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| 1 // Copyright (c) 2009 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2009 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 // This file is auto-generated. DO NOT EDIT! | 5 // This file is auto-generated. DO NOT EDIT! |
| 6 | 6 |
| 7 // This file is included by gles2_implementation.h to declare the | 7 // This file is included by gles2_implementation.h to declare the |
| 8 // GL api functions. | 8 // GL api functions. |
| 9 #ifndef GPU_COMMAND_BUFFER_CLIENT_GLES2_IMPLEMENTATION_AUTOGEN_H_ | 9 #ifndef GPU_COMMAND_BUFFER_CLIENT_GLES2_IMPLEMENTATION_AUTOGEN_H_ |
| 10 #define GPU_COMMAND_BUFFER_CLIENT_GLES2_IMPLEMENTATION_AUTOGEN_H_ | 10 #define GPU_COMMAND_BUFFER_CLIENT_GLES2_IMPLEMENTATION_AUTOGEN_H_ |
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| 194 void Enable(GLenum cap) { | 194 void Enable(GLenum cap) { |
| 195 helper_->Enable(cap); | 195 helper_->Enable(cap); |
| 196 } | 196 } |
| 197 | 197 |
| 198 void EnableVertexAttribArray(GLuint index) { | 198 void EnableVertexAttribArray(GLuint index) { |
| 199 helper_->EnableVertexAttribArray(index); | 199 helper_->EnableVertexAttribArray(index); |
| 200 } | 200 } |
| 201 | 201 |
| 202 void Finish(); | 202 void Finish(); |
| 203 | 203 |
| 204 void Flush() { | 204 void Flush(); |
| 205 helper_->Flush(); | |
| 206 } | |
| 207 | 205 |
| 208 void FramebufferRenderbuffer( | 206 void FramebufferRenderbuffer( |
| 209 GLenum target, GLenum attachment, GLenum renderbuffertarget, | 207 GLenum target, GLenum attachment, GLenum renderbuffertarget, |
| 210 GLuint renderbuffer) { | 208 GLuint renderbuffer) { |
| 211 helper_->FramebufferRenderbuffer( | 209 helper_->FramebufferRenderbuffer( |
| 212 target, attachment, renderbuffertarget, renderbuffer); | 210 target, attachment, renderbuffertarget, renderbuffer); |
| 213 } | 211 } |
| 214 | 212 |
| 215 void FramebufferTexture2D( | 213 void FramebufferTexture2D( |
| 216 GLenum target, GLenum attachment, GLenum textarget, GLuint texture, | 214 GLenum target, GLenum attachment, GLenum textarget, GLuint texture, |
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| 647 const void* ptr); | 645 const void* ptr); |
| 648 | 646 |
| 649 void Viewport(GLint x, GLint y, GLsizei width, GLsizei height) { | 647 void Viewport(GLint x, GLint y, GLsizei width, GLsizei height) { |
| 650 helper_->Viewport(x, y, width, height); | 648 helper_->Viewport(x, y, width, height); |
| 651 } | 649 } |
| 652 | 650 |
| 653 void SwapBuffers(); | 651 void SwapBuffers(); |
| 654 | 652 |
| 655 #endif // GPU_COMMAND_BUFFER_CLIENT_GLES2_IMPLEMENTATION_AUTOGEN_H_ | 653 #endif // GPU_COMMAND_BUFFER_CLIENT_GLES2_IMPLEMENTATION_AUTOGEN_H_ |
| 656 | 654 |
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