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1 // Copyright (c) 2010 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2010 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #ifndef GPU_PGL_PGL_H | 5 #ifndef GPU_PGL_PGL_H |
6 #define GPU_PGL_PGL_H | 6 #define GPU_PGL_PGL_H |
7 | 7 |
8 #include "npapi.h" | 8 #include "npapi.h" |
9 #include "npapi_extensions.h" | 9 #include "npapi_extensions.h" |
10 | 10 |
| 11 #ifdef __cplusplus |
11 extern "C" { | 12 extern "C" { |
| 13 #endif |
| 14 |
12 typedef void* PGLContext; | 15 typedef void* PGLContext; |
13 typedef bool PGLBoolean; | 16 typedef bool PGLBoolean; |
14 | 17 |
| 18 // Create A PGL context from a Pepper 3D device context. |
15 PGLContext pglCreateContext(NPP npp, | 19 PGLContext pglCreateContext(NPP npp, |
16 NPDevice* device, | 20 NPDevice* device, |
17 NPDeviceContext3D* device_context); | 21 NPDeviceContext3D* device_context); |
| 22 |
| 23 // Set the current PGL context for the calling thread. |
18 PGLBoolean pglMakeCurrent(PGLContext pgl_context); | 24 PGLBoolean pglMakeCurrent(PGLContext pgl_context); |
19 PGLBoolean pglSwapBuffers(); | 25 |
| 26 // Get the calling thread's current PGL context. |
| 27 PGLContext pglGetCurrentContext(void); |
| 28 |
| 29 // Display everything that has been rendered since the last call. |
| 30 PGLBoolean pglSwapBuffers(void); |
| 31 |
| 32 // Destroy the given PGL context. |
20 PGLBoolean pglDestroyContext(PGLContext pgl_context); | 33 PGLBoolean pglDestroyContext(PGLContext pgl_context); |
| 34 |
| 35 #ifdef __cplusplus |
21 } // extern "C" | 36 } // extern "C" |
| 37 #endif |
22 | 38 |
23 #endif // GPU_PGL_PGL_H | 39 #endif // GPU_PGL_PGL_H |
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