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1 // Copyright (c) 2010 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2010 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #ifndef GPU_PGL_PGL_H | 5 #ifndef GPU_PGL_PGL_H |
6 #define GPU_PGL_PGL_H | 6 #define GPU_PGL_PGL_H |
7 | 7 |
8 #include "npapi.h" | 8 #include "npapi.h" |
9 #include "npapi_extensions.h" | 9 #include "npapi_extensions.h" |
10 | 10 |
11 #ifdef __cplusplus | 11 #ifdef __cplusplus |
12 extern "C" { | 12 extern "C" { |
13 #endif | 13 #endif |
14 | 14 |
15 typedef void* PGLContext; | 15 typedef void* PGLContext; |
16 typedef bool PGLBoolean; | 16 typedef bool PGLBoolean; |
17 | 17 |
| 18 // Initialize the PGL library. This must have completed before any other PGL |
| 19 // functions are invoked. |
| 20 PGLBoolean pglInitialize(); |
| 21 |
| 22 // Terminate the PGL library. This must be called after any other PGL functions |
| 23 // have completed. |
| 24 PGLBoolean pglTerminate(); |
| 25 |
18 // Create A PGL context from a Pepper 3D device context. | 26 // Create A PGL context from a Pepper 3D device context. |
19 PGLContext pglCreateContext(NPP npp, | 27 PGLContext pglCreateContext(NPP npp, |
20 NPDevice* device, | 28 NPDevice* device, |
21 NPDeviceContext3D* device_context); | 29 NPDeviceContext3D* device_context); |
22 | 30 |
23 // Set the current PGL context for the calling thread. | 31 // Set the current PGL context for the calling thread. |
24 PGLBoolean pglMakeCurrent(PGLContext pgl_context); | 32 PGLBoolean pglMakeCurrent(PGLContext pgl_context); |
25 | 33 |
26 // Get the calling thread's current PGL context. | 34 // Get the calling thread's current PGL context. |
27 PGLContext pglGetCurrentContext(void); | 35 PGLContext pglGetCurrentContext(void); |
28 | 36 |
29 // Display everything that has been rendered since the last call. | 37 // Display everything that has been rendered since the last call. |
30 PGLBoolean pglSwapBuffers(void); | 38 PGLBoolean pglSwapBuffers(void); |
31 | 39 |
32 // Destroy the given PGL context. | 40 // Destroy the given PGL context. |
33 PGLBoolean pglDestroyContext(PGLContext pgl_context); | 41 PGLBoolean pglDestroyContext(PGLContext pgl_context); |
34 | 42 |
35 #ifdef __cplusplus | 43 #ifdef __cplusplus |
36 } // extern "C" | 44 } // extern "C" |
37 #endif | 45 #endif |
38 | 46 |
39 #endif // GPU_PGL_PGL_H | 47 #endif // GPU_PGL_PGL_H |
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