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Side by Side Diff: skia/ext/convolver.h

Issue 5575010: Integration of most changes from the GoogleTV project around the convolver/sc... (Closed) Base URL: http://src.chromium.org/svn/trunk/src/
Patch Set: Latest rounds of changes to address Brett's comments Created 9 years, 11 months ago
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1 // Copyright (c) 2011 The Chromium Authors. All rights reserved. 1 // Copyright (c) 2011 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #ifndef SKIA_EXT_CONVOLVER_H_ 5 #ifndef SKIA_EXT_CONVOLVER_H_
6 #define SKIA_EXT_CONVOLVER_H_ 6 #define SKIA_EXT_CONVOLVER_H_
7 #pragma once 7 #pragma once
8 8
9 #include <cmath>
9 #include <vector> 10 #include <vector>
10 11
12 #include "base/basictypes.h"
13
11 // avoid confusion with Mac OS X's math library (Carbon) 14 // avoid confusion with Mac OS X's math library (Carbon)
12 #if defined(__APPLE__) 15 #if defined(__APPLE__)
13 #undef FloatToFixed 16 #undef FloatToFixed
17 #undef FixedToFloat
14 #endif 18 #endif
15 19
16 namespace skia { 20 namespace skia {
17 21
18 // Represents a filter in one dimension. Each output pixel has one entry in this 22 // Represents a filter in one dimension. Each output pixel has one entry in this
19 // object for the filter values contributing to it. You build up the filter 23 // object for the filter values contributing to it. You build up the filter
20 // list by calling AddFilter for each output pixel (in order). 24 // list by calling AddFilter for each output pixel (in order).
21 // 25 //
22 // We do 2-dimensional convolution by first convolving each row by one 26 // We do 2-dimensional convolution by first convolving each row by one
23 // ConvolutionFilter1D, then convolving each column by another one. 27 // ConvolutionFilter1D, then convolving each column by another one.
24 // 28 //
25 // Entries are stored in fixed point, shifted left by kShiftBits. 29 // Entries are stored in fixed point, shifted left by kShiftBits.
26 class ConvolutionFilter1D { 30 class ConvolutionFilter1D {
27 public: 31 public:
28 typedef short Fixed; 32 typedef short Fixed;
29 33
30 // The number of bits that fixed point values are shifted by. 34 // The number of bits that fixed point values are shifted by.
31 enum { kShiftBits = 14 }; 35 enum { kShiftBits = 14 };
32 36
33 ConvolutionFilter1D(); 37 ConvolutionFilter1D();
34 ~ConvolutionFilter1D(); 38 ~ConvolutionFilter1D();
35 39
36 // Convert between floating point and our fixed point representation. 40 // Convert between floating point and our fixed point representation.
37 static Fixed FloatToFixed(float f) { 41 static Fixed FloatToFixed(float f) {
38 return static_cast<Fixed>(f * (1 << kShiftBits)); 42 return static_cast<Fixed>(f * (1 << kShiftBits));
39 } 43 }
40 static unsigned char FixedToChar(Fixed x) { 44 static unsigned char FixedToChar(Fixed x) {
41 return static_cast<unsigned char>(x >> kShiftBits); 45 return static_cast<unsigned char>(x >> kShiftBits);
42 } 46 }
47 static float FixedToFloat(Fixed x) {
48 // The cast relies on Fixed being a short, implying that on
49 // the platforms we care about all (16) bits will fit into
50 // the mantissa of a (32-bit) float.
51 COMPILE_ASSERT(sizeof(Fixed) == 2, fixed_type_should_fit_in_float_mantissa);
52 float raw = static_cast<float>(x);
53 return ldexpf(raw, -kShiftBits);
54 }
43 55
44 // Returns the maximum pixel span of a filter. 56 // Returns the maximum pixel span of a filter.
45 int max_filter() const { return max_filter_; } 57 int max_filter() const { return max_filter_; }
46 58
47 // Returns the number of filters in this filter. This is the dimension of the 59 // Returns the number of filters in this filter. This is the dimension of the
48 // output image. 60 // output image.
49 int num_values() const { return static_cast<int>(filters_.size()); } 61 int num_values() const { return static_cast<int>(filters_.size()); }
50 62
51 // Appends the given list of scaling values for generating a given output 63 // Appends the given list of scaling values for generating a given output
52 // pixel. |filter_offset| is the distance from the edge of the image to where 64 // pixel. |filter_offset| is the distance from the edge of the image to where
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73 // image in the direction we're convolving. The offset and length of the 85 // image in the direction we're convolving. The offset and length of the
74 // filter values are put into the corresponding out arguments (see AddFilter 86 // filter values are put into the corresponding out arguments (see AddFilter
75 // above for what these mean), and a pointer to the first scaling factor is 87 // above for what these mean), and a pointer to the first scaling factor is
76 // returned. There will be |filter_length| values in this array. 88 // returned. There will be |filter_length| values in this array.
77 inline const Fixed* FilterForValue(int value_offset, 89 inline const Fixed* FilterForValue(int value_offset,
78 int* filter_offset, 90 int* filter_offset,
79 int* filter_length) const { 91 int* filter_length) const {
80 const FilterInstance& filter = filters_[value_offset]; 92 const FilterInstance& filter = filters_[value_offset];
81 *filter_offset = filter.offset; 93 *filter_offset = filter.offset;
82 *filter_length = filter.length; 94 *filter_length = filter.length;
95 if (filter.length == 0) {
96 return NULL;
97 }
83 return &filter_values_[filter.data_location]; 98 return &filter_values_[filter.data_location];
84 } 99 }
85 100
86 private: 101 private:
87 struct FilterInstance { 102 struct FilterInstance {
88 // Offset within filter_values for this instance of the filter. 103 // Offset within filter_values for this instance of the filter.
89 int data_location; 104 int data_location;
90 105
91 // Distance from the left of the filter to the center. IN PIXELS 106 // Distance from the left of the filter to the center. IN PIXELS
92 int offset; 107 int offset;
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123 // true and it will work properly, but setting this to false will be a few 138 // true and it will work properly, but setting this to false will be a few
124 // percent faster if you know the image is opaque. 139 // percent faster if you know the image is opaque.
125 // 140 //
126 // The layout in memory is assumed to be 4-bytes per pixel in B-G-R-A order 141 // The layout in memory is assumed to be 4-bytes per pixel in B-G-R-A order
127 // (this is ARGB when loaded into 32-bit words on a little-endian machine). 142 // (this is ARGB when loaded into 32-bit words on a little-endian machine).
128 void BGRAConvolve2D(const unsigned char* source_data, 143 void BGRAConvolve2D(const unsigned char* source_data,
129 int source_byte_row_stride, 144 int source_byte_row_stride,
130 bool source_has_alpha, 145 bool source_has_alpha,
131 const ConvolutionFilter1D& xfilter, 146 const ConvolutionFilter1D& xfilter,
132 const ConvolutionFilter1D& yfilter, 147 const ConvolutionFilter1D& yfilter,
148 int output_byte_row_stride,
133 unsigned char* output); 149 unsigned char* output);
134 150
135 } // namespace skia 151 } // namespace skia
136 152
137 #endif // SKIA_EXT_CONVOLVER_H_ 153 #endif // SKIA_EXT_CONVOLVER_H_
138
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