| OLD | NEW |
| (Empty) |
| 1 // Copyright (c) 2010 The Chromium Authors. All rights reserved. | |
| 2 // Use of this source code is governed by a BSD-style license that can be | |
| 3 // found in the LICENSE file. | |
| 4 | |
| 5 // This is an example that demonstrates the three texture | |
| 6 // wrap modes available on 2D textures. | |
| 7 | |
| 8 #include "gpu/demos/gles2_book/example.h" | |
| 9 #include "third_party/gles2_book/Chapter_9/TextureWrap/TextureWrap.h" | |
| 10 | |
| 11 namespace gpu { | |
| 12 namespace demos { | |
| 13 namespace gles2_book { | |
| 14 typedef Example<TWUserData, | |
| 15 twInit, | |
| 16 NoOpUpdateFunc, | |
| 17 twDraw, | |
| 18 twShutDown> TextureWrap; | |
| 19 } // namespace gles2_book | |
| 20 } // namespace demos | |
| 21 } // namespace gpu | |
| 22 | |
| 23 int main(int argc, char *argv[]) { | |
| 24 gpu::demos::gles2_book::TextureWrap demo; | |
| 25 CHECK(demo.Init()); | |
| 26 | |
| 27 demo.MainLoop(); | |
| 28 return EXIT_SUCCESS; | |
| 29 } | |
| OLD | NEW |