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| 1 // Copyright 2010 the V8 project authors. All rights reserved. | 1 // Copyright 2010 the V8 project authors. All rights reserved. |
| 2 // Redistribution and use in source and binary forms, with or without | 2 // Redistribution and use in source and binary forms, with or without |
| 3 // modification, are permitted provided that the following conditions are | 3 // modification, are permitted provided that the following conditions are |
| 4 // met: | 4 // met: |
| 5 // | 5 // |
| 6 // * Redistributions of source code must retain the above copyright | 6 // * Redistributions of source code must retain the above copyright |
| 7 // notice, this list of conditions and the following disclaimer. | 7 // notice, this list of conditions and the following disclaimer. |
| 8 // * Redistributions in binary form must reproduce the above | 8 // * Redistributions in binary form must reproduce the above |
| 9 // copyright notice, this list of conditions and the following | 9 // copyright notice, this list of conditions and the following |
| 10 // disclaimer in the documentation and/or other materials provided | 10 // disclaimer in the documentation and/or other materials provided |
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| 298 // compiler and needs to setup everything or the compiler is used as | 298 // compiler and needs to setup everything or the compiler is used as |
| 299 // the secondary compiler for split compilation and has to handle | 299 // the secondary compiler for split compilation and has to handle |
| 300 // bailouts. | 300 // bailouts. |
| 301 enum Mode { | 301 enum Mode { |
| 302 PRIMARY, | 302 PRIMARY, |
| 303 SECONDARY | 303 SECONDARY |
| 304 }; | 304 }; |
| 305 | 305 |
| 306 // Takes a function literal, generates code for it. This function should only | 306 // Takes a function literal, generates code for it. This function should only |
| 307 // be called by compiler.cc. | 307 // be called by compiler.cc. |
| 308 static Handle<Code> MakeCode(FunctionLiteral* fun, | 308 static Handle<Code> MakeCode(CompilationInfo* info); |
| 309 Handle<Script> script, | |
| 310 bool is_eval, | |
| 311 CompilationInfo* info); | |
| 312 | 309 |
| 313 // Printing of AST, etc. as requested by flags. | 310 // Printing of AST, etc. as requested by flags. |
| 314 static void MakeCodePrologue(FunctionLiteral* fun); | 311 static void MakeCodePrologue(CompilationInfo* info); |
| 315 | 312 |
| 316 // Allocate and install the code. | 313 // Allocate and install the code. |
| 317 static Handle<Code> MakeCodeEpilogue(FunctionLiteral* fun, | 314 static Handle<Code> MakeCodeEpilogue(MacroAssembler* masm, |
| 318 MacroAssembler* masm, | |
| 319 Code::Flags flags, | 315 Code::Flags flags, |
| 320 Handle<Script> script); | 316 CompilationInfo* info); |
| 321 | 317 |
| 322 #ifdef ENABLE_LOGGING_AND_PROFILING | 318 #ifdef ENABLE_LOGGING_AND_PROFILING |
| 323 static bool ShouldGenerateLog(Expression* type); | 319 static bool ShouldGenerateLog(Expression* type); |
| 324 #endif | 320 #endif |
| 325 | 321 |
| 326 static void RecordPositions(MacroAssembler* masm, int pos); | 322 static void RecordPositions(MacroAssembler* masm, int pos); |
| 327 | 323 |
| 328 // Accessors | 324 // Accessors |
| 329 MacroAssembler* masm() { return masm_; } | 325 MacroAssembler* masm() { return masm_; } |
| 330 VirtualFrame* frame() const { return frame_; } | 326 VirtualFrame* frame() const { return frame_; } |
| 331 Handle<Script> script() { return script_; } | 327 inline Handle<Script> script(); |
| 332 | 328 |
| 333 bool has_valid_frame() const { return frame_ != NULL; } | 329 bool has_valid_frame() const { return frame_ != NULL; } |
| 334 | 330 |
| 335 // Set the virtual frame to be new_frame, with non-frame register | 331 // Set the virtual frame to be new_frame, with non-frame register |
| 336 // reference counts given by non_frame_registers. The non-frame | 332 // reference counts given by non_frame_registers. The non-frame |
| 337 // register reference counts of the old frame are returned in | 333 // register reference counts of the old frame are returned in |
| 338 // non_frame_registers. | 334 // non_frame_registers. |
| 339 void SetFrame(VirtualFrame* new_frame, RegisterFile* non_frame_registers); | 335 void SetFrame(VirtualFrame* new_frame, RegisterFile* non_frame_registers); |
| 340 | 336 |
| 341 void DeleteFrame(); | 337 void DeleteFrame(); |
| 342 | 338 |
| 343 RegisterAllocator* allocator() const { return allocator_; } | 339 RegisterAllocator* allocator() const { return allocator_; } |
| 344 | 340 |
| 345 CodeGenState* state() { return state_; } | 341 CodeGenState* state() { return state_; } |
| 346 void set_state(CodeGenState* state) { state_ = state; } | 342 void set_state(CodeGenState* state) { state_ = state; } |
| 347 | 343 |
| 348 void AddDeferred(DeferredCode* code) { deferred_.Add(code); } | 344 void AddDeferred(DeferredCode* code) { deferred_.Add(code); } |
| 349 | 345 |
| 350 bool in_spilled_code() const { return in_spilled_code_; } | 346 bool in_spilled_code() const { return in_spilled_code_; } |
| 351 void set_in_spilled_code(bool flag) { in_spilled_code_ = flag; } | 347 void set_in_spilled_code(bool flag) { in_spilled_code_ = flag; } |
| 352 | 348 |
| 353 private: | 349 private: |
| 354 // Construction/Destruction | 350 // Construction/Destruction |
| 355 CodeGenerator(MacroAssembler* masm, Handle<Script> script, bool is_eval); | 351 CodeGenerator(MacroAssembler* masm); |
| 356 | 352 |
| 357 // Accessors | 353 // Accessors |
| 358 Scope* scope() const { return scope_; } | 354 inline bool is_eval(); |
| 359 bool is_eval() { return is_eval_; } | 355 Scope* scope(); |
| 360 | 356 |
| 361 // Generating deferred code. | 357 // Generating deferred code. |
| 362 void ProcessDeferred(); | 358 void ProcessDeferred(); |
| 363 | 359 |
| 364 // State | 360 // State |
| 365 ControlDestination* destination() const { return state_->destination(); } | 361 ControlDestination* destination() const { return state_->destination(); } |
| 366 | 362 |
| 367 // Track loop nesting level. | 363 // Track loop nesting level. |
| 368 int loop_nesting() const { return loop_nesting_; } | 364 int loop_nesting() const { return loop_nesting_; } |
| 369 void IncrementLoopNesting() { loop_nesting_++; } | 365 void IncrementLoopNesting() { loop_nesting_++; } |
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| 381 // reach the end of the statement (ie, it does not exit via break, | 377 // reach the end of the statement (ie, it does not exit via break, |
| 382 // continue, return, or throw). This function is used temporarily while | 378 // continue, return, or throw). This function is used temporarily while |
| 383 // the code generator is being transformed. | 379 // the code generator is being transformed. |
| 384 void VisitAndSpill(Statement* statement); | 380 void VisitAndSpill(Statement* statement); |
| 385 | 381 |
| 386 // Visit a list of statements and then spill the virtual frame if control | 382 // Visit a list of statements and then spill the virtual frame if control |
| 387 // flow can reach the end of the list. | 383 // flow can reach the end of the list. |
| 388 void VisitStatementsAndSpill(ZoneList<Statement*>* statements); | 384 void VisitStatementsAndSpill(ZoneList<Statement*>* statements); |
| 389 | 385 |
| 390 // Main code generation function | 386 // Main code generation function |
| 391 void Generate(FunctionLiteral* fun, Mode mode, CompilationInfo* info); | 387 void Generate(CompilationInfo* info, Mode mode); |
| 392 | 388 |
| 393 // Generate the return sequence code. Should be called no more than | 389 // Generate the return sequence code. Should be called no more than |
| 394 // once per compiled function, immediately after binding the return | 390 // once per compiled function, immediately after binding the return |
| 395 // target (which can not be done more than once). | 391 // target (which can not be done more than once). |
| 396 void GenerateReturnSequence(Result* return_value); | 392 void GenerateReturnSequence(Result* return_value); |
| 397 | 393 |
| 398 // Returns the arguments allocation mode. | 394 // Returns the arguments allocation mode. |
| 399 ArgumentsAllocationMode ArgumentsMode() const; | 395 ArgumentsAllocationMode ArgumentsMode(); |
| 400 | 396 |
| 401 // Store the arguments object and allocate it if necessary. | 397 // Store the arguments object and allocate it if necessary. |
| 402 Result StoreArgumentsObject(bool initial); | 398 Result StoreArgumentsObject(bool initial); |
| 403 | 399 |
| 404 // The following are used by class Reference. | 400 // The following are used by class Reference. |
| 405 void LoadReference(Reference* ref); | 401 void LoadReference(Reference* ref); |
| 406 void UnloadReference(Reference* ref); | 402 void UnloadReference(Reference* ref); |
| 407 | 403 |
| 408 static Operand ContextOperand(Register context, int index) { | 404 static Operand ContextOperand(Register context, int index) { |
| 409 return Operand(context, Context::SlotOffset(index)); | 405 return Operand(context, Context::SlotOffset(index)); |
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| 600 void CodeForStatementPosition(Statement* stmt); | 596 void CodeForStatementPosition(Statement* stmt); |
| 601 void CodeForDoWhileConditionPosition(DoWhileStatement* stmt); | 597 void CodeForDoWhileConditionPosition(DoWhileStatement* stmt); |
| 602 void CodeForSourcePosition(int pos); | 598 void CodeForSourcePosition(int pos); |
| 603 | 599 |
| 604 #ifdef DEBUG | 600 #ifdef DEBUG |
| 605 // True if the registers are valid for entry to a block. There should | 601 // True if the registers are valid for entry to a block. There should |
| 606 // be no frame-external references to (non-reserved) registers. | 602 // be no frame-external references to (non-reserved) registers. |
| 607 bool HasValidEntryRegisters(); | 603 bool HasValidEntryRegisters(); |
| 608 #endif | 604 #endif |
| 609 | 605 |
| 610 bool is_eval_; // Tells whether code is generated for eval. | |
| 611 Handle<Script> script_; | |
| 612 ZoneList<DeferredCode*> deferred_; | 606 ZoneList<DeferredCode*> deferred_; |
| 613 | 607 |
| 614 // Assembler | 608 // Assembler |
| 615 MacroAssembler* masm_; // to generate code | 609 MacroAssembler* masm_; // to generate code |
| 616 | 610 |
| 611 CompilationInfo* info_; |
| 612 |
| 617 // Code generation state | 613 // Code generation state |
| 618 Scope* scope_; | |
| 619 VirtualFrame* frame_; | 614 VirtualFrame* frame_; |
| 620 RegisterAllocator* allocator_; | 615 RegisterAllocator* allocator_; |
| 621 CodeGenState* state_; | 616 CodeGenState* state_; |
| 622 int loop_nesting_; | 617 int loop_nesting_; |
| 623 | 618 |
| 624 // Jump targets. | 619 // Jump targets. |
| 625 // The target of the return from the function. | 620 // The target of the return from the function. |
| 626 BreakTarget function_return_; | 621 BreakTarget function_return_; |
| 627 | 622 |
| 628 // True if the function return is shadowed (ie, jumping to the target | 623 // True if the function return is shadowed (ie, jumping to the target |
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| 829 Major MajorKey() { return StringCompare; } | 824 Major MajorKey() { return StringCompare; } |
| 830 int MinorKey() { return 0; } | 825 int MinorKey() { return 0; } |
| 831 | 826 |
| 832 void Generate(MacroAssembler* masm); | 827 void Generate(MacroAssembler* masm); |
| 833 }; | 828 }; |
| 834 | 829 |
| 835 | 830 |
| 836 } } // namespace v8::internal | 831 } } // namespace v8::internal |
| 837 | 832 |
| 838 #endif // V8_IA32_CODEGEN_IA32_H_ | 833 #endif // V8_IA32_CODEGEN_IA32_H_ |
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