| Index: gpu/command_buffer/service/gles2_cmd_validation_autogen.h
|
| ===================================================================
|
| --- gpu/command_buffer/service/gles2_cmd_validation_autogen.h (revision 37750)
|
| +++ gpu/command_buffer/service/gles2_cmd_validation_autogen.h (working copy)
|
| @@ -7,45 +7,45 @@
|
| #ifndef GPU_COMMAND_BUFFER_SERVICE_GLES2_CMD_VALIDATION_AUTOGEN_H_
|
| #define GPU_COMMAND_BUFFER_SERVICE_GLES2_CMD_VALIDATION_AUTOGEN_H_
|
|
|
| +bool ValidateGLenumAttachment(GLenum value);
|
| bool ValidateGLenumBufferParameter(GLenum value);
|
| -bool ValidateGLenumProgramParameter(GLenum value);
|
| +bool ValidateGLenumBufferTarget(GLenum value);
|
| +bool ValidateGLenumBufferUsage(GLenum value);
|
| +bool ValidateGLenumCapability(GLenum value);
|
| +bool ValidateGLenumCmpFunction(GLenum value);
|
| +bool ValidateGLenumDrawMode(GLenum value);
|
| +bool ValidateGLenumDstBlendFactor(GLenum value);
|
| +bool ValidateGLenumEquation(GLenum value);
|
| bool ValidateGLenumFaceMode(GLenum value);
|
| -bool ValidateGLenumShaderParameter(GLenum value);
|
| +bool ValidateGLenumFaceType(GLenum value);
|
| +bool ValidateGLbooleanFalse(GLenum value);
|
| +bool ValidateGLenumFrameBufferParameter(GLenum value);
|
| +bool ValidateGLenumFrameBufferTarget(GLenum value);
|
| +bool ValidateGLenumHintMode(GLenum value);
|
| +bool ValidateGLenumHintTarget(GLenum value);
|
| bool ValidateGLenumIndexType(GLenum value);
|
| -bool ValidateGLenumVertexAttribute(GLenum value);
|
| +bool ValidateGLenumPixelStore(GLenum value);
|
| +bool ValidateGLintPixelStoreAlignment(GLenum value);
|
| bool ValidateGLenumPixelType(GLenum value);
|
| -bool ValidateGLenumEquation(GLenum value);
|
| +bool ValidateGLenumProgramParameter(GLenum value);
|
| +bool ValidateGLenumReadPixelFormat(GLenum value);
|
| +bool ValidateGLenumRenderBufferFormat(GLenum value);
|
| +bool ValidateGLenumRenderBufferParameter(GLenum value);
|
| bool ValidateGLenumRenderBufferTarget(GLenum value);
|
| +bool ValidateGLenumShaderParameter(GLenum value);
|
| bool ValidateGLenumShaderPercision(GLenum value);
|
| -bool ValidateGLenumReadPixelFormat(GLenum value);
|
| +bool ValidateGLenumShaderType(GLenum value);
|
| +bool ValidateGLenumSrcBlendFactor(GLenum value);
|
| +bool ValidateGLenumStencilOp(GLenum value);
|
| +bool ValidateGLenumStringType(GLenum value);
|
| bool ValidateGLenumTextureBindTarget(GLenum value);
|
| -bool ValidateGLenumCmpFunction(GLenum value);
|
| -bool ValidateGLenumCapability(GLenum value);
|
| -bool ValidateGLenumDstBlendFactor(GLenum value);
|
| -bool ValidateGLenumAttachment(GLenum value);
|
| -bool ValidateGLenumRenderBufferFormat(GLenum value);
|
| -bool ValidateGLenumDrawMode(GLenum value);
|
| -bool ValidateGLenumBufferUsage(GLenum value);
|
| -bool ValidateGLenumHintTarget(GLenum value);
|
| -bool ValidateGLenumHintMode(GLenum value);
|
| +bool ValidateGLintTextureBorder(GLenum value);
|
| bool ValidateGLenumTextureFormat(GLenum value);
|
| -bool ValidateGLenumStringType(GLenum value);
|
| -bool ValidateGLintTextureBorder(GLenum value);
|
| -bool ValidateGLenumFrameBufferTarget(GLenum value);
|
| -bool ValidateGLbooleanFalse(GLenum value);
|
| -bool ValidateGLintPixelStoreAlignment(GLenum value);
|
| bool ValidateGLenumTextureParameter(GLenum value);
|
| bool ValidateGLenumTextureTarget(GLenum value);
|
| -bool ValidateGLenumShaderType(GLenum value);
|
| -bool ValidateGLenumFaceType(GLenum value);
|
| -bool ValidateGLenumSrcBlendFactor(GLenum value);
|
| +bool ValidateGLintVertexAttribSize(GLenum value);
|
| bool ValidateGLenumVertexAttribType(GLenum value);
|
| -bool ValidateGLenumStencilOp(GLenum value);
|
| -bool ValidateGLintVertexAttribSize(GLenum value);
|
| -bool ValidateGLenumBufferTarget(GLenum value);
|
| -bool ValidateGLenumPixelStore(GLenum value);
|
| -bool ValidateGLenumRenderBufferParameter(GLenum value);
|
| -bool ValidateGLenumFrameBufferParameter(GLenum value);
|
| +bool ValidateGLenumVertexAttribute(GLenum value);
|
| bool ValidateGLenumVertexPointer(GLenum value);
|
|
|
| #endif // GPU_COMMAND_BUFFER_SERVICE_GLES2_CMD_VALIDATION_AUTOGEN_H_
|
|
|