Index: ppapi/c/dev/ppb_context_3d_dev.h |
=================================================================== |
--- ppapi/c/dev/ppb_context_3d_dev.h (revision 0) |
+++ ppapi/c/dev/ppb_context_3d_dev.h (revision 0) |
@@ -0,0 +1,123 @@ |
+// Copyright (c) 2010 The Chromium Authors. All rights reserved. |
+// Use of this source code is governed by a BSD-style license that can be |
+// found in the LICENSE file. |
+ |
+#ifndef PPAPI_C_DEV_PPB_CONTEXT_3D_DEV_H_ |
+#define PPAPI_C_DEV_PPB_CONTEXT_3D_DEV_H_ |
+ |
+#include "ppapi/c/pp_bool.h" |
+#include "ppapi/c/pp_module.h" |
+#include "ppapi/c/pp_resource.h" |
+ |
+#define PPB_CONTEXT_3D_DEV_INTERFACE "PPB_Context3D(Dev);0.1" |
+ |
+// TODO(alokp): Should this rather be named Graphics3DContext |
+// to indicate that it is part of the Graphics3D package? |
+struct PPB_Context3D_Dev { |
+ // Creates and initializes a rendering context and returns a handle to it. |
+ // The context can be used to render to any compatible PPB_Surface3D_Dev. |
+ // |
+ // If share_context is not NULL, then all shareable data, as defined |
+ // by the client API (note that for OpenGL and OpenGL ES, shareable data |
+ // excludes texture objects named 0) will be shared by share_context, all |
+ // other contexts share_context already shares with, and the newly created |
+ // context. An arbitrary number of PPB_Context3D_Dev can share data in |
+ // this fashion. |
+ // |
+ // attrib_list specifies a list of attributes for the context. The list |
+ // has the same structure as described for |
+ // PPB_Graphics3D_Dev::GetConfigAttribs. The only attribute that can be |
+ // specified in attrib_list is PP_GRAPHICS3DATTRIB_CONTEXT_CLIENT_VERSION, |
+ // and this attribute may only be specified when creating a OpenGL ES context. |
+ // attrib_list may be NULL or empty (first attribute is EGL_NONE), in which |
+ // case attributes assume their default values. |
+ // |
+ // If config is not a valid PP_Graphics3DConfig_Dev, or does not support |
+ // the requested client API, then an PP_GRAPHICS3DERROR_BAD_CONFIG error is |
+ // generated (this includes requesting creation of an OpenGL ES 1.x context |
+ // when the PP_GRAPHICS3DATTRIB_RENDERABLE_TYPE attribute of config does not |
+ // contain PP_GRAPHICS3DATTRIBVALUE_OPENGL_ES_BIT, or creation of an |
+ // OpenGL ES 2.x context when the attribute does not contain |
+ // PP_GRAPHICS3DATTRIBVALUE_OPENGL_ES2_BIT). |
+ // |
+ // On failure Create returns NULL resource. |
+ PP_Resource (*Create)(PP_Module module, |
+ PP_Graphics3DConfig_Dev config, |
+ PP_Resource share_context, |
+ const int32_t* attrib_list); |
+ |
+ // Returns PP_TRUE if the given resource is a valid PPB_Context3D_Dev, |
+ // PP_FALSE if it is an invalid resource or is a resource of another type. |
+ PP_Bool (*IsContext3D)(PP_Resource resource); |
+ |
+ // Returns in value the value of attribute for context. |
+ // Attributes that can be queried for include: |
+ // - PP_GRAPHICS3DATTRIB_CONFIG_ID: returns the ID of the |
+ // PP_Graphics3DConfig_Dev with respect to which the context was created. |
+ // - PP_GRAPHICS3DATTRIB_CONTEXT_CLIENT_TYPE: returns the type of client API |
+ // this context supports. |
+ // - PP_GRAPHICS3DATTRIB_CONTEXT_CLIENT_VERSION: returns the version of the |
+ // client API this context supports, as specified at context creation time. |
+ // - PP_GRAPHICS3DATTRIB_RENDER_BUFFER: returns the buffer which client API |
+ // rendering via this context will use. The value returned depends on |
+ // properties of both the context, and the surface to which the context |
+ // is bound: |
+ // - If the context is bound to a surface, then either |
+ // PP_GRAPHICS3DATTRIBVALUE_BACK_BUFFER or |
+ // PP_GRAPHICS3DATTRIBVALUE_SINGLE_BUFFER may be returned. The value |
+ // returned depends on the buffer requested by the setting of the |
+ // PP_GRAPHICS3DATTRIB_RENDER_BUFFER property of the surface. |
+ // - If the context is not bound to a surface, then |
+ // PP_GRAPHICS3DATTRIBVALUE_NONE will be returned. |
+ // |
+ // On failure the following error codes may be returned: |
+ // - PP_GRAPHICS3DERROR_BAD_ATTRIBUTE if attribute is not a valid attribute |
+ // - PP_GRAPHICS3DERROR_BAD_CONTEXT if context is invalid. |
+ int32_t (*GetAttrib)(PP_Resource context, |
+ int32_t attribute, |
+ int32_t* value); |
+ |
+ // Binds context to the draw and read surfaces. |
+ // For an OpenGL or OpenGL ES context, draw is used for all operations except |
+ // for any pixel data read back or copied, which is taken from the frame |
+ // buffer values of read. Note that the same PPB_Surface3D_Dev may be |
+ // specified for both draw and read. |
+ // |
+ // On failure the following error codes may be returned: |
+ // - PP_GRAPHICS3DERROR_BAD_MATCH: if draw or read surfaces are not |
+ // compatible with context. |
+ // - PP_GRAPHICS3DERROR_BAD_ACCESS: if either draw or read is bound to any |
+ // other context. |
+ // - PP_GRAPHICS3DERROR_BAD_CONTEXT: if context is not a valid context. |
+ // - PP_GRAPHICS3DERROR_BAD_SURFACE: if either draw or read are not valid |
+ // surfaces. |
+ // - PP_GRAPHICS3DERROR_BAD_MATCH:fIf draw and read cannot fit into |
+ // graphics memory simultaneously. |
+ // - PP_ERROR_NOMEMORY: if the ancillary buffers for draw and read cannot |
+ // be allocated. |
+ // - PP_GRAPHICS3DERROR_CONTEXT_LOST: if a power management event has |
+ // occurred. |
+ // |
+ // If draw is destroyed after BindSurfaces is called, then subsequent |
+ // rendering commands will be processed and the context state will be updated, |
+ // but the surface contents become undefined. If read is destroyed after |
+ // BindSurfaces then pixel values read from the framebuffer (e.g., as result |
+ // of calling glReadPixels) are undefined. |
+ // |
+ // To unbind surfaces set draw and read to NULL. |
+ int32_t (*BindSurfaces)(PP_Resource context, |
+ PP_Resource draw, |
+ PP_Resource read); |
+ |
+ // Returns the surfaces bound to the context for drawing and reading in |
+ // draw and read respectively. |
+ // |
+ // On failure, the following error codes can be returned: |
+ // - PP_GRAPHICS3DERROR_BAD_CONTEXT: if context is not a valid context. |
+ // - PP_ERROR_BADARGUMENT: if either draw or read is NULL. |
+ int32_t (*GetBoundSurfaces)(PP_Resource context, |
+ PP_Resource* draw, |
+ PP_Resource* read); |
+}; |
+ |
+#endif // PPAPI_C_DEV_PPB_CONTEXT_3D_DEV_H_ |
Property changes on: ppapi\c\dev\ppb_context_3d_dev.h |
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Added: svn:eol-style |
+ LF |