Index: chrome/browser/window_sizer_mac.mm |
=================================================================== |
--- chrome/browser/window_sizer_mac.mm (revision 68008) |
+++ chrome/browser/window_sizer_mac.mm (working copy) |
@@ -1,144 +0,0 @@ |
-// Copyright (c) 2009 The Chromium Authors. All rights reserved. |
-// Use of this source code is governed by a BSD-style license that can be |
-// found in the LICENSE file. |
- |
-#import <Cocoa/Cocoa.h> |
-#include "chrome/browser/ui/browser.h" |
-#include "chrome/browser/ui/browser_list.h" |
-#include "chrome/browser/ui/browser_window.h" |
-#include "chrome/browser/window_sizer.h" |
- |
- |
-// How much horizontal and vertical offset there is between newly |
-// opened windows. |
-const int WindowSizer::kWindowTilePixels = 22; |
- |
-namespace { |
- |
-class DefaultMonitorInfoProvider : public WindowSizer::MonitorInfoProvider { |
- public: |
- DefaultMonitorInfoProvider() { } |
- |
- // Overridden from WindowSizer::MonitorInfoProvider: |
- virtual gfx::Rect GetPrimaryMonitorWorkArea() const { |
- // Primary monitor is defined as the monitor with the menubar, |
- // which is always at index 0. |
- NSScreen* primary = [[NSScreen screens] objectAtIndex:0]; |
- NSRect frame = [primary frame]; |
- NSRect visible_frame = [primary visibleFrame]; |
- |
- // Convert coordinate systems. |
- gfx::Rect rect = gfx::Rect(NSRectToCGRect(visible_frame)); |
- rect.set_y(frame.size.height - |
- visible_frame.origin.y - visible_frame.size.height); |
- return rect; |
- } |
- |
- virtual gfx::Rect GetPrimaryMonitorBounds() const { |
- // Primary monitor is defined as the monitor with the menubar, |
- // which is always at index 0. |
- NSScreen* primary = [[NSScreen screens] objectAtIndex:0]; |
- return gfx::Rect(NSRectToCGRect([primary frame])); |
- } |
- |
- virtual gfx::Rect GetMonitorWorkAreaMatching( |
- const gfx::Rect& match_rect) const { |
- NSScreen* match_screen = GetMatchingScreen(match_rect); |
- return ConvertCoordinateSystem([match_screen visibleFrame]); |
- } |
- |
- virtual gfx::Point GetBoundsOffsetMatching( |
- const gfx::Rect& match_rect) const { |
- NSScreen* match_screen = GetMatchingScreen(match_rect); |
- gfx::Rect bounds = ConvertCoordinateSystem([match_screen frame]); |
- gfx::Rect work_area = ConvertCoordinateSystem([match_screen visibleFrame]); |
- return gfx::Point(work_area.x() - bounds.x(), work_area.y() - bounds.y()); |
- } |
- |
- virtual void UpdateWorkAreas(); |
- |
- private: |
- // Returns a pointer to the screen that most closely matches the |
- // given |match_rect|. This function currently returns the screen |
- // that contains the largest amount of |match_rect| by area. |
- NSScreen* GetMatchingScreen(const gfx::Rect& match_rect) const { |
- // Default to the monitor with the current keyboard focus, in case |
- // |match_rect| is not on any screen at all. |
- NSScreen* max_screen = [NSScreen mainScreen]; |
- int max_area = 0; |
- |
- for (NSScreen* screen in [NSScreen screens]) { |
- gfx::Rect monitor_area = ConvertCoordinateSystem([screen frame]); |
- gfx::Rect intersection = monitor_area.Intersect(match_rect); |
- int area = intersection.width() * intersection.height(); |
- if (area > max_area) { |
- max_area = area; |
- max_screen = screen; |
- } |
- } |
- |
- return max_screen; |
- } |
- |
- // The lower left corner of screen 0 is always at (0, 0). The |
- // cross-platform code expects the origin to be in the upper left, |
- // so we have to translate |ns_rect| to the new coordinate |
- // system. |
- gfx::Rect ConvertCoordinateSystem(NSRect ns_rect) const; |
- |
- DISALLOW_COPY_AND_ASSIGN(DefaultMonitorInfoProvider); |
-}; |
- |
-void DefaultMonitorInfoProvider::UpdateWorkAreas() { |
- work_areas_.clear(); |
- |
- for (NSScreen* screen in [NSScreen screens]) { |
- gfx::Rect rect = ConvertCoordinateSystem([screen visibleFrame]); |
- work_areas_.push_back(rect); |
- } |
-} |
- |
-gfx::Rect DefaultMonitorInfoProvider::ConvertCoordinateSystem( |
- NSRect ns_rect) const { |
- // Primary monitor is defined as the monitor with the menubar, |
- // which is always at index 0. |
- NSScreen* primary_screen = [[NSScreen screens] objectAtIndex:0]; |
- float primary_screen_height = [primary_screen frame].size.height; |
- gfx::Rect rect(NSRectToCGRect(ns_rect)); |
- rect.set_y(primary_screen_height - rect.y() - rect.height()); |
- return rect; |
-} |
- |
-} // namespace |
- |
-// static |
-WindowSizer::MonitorInfoProvider* |
-WindowSizer::CreateDefaultMonitorInfoProvider() { |
- return new DefaultMonitorInfoProvider(); |
-} |
- |
-// static |
-gfx::Point WindowSizer::GetDefaultPopupOrigin(const gfx::Size& size) { |
- NSRect work_area = [[NSScreen mainScreen] visibleFrame]; |
- NSRect main_area = [[[NSScreen screens] objectAtIndex:0] frame]; |
- NSPoint corner = NSMakePoint(NSMinX(work_area), NSMaxY(work_area)); |
- |
- if (Browser* b = BrowserList::GetLastActive()) { |
- NSWindow* window = b->window()->GetNativeHandle(); |
- NSRect window_frame = [window frame]; |
- |
- // Limit to not overflow the work area right and bottom edges. |
- NSPoint limit = NSMakePoint( |
- std::min(NSMinX(window_frame) + kWindowTilePixels, |
- NSMaxX(work_area) - size.width()), |
- std::max(NSMaxY(window_frame) - kWindowTilePixels, |
- NSMinY(work_area) + size.height())); |
- |
- // Adjust corner to now overflow the work area left and top edges, so |
- // that if a popup does not fit the title-bar is remains visible. |
- corner = NSMakePoint(std::max(corner.x, limit.x), |
- std::min(corner.y, limit.y)); |
- } |
- |
- return gfx::Point(corner.x, NSHeight(main_area) - corner.y); |
-} |