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Side by Side Diff: ppapi/c/dev/ppb_surface_3d_dev.h

Issue 5567004: Proposed changes to Pepper 3D API. (Closed) Base URL: svn://svn.chromium.org/chrome/trunk/src/
Patch Set: '' Created 10 years ago
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1 // Copyright (c) 2010 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
4
5 #ifndef PPAPI_C_DEV_PPB_SURFACE_3D_DEV_H_
6 #define PPAPI_C_DEV_PPB_SURFACE_3D_DEV_H_
7
8 #include "ppapi/c/pp_bool.h"
9 #include "ppapi/c/pp_module.h"
10 #include "ppapi/c/pp_resource.h"
11
12 #define PPB_SURFACE_3D_DEV_INTERFACE "PPB_Surface3D(Dev);0.1"
13
14 // TODO(alokp): Should this rather be named Graphics3DSurface
15 // to indicate that it is part of the Graphics3D package?
16 struct PPB_Surface3D_Dev {
17 // Creates a render surface and returns a handle to it.
18 // Any PPB_Context3D_Dev created with a compatible PP_Graphics3DConfig_Dev
19 // can be used to render into this surface. The returned surface is
20 // off-screen to start with. It must be attached to a plugin instance
21 // using PPB_Instance::BindGraphics to draw on the web page.
22 // attrib_list specifies a list of attributes for the surface. The list has
23 // the same structure as described for PPB_Graphics3D_Dev::GetConfigAttribs.
24 // Attributes that can be specified in attrib_list include:
25 // PP_GRAPHICS3DATTRIB_WIDTH: width of surface in pixels
26 // PP_GRAPHICS3DATTRIB_HEIGHT: height of surface in pixels
27 // PP_GRAPHICS3DATTRIB_LARGEST_SURFACE: If true, creates the largest
28 // possible surface when the allocation of the surface would otherwise fail.
29 // The width and height of the allocated surface will never exceed the
30 // values of PP_GRAPHICS3DATTRIB_WIDTH and PP_GRAPHICS3DATTRIB_HEIGHT,
31 // respectively. If this option is used, PPB_Surface3D_Dev::GetAttrib
32 // can be used to retrieve surface dimensions.
33 // PP_GRAPHICS3DATTRIB_RENDER_BUFFER: specifies which buffer should be used
34 // for client API rendering to the surface. If its value is
35 // PP_GRAPHICS3DATTRIBVALUE_SINGLE_BUFFER, the surface contains a single
36 // color buffer to which the client APIs render to. If its value is
37 // PP_GRAPHICS3DATTRIBVALUE_BACK_BUFFER, then the surface contains two
38 // color buffers and all client APIs render into the back buffer. The
39 // default value of PP_GRAPHICS3DATTRIB_RENDER_BUFFER is
40 // PP_GRAPHICS3DATTRIBVALUE_BACK_BUFFER.
41 //
42 // TODO(alokp): Need a way to return specific error codes. Would a fourth
43 // int32_t* argument be fine. It will certainly be inconsistent with othe
44 // functions that return error code.
45 PP_Resource (*Create)(PP_Module module,
46 PP_Graphics3DConfig_Dev config,
47 const int32_t* attrib_list);
48
49 // Returns PP_TRUE if the given resource is a valid Surface3D, PP_FALSE if it
50 // is an invalid resource or is a resource of another type.
51 PP_Bool (*IsSurface3D)(PP_Resource resource);
52
53 // Sets an attribute for PPB_Surface3D_Dev. The specified attribute of
54 // surface is set to value. Attributes that can be specified are:
55 // PP_GRAPHICS3DATTRIB_MULTISAMPLE_RESOLVE: specifies the filter to use when
56 // resolving the multisample buffer. A value of
57 // PP_GRAPHICS3DATTRIBVALUE_MULTISAMPLE_RESOLVE_DEFAULT chooses the default
58 // implementation-defined filtering method, while
59 // PP_GRAPHICS3DATTRIBVALUE_MULTISAMPLE_RESOLVE_BOX chooses a one-pixel wide
60 // box filter placing equal weighting on all multisample values. If value
61 // is PP_GRAPHICS3DATTRIBVALUE_MULTISAMPLE_RESOLVE_BOX, and the
62 // PP_GRAPHICS3DATTRIB_SURFACE_TYPE attribute used to create surface does
63 // not contain PP_GRAPHICS3DATTRIBVALUE_MULTISAMPLE_RESOLVE_BOX_BIT, a
64 // PP_GRAPHICS3DERROR_BAD_MATCH error is returned. The initial value of
65 // PP_GRAPHICS3DATTRIB_MULTISAMPLE_RESOLVE is
66 // PP_GRAPHICS3DATTRIBVALUE_MULTISAMPLE_RESOLVE_DEFAULT.
67 // PP_GRAPHICS3DATTRIB_SWAP_BEHAVIOR: specifies the effect on the color
68 // buffer of posting a surface with SwapBuffers. A value of
69 // PP_GRAPHICS3DATTRIBVALUE_BUFFER_PRESERVED indicates that color buffer
70 // contents are unaffected, while PP_GRAPHICS3DATTRIBVALUE_BUFFER_DESTROYED
71 // indicates that color buffer contents may be destroyed or changed by the
72 // operation. If value is PP_GRAPHICS3DATTRIBVALUE_BUFFER_PRESERVED, and
73 // the PP_GRAPHICS3DATTRIB_SURFACE_TYPE attribute used to create surface
74 // does not contain PP_GRAPHICS3DATTRIBVALUE_SWAP_BEHAVIOR_PRESERVED_BIT,
75 // a PP_GRAPHICS3DERROR_BAD_MATCH error is returned. The initial value of
76 // PP_GRAPHICS3DATTRIB_SWAP_BEHAVIOR is chosen by the implementation.
77 int32_t (*SetAttrib)(PP_Resource surface,
78 int32_t attribute,
79 int32_t value);
80
81 // Retrieves the value of attribute for surface. Attributes that can be
82 // queried for are:
83 // PP_GRAPHICS3DATTRIB_CONFIG_ID: returns the ID of the
84 // PP_Graphics3DConfig_Dev with respect to which the surface was created.
85 // PP_GRAPHICS3DATTRIB_LARGEST_SURFACE: returns the same attribute value
86 // specified when the surface was created with PPB_Surface3D_Dev::Create.
87 // EGL_WIDTH and EGL_HEIGHT: returns respectively the width and height,
88 // in pixels, of the surface (which may be less than the requested size if
89 // PP_GRAPHICS3DATTRIB_LARGEST_SURFACE is PP_TRUE).
90 // PP_GRAPHICS3DATTRIB_RENDER_BUFFER: returns the buffer which client API
91 // rendering is requested to use.
92 // PP_GRAPHICS3DATTRIB_MULTISAMPLE_RESOLVE: returns the filtering method used
93 // when performing multi-sample buffer resolution. The filter may be either
94 // PP_GRAPHICS3DATTRIBVALUE_MULTISAMPLE_RESOLVE_DEFAULT or
95 // PP_GRAPHICS3DATTRIBVALUE_MULTISAMPLE_RESOLVE_BOX.
96 // PP_GRAPHICS3DATTRIB_SWAP_BEHAVIOR: describes the effect on the color
97 // buffer when posting a surface with PPB_Surface3D_Dev::SwapBuffers.
98 // Swap behavior may be either PP_GRAPHICS3DATTRIBVALUE_BUFFER_PRESERVED
99 // or PP_GRAPHICS3DATTRIBVALUE_BUFFER_DESTROYED.
100 //
101 // If attribute is not a valid PPB_Surface3D_Dev surface attribute,
102 // then an PP_GRAPHICS3DERROR_BAD_ATTRIBUTE error is generated. If surface
103 // is not a valid PPB_Surface3D_Dev then an PP_GRAPHICS3DERROR_BAD_SURFACE
104 // error is generated.
105 int32_t (*GetAttrib)(PP_Resource surface,
106 int32_t attribute,
107 int32_t* value);
108
109 // Makes the contents of the color buffer available for compositing.
110 // This function has no effect on off-screen surfaces - ones not bound
111 // to any plugin instance. The contents of ancillary buffers are always
112 // undefined after calling SwapBuffers. The contents of the color buffer are
113 // undefined if the value of the PP_GRAPHICS3DATTRIB_SWAP_BEHAVIOR attribute
114 // of surface is not PP_GRAPHICS3DATTRIBVALUE_BUFFER_PRESERVED.
115 //
116 // If surface is bound as the draw surface of a context then SwapBuffers
117 // performs an implicit flush operation on the context.
118 //
119 // This functions can run in two modes:
120 // - In synchronous mode, you specify NULL for the callback and the callback
121 // data. This function will block the calling thread until the image has
122 // been painted to the screen. It is not legal to block the main thread of
123 // the plugin, you can use synchronous mode only from background threads.
124 // - In asynchronous mode, you specify a callback function and the argument
125 // for that callback function. The callback function will be executed on
126 // the calling thread when the image has been painted to the screen. While
127 // you are waiting for a Flush callback, additional calls to Flush will
128 // fail.
129 //
130 // Because the callback is executed (or thread unblocked) only when the
131 // plugin's current state is actually on the screen, this function provides a
132 // way to rate limit animations. By waiting until the image is on the screen
133 // before painting the next frame, you can ensure you're not generating
134 // updates faster than the screen can be updated.
135 //
136 int32_t (*SwapBuffers)(PP_Resource surface,
137 struct PP_CompletionCallback callback);
138 };
139
140 #endif // PPAPI_C_DEV_PPB_SURFACE_3D_DEV_H_
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