Index: src/virtual-frame-arm.h |
=================================================================== |
--- src/virtual-frame-arm.h (revision 1625) |
+++ src/virtual-frame-arm.h (working copy) |
@@ -248,27 +248,33 @@ |
// Push a try-catch or try-finally handler on top of the virtual frame. |
void PushTryHandler(HandlerType type); |
- // Call a code stub, given the number of arguments it expects on (and |
- // removes from) the top of the physical frame. |
+ // Call stub given the number of arguments it expects on (and |
+ // removes from) the stack. |
Result CallStub(CodeStub* stub, int arg_count); |
- Result CallStub(CodeStub* stub, Result* arg, int arg_count); |
- Result CallStub(CodeStub* stub, Result* arg0, Result* arg1, int arg_count); |
- // Call the runtime, given the number of arguments expected on (and |
- // removed from) the top of the physical frame. |
+ // Call stub that expects its argument in r0. The argument is given |
+ // as a result which must be the register r0. |
+ Result CallStub(CodeStub* stub, Result* arg); |
+ |
+ // Call stub that expects its arguments in r1 and r0. The arguments |
+ // are given as results which must be the appropriate registers. |
+ Result CallStub(CodeStub* stub, Result* arg0, Result* arg1); |
+ |
+ // Call runtime given the number of arguments expected on (and |
+ // removed from) the stack. |
Result CallRuntime(Runtime::Function* f, int arg_count); |
Result CallRuntime(Runtime::FunctionId id, int arg_count); |
- // Invoke a builtin, given the number of arguments it expects on (and |
- // removes from) the top of the physical frame. |
+ // Invoke builtin given the number of arguments it expects on (and |
+ // removes from) the stack. |
Result InvokeBuiltin(Builtins::JavaScript id, |
InvokeJSFlags flag, |
Result* arg_count_register, |
int arg_count); |
- // Call into a JS code object, given the number of arguments it |
- // removes from the top of the physical frame. |
- // Register arguments are passed as results and consumed by the call. |
+ // Call into an IC stub given the number of arguments it removes |
+ // from the stack. Register arguments are passed as results and |
+ // consumed by the call. |
Result CallCodeObject(Handle<Code> ic, |
RelocInfo::Mode rmode, |
int dropped_args); |