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| 1 // Copyright (c) 2010 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. |
| 4 |
| 5 // This example shows various stencil buffer operations. |
| 6 |
| 7 #include "gpu/demos/framework/demo_factory.h" |
| 8 #include "gpu/demos/gles2_book/example.h" |
| 9 #include "third_party/gles2_book/Chapter_11/Stencil_Test/Stencil_Test.h" |
| 10 |
| 11 namespace gpu { |
| 12 namespace demos { |
| 13 |
| 14 namespace gles2_book { |
| 15 class StencilTest : public Example<STUserData> { |
| 16 public: |
| 17 StencilTest() { |
| 18 RegisterCallbacks(stInit, NULL, stDraw, stShutDown); |
| 19 } |
| 20 |
| 21 const wchar_t* Title() const { |
| 22 return L"Stencil Test"; |
| 23 } |
| 24 }; |
| 25 } // namespace gles2_book |
| 26 |
| 27 Demo* CreateDemo() { |
| 28 return new gles2_book::StencilTest(); |
| 29 } |
| 30 |
| 31 } // namespace demos |
| 32 } // namespace gpu |
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