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1 // Copyright (c) 2009 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2009 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #include "gpu/command_buffer/service/gles2_cmd_decoder.h" | 5 #include "gpu/command_buffer/service/gles2_cmd_decoder.h" |
6 | 6 |
7 #include <stdio.h> | 7 #include <stdio.h> |
8 | 8 |
9 #include <vector> | 9 #include <vector> |
10 #include <string> | 10 #include <string> |
11 #include <map> | 11 #include <map> |
12 #include <build/build_config.h> | 12 #include <build/build_config.h> |
13 #include "base/scoped_ptr.h" | 13 #include "base/scoped_ptr.h" |
14 #define GLES2_GPU_SERVICE 1 | 14 #define GLES2_GPU_SERVICE 1 |
15 #include "gpu/command_buffer/common/gles2_cmd_format.h" | 15 #include "gpu/command_buffer/common/gles2_cmd_format.h" |
16 #include "gpu/command_buffer/common/gles2_cmd_utils.h" | 16 #include "gpu/command_buffer/common/gles2_cmd_utils.h" |
17 #include "gpu/command_buffer/service/cmd_buffer_engine.h" | 17 #include "gpu/command_buffer/service/cmd_buffer_engine.h" |
18 #include "gpu/command_buffer/service/gl_utils.h" | 18 #include "gpu/command_buffer/service/gl_utils.h" |
19 #include "gpu/command_buffer/service/gles2_cmd_validation.h" | 19 #include "gpu/command_buffer/service/gles2_cmd_validation.h" |
20 #if defined(OS_LINUX) | 20 #if defined(OS_LINUX) && !defined(UNIT_TEST) |
| 21 // XWindowWrapper is stubbed out for unit-tests. |
21 #include "gpu/command_buffer/service/x_utils.h" | 22 #include "gpu/command_buffer/service/x_utils.h" |
22 #endif | 23 #endif |
23 | 24 |
24 namespace gpu { | 25 namespace gpu { |
25 namespace gles2 { | 26 namespace gles2 { |
26 | 27 |
27 // Check that certain assumptions the code makes are true. There are places in | 28 // Check that certain assumptions the code makes are true. There are places in |
28 // the code where shared memory is passed direclty to GL. Example, glUniformiv, | 29 // the code where shared memory is passed direclty to GL. Example, glUniformiv, |
29 // glShaderSource. The command buffer code assumes GLint and GLsizei (and maybe | 30 // glShaderSource. The command buffer code assumes GLint and GLsizei (and maybe |
30 // a few others) are 32bits. If they are not 32bits the code will have to change | 31 // a few others) are 32bits. If they are not 32bits the code will have to change |
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1904 return parse_error::kParseNoError; | 1905 return parse_error::kParseNoError; |
1905 } | 1906 } |
1906 | 1907 |
1907 // Include the auto-generated part of this file. We split this because it means | 1908 // Include the auto-generated part of this file. We split this because it means |
1908 // we can easily edit the non-auto generated parts right here in this file | 1909 // we can easily edit the non-auto generated parts right here in this file |
1909 // instead of having to edit some template or the code generator. | 1910 // instead of having to edit some template or the code generator. |
1910 #include "gpu/command_buffer/service/gles2_cmd_decoder_autogen.h" | 1911 #include "gpu/command_buffer/service/gles2_cmd_decoder_autogen.h" |
1911 | 1912 |
1912 } // namespace gles2 | 1913 } // namespace gles2 |
1913 } // namespace gpu | 1914 } // namespace gpu |
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