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Side by Side Diff: gpu/command_buffer/service/command_buffer_service.h

Issue 555020: Redesigned CommandBuffer and NPDevice3D interfaces (Closed) Base URL: svn://chrome-svn/chrome/trunk/src/
Patch Set: '' Created 10 years, 11 months ago
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1 // Copyright (c) 2009 The Chromium Authors. All rights reserved. 1 // Copyright (c) 2009 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #ifndef GPU_COMMAND_BUFFER_SERVICE_COMMAND_BUFFER_SERVICE_H_ 5 #ifndef GPU_COMMAND_BUFFER_SERVICE_COMMAND_BUFFER_SERVICE_H_
6 #define GPU_COMMAND_BUFFER_SERVICE_COMMAND_BUFFER_SERVICE_H_ 6 #define GPU_COMMAND_BUFFER_SERVICE_COMMAND_BUFFER_SERVICE_H_
7 7
8 #include <set> 8 #include <set>
9 #include <vector> 9 #include <vector>
10 10
11 #include "base/linked_ptr.h" 11 #include "base/linked_ptr.h"
12 #include "base/scoped_ptr.h" 12 #include "base/scoped_ptr.h"
13 #include "base/shared_memory.h" 13 #include "base/shared_memory.h"
14 #include "base/task.h" 14 #include "base/task.h"
15 #include "gpu/command_buffer/common/command_buffer.h" 15 #include "gpu/command_buffer/common/command_buffer.h"
16 16
17 namespace gpu { 17 namespace gpu {
18 18
19 // An object that implements a shared memory command buffer and a synchronous 19 // An object that implements a shared memory command buffer and a synchronous
20 // API to manage the put and get pointers. 20 // API to manage the put and get pointers.
21 class CommandBufferService : public CommandBuffer { 21 class CommandBufferService : public CommandBuffer {
22 public: 22 public:
23 CommandBufferService(); 23 CommandBufferService();
24 virtual ~CommandBufferService(); 24 virtual ~CommandBufferService();
25 25
26 // CommandBuffer implementation: 26 // CommandBuffer implementation:
27 virtual bool Initialize(int32 size); 27 virtual bool Initialize(int32 size);
28 virtual Buffer GetRingBuffer(); 28 virtual Buffer GetRingBuffer();
29 virtual int32 GetSize(); 29 virtual State GetState();
30 virtual int32 SyncOffsets(int32 put_offset); 30 virtual State Flush(int32 put_offset);
31 virtual int32 GetGetOffset();
32 virtual void SetGetOffset(int32 get_offset); 31 virtual void SetGetOffset(int32 get_offset);
33 virtual int32 GetPutOffset();
34 virtual int32 CreateTransferBuffer(size_t size); 32 virtual int32 CreateTransferBuffer(size_t size);
35 virtual void DestroyTransferBuffer(int32 id); 33 virtual void DestroyTransferBuffer(int32 id);
36 virtual Buffer GetTransferBuffer(int32 handle); 34 virtual Buffer GetTransferBuffer(int32 handle);
37 virtual int32 GetToken();
38 virtual void SetToken(int32 token); 35 virtual void SetToken(int32 token);
39 virtual int32 ResetParseError(); 36 virtual void SetParseError(parse_error::ParseError);
40 virtual void SetParseError(int32 parse_error);
41 virtual bool GetErrorStatus();
42 virtual void RaiseErrorStatus();
43 37
44 // Sets a callback that should be posted on another thread whenever the put 38 // Sets a callback that should be posted on another thread whenever the put
45 // offset is changed. The callback must not return until some progress has 39 // offset is changed. The callback must not return until some progress has
46 // been made (unless the command buffer is empty), i.e. the 40 // been made (unless the command buffer is empty), i.e. the
47 // get offset must have changed. It need not process the entire command 41 // get offset must have changed. It need not process the entire command
48 // buffer though. This allows concurrency between the writer and the reader 42 // buffer though. This allows concurrency between the writer and the reader
49 // while giving the writer a means of waiting for the reader to make some 43 // while giving the writer a means of waiting for the reader to make some
50 // progress before attempting to write more to the command buffer. Avoiding 44 // progress before attempting to write more to the command buffer. Avoiding
51 // the use of a synchronization primitive like a condition variable to 45 // the use of a synchronization primitive like a condition variable to
52 // synchronize reader and writer reduces the risk of deadlock. 46 // synchronize reader and writer reduces the risk of deadlock.
53 // Takes ownership of callback. The callback is invoked on the plugin thread. 47 // Takes ownership of callback. The callback is invoked on the plugin thread.
54 virtual void SetPutOffsetChangeCallback(Callback0::Type* callback); 48 virtual void SetPutOffsetChangeCallback(Callback0::Type* callback);
55 49
56 private: 50 private:
57 scoped_ptr< base::SharedMemory> ring_buffer_; 51 scoped_ptr< base::SharedMemory> ring_buffer_;
58 int32 size_; 52 int32 size_;
59 int32 get_offset_; 53 int32 get_offset_;
60 int32 put_offset_; 54 int32 put_offset_;
61 scoped_ptr<Callback0::Type> put_offset_change_callback_; 55 scoped_ptr<Callback0::Type> put_offset_change_callback_;
62 std::vector<linked_ptr< base::SharedMemory> > registered_objects_; 56 std::vector<linked_ptr< base::SharedMemory> > registered_objects_;
63 std::set<int32> unused_registered_object_elements_; 57 std::set<int32> unused_registered_object_elements_;
64 int32 token_; 58 int32 token_;
65 int32 parse_error_; 59 parse_error::ParseError error_;
66 bool error_status_;
67 }; 60 };
68 61
69 } // namespace gpu 62 } // namespace gpu
70 63
71 #endif // GPU_COMMAND_BUFFER_SERVICE_COMMAND_BUFFER_SERVICE_H_ 64 #endif // GPU_COMMAND_BUFFER_SERVICE_COMMAND_BUFFER_SERVICE_H_
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