Index: views/controls/single_split_view.cc |
=================================================================== |
--- views/controls/single_split_view.cc (revision 70475) |
+++ views/controls/single_split_view.cc (working copy) |
@@ -23,10 +23,12 @@ |
SingleSplitView::SingleSplitView(View* leading, |
View* trailing, |
- Orientation orientation) |
+ Orientation orientation, |
+ Observer* observer) |
: is_horizontal_(orientation == HORIZONTAL_SPLIT), |
divider_offset_(-1), |
- resize_leading_on_bounds_change_(true) { |
+ resize_leading_on_bounds_change_(true), |
+ observer_(observer) { |
AddChildView(leading); |
AddChildView(trailing); |
#if defined(OS_WIN) |
@@ -45,6 +47,7 @@ |
bool is_minimize_or_restore = |
previous.height() == 0 || current.height() == 0; |
if (!is_minimize_or_restore) { |
+ divider_offset_ = NormalizeDividerOffset(divider_offset_); |
sky
2011/01/07 21:35:40
I think this'll do the wrong thing on a large cont
Aleksey Shlyapnikov
2011/01/07 23:06:00
Thanks for catching this, fixed.
|
if (is_horizontal_) |
divider_offset_ += current.width() - previous.width(); |
else |
@@ -58,40 +61,17 @@ |
} |
void SingleSplitView::Layout() { |
- if (GetChildViewCount() != 2) |
+ // When provided, it's an observer's responsiblity to layout |
+ // children views, SingleSplitView should not interfere in this case. |
+ if (observer_) |
sky
2011/01/07 21:35:40
I'm confused by this. Why isn't layout always doin
Aleksey Shlyapnikov
2011/01/07 23:06:00
Correct, but it's a bit more complex than that. Br
Aleksey Shlyapnikov
2011/01/08 23:54:41
Please give it another look, I uploaded the altern
|
return; |
- View* leading = GetChildViewAt(0); |
- View* trailing = GetChildViewAt(1); |
+ gfx::Rect leading_bounds; |
+ gfx::Rect trailing_bounds; |
+ CalculateChildrenBounds(&leading_bounds, &trailing_bounds); |
- if (!leading->IsVisible() && !trailing->IsVisible()) |
- return; |
+ ResizeChildren(leading_bounds, trailing_bounds); |
- if (width() == 0 || height() == 0) { |
- // We are most likely minimized - do not touch divider offset. |
- return; |
- } else if (!trailing->IsVisible()) { |
- leading->SetBounds(0, 0, width(), height()); |
- } else if (!leading->IsVisible()) { |
- trailing->SetBounds(0, 0, width(), height()); |
- } else { |
- if (divider_offset_ < 0) |
- divider_offset_ = (GetPrimaryAxisSize() - kDividerSize) / 2; |
- else |
- divider_offset_ = std::min(divider_offset_, |
- GetPrimaryAxisSize() - kDividerSize); |
- |
- if (is_horizontal_) { |
- leading->SetBounds(0, 0, divider_offset_, height()); |
- trailing->SetBounds(divider_offset_ + kDividerSize, 0, |
- width() - divider_offset_ - kDividerSize, height()); |
- } else { |
- leading->SetBounds(0, 0, width(), divider_offset_); |
- trailing->SetBounds(0, divider_offset_ + kDividerSize, |
- width(), height() - divider_offset_ - kDividerSize); |
- } |
- } |
- |
SchedulePaint(); |
// Invoke super's implementation so that the children are layed out. |
@@ -140,11 +120,61 @@ |
return NULL; |
} |
+void SingleSplitView::CalculateChildrenBounds( |
+ gfx::Rect* leading_bounds, gfx::Rect* trailing_bounds) const { |
+ bool is_leading_visible = |
+ GetChildViewCount() > 0 && GetChildViewAt(0)->IsVisible(); |
+ bool is_trailing_visible = |
+ GetChildViewCount() > 1 && GetChildViewAt(1)->IsVisible(); |
+ |
+ if (!is_leading_visible && !is_trailing_visible) { |
+ *leading_bounds = gfx::Rect(); |
sky
2011/01/07 21:35:40
nit: set the bounds to empty first thing. That way
Aleksey Shlyapnikov
2011/01/07 23:06:00
This is a very rare case, why should we penalize t
|
+ *trailing_bounds = gfx::Rect(); |
+ return; |
+ } |
+ |
+ int divider_at; |
+ int divider_size = |
+ !is_leading_visible || !is_trailing_visible ? 0 : kDividerSize; |
+ |
+ if (!is_trailing_visible) { |
+ divider_at = GetPrimaryAxisSize(); |
+ } else if (!is_leading_visible) { |
+ divider_at = 0; |
+ } else { |
+ divider_at = NormalizeDividerOffset(divider_offset_); |
+ } |
+ |
+ if (is_horizontal_) { |
+ *leading_bounds = gfx::Rect(0, 0, divider_at, height()); |
+ *trailing_bounds = |
+ gfx::Rect(divider_at + divider_size, 0, |
+ width() - divider_at - divider_size, height()); |
+ } else { |
+ *leading_bounds = gfx::Rect(0, 0, width(), divider_at); |
+ *trailing_bounds = |
+ gfx::Rect(0, divider_at + divider_size, |
+ width(), height() - divider_at - divider_size); |
+ } |
+} |
+ |
+void SingleSplitView::ResizeChildren(const gfx::Rect& leading_bounds, |
+ const gfx::Rect& trailing_bounds) const { |
+ if (GetChildViewCount() > 0) { |
+ if (GetChildViewAt(0)->IsVisible()) |
+ GetChildViewAt(0)->SetBounds(leading_bounds); |
+ if (GetChildViewCount() > 1) { |
+ if (GetChildViewAt(1)->IsVisible()) |
+ GetChildViewAt(1)->SetBounds(trailing_bounds); |
+ } |
+ } |
+} |
+ |
bool SingleSplitView::OnMousePressed(const MouseEvent& event) { |
if (!IsPointInDivider(event.location())) |
return false; |
drag_info_.initial_mouse_offset = GetPrimaryAxisSize(event.x(), event.y()); |
- drag_info_.initial_divider_offset = divider_offset_; |
+ drag_info_.initial_divider_offset = NormalizeDividerOffset(divider_offset_); |
return true; |
} |
@@ -166,7 +196,10 @@ |
if (new_size != divider_offset_) { |
set_divider_offset(new_size); |
- Layout(); |
+ if (!observer_) |
+ Layout(); |
+ else |
+ observer_->SplitHandleMoved(this); |
} |
return true; |
} |
@@ -177,7 +210,10 @@ |
if (canceled && drag_info_.initial_divider_offset != divider_offset_) { |
set_divider_offset(drag_info_.initial_divider_offset); |
- Layout(); |
+ if (!observer_) |
+ Layout(); |
+ else |
+ observer_->SplitHandleMoved(this); |
} |
} |
@@ -199,4 +235,11 @@ |
divider_relative_offset < kDividerSize); |
} |
+int SingleSplitView::NormalizeDividerOffset(int divider_offset) const { |
+ if (divider_offset < 0) |
+ return (GetPrimaryAxisSize() - kDividerSize) / 2; |
+ return std::min(divider_offset, |
+ std::max(GetPrimaryAxisSize() - kDividerSize, 0)); |
+} |
+ |
} // namespace views |