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1 // Copyright 2006-2008 the V8 project authors. All rights reserved. | 1 // Copyright 2006-2008 the V8 project authors. All rights reserved. |
2 // Redistribution and use in source and binary forms, with or without | 2 // Redistribution and use in source and binary forms, with or without |
3 // modification, are permitted provided that the following conditions are | 3 // modification, are permitted provided that the following conditions are |
4 // met: | 4 // met: |
5 // | 5 // |
6 // * Redistributions of source code must retain the above copyright | 6 // * Redistributions of source code must retain the above copyright |
7 // notice, this list of conditions and the following disclaimer. | 7 // notice, this list of conditions and the following disclaimer. |
8 // * Redistributions in binary form must reproduce the above | 8 // * Redistributions in binary form must reproduce the above |
9 // copyright notice, this list of conditions and the following | 9 // copyright notice, this list of conditions and the following |
10 // disclaimer in the documentation and/or other materials provided | 10 // disclaimer in the documentation and/or other materials provided |
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2374 ProcessCommand(Vector<const uint16_t>::empty()); | 2374 ProcessCommand(Vector<const uint16_t>::empty()); |
2375 } | 2375 } |
2376 } | 2376 } |
2377 } | 2377 } |
2378 | 2378 |
2379 | 2379 |
2380 void Debugger::ListenersChanged() { | 2380 void Debugger::ListenersChanged() { |
2381 if (IsDebuggerActive()) { | 2381 if (IsDebuggerActive()) { |
2382 // Disable the compilation cache when the debugger is active. | 2382 // Disable the compilation cache when the debugger is active. |
2383 CompilationCache::Disable(); | 2383 CompilationCache::Disable(); |
| 2384 debugger_unload_pending_ = false; |
2384 } else { | 2385 } else { |
2385 CompilationCache::Enable(); | 2386 CompilationCache::Enable(); |
2386 | |
2387 // Unload the debugger if event listener and message handler cleared. | 2387 // Unload the debugger if event listener and message handler cleared. |
2388 if (Debug::InDebugger()) { | 2388 // Schedule this for later, because we may be in non-V8 thread. |
2389 // If we are in debugger set the flag to unload the debugger when last | 2389 debugger_unload_pending_ = true; |
2390 // EnterDebugger on the current stack is destroyed. | |
2391 debugger_unload_pending_ = true; | |
2392 } else { | |
2393 UnloadDebugger(); | |
2394 } | |
2395 } | 2390 } |
2396 } | 2391 } |
2397 | 2392 |
2398 | 2393 |
2399 void Debugger::SetHostDispatchHandler(v8::Debug::HostDispatchHandler handler, | 2394 void Debugger::SetHostDispatchHandler(v8::Debug::HostDispatchHandler handler, |
2400 int period) { | 2395 int period) { |
2401 host_dispatch_handler_ = handler; | 2396 host_dispatch_handler_ = handler; |
2402 host_dispatch_micros_ = period * 1000; | 2397 host_dispatch_micros_ = period * 1000; |
2403 } | 2398 } |
2404 | 2399 |
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2744 | 2739 |
2745 | 2740 |
2746 void LockingCommandMessageQueue::Clear() { | 2741 void LockingCommandMessageQueue::Clear() { |
2747 ScopedLock sl(lock_); | 2742 ScopedLock sl(lock_); |
2748 queue_.Clear(); | 2743 queue_.Clear(); |
2749 } | 2744 } |
2750 | 2745 |
2751 #endif // ENABLE_DEBUGGER_SUPPORT | 2746 #endif // ENABLE_DEBUGGER_SUPPORT |
2752 | 2747 |
2753 } } // namespace v8::internal | 2748 } } // namespace v8::internal |
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