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1 // Copyright (c) 2006-2008 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2006-2008 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #include "ipc/ipc_sync_channel.h" | 5 #include "ipc/ipc_sync_channel.h" |
6 | 6 |
7 #include "base/lazy_instance.h" | 7 #include "base/lazy_instance.h" |
8 #include "base/logging.h" | 8 #include "base/logging.h" |
9 #include "base/thread_local.h" | 9 #include "base/thread_local.h" |
10 #include "base/message_loop.h" | 10 #include "base/message_loop.h" |
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348 CancelPendingSends(); | 348 CancelPendingSends(); |
349 } else { | 349 } else { |
350 // We got the reply, timed out or the process shutdown. | 350 // We got the reply, timed out or the process shutdown. |
351 DCHECK(event == GetSendDoneEvent()); | 351 DCHECK(event == GetSendDoneEvent()); |
352 MessageLoop::current()->QuitNow(); | 352 MessageLoop::current()->QuitNow(); |
353 } | 353 } |
354 } | 354 } |
355 | 355 |
356 | 356 |
357 SyncChannel::SyncChannel( | 357 SyncChannel::SyncChannel( |
358 const std::string& channel_id, | 358 const IPC::ChannelHandle& channel_handle, |
359 Channel::Mode mode, | 359 Channel::Mode mode, |
360 Channel::Listener* listener, | 360 Channel::Listener* listener, |
361 MessageLoop* ipc_message_loop, | 361 MessageLoop* ipc_message_loop, |
362 bool create_pipe_now, | 362 bool create_pipe_now, |
363 WaitableEvent* shutdown_event) | 363 WaitableEvent* shutdown_event) |
364 : ChannelProxy( | 364 : ChannelProxy( |
365 channel_id, mode, ipc_message_loop, | 365 channel_handle, mode, ipc_message_loop, |
366 new SyncContext(listener, ipc_message_loop, shutdown_event), | 366 new SyncContext(listener, ipc_message_loop, shutdown_event), |
367 create_pipe_now), | 367 create_pipe_now), |
368 sync_messages_with_no_timeout_allowed_(true) { | 368 sync_messages_with_no_timeout_allowed_(true) { |
369 // Ideally we only want to watch this object when running a nested message | 369 // Ideally we only want to watch this object when running a nested message |
370 // loop. However, we don't know when it exits if there's another nested | 370 // loop. However, we don't know when it exits if there's another nested |
371 // message loop running under it or not, so we wouldn't know whether to | 371 // message loop running under it or not, so we wouldn't know whether to |
372 // stop or keep watching. So we always watch it, and create the event as | 372 // stop or keep watching. So we always watch it, and create the event as |
373 // manual reset since the object watcher might otherwise reset the event | 373 // manual reset since the object watcher might otherwise reset the event |
374 // when we're doing a WaitMany. | 374 // when we're doing a WaitMany. |
375 dispatch_watcher_.StartWatching(sync_context()->GetDispatchEvent(), this); | 375 dispatch_watcher_.StartWatching(sync_context()->GetDispatchEvent(), this); |
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485 void SyncChannel::OnWaitableEventSignaled(WaitableEvent* event) { | 485 void SyncChannel::OnWaitableEventSignaled(WaitableEvent* event) { |
486 DCHECK(event == sync_context()->GetDispatchEvent()); | 486 DCHECK(event == sync_context()->GetDispatchEvent()); |
487 // The call to DispatchMessages might delete this object, so reregister | 487 // The call to DispatchMessages might delete this object, so reregister |
488 // the object watcher first. | 488 // the object watcher first. |
489 event->Reset(); | 489 event->Reset(); |
490 dispatch_watcher_.StartWatching(event, this); | 490 dispatch_watcher_.StartWatching(event, this); |
491 sync_context()->DispatchMessages(); | 491 sync_context()->DispatchMessages(); |
492 } | 492 } |
493 | 493 |
494 } // namespace IPC | 494 } // namespace IPC |
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