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1 // Copyright 2006-2008 the V8 project authors. All rights reserved. | 1 // Copyright 2006-2008 the V8 project authors. All rights reserved. |
2 // Redistribution and use in source and binary forms, with or without | 2 // Redistribution and use in source and binary forms, with or without |
3 // modification, are permitted provided that the following conditions are | 3 // modification, are permitted provided that the following conditions are |
4 // met: | 4 // met: |
5 // | 5 // |
6 // * Redistributions of source code must retain the above copyright | 6 // * Redistributions of source code must retain the above copyright |
7 // notice, this list of conditions and the following disclaimer. | 7 // notice, this list of conditions and the following disclaimer. |
8 // * Redistributions in binary form must reproduce the above | 8 // * Redistributions in binary form must reproduce the above |
9 // copyright notice, this list of conditions and the following | 9 // copyright notice, this list of conditions and the following |
10 // disclaimer in the documentation and/or other materials provided | 10 // disclaimer in the documentation and/or other materials provided |
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115 // Restore raw pointers, | 115 // Restore raw pointers, |
116 object = *object_handle; | 116 object = *object_handle; |
117 value = *value_handle; | 117 value = *value_handle; |
118 | 118 |
119 if (uint32_v->Number() == number_v->Number()) { | 119 if (uint32_v->Number() == number_v->Number()) { |
120 if (object->IsJSArray()) { | 120 if (object->IsJSArray()) { |
121 return JSArray::cast(object)->SetElementsLength(*uint32_v); | 121 return JSArray::cast(object)->SetElementsLength(*uint32_v); |
122 } else { | 122 } else { |
123 // This means one of the object's prototypes is a JSArray and | 123 // This means one of the object's prototypes is a JSArray and |
124 // the object does not have a 'length' property. | 124 // the object does not have a 'length' property. |
125 return object->AddProperty(Heap::length_symbol(), value, NONE); | 125 // Calling SetProperty causes an infinite loop. |
| 126 return object->IgnoreAttributesAndSetLocalProperty(Heap::length_symbol(), |
| 127 value, NONE); |
126 } | 128 } |
127 } | 129 } |
128 | |
129 return Top::Throw(*Factory::NewRangeError("invalid_array_length", | 130 return Top::Throw(*Factory::NewRangeError("invalid_array_length", |
130 HandleVector<Object>(NULL, 0))); | 131 HandleVector<Object>(NULL, 0))); |
131 } | 132 } |
132 | 133 |
133 | 134 |
134 const AccessorDescriptor Accessors::ArrayLength = { | 135 const AccessorDescriptor Accessors::ArrayLength = { |
135 ArrayGetLength, | 136 ArrayGetLength, |
136 ArraySetLength, | 137 ArraySetLength, |
137 0 | 138 0 |
138 }; | 139 }; |
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499 } | 500 } |
500 | 501 |
501 | 502 |
502 const AccessorDescriptor Accessors::ObjectPrototype = { | 503 const AccessorDescriptor Accessors::ObjectPrototype = { |
503 ObjectGetPrototype, | 504 ObjectGetPrototype, |
504 ObjectSetPrototype, | 505 ObjectSetPrototype, |
505 0 | 506 0 |
506 }; | 507 }; |
507 | 508 |
508 } } // namespace v8::internal | 509 } } // namespace v8::internal |
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