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Unified Diff: src/arm/full-codegen-arm.cc

Issue 553149: Implement simple fast-path code for functions containing this property stores and global variables. (Closed)
Patch Set: Incorporated codereview comments. Created 10 years, 11 months ago
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Index: src/arm/full-codegen-arm.cc
diff --git a/src/arm/full-codegen-arm.cc b/src/arm/full-codegen-arm.cc
index 07b0c798b78fe99d0c02d7607335cf665f2f1670..386d201ac02a088f2ef7be0836ce539c3db15645 100644
--- a/src/arm/full-codegen-arm.cc
+++ b/src/arm/full-codegen-arm.cc
@@ -52,80 +52,84 @@ namespace internal {
//
// The function builds a JS frame. Please see JavaScriptFrameConstants in
// frames-arm.h for its layout.
-void FullCodeGenerator::Generate(FunctionLiteral* fun) {
+void FullCodeGenerator::Generate(FunctionLiteral* fun, Mode mode) {
function_ = fun;
SetFunctionPosition(fun);
- int locals_count = fun->scope()->num_stack_slots();
- __ stm(db_w, sp, r1.bit() | cp.bit() | fp.bit() | lr.bit());
- if (locals_count > 0) {
- // Load undefined value here, so the value is ready for the loop below.
- __ LoadRoot(ip, Heap::kUndefinedValueRootIndex);
- }
- // Adjust fp to point to caller's fp.
- __ add(fp, sp, Operand(2 * kPointerSize));
+ if (mode == PRIMARY) {
+ int locals_count = fun->scope()->num_stack_slots();
- { Comment cmnt(masm_, "[ Allocate locals");
- for (int i = 0; i < locals_count; i++) {
- __ push(ip);
+ __ stm(db_w, sp, r1.bit() | cp.bit() | fp.bit() | lr.bit());
+ if (locals_count > 0) {
+ // Load undefined value here, so the value is ready for the loop
+ // below.
+ __ LoadRoot(ip, Heap::kUndefinedValueRootIndex);
}
- }
+ // Adjust fp to point to caller's fp.
+ __ add(fp, sp, Operand(2 * kPointerSize));
- bool function_in_register = true;
+ { Comment cmnt(masm_, "[ Allocate locals");
+ for (int i = 0; i < locals_count; i++) {
+ __ push(ip);
+ }
+ }
- // Possibly allocate a local context.
- if (fun->scope()->num_heap_slots() > 0) {
- Comment cmnt(masm_, "[ Allocate local context");
- // Argument to NewContext is the function, which is in r1.
- __ push(r1);
- __ CallRuntime(Runtime::kNewContext, 1);
- function_in_register = false;
- // Context is returned in both r0 and cp. It replaces the context
- // passed to us. It's saved in the stack and kept live in cp.
- __ str(cp, MemOperand(fp, StandardFrameConstants::kContextOffset));
- // Copy any necessary parameters into the context.
- int num_parameters = fun->scope()->num_parameters();
- for (int i = 0; i < num_parameters; i++) {
- Slot* slot = fun->scope()->parameter(i)->slot();
- if (slot != NULL && slot->type() == Slot::CONTEXT) {
- int parameter_offset = StandardFrameConstants::kCallerSPOffset +
- (num_parameters - 1 - i) * kPointerSize;
- // Load parameter from stack.
- __ ldr(r0, MemOperand(fp, parameter_offset));
- // Store it in the context
- __ str(r0, MemOperand(cp, Context::SlotOffset(slot->index())));
+ bool function_in_register = true;
+
+ // Possibly allocate a local context.
+ if (fun->scope()->num_heap_slots() > 0) {
+ Comment cmnt(masm_, "[ Allocate local context");
+ // Argument to NewContext is the function, which is in r1.
+ __ push(r1);
+ __ CallRuntime(Runtime::kNewContext, 1);
+ function_in_register = false;
+ // Context is returned in both r0 and cp. It replaces the context
+ // passed to us. It's saved in the stack and kept live in cp.
+ __ str(cp, MemOperand(fp, StandardFrameConstants::kContextOffset));
+ // Copy any necessary parameters into the context.
+ int num_parameters = fun->scope()->num_parameters();
+ for (int i = 0; i < num_parameters; i++) {
+ Slot* slot = fun->scope()->parameter(i)->slot();
+ if (slot != NULL && slot->type() == Slot::CONTEXT) {
+ int parameter_offset = StandardFrameConstants::kCallerSPOffset +
+ (num_parameters - 1 - i) * kPointerSize;
+ // Load parameter from stack.
+ __ ldr(r0, MemOperand(fp, parameter_offset));
+ // Store it in the context
+ __ str(r0, MemOperand(cp, Context::SlotOffset(slot->index())));
+ }
}
}
- }
- Variable* arguments = fun->scope()->arguments()->AsVariable();
- if (arguments != NULL) {
- // Function uses arguments object.
- Comment cmnt(masm_, "[ Allocate arguments object");
- if (!function_in_register) {
- // Load this again, if it's used by the local context below.
- __ ldr(r3, MemOperand(fp, JavaScriptFrameConstants::kFunctionOffset));
- } else {
- __ mov(r3, r1);
+ Variable* arguments = fun->scope()->arguments()->AsVariable();
+ if (arguments != NULL) {
+ // Function uses arguments object.
+ Comment cmnt(masm_, "[ Allocate arguments object");
+ if (!function_in_register) {
+ // Load this again, if it's used by the local context below.
+ __ ldr(r3, MemOperand(fp, JavaScriptFrameConstants::kFunctionOffset));
+ } else {
+ __ mov(r3, r1);
+ }
+ // Receiver is just before the parameters on the caller's stack.
+ __ add(r2, fp, Operand(StandardFrameConstants::kCallerSPOffset +
+ fun->num_parameters() * kPointerSize));
+ __ mov(r1, Operand(Smi::FromInt(fun->num_parameters())));
+ __ stm(db_w, sp, r3.bit() | r2.bit() | r1.bit());
+
+ // Arguments to ArgumentsAccessStub:
+ // function, receiver address, parameter count.
+ // The stub will rewrite receiever and parameter count if the previous
+ // stack frame was an arguments adapter frame.
+ ArgumentsAccessStub stub(ArgumentsAccessStub::NEW_OBJECT);
+ __ CallStub(&stub);
+ // Duplicate the value; move-to-slot operation might clobber registers.
+ __ mov(r3, r0);
+ Move(arguments->slot(), r0, r1, r2);
+ Slot* dot_arguments_slot =
+ fun->scope()->arguments_shadow()->AsVariable()->slot();
+ Move(dot_arguments_slot, r3, r1, r2);
}
- // Receiver is just before the parameters on the caller's stack.
- __ add(r2, fp, Operand(StandardFrameConstants::kCallerSPOffset +
- fun->num_parameters() * kPointerSize));
- __ mov(r1, Operand(Smi::FromInt(fun->num_parameters())));
- __ stm(db_w, sp, r3.bit() | r2.bit() | r1.bit());
-
- // Arguments to ArgumentsAccessStub:
- // function, receiver address, parameter count.
- // The stub will rewrite receiever and parameter count if the previous
- // stack frame was an arguments adapter frame.
- ArgumentsAccessStub stub(ArgumentsAccessStub::NEW_OBJECT);
- __ CallStub(&stub);
- // Duplicate the value; move-to-slot operation might clobber registers.
- __ mov(r3, r0);
- Move(arguments->slot(), r0, r1, r2);
- Slot* dot_arguments_slot =
- fun->scope()->arguments_shadow()->AsVariable()->slot();
- Move(dot_arguments_slot, r3, r1, r2);
}
// Check the stack for overflow or break request.
@@ -133,15 +137,15 @@ void FullCodeGenerator::Generate(FunctionLiteral* fun) {
// added to the implicit 8 byte offset that always applies to operations
// with pc and gives a return address 12 bytes down.
{ Comment cmnt(masm_, "[ Stack check");
- __ LoadRoot(r2, Heap::kStackLimitRootIndex);
- __ add(lr, pc, Operand(Assembler::kInstrSize));
- __ cmp(sp, Operand(r2));
- StackCheckStub stub;
- __ mov(pc,
- Operand(reinterpret_cast<intptr_t>(stub.GetCode().location()),
- RelocInfo::CODE_TARGET),
- LeaveCC,
- lo);
+ __ LoadRoot(r2, Heap::kStackLimitRootIndex);
+ __ add(lr, pc, Operand(Assembler::kInstrSize));
+ __ cmp(sp, Operand(r2));
+ StackCheckStub stub;
+ __ mov(pc,
+ Operand(reinterpret_cast<intptr_t>(stub.GetCode().location()),
+ RelocInfo::CODE_TARGET),
+ LeaveCC,
+ lo);
}
{ Comment cmnt(masm_, "[ Declarations");
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