DescriptionChanged the signature of Application::Draw to accept elapsed time. It will be used to update key frames or making the application frame-rate independent. However I think there is some bug somewhere. It takes an eternity for the cube in simple-vertex-shader demo to start rotating. Even when the cube starts rotatiing the performance is quite choppy.
Committed: http://src.chromium.org/viewvc/chrome?view=rev&revision=36156
Patch Set 1 #
Total comments: 2
Patch Set 2 : '' #
Messages
Total messages: 3 (0 generated)
|