| OLD | NEW |
| 1 // Copyright (c) 2010 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2010 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #include "chrome/gpu/gpu_channel.h" | 5 #include "chrome/gpu/gpu_channel.h" |
| 6 | 6 |
| 7 #if defined(OS_WIN) | 7 #if defined(OS_WIN) |
| 8 #include <windows.h> | 8 #include <windows.h> |
| 9 #endif | 9 #endif |
| 10 | 10 |
| (...skipping 237 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... |
| 248 #if defined(OS_POSIX) | 248 #if defined(OS_POSIX) |
| 249 // This gets called when the GpuChannel is initially created. At this | 249 // This gets called when the GpuChannel is initially created. At this |
| 250 // point, create the socketpair and assign the GPU side FD to the channel | 250 // point, create the socketpair and assign the GPU side FD to the channel |
| 251 // name. Keep the renderer side FD as a member variable in the PluginChannel | 251 // name. Keep the renderer side FD as a member variable in the PluginChannel |
| 252 // to be able to transmit it through IPC. | 252 // to be able to transmit it through IPC. |
| 253 int gpu_fd; | 253 int gpu_fd; |
| 254 IPC::SocketPair(&gpu_fd, &renderer_fd_); | 254 IPC::SocketPair(&gpu_fd, &renderer_fd_); |
| 255 IPC::AddChannelSocket(channel_name, gpu_fd); | 255 IPC::AddChannelSocket(channel_name, gpu_fd); |
| 256 #endif | 256 #endif |
| 257 channel_.reset(new IPC::SyncChannel( | 257 channel_.reset(new IPC::SyncChannel( |
| 258 channel_name, IPC::Channel::MODE_SERVER, this, NULL, | 258 channel_name, IPC::Channel::MODE_SERVER, this, |
| 259 ChildProcess::current()->io_message_loop(), false, | 259 ChildProcess::current()->io_message_loop(), false, |
| 260 ChildProcess::current()->GetShutDownEvent())); | 260 ChildProcess::current()->GetShutDownEvent())); |
| 261 | 261 |
| 262 return true; | 262 return true; |
| 263 } | 263 } |
| 264 | 264 |
| 265 std::string GpuChannel::GetChannelName() { | 265 std::string GpuChannel::GetChannelName() { |
| 266 return StringPrintf("%d.r%d", base::GetCurrentProcId(), renderer_id_); | 266 return StringPrintf("%d.r%d", base::GetCurrentProcId(), renderer_id_); |
| 267 } | 267 } |
| OLD | NEW |