Index: chrome/common/gpu_messages_internal.h |
=================================================================== |
--- chrome/common/gpu_messages_internal.h (revision 68536) |
+++ chrome/common/gpu_messages_internal.h (working copy) |
@@ -2,13 +2,6 @@ |
// Use of this source code is governed by a BSD-style license that can be |
// found in the LICENSE file. |
-// This header is meant to be included in multiple passes, hence no traditional |
-// header guard. It is included by backing_store_messages_internal.h |
-// See ipc_message_macros.h for explanation of the macros and passes. |
- |
-// This file needs to be included again, even though we're actually included |
-// from it via utility_messages.h. |
- |
#include <vector> |
#include <string> |
@@ -16,6 +9,8 @@ |
#include "chrome/common/gpu_video_common.h" |
#include "ipc/ipc_message_macros.h" |
+#define IPC_MESSAGE_START GpuMsgStart |
+ |
namespace gfx { |
class Size; |
} |
@@ -30,322 +25,301 @@ |
//------------------------------------------------------------------------------ |
// GPU Messages |
// These are messages from the browser to the GPU process. |
-IPC_BEGIN_MESSAGES(Gpu) |
+// Tells the GPU process to create a new channel for communication with a |
+// given renderer. The channel name is returned in a |
+// GpuHostMsg_ChannelEstablished message. The renderer ID is passed so that |
+// the GPU process reuses an existing channel to that process if it exists. |
+// This ID is a unique opaque identifier generated by the browser process. |
+IPC_MESSAGE_CONTROL1(GpuMsg_EstablishChannel, |
+ int /* renderer_id */) |
- // Tells the GPU process to create a new channel for communication with a |
- // given renderer. The channel name is returned in a |
- // GpuHostMsg_ChannelEstablished message. The renderer ID is passed so that |
- // the GPU process reuses an existing channel to that process if it exists. |
- // This ID is a unique opaque identifier generated by the browser process. |
- IPC_MESSAGE_CONTROL1(GpuMsg_EstablishChannel, |
- int /* renderer_id */) |
+// Provides a synchronization point to guarantee that the processing of |
+// previous asynchronous messages (i.e., GpuMsg_EstablishChannel) has |
+// completed. (This message can't be synchronous because the |
+// GpuProcessHost uses an IPC::ChannelProxy, which sends all messages |
+// asynchronously.) Results in a GpuHostMsg_SynchronizeReply. |
+IPC_MESSAGE_CONTROL0(GpuMsg_Synchronize) |
- // Provides a synchronization point to guarantee that the processing of |
- // previous asynchronous messages (i.e., GpuMsg_EstablishChannel) has |
- // completed. (This message can't be synchronous because the |
- // GpuProcessHost uses an IPC::ChannelProxy, which sends all messages |
- // asynchronously.) Results in a GpuHostMsg_SynchronizeReply. |
- IPC_MESSAGE_CONTROL0(GpuMsg_Synchronize) |
+// Tells the GPU process to create a context for collecting graphics card |
+// information. |
+IPC_MESSAGE_CONTROL0(GpuMsg_CollectGraphicsInfo) |
- // Tells the GPU process to create a context for collecting graphics card |
- // information. |
- IPC_MESSAGE_CONTROL0(GpuMsg_CollectGraphicsInfo) |
- |
#if defined(OS_MACOSX) |
- // Tells the GPU process that the browser process handled the swap |
- // buffers request with the given number. Note that it is possible |
- // for the browser process to coalesce frames; it is not guaranteed |
- // that every GpuHostMsg_AcceleratedSurfaceBuffersSwapped message |
- // will result in a buffer swap on the browser side. |
- IPC_MESSAGE_CONTROL3(GpuMsg_AcceleratedSurfaceBuffersSwappedACK, |
- int /* renderer_id */, |
- int32 /* route_id */, |
- uint64 /* swap_buffers_count */) |
+// Tells the GPU process that the browser process handled the swap |
+// buffers request with the given number. Note that it is possible |
+// for the browser process to coalesce frames; it is not guaranteed |
+// that every GpuHostMsg_AcceleratedSurfaceBuffersSwapped message |
+// will result in a buffer swap on the browser side. |
+IPC_MESSAGE_CONTROL3(GpuMsg_AcceleratedSurfaceBuffersSwappedACK, |
+ int /* renderer_id */, |
+ int32 /* route_id */, |
+ uint64 /* swap_buffers_count */) |
#endif |
- // Tells the GPU process to crash. |
- IPC_MESSAGE_CONTROL0(GpuMsg_Crash) |
+// Tells the GPU process to crash. |
+IPC_MESSAGE_CONTROL0(GpuMsg_Crash) |
- // Tells the GPU process to hang. |
- IPC_MESSAGE_CONTROL0(GpuMsg_Hang) |
+// Tells the GPU process to hang. |
+IPC_MESSAGE_CONTROL0(GpuMsg_Hang) |
-IPC_END_MESSAGES(Gpu) |
- |
//------------------------------------------------------------------------------ |
// GPU Host Messages |
// These are messages from the GPU process to the browser. |
-IPC_BEGIN_MESSAGES(GpuHost) |
+// Response to a GpuHostMsg_EstablishChannel message. |
+IPC_MESSAGE_CONTROL2(GpuHostMsg_ChannelEstablished, |
+ IPC::ChannelHandle, /* channel_handle */ |
+ GPUInfo /* GPU logging stats */) |
- // Response to a GpuHostMsg_EstablishChannel message. |
- IPC_MESSAGE_CONTROL2(GpuHostMsg_ChannelEstablished, |
- IPC::ChannelHandle, /* channel_handle */ |
- GPUInfo /* GPU logging stats */) |
+// Response to a GpuMsg_Synchronize message. |
+IPC_MESSAGE_CONTROL0(GpuHostMsg_SynchronizeReply) |
- // Response to a GpuMsg_Synchronize message. |
- IPC_MESSAGE_CONTROL0(GpuHostMsg_SynchronizeReply) |
+// Response to a GpuMsg_CollectGraphicsInfo. |
+IPC_MESSAGE_CONTROL1(GpuHostMsg_GraphicsInfoCollected, |
+ GPUInfo /* GPU logging stats */) |
- // Response to a GpuMsg_CollectGraphicsInfo. |
- IPC_MESSAGE_CONTROL1(GpuHostMsg_GraphicsInfoCollected, |
- GPUInfo /* GPU logging stats */) |
- |
#if defined(OS_LINUX) |
- // Get the XID for a view ID. |
- IPC_SYNC_MESSAGE_CONTROL1_1(GpuHostMsg_GetViewXID, |
- gfx::NativeViewId, /* view */ |
- unsigned long /* xid */) |
+// Get the XID for a view ID. |
+IPC_SYNC_MESSAGE_CONTROL1_1(GpuHostMsg_GetViewXID, |
+ gfx::NativeViewId, /* view */ |
+ unsigned long /* xid */) |
- // Release the lock on the window. |
- // If the associated view has been destroyed, destroy the window. |
- IPC_MESSAGE_CONTROL1(GpuHostMsg_ReleaseXID, |
- unsigned long /* xid */) |
+// Release the lock on the window. |
+// If the associated view has been destroyed, destroy the window. |
+IPC_MESSAGE_CONTROL1(GpuHostMsg_ReleaseXID, |
+ unsigned long /* xid */) |
- IPC_SYNC_MESSAGE_CONTROL2_1(GpuHostMsg_ResizeXID, |
- unsigned long, /* xid */ |
- gfx::Size, /* size */ |
- bool /* success */) |
+IPC_SYNC_MESSAGE_CONTROL2_1(GpuHostMsg_ResizeXID, |
+ unsigned long, /* xid */ |
+ gfx::Size, /* size */ |
+ bool /* success */) |
#elif defined(OS_MACOSX) |
- // This message, used on Mac OS X 10.6 and later (where IOSurface is |
- // supported), is sent from the GPU process to the browser to indicate that a |
- // new backing store was allocated for the given "window" (fake |
- // PluginWindowHandle). The renderer ID and render view ID are needed in |
- // order to uniquely identify the RenderWidgetHostView on the browser side. |
- IPC_MESSAGE_CONTROL1(GpuHostMsg_AcceleratedSurfaceSetIOSurface, |
- GpuHostMsg_AcceleratedSurfaceSetIOSurface_Params) |
+// This message, used on Mac OS X 10.6 and later (where IOSurface is |
+// supported), is sent from the GPU process to the browser to indicate that a |
+// new backing store was allocated for the given "window" (fake |
+// PluginWindowHandle). The renderer ID and render view ID are needed in |
+// order to uniquely identify the RenderWidgetHostView on the browser side. |
+IPC_MESSAGE_CONTROL1(GpuHostMsg_AcceleratedSurfaceSetIOSurface, |
+ GpuHostMsg_AcceleratedSurfaceSetIOSurface_Params) |
- // This message notifies the browser process that the renderer |
- // swapped the buffers associated with the given "window", which |
- // should cause the browser to redraw the compositor's contents. |
- IPC_MESSAGE_CONTROL1(GpuHostMsg_AcceleratedSurfaceBuffersSwapped, |
- GpuHostMsg_AcceleratedSurfaceBuffersSwapped_Params) |
+// This message notifies the browser process that the renderer |
+// swapped the buffers associated with the given "window", which |
+// should cause the browser to redraw the compositor's contents. |
+IPC_MESSAGE_CONTROL1(GpuHostMsg_AcceleratedSurfaceBuffersSwapped, |
+ GpuHostMsg_AcceleratedSurfaceBuffersSwapped_Params) |
#elif defined(OS_WIN) |
- // Get the HWND for the compositor window and if necessary, create it |
- IPC_SYNC_MESSAGE_CONTROL2_1(GpuHostMsg_GetCompositorHostWindow, |
- int32, /* renderer_id */ |
- int32, /* render_view_id */ |
- gfx::PluginWindowHandle /* compositor_host_id */) |
+// Get the HWND for the compositor window and if necessary, create it |
+IPC_SYNC_MESSAGE_CONTROL2_1(GpuHostMsg_GetCompositorHostWindow, |
+ int32, /* renderer_id */ |
+ int32, /* render_view_id */ |
+ gfx::PluginWindowHandle /* compositor_host_id */) |
- IPC_MESSAGE_CONTROL2(GpuHostMsg_ScheduleComposite, |
- int32, /* renderer_id */ |
- int32 /* render_view_id */) |
+IPC_MESSAGE_CONTROL2(GpuHostMsg_ScheduleComposite, |
+ int32, /* renderer_id */ |
+ int32 /* render_view_id */) |
#endif |
-IPC_END_MESSAGES(GpuHost) |
- |
//------------------------------------------------------------------------------ |
// GPU Channel Messages |
// These are messages from a renderer process to the GPU process. |
-IPC_BEGIN_MESSAGES(GpuChannel) |
+// Tells the GPU process to create a new command buffer that renders directly |
+// to a native view. The |render_view_id| is currently needed only on Mac OS |
+// X in order to identify the window on the browser side into which the |
+// rendering results go. A corresponding GpuCommandBufferStub is created. |
+IPC_SYNC_MESSAGE_CONTROL3_1(GpuChannelMsg_CreateViewCommandBuffer, |
+ gfx::NativeViewId, /* view */ |
+ int32, /* render_view_id */ |
+ GPUCreateCommandBufferConfig, /* init_params */ |
+ int32 /* route_id */) |
- // Tells the GPU process to create a new command buffer that renders directly |
- // to a native view. The |render_view_id| is currently needed only on Mac OS |
- // X in order to identify the window on the browser side into which the |
- // rendering results go. A corresponding GpuCommandBufferStub is created. |
- IPC_SYNC_MESSAGE_CONTROL3_1(GpuChannelMsg_CreateViewCommandBuffer, |
- gfx::NativeViewId, /* view */ |
- int32, /* render_view_id */ |
- GPUCreateCommandBufferConfig, /* init_params */ |
- int32 /* route_id */) |
+// Tells the GPU process to create a new command buffer that renders to an |
+// offscreen frame buffer. If parent_route_id is not zero, the texture backing |
+// the frame buffer is mapped into the corresponding parent command buffer's |
+// namespace, with the name of parent_texture_id. This ID is in the parent's |
+// namespace. |
+IPC_SYNC_MESSAGE_CONTROL4_1(GpuChannelMsg_CreateOffscreenCommandBuffer, |
+ int32, /* parent_route_id */ |
+ gfx::Size, /* size */ |
+ GPUCreateCommandBufferConfig, /* init_params */ |
+ uint32, /* parent_texture_id */ |
+ int32 /* route_id */) |
- // Tells the GPU process to create a new command buffer that renders to an |
- // offscreen frame buffer. If parent_route_id is not zero, the texture backing |
- // the frame buffer is mapped into the corresponding parent command buffer's |
- // namespace, with the name of parent_texture_id. This ID is in the parent's |
- // namespace. |
- IPC_SYNC_MESSAGE_CONTROL4_1(GpuChannelMsg_CreateOffscreenCommandBuffer, |
- int32, /* parent_route_id */ |
- gfx::Size, /* size */ |
- GPUCreateCommandBufferConfig, /* init_params */ |
- uint32, /* parent_texture_id */ |
- int32 /* route_id */) |
+// The CommandBufferProxy sends this to the GpuCommandBufferStub in its |
+// destructor, so that the stub deletes the actual CommandBufferService |
+// object that it's hosting. |
+// TODO(apatrick): Implement this. |
+IPC_SYNC_MESSAGE_CONTROL1_0(GpuChannelMsg_DestroyCommandBuffer, |
+ int32 /* instance_id */) |
- // The CommandBufferProxy sends this to the GpuCommandBufferStub in its |
- // destructor, so that the stub deletes the actual CommandBufferService |
- // object that it's hosting. |
- // TODO(apatrick): Implement this. |
- IPC_SYNC_MESSAGE_CONTROL1_0(GpuChannelMsg_DestroyCommandBuffer, |
- int32 /* instance_id */) |
+// Create hardware video decoder && associate it with the output |decoder_id|; |
+// We need this to be control message because we had to map the GpuChannel and |
+// |decoder_id|. |
+IPC_MESSAGE_CONTROL2(GpuChannelMsg_CreateVideoDecoder, |
+ int32, /* context_route_id */ |
+ int32) /* decoder_id */ |
- // Create hardware video decoder && associate it with the output |decoder_id|; |
- // We need this to be control message because we had to map the GpuChannel and |
- // |decoder_id|. |
- IPC_MESSAGE_CONTROL2(GpuChannelMsg_CreateVideoDecoder, |
- int32, /* context_route_id */ |
- int32) /* decoder_id */ |
+// Release all resource of the hardware video decoder which was assocaited |
+// with the input |decoder_id|. |
+// TODO(hclam): This message needs to be asynchronous. |
+IPC_SYNC_MESSAGE_CONTROL1_0(GpuChannelMsg_DestroyVideoDecoder, |
+ int32 /* decoder_id */) |
- // Release all resource of the hardware video decoder which was assocaited |
- // with the input |decoder_id|. |
- // TODO(hclam): This message needs to be asynchronous. |
- IPC_SYNC_MESSAGE_CONTROL1_0(GpuChannelMsg_DestroyVideoDecoder, |
- int32 /* decoder_id */) |
- |
-IPC_END_MESSAGES(GpuChannel) |
- |
//------------------------------------------------------------------------------ |
// GPU Command Buffer Messages |
// These are messages between a renderer process to the GPU process relating to |
// a single OpenGL context. |
-IPC_BEGIN_MESSAGES(GpuCommandBuffer) |
- // Initialize a command buffer with the given number of command entries. |
- // Returns the shared memory handle for the command buffer mapped to the |
- // calling process. |
- IPC_SYNC_MESSAGE_ROUTED1_1(GpuCommandBufferMsg_Initialize, |
- int32 /* size */, |
- base::SharedMemoryHandle /* ring_buffer */) |
+// Initialize a command buffer with the given number of command entries. |
+// Returns the shared memory handle for the command buffer mapped to the |
+// calling process. |
+IPC_SYNC_MESSAGE_ROUTED1_1(GpuCommandBufferMsg_Initialize, |
+ int32 /* size */, |
+ base::SharedMemoryHandle /* ring_buffer */) |
- // Get the current state of the command buffer. |
- IPC_SYNC_MESSAGE_ROUTED0_1(GpuCommandBufferMsg_GetState, |
- gpu::CommandBuffer::State /* state */) |
+// Get the current state of the command buffer. |
+IPC_SYNC_MESSAGE_ROUTED0_1(GpuCommandBufferMsg_GetState, |
+ gpu::CommandBuffer::State /* state */) |
- // Get the current state of the command buffer asynchronously. State is |
- // returned via UpdateState message. |
- IPC_MESSAGE_ROUTED0(GpuCommandBufferMsg_AsyncGetState) |
+// Get the current state of the command buffer asynchronously. State is |
+// returned via UpdateState message. |
+IPC_MESSAGE_ROUTED0(GpuCommandBufferMsg_AsyncGetState) |
- // Synchronize the put and get offsets of both processes. Caller passes its |
- // current put offset. Current state (including get offset) is returned. |
- IPC_SYNC_MESSAGE_ROUTED1_1(GpuCommandBufferMsg_Flush, |
- int32 /* put_offset */, |
- gpu::CommandBuffer::State /* state */) |
+// Synchronize the put and get offsets of both processes. Caller passes its |
+// current put offset. Current state (including get offset) is returned. |
+IPC_SYNC_MESSAGE_ROUTED1_1(GpuCommandBufferMsg_Flush, |
+ int32 /* put_offset */, |
+ gpu::CommandBuffer::State /* state */) |
- // Asynchronously synchronize the put and get offsets of both processes. |
- // Caller passes its current put offset. Current state (including get offset) |
- // is returned via an UpdateState message. |
- IPC_MESSAGE_ROUTED1(GpuCommandBufferMsg_AsyncFlush, |
- int32 /* put_offset */) |
+// Asynchronously synchronize the put and get offsets of both processes. |
+// Caller passes its current put offset. Current state (including get offset) |
+// is returned via an UpdateState message. |
+IPC_MESSAGE_ROUTED1(GpuCommandBufferMsg_AsyncFlush, |
+ int32 /* put_offset */) |
- // Return the current state of the command buffer following a request via |
- // an AsyncGetState or AsyncFlush message. (This message is sent from the |
- // GPU process to the renderer process.) |
- IPC_MESSAGE_ROUTED1(GpuCommandBufferMsg_UpdateState, |
- gpu::CommandBuffer::State /* state */) |
+// Return the current state of the command buffer following a request via |
+// an AsyncGetState or AsyncFlush message. (This message is sent from the |
+// GPU process to the renderer process.) |
+IPC_MESSAGE_ROUTED1(GpuCommandBufferMsg_UpdateState, |
+ gpu::CommandBuffer::State /* state */) |
- // Indicates that a SwapBuffers call has been issued. |
- IPC_MESSAGE_ROUTED0(GpuCommandBufferMsg_SwapBuffers) |
+// Indicates that a SwapBuffers call has been issued. |
+IPC_MESSAGE_ROUTED0(GpuCommandBufferMsg_SwapBuffers) |
- // Create a shared memory transfer buffer. Returns an id that can be used to |
- // identify the transfer buffer from a comment. |
- IPC_SYNC_MESSAGE_ROUTED1_1(GpuCommandBufferMsg_CreateTransferBuffer, |
- int32 /* size */, |
- int32 /* id */) |
+// Create a shared memory transfer buffer. Returns an id that can be used to |
+// identify the transfer buffer from a comment. |
+IPC_SYNC_MESSAGE_ROUTED1_1(GpuCommandBufferMsg_CreateTransferBuffer, |
+ int32 /* size */, |
+ int32 /* id */) |
- // Destroy a previously created transfer buffer. |
- IPC_SYNC_MESSAGE_ROUTED1_0(GpuCommandBufferMsg_DestroyTransferBuffer, |
- int32 /* id */) |
+// Destroy a previously created transfer buffer. |
+IPC_SYNC_MESSAGE_ROUTED1_0(GpuCommandBufferMsg_DestroyTransferBuffer, |
+ int32 /* id */) |
- // Get the shared memory handle for a transfer buffer mapped to the callers |
- // process. |
- IPC_SYNC_MESSAGE_ROUTED1_2(GpuCommandBufferMsg_GetTransferBuffer, |
- int32 /* id */, |
- base::SharedMemoryHandle /* transfer_buffer */, |
- uint32 /* size */) |
+// Get the shared memory handle for a transfer buffer mapped to the callers |
+// process. |
+IPC_SYNC_MESSAGE_ROUTED1_2(GpuCommandBufferMsg_GetTransferBuffer, |
+ int32 /* id */, |
+ base::SharedMemoryHandle /* transfer_buffer */, |
+ uint32 /* size */) |
- // Send from command buffer stub to proxy when window is invalid and must be |
- // repainted. |
- IPC_MESSAGE_ROUTED0(GpuCommandBufferMsg_NotifyRepaint) |
+// Send from command buffer stub to proxy when window is invalid and must be |
+// repainted. |
+IPC_MESSAGE_ROUTED0(GpuCommandBufferMsg_NotifyRepaint) |
- // Tells the GPU process to resize an offscreen frame buffer. |
- IPC_MESSAGE_ROUTED1(GpuCommandBufferMsg_ResizeOffscreenFrameBuffer, |
- gfx::Size /* size */) |
+// Tells the GPU process to resize an offscreen frame buffer. |
+IPC_MESSAGE_ROUTED1(GpuCommandBufferMsg_ResizeOffscreenFrameBuffer, |
+ gfx::Size /* size */) |
#if defined(OS_MACOSX) |
- // On Mac OS X the GPU plugin must be offscreen, because there is no |
- // true cross-process window hierarchy. For this reason we must send |
- // resize events explicitly to the command buffer stub so it can |
- // reallocate its backing store and send the new one back to the |
- // browser. This message is currently used only on 10.6 and later. |
- IPC_MESSAGE_ROUTED1(GpuCommandBufferMsg_SetWindowSize, |
- gfx::Size /* size */) |
+// On Mac OS X the GPU plugin must be offscreen, because there is no |
+// true cross-process window hierarchy. For this reason we must send |
+// resize events explicitly to the command buffer stub so it can |
+// reallocate its backing store and send the new one back to the |
+// browser. This message is currently used only on 10.6 and later. |
+IPC_MESSAGE_ROUTED1(GpuCommandBufferMsg_SetWindowSize, |
+ gfx::Size /* size */) |
#endif |
-IPC_END_MESSAGES(GpuCommandBuffer) |
- |
//------------------------------------------------------------------------------ |
// GPU Video Decoder Messages |
// These messages are sent from Renderer process to GPU process. |
-IPC_BEGIN_MESSAGES(GpuVideoDecoder) |
- // Initialize and configure GpuVideoDecoder asynchronously. |
- IPC_MESSAGE_ROUTED1(GpuVideoDecoderMsg_Initialize, |
- GpuVideoDecoderInitParam) |
+// Initialize and configure GpuVideoDecoder asynchronously. |
+IPC_MESSAGE_ROUTED1(GpuVideoDecoderMsg_Initialize, |
+ GpuVideoDecoderInitParam) |
- // Destroy and release GpuVideoDecoder asynchronously. |
- IPC_MESSAGE_ROUTED0(GpuVideoDecoderMsg_Destroy) |
+// Destroy and release GpuVideoDecoder asynchronously. |
+IPC_MESSAGE_ROUTED0(GpuVideoDecoderMsg_Destroy) |
- // Start decoder flushing operation. |
- IPC_MESSAGE_ROUTED0(GpuVideoDecoderMsg_Flush) |
+// Start decoder flushing operation. |
+IPC_MESSAGE_ROUTED0(GpuVideoDecoderMsg_Flush) |
- // Tell the decoder to start prerolling. |
- IPC_MESSAGE_ROUTED0(GpuVideoDecoderMsg_Preroll) |
+// Tell the decoder to start prerolling. |
+IPC_MESSAGE_ROUTED0(GpuVideoDecoderMsg_Preroll) |
- // Send input buffer to GpuVideoDecoder. |
- IPC_MESSAGE_ROUTED1(GpuVideoDecoderMsg_EmptyThisBuffer, |
- GpuVideoDecoderInputBufferParam) |
+// Send input buffer to GpuVideoDecoder. |
+IPC_MESSAGE_ROUTED1(GpuVideoDecoderMsg_EmptyThisBuffer, |
+ GpuVideoDecoderInputBufferParam) |
- // Ask the GPU process to produce a video frame with the ID. |
- IPC_MESSAGE_ROUTED1(GpuVideoDecoderMsg_ProduceVideoFrame, |
- int32) /* Video Frame ID */ |
+// Ask the GPU process to produce a video frame with the ID. |
+IPC_MESSAGE_ROUTED1(GpuVideoDecoderMsg_ProduceVideoFrame, |
+ int32) /* Video Frame ID */ |
- // Sent from Renderer process to the GPU process to notify that textures are |
- // generated for a video frame. |
- IPC_MESSAGE_ROUTED2(GpuVideoDecoderMsg_VideoFrameAllocated, |
- int32, /* Video Frame ID */ |
- std::vector<uint32>) /* Textures for video frame */ |
+// Sent from Renderer process to the GPU process to notify that textures are |
+// generated for a video frame. |
+IPC_MESSAGE_ROUTED2(GpuVideoDecoderMsg_VideoFrameAllocated, |
+ int32, /* Video Frame ID */ |
+ std::vector<uint32>) /* Textures for video frame */ |
-IPC_END_MESSAGES(GpuVideoDecoder) |
- |
//------------------------------------------------------------------------------ |
// GPU Video Decoder Host Messages |
// These messages are sent from GPU process to Renderer process. |
-IPC_BEGIN_MESSAGES(GpuVideoDecoderHost) |
- // Inform GpuVideoDecoderHost that a GpuVideoDecoder is created. |
- IPC_MESSAGE_ROUTED1(GpuVideoDecoderHostMsg_CreateVideoDecoderDone, |
- int32) /* decoder_id */ |
+// Inform GpuVideoDecoderHost that a GpuVideoDecoder is created. |
+IPC_MESSAGE_ROUTED1(GpuVideoDecoderHostMsg_CreateVideoDecoderDone, |
+ int32) /* decoder_id */ |
- // Confirm GpuVideoDecoder had been initialized or failed to initialize. |
- // TODO(hclam): Change this to Done instead of ACK. |
- IPC_MESSAGE_ROUTED1(GpuVideoDecoderHostMsg_InitializeACK, |
- GpuVideoDecoderInitDoneParam) |
+// Confirm GpuVideoDecoder had been initialized or failed to initialize. |
+// TODO(hclam): Change this to Done instead of ACK. |
+IPC_MESSAGE_ROUTED1(GpuVideoDecoderHostMsg_InitializeACK, |
+ GpuVideoDecoderInitDoneParam) |
- // Confrim GpuVideoDecoder had been destroyed properly. |
- // TODO(hclam): Change this to Done instead of ACK. |
- IPC_MESSAGE_ROUTED0(GpuVideoDecoderHostMsg_DestroyACK) |
+// Confrim GpuVideoDecoder had been destroyed properly. |
+// TODO(hclam): Change this to Done instead of ACK. |
+IPC_MESSAGE_ROUTED0(GpuVideoDecoderHostMsg_DestroyACK) |
- // Confirm decoder had been flushed. |
- // TODO(hclam): Change this to Done instead of ACK. |
- IPC_MESSAGE_ROUTED0(GpuVideoDecoderHostMsg_FlushACK) |
+// Confirm decoder had been flushed. |
+// TODO(hclam): Change this to Done instead of ACK. |
+IPC_MESSAGE_ROUTED0(GpuVideoDecoderHostMsg_FlushACK) |
- // Confirm preroll operation is done. |
- IPC_MESSAGE_ROUTED0(GpuVideoDecoderHostMsg_PrerollDone) |
+// Confirm preroll operation is done. |
+IPC_MESSAGE_ROUTED0(GpuVideoDecoderHostMsg_PrerollDone) |
- // GpuVideoDecoder has consumed input buffer from transfer buffer. |
- // TODO(hclam): Change this to Done instead of ACK. |
- IPC_MESSAGE_ROUTED0(GpuVideoDecoderHostMsg_EmptyThisBufferACK) |
+// GpuVideoDecoder has consumed input buffer from transfer buffer. |
+// TODO(hclam): Change this to Done instead of ACK. |
+IPC_MESSAGE_ROUTED0(GpuVideoDecoderHostMsg_EmptyThisBufferACK) |
- // GpuVideoDecoder require new input buffer. |
- IPC_MESSAGE_ROUTED0(GpuVideoDecoderHostMsg_EmptyThisBufferDone) |
+// GpuVideoDecoder require new input buffer. |
+IPC_MESSAGE_ROUTED0(GpuVideoDecoderHostMsg_EmptyThisBufferDone) |
- // GpuVideoDecoder reports that a video frame is ready to be consumed. |
- IPC_MESSAGE_ROUTED4(GpuVideoDecoderHostMsg_ConsumeVideoFrame, |
- int32, /* Video Frame ID */ |
- int64, /* Timestamp in microseconds */ |
- int64, /* Duration in microseconds */ |
- int32) /* Flags */ |
+// GpuVideoDecoder reports that a video frame is ready to be consumed. |
+IPC_MESSAGE_ROUTED4(GpuVideoDecoderHostMsg_ConsumeVideoFrame, |
+ int32, /* Video Frame ID */ |
+ int64, /* Timestamp in microseconds */ |
+ int64, /* Duration in microseconds */ |
+ int32) /* Flags */ |
- // Allocate video frames for output of the hardware video decoder. |
- IPC_MESSAGE_ROUTED4(GpuVideoDecoderHostMsg_AllocateVideoFrames, |
- int32, /* Number of video frames to generate */ |
- uint32, /* Width of the video frame */ |
- uint32, /* Height of the video frame */ |
- int32 /* Format of the video frame */) |
+// Allocate video frames for output of the hardware video decoder. |
+IPC_MESSAGE_ROUTED4(GpuVideoDecoderHostMsg_AllocateVideoFrames, |
+ int32, /* Number of video frames to generate */ |
+ uint32, /* Width of the video frame */ |
+ uint32, /* Height of the video frame */ |
+ int32 /* Format of the video frame */) |
- // Release all video frames allocated for a hardware video decoder. |
- IPC_MESSAGE_ROUTED0(GpuVideoDecoderHostMsg_ReleaseAllVideoFrames) |
+// Release all video frames allocated for a hardware video decoder. |
+IPC_MESSAGE_ROUTED0(GpuVideoDecoderHostMsg_ReleaseAllVideoFrames) |
- // GpuVideoDecoder report output format change. |
- IPC_MESSAGE_ROUTED1(GpuVideoDecoderHostMsg_MediaFormatChange, |
- GpuVideoDecoderFormatChangeParam) |
+// GpuVideoDecoder report output format change. |
+IPC_MESSAGE_ROUTED1(GpuVideoDecoderHostMsg_MediaFormatChange, |
+ GpuVideoDecoderFormatChangeParam) |
- // GpuVideoDecoder report error. |
- IPC_MESSAGE_ROUTED1(GpuVideoDecoderHostMsg_ErrorNotification, |
- GpuVideoDecoderErrorInfoParam) |
- |
-IPC_END_MESSAGES(GpuVideoDecoderHost) |
+// GpuVideoDecoder report error. |
+IPC_MESSAGE_ROUTED1(GpuVideoDecoderHostMsg_ErrorNotification, |
+ GpuVideoDecoderErrorInfoParam) |