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Side by Side Diff: gpu/command_buffer/client/gles2_implementation_autogen.h

Issue 561012: Change the GLES2Implementation Flush and Finish functions... (Closed) Base URL: svn://chrome-svn/chrome/trunk/src/
Patch Set: Created 10 years, 10 months ago
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1 // Copyright (c) 2009 The Chromium Authors. All rights reserved. 1 // Copyright (c) 2009 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 // This file is auto-generated. DO NOT EDIT! 5 // This file is auto-generated. DO NOT EDIT!
6 6
7 // This file is included by gles2_implementation.h to declare the 7 // This file is included by gles2_implementation.h to declare the
8 // GL api functions. 8 // GL api functions.
9 #ifndef GPU_COMMAND_BUFFER_CLIENT_GLES2_IMPLEMENTATION_AUTOGEN_H_ 9 #ifndef GPU_COMMAND_BUFFER_CLIENT_GLES2_IMPLEMENTATION_AUTOGEN_H_
10 #define GPU_COMMAND_BUFFER_CLIENT_GLES2_IMPLEMENTATION_AUTOGEN_H_ 10 #define GPU_COMMAND_BUFFER_CLIENT_GLES2_IMPLEMENTATION_AUTOGEN_H_
(...skipping 183 matching lines...) Expand 10 before | Expand all | Expand 10 after
194 void Enable(GLenum cap) { 194 void Enable(GLenum cap) {
195 helper_->Enable(cap); 195 helper_->Enable(cap);
196 } 196 }
197 197
198 void EnableVertexAttribArray(GLuint index) { 198 void EnableVertexAttribArray(GLuint index) {
199 helper_->EnableVertexAttribArray(index); 199 helper_->EnableVertexAttribArray(index);
200 } 200 }
201 201
202 void Finish(); 202 void Finish();
203 203
204 void Flush() { 204 void Flush();
205 helper_->Flush();
206 }
207 205
208 void FramebufferRenderbuffer( 206 void FramebufferRenderbuffer(
209 GLenum target, GLenum attachment, GLenum renderbuffertarget, 207 GLenum target, GLenum attachment, GLenum renderbuffertarget,
210 GLuint renderbuffer) { 208 GLuint renderbuffer) {
211 helper_->FramebufferRenderbuffer( 209 helper_->FramebufferRenderbuffer(
212 target, attachment, renderbuffertarget, renderbuffer); 210 target, attachment, renderbuffertarget, renderbuffer);
213 } 211 }
214 212
215 void FramebufferTexture2D( 213 void FramebufferTexture2D(
216 GLenum target, GLenum attachment, GLenum textarget, GLuint texture, 214 GLenum target, GLenum attachment, GLenum textarget, GLuint texture,
(...skipping 430 matching lines...) Expand 10 before | Expand all | Expand 10 after
647 const void* ptr); 645 const void* ptr);
648 646
649 void Viewport(GLint x, GLint y, GLsizei width, GLsizei height) { 647 void Viewport(GLint x, GLint y, GLsizei width, GLsizei height) {
650 helper_->Viewport(x, y, width, height); 648 helper_->Viewport(x, y, width, height);
651 } 649 }
652 650
653 void SwapBuffers(); 651 void SwapBuffers();
654 652
655 #endif // GPU_COMMAND_BUFFER_CLIENT_GLES2_IMPLEMENTATION_AUTOGEN_H_ 653 #endif // GPU_COMMAND_BUFFER_CLIENT_GLES2_IMPLEMENTATION_AUTOGEN_H_
656 654
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