |
1886 __ mov(Operand(esp, 0), edx); | 1892 __ mov(Operand(esp, 0), edx); |
1887 // And return. | 1893 // And return. |
1888 __ ret(0); | 1894 __ ret(0); |
1889 } | 1895 } |
1890 | 1896 |
1891 | 1897 |
1892 #undef __ | 1898 #undef __ |
1893 | 1899 |
1894 } } // namespace v8::internal | 1900 } } // namespace v8::internal |
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