OLD | NEW |
1 // Copyright (c) 2010 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2010 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #include "gpu/command_buffer/service/shader_manager.h" | 5 #include "gpu/command_buffer/service/shader_manager.h" |
6 #include "base/logging.h" | 6 #include "base/logging.h" |
7 | 7 |
8 namespace gpu { | 8 namespace gpu { |
9 namespace gles2 { | 9 namespace gles2 { |
10 | 10 |
(...skipping 50 matching lines...) Loading... |
61 shader_infos_.insert(std::make_pair( | 61 shader_infos_.insert(std::make_pair( |
62 client_id, ShaderInfo::Ref(new ShaderInfo(service_id, shader_type)))); | 62 client_id, ShaderInfo::Ref(new ShaderInfo(service_id, shader_type)))); |
63 DCHECK(result.second); | 63 DCHECK(result.second); |
64 } | 64 } |
65 | 65 |
66 ShaderManager::ShaderInfo* ShaderManager::GetShaderInfo(GLuint client_id) { | 66 ShaderManager::ShaderInfo* ShaderManager::GetShaderInfo(GLuint client_id) { |
67 ShaderInfoMap::iterator it = shader_infos_.find(client_id); | 67 ShaderInfoMap::iterator it = shader_infos_.find(client_id); |
68 return it != shader_infos_.end() ? it->second : NULL; | 68 return it != shader_infos_.end() ? it->second : NULL; |
69 } | 69 } |
70 | 70 |
71 void ShaderManager::RemoveShaderInfo(GLuint client_id) { | |
72 ShaderInfoMap::iterator it = shader_infos_.find(client_id); | |
73 if (it != shader_infos_.end()) { | |
74 it->second->MarkAsDeleted(); | |
75 shader_infos_.erase(it); | |
76 } | |
77 } | |
78 | |
79 bool ShaderManager::GetClientId(GLuint service_id, GLuint* client_id) const { | 71 bool ShaderManager::GetClientId(GLuint service_id, GLuint* client_id) const { |
80 // This doesn't need to be fast. It's only used during slow queries. | 72 // This doesn't need to be fast. It's only used during slow queries. |
81 for (ShaderInfoMap::const_iterator it = shader_infos_.begin(); | 73 for (ShaderInfoMap::const_iterator it = shader_infos_.begin(); |
82 it != shader_infos_.end(); ++it) { | 74 it != shader_infos_.end(); ++it) { |
83 if (it->second->service_id() == service_id) { | 75 if (it->second->service_id() == service_id) { |
84 *client_id = it->first; | 76 *client_id = it->first; |
85 return true; | 77 return true; |
86 } | 78 } |
87 } | 79 } |
88 return false; | 80 return false; |
89 } | 81 } |
90 | 82 |
| 83 void ShaderManager::RemoveShaderInfoIfUnused(ShaderManager::ShaderInfo* info) { |
| 84 DCHECK(info); |
| 85 if (info->IsDeleted() && !info->InUse()) { |
| 86 for (ShaderInfoMap::iterator it = shader_infos_.begin(); |
| 87 it != shader_infos_.end(); ++it) { |
| 88 if (it->second->service_id() == info->service_id()) { |
| 89 shader_infos_.erase(it); |
| 90 return; |
| 91 } |
| 92 } |
| 93 NOTREACHED(); |
| 94 } |
| 95 } |
| 96 |
| 97 void ShaderManager::MarkAsDeleted(ShaderManager::ShaderInfo* info) { |
| 98 DCHECK(info); |
| 99 info->MarkAsDeleted(); |
| 100 RemoveShaderInfoIfUnused(info); |
| 101 } |
| 102 |
| 103 void ShaderManager::UseShader(ShaderManager::ShaderInfo* info) { |
| 104 DCHECK(info); |
| 105 info->IncUseCount(); |
| 106 } |
| 107 |
| 108 void ShaderManager::UnuseShader(ShaderManager::ShaderInfo* info) { |
| 109 DCHECK(info); |
| 110 info->DecUseCount(); |
| 111 RemoveShaderInfoIfUnused(info); |
| 112 } |
| 113 |
91 } // namespace gles2 | 114 } // namespace gles2 |
92 } // namespace gpu | 115 } // namespace gpu |
93 | 116 |
94 | 117 |
OLD | NEW |