Index: ppapi/c/dev/pp_graphics_3d_dev.h |
=================================================================== |
--- ppapi/c/dev/pp_graphics_3d_dev.h (revision 0) |
+++ ppapi/c/dev/pp_graphics_3d_dev.h (revision 0) |
@@ -0,0 +1,174 @@ |
+// Copyright (c) 2010 The Chromium Authors. All rights reserved. |
+// Use of this source code is governed by a BSD-style license that can be |
+// found in the LICENSE file. |
+ |
+#ifndef PPAPI_C_DEV_PP_GRAPHICS_3D_DEV_H_ |
+#define PPAPI_C_DEV_PP_GRAPHICS_3D_DEV_H_ |
+ |
+// TODO(alokp): Using PP_Graphics3D prefix is making these enum names rather |
alokp
2010/12/10 13:20:34
Any suggestion on this?
brettw
2010/12/10 17:39:11
I kind of like the current (long) way since I thin
|
+// long. Can we just use PP_GL? It will be a nice short replacement of EGL. |
+// In which case we should rename associated classes as - PP_GL, PP_GLContext, |
+// PP_GLContext, PP_GLSurface, PP_GLConfig, and PP_OpenGLES2. |
+// |
+// Another option is to rename Surface3D and Context3D to Graphics3DSurface |
+// and Graphics3DContext respectively But this does not make the names |
+// any shorter. |
+ |
+enum PP_Graphics3DError_Dev { |
+ PP_GRAPHICS3DERROR_BAD_ACCESS = 0x3002, |
+ PP_GRAPHICS3DERROR_BAD_ATTRIBUTE = 0x3004, |
+ PP_GRAPHICS3DERROR_BAD_CONFIG = 0x3005, |
+ PP_GRAPHICS3DERROR_BAD_CONTEXT = 0x3006, |
+ PP_GRAPHICS3DERROR_BAD_MATCH = 0x3009, |
+ PP_GRAPHICS3DERROR_BAD_SURFACE = 0x300D, |
+ PP_GRAPHICS3DERROR_CONTEXT_LOST = 0x300E |
+}; |
+ |
+enum PP_Graphics3DString_Dev { |
+ PP_GRAPHICS3DSTRING_VENDOR = 0x3053, |
+ PP_GRAPHICS3DSTRING_VERSION = 0x3054, |
+ // Which extensions are supported. |
+ PP_GRAPHICS3DSTRING_EXTENSIONS = 0x3055, |
+ // Which client rendering APIs are supported. |
+ PP_GRAPHICS3DSTRING_CLIENT_APIS = 0x308D |
+}; |
+ |
+enum PP_Graphics3DAttrib_Dev { |
+ // Total color component bits in the color buffer. |
+ PP_GRAPHICS3DATTRIB_BUFFER_SIZE = 0x3020, |
+ // Bits of Alpha in the color buffer. |
+ PP_GRAPHICS3DATTRIB_ALPHA_SIZE = 0x3021, |
+ // Bits of Blue in the color buffer. |
+ PP_GRAPHICS3DATTRIB_BLUE_SIZE = 0x3022, |
+ // Bits of Green in the color buffer. |
+ PP_GRAPHICS3DATTRIB_GREEN_SIZE = 0x3023, |
+ // Bits of Red in the color buffer. |
+ PP_GRAPHICS3DATTRIB_RED_SIZE = 0x3024, |
+ // Bits of Z in the depth buffer. |
+ PP_GRAPHICS3DATTRIB_DEPTH_SIZE = 0x3025, |
+ // Bits of Stencil in the stencil buffer. |
+ PP_GRAPHICS3DATTRIB_STENCIL_SIZE = 0x3026, |
+ // Any caveats for the configuration. |
+ PP_GRAPHICS3DATTRIB_CONFIG_CAVEAT = 0x3027, |
+ // Unique EGLConfig identifier. |
+ PP_GRAPHICS3DATTRIB_CONFIG_ID = 0x3028, |
+ // Maximum height of surface. |
+ PP_GRAPHICS3DATTRIB_MAX_SURFACE_HEIGHT = 0x302A, |
+ // Maximum size of surface. |
+ PP_GRAPHICS3DATTRIB_MAX_SURFACE_PIXELS = 0x302B, |
+ // Maximum width of surface. |
+ PP_GRAPHICS3DATTRIB_MAX_SURFACE_WIDTH = 0x302C, |
+ // Number of samples per pixel. |
+ PP_GRAPHICS3DATTRIB_SAMPLES = 0x3031, |
+ // Number of multisample buffers. |
+ PP_GRAPHICS3DATTRIB_SAMPLE_BUFFERS = 0x3032, |
+ // Which types of EGL surfaces are supported. |
+ PP_GRAPHICS3DATTRIB_SURFACE_TYPE = 0x3033, |
+ // Type of transparency supported. |
+ PP_GRAPHICS3DATTRIB_TRANSPARENT_TYPE = 0x3034, |
+ // Transparent blue value. |
+ PP_GRAPHICS3DATTRIB_TRANSPARENT_BLUE_VALUE = 0x3035, |
+ // Transparent green value. |
+ PP_GRAPHICS3DATTRIB_TRANSPARENT_GREEN_VALUE = 0x3036, |
+ // Transparent red value. |
+ PP_GRAPHICS3DATTRIB_TRANSPARENT_RED_VALUE = 0x3037, |
+ // Attrib list terminator. |
+ PP_GRAPHICS3DATTRIB_NONE = 0x3038, |
+ // TODO(alokp): Find out if we can support swap intervals. Remove them if not. |
+ // Minimum swap interval. |
+ PP_GRAPHICS3DATTRIB_MIN_SWAP_INTERVAL = 0x303B, |
+ // Maximum swap interval. |
+ PP_GRAPHICS3DATTRIB_MAX_SWAP_INTERVAL = 0x303C, |
+ // Bits of Luminance in the color buffer. |
+ PP_GRAPHICS3DATTRIB_LUMINANCE_SIZE = 0x303D, |
+ // Bits of Alpha Mask in the mask buffer. |
+ PP_GRAPHICS3DATTRIB_ALPHA_MASK_SIZE = 0x303E, |
+ // Color buffer type. |
+ PP_GRAPHICS3DATTRIB_COLOR_BUFFER_TYPE = 0x303F, |
+ // Which client APIs are supported. |
+ PP_GRAPHICS3DATTRIB_RENDERABLE_TYPE = 0x3040, |
+ // Whether contexts created with this config are conformant. |
+ PP_GRAPHICS3DATTRIB_CONFORMANT = 0x3042, |
+ |
+ // Surface-specific attributes. |
+ // Height of surface in pixels. |
+ PP_GRAPHICS3DATTRIB_HEIGHT = 0x3056, |
+ // Width of surface in pixels. |
+ PP_GRAPHICS3DATTRIB_WIDTH = 0x3057, |
+ // If true, largest possible surface is created. |
+ PP_GRAPHICS3DATTRIB_LARGEST_SURFACE = 0x3058, |
+ // The buffer which client API renders to. |
+ PP_GRAPHICS3DATTRIB_RENDER_BUFFER = 0x3086, |
+ // Specifies the effect on the color buffer of posting a surface |
+ // with SwapBuffers. |
+ PP_GRAPHICS3DATTRIB_SWAP_BEHAVIOR = 0x3093, |
+ // Specifies the filter to use when resolving the multisample buffer. |
+ PP_GRAPHICS3DATTRIB_MULTISAMPLE_RESOLVE = 0x3099, |
+ |
+ // Context-specific attributes. |
+ // Which client API the context supports. |
+ PP_GRAPHICS3DATTRIB_CONTEXT_CLIENT_TYPE = 0x3097, |
+ // Version of OpenGL ES supported by a context. |
+ // An attribute value of 1 specifies OpenGL ES 1.x. |
+ // An attribute value of 2 specifies OpenGL ES 2.x. |
+ // The default value for PP_GRAPHICS3DATTRIB_CONTEXT_CLIENT_VERSION is 1. |
+ // This attribute is only meaningful for an OpenGL ES context. |
+ PP_GRAPHICS3DATTRIB_CONTEXT_CLIENT_VERSION = 0x3098 |
+}; |
+ |
+enum PP_Graphics3DAttribValue_Dev { |
+ PP_GRAPHICS3DATTRIBVALUE_NONE = 0x3038, |
+ |
+ // PP_GRAPHICS3DATTRIB_CONFIG_CAVEAT values. |
+ PP_GRAPHICS3DATTRIBVALUE_SLOW_CONFIG = 0x3050, |
+ PP_GRAPHICS3DATTRIBVALUE_NON_CONFORMANT_CONFIG = 0x3051, |
+ |
+ // PP_GRAPHICS3DATTRIB_TRANSPARENT_TYPE values. |
+ PP_GRAPHICS3DATTRIBVALUE_TRANSPARENT_RGB = 0x3052, |
+ |
+ // PP_GRAPHICS3DATTRIB_COLOR_BUFFER_TYPE values. |
+ PP_GRAPHICS3DATTRIBVALUE_RGB_BUFFER = 0x308E, |
+ PP_GRAPHICS3DATTRIBVALUE_LUMINANCE_BUFFER = 0x308F, |
+ |
+ // PP_GRAPHICS3DATTRIB_SURFACE_TYPE mask bits. |
+ // Indicates if box filter (PP_GRAPHICS3DATTRIBVALUE_MULTISAMPLE_RESOLVE_BOX) |
+ // for resolving the multisample buffer is supported. |
+ PP_GRAPHICS3DATTRIBVALUE_MULTISAMPLE_RESOLVE_BOX_BIT = 0x0200, |
+ PP_GRAPHICS3DATTRIBVALUE_SWAP_BEHAVIOR_PRESERVED_BIT = 0x0400, |
+ |
+ // PP_GRAPHICS3DATTRIB_RENDERABLE_TYPE mask bits. |
+ PP_GRAPHICS3DATTRIBVALUE_OPENGL_ES_BIT = 0x0001, |
+ PP_GRAPHICS3DATTRIBVALUE_OPENGL_ES2_BIT = 0x0004, |
+ PP_GRAPHICS3DATTRIBVALUE_OPENGL_BIT = 0x0008, |
+ |
+ // PP_GRAPHICS3DATTRIB_RENDER_BUFFER values. |
+ // The default value is PP_GRAPHICS3DATTRIBVALUE_BACK_BUFFER. |
+ // Surface contains two color buffers and client APIs render into |
+ // the back buffer. |
+ PP_GRAPHICS3DATTRIBVALUE_BACK_BUFFER = 0x3084, |
+ // Surface contains a single color buffer. |
+ PP_GRAPHICS3DATTRIBVALUE_SINGLE_BUFFER = 0x3085, |
+ |
+ // PP_GRAPHICS3DATTRIB_SWAP_BEHAVIOR values. |
+ // The initial value is chosen by the implementation. |
+ // Indicates that color buffer contents are unaffected. |
+ PP_GRAPHICS3DATTRIBVALUE_BUFFER_PRESERVED = 0x3094, |
+ // Indicates that color buffer contents may be destroyed or changed. |
+ PP_GRAPHICS3DATTRIBVALUE_BUFFER_DESTROYED = 0x3095, |
+ |
+ // PP_GRAPHICS3DATTRIB_MULTISAMPLE_RESOLVE values. |
+ // The default value is PP_GRAPHICS3DATTRIBVALUE_MULTISAMPLE_RESOLVE_DEFAULT. |
+ // The default implementation-defined filtering method. |
+ PP_GRAPHICS3DATTRIBVALUE_MULTISAMPLE_RESOLVE_DEFAULT = 0x309A, |
+ // One-pixel wide box filter placing equal weighting on all |
+ // multisample values. |
+ PP_GRAPHICS3DATTRIBVALUE_MULTISAMPLE_RESOLVE_BOX = 0x309B, |
+ |
+ // PP_GRAPHICS3DATTRIB_CONTEXT_CLIENT_TYPE values. |
+ PP_GRAPHICS3DATTRIBVALUE_OPENGL_ES_API = 0x30A0, |
+ PP_GRAPHICS3DATTRIBVALUE_OPENGL_API = 0x30A2, |
+}; |
+ |
+typedef int32_t PP_Graphics3DConfig_Dev; |
+ |
+#endif // PPAPI_C_DEV_PP_GRAPHICS_3D_DEV_H_ |
Property changes on: ppapi\c\dev\pp_graphics_3d_dev.h |
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Added: svn:eol-style |
+ LF |