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Side by Side Diff: skia/ext/convolver.h

Issue 5575010: Integration of most changes from the GoogleTV project around the convolver/sc... (Closed) Base URL: http://src.chromium.org/svn/trunk/src/
Patch Set: Fixes to address Brett's comments Created 10 years ago
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1 // Copyright (c) 2009 The Chromium Authors. All rights reserved. 1 // Copyright (c) 2010 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #ifndef SKIA_EXT_CONVOLVER_H_ 5 #ifndef SKIA_EXT_CONVOLVER_H_
6 #define SKIA_EXT_CONVOLVER_H_ 6 #define SKIA_EXT_CONVOLVER_H_
7 #pragma once 7 #pragma once
8 8
9 #include <cmath>
9 #include <vector> 10 #include <vector>
10 11
11 // avoid confusion with Mac OS X's math library (Carbon) 12 // avoid confusion with Mac OS X's math library (Carbon)
12 #if defined(__APPLE__) 13 #if defined(__APPLE__)
13 #undef FloatToFixed 14 #undef FloatToFixed
15 #undef FixedToFloat
14 #endif 16 #endif
15 17
16 namespace skia { 18 namespace skia {
17 19
18 // Represents a filter in one dimension. Each output pixel has one entry in this 20 // Represents a filter in one dimension. Each output pixel has one entry in this
19 // object for the filter values contributing to it. You build up the filter 21 // object for the filter values contributing to it. You build up the filter
20 // list by calling AddFilter for each output pixel (in order). 22 // list by calling AddFilter for each output pixel (in order).
21 // 23 //
22 // We do 2-dimensional convolution by first convolving each row by one 24 // We do 2-dimensional convolution by first convolving each row by one
23 // ConvolutionFilter1D, then convolving each column by another one. 25 // ConvolutionFilter1D, then convolving each column by another one.
24 // 26 //
25 // Entries are stored in fixed point, shifted left by kShiftBits. 27 // Entries are stored in fixed point, shifted left by kShiftBits.
26 class ConvolutionFilter1D { 28 class ConvolutionFilter1D {
27 public: 29 public:
28 // The number of bits that fixed point values are shifted by. 30 // The number of bits that fixed point values are shifted by.
29 enum { kShiftBits = 14 }; 31 enum { kShiftBits = 14 };
30 32
31 typedef short Fixed; 33 typedef short Fixed;
32 34
33 ConvolutionFilter1D(); 35 ConvolutionFilter1D();
34 ~ConvolutionFilter1D(); 36 ~ConvolutionFilter1D();
35 37
36 // Convert between floating point and our fixed point representation. 38 // Convert between floating point and our fixed point representation.
37 static Fixed FloatToFixed(float f) { 39 static Fixed FloatToFixed(float f) {
38 return static_cast<Fixed>(f * (1 << kShiftBits)); 40 return static_cast<Fixed>(f * (1 << kShiftBits));
39 } 41 }
40 static unsigned char FixedToChar(Fixed x) { 42 static unsigned char FixedToChar(Fixed x) {
41 return static_cast<unsigned char>(x >> kShiftBits); 43 return static_cast<unsigned char>(x >> kShiftBits);
42 } 44 }
45 static float FixedToFloat(Fixed x) {
46 // The cast relies on Fixed being a short, implying that on
47 // the platforms we care about all (16) bits will fit into
48 // the mantissa of a (32-bit) float.
49 float raw = static_cast<float>(x);
50 return ldexpf(raw, -kShiftBits);
51 }
43 52
44 // Returns the maximum pixel span of a filter. 53 // Returns the maximum pixel span of a filter.
45 int max_filter() const { return max_filter_; } 54 int max_filter() const { return max_filter_; }
46 55
47 // Returns the number of filters in this filter. This is the dimension of the 56 // Returns the number of filters in this filter. This is the dimension of the
48 // output image. 57 // output image.
49 int num_values() const { return static_cast<int>(filters_.size()); } 58 int num_values() const { return static_cast<int>(filters_.size()); }
50 59
51 // Appends the given list of scaling values for generating a given output 60 // Appends the given list of scaling values for generating a given output
52 // pixel. |filter_offset| is the distance from the edge of the image to where 61 // pixel. |filter_offset| is the distance from the edge of the image to where
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73 // image in the direction we're convolving. The offset and length of the 82 // image in the direction we're convolving. The offset and length of the
74 // filter values are put into the corresponding out arguments (see AddFilter 83 // filter values are put into the corresponding out arguments (see AddFilter
75 // above for what these mean), and a pointer to the first scaling factor is 84 // above for what these mean), and a pointer to the first scaling factor is
76 // returned. There will be |filter_length| values in this array. 85 // returned. There will be |filter_length| values in this array.
77 inline const Fixed* FilterForValue(int value_offset, 86 inline const Fixed* FilterForValue(int value_offset,
78 int* filter_offset, 87 int* filter_offset,
79 int* filter_length) const { 88 int* filter_length) const {
80 const FilterInstance& filter = filters_[value_offset]; 89 const FilterInstance& filter = filters_[value_offset];
81 *filter_offset = filter.offset; 90 *filter_offset = filter.offset;
82 *filter_length = filter.length; 91 *filter_length = filter.length;
83 return &filter_values_[filter.data_location]; 92 if (filter.length == 0) {
93 return NULL;
94 } else {
95 return &filter_values_[filter.data_location];
96 }
84 } 97 }
85 98
86 private: 99 private:
87 struct FilterInstance { 100 struct FilterInstance {
88 // Offset within filter_values for this instance of the filter. 101 // Offset within filter_values for this instance of the filter.
89 int data_location; 102 int data_location;
90 103
91 // Distance from the left of the filter to the center. IN PIXELS 104 // Distance from the left of the filter to the center. IN PIXELS
92 int offset; 105 int offset;
93 106
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123 // true and it will work properly, but setting this to false will be a few 136 // true and it will work properly, but setting this to false will be a few
124 // percent faster if you know the image is opaque. 137 // percent faster if you know the image is opaque.
125 // 138 //
126 // The layout in memory is assumed to be 4-bytes per pixel in B-G-R-A order 139 // The layout in memory is assumed to be 4-bytes per pixel in B-G-R-A order
127 // (this is ARGB when loaded into 32-bit words on a little-endian machine). 140 // (this is ARGB when loaded into 32-bit words on a little-endian machine).
128 void BGRAConvolve2D(const unsigned char* source_data, 141 void BGRAConvolve2D(const unsigned char* source_data,
129 int source_byte_row_stride, 142 int source_byte_row_stride,
130 bool source_has_alpha, 143 bool source_has_alpha,
131 const ConvolutionFilter1D& xfilter, 144 const ConvolutionFilter1D& xfilter,
132 const ConvolutionFilter1D& yfilter, 145 const ConvolutionFilter1D& yfilter,
146 int output_byte_row_stride,
133 unsigned char* output); 147 unsigned char* output);
134 148
135 } // namespace skia 149 } // namespace skia
136 150
137 #endif // SKIA_EXT_CONVOLVER_H_ 151 #endif // SKIA_EXT_CONVOLVER_H_
138
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