| Index: webkit/tools/pepper_test_plugin/README
|
| ===================================================================
|
| --- webkit/tools/pepper_test_plugin/README (revision 36261)
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| +++ webkit/tools/pepper_test_plugin/README (working copy)
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| @@ -14,3 +14,29 @@
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|
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| Note that pepper_test_plugin is not dependent on the chrome project so you
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| need to remember to build Chrome separately if necessary.
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| +
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| +- Mac Instructions -
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| +In the pepper_test_plugin.xcodeproj that gets generated in this dir by GYP:
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| +
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| +[There isn't a way to add an Xcode Custom Executable via GYP, so you have to do
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| +this by hand each time the .xcoeproj is generated. Sorry.]
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| +
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| +Right (ctrl)-click 'Executables', then "Add -> New Custom Executable..."
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| +Call the Executable "Chromium"
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| +Set the Executable Path to ${BUILT_PRODUCTS_DIR}/Chromium.app/Contents/MacOS/Chromium
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| +When the Info panel comes up, add these arguments using the '+' button:
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| + --no-sandbox
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| + --internal-pepper
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| + file://${SRCROOT}/test_page.html
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| + # Add this if you want Chromium to pause before loading a render view.
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| + --renderer-startup-dialog
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| + # Add this to run Chromium as a single process.
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| + --single-process
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| +
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| +Before you run the executable, copy the plugin into the Chromium.app bundle,
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| +into Chromium.app/Contents/PlugIns. You might have to create the PlugIns
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| +directory first.
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| +
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| +Once all this is set up, you can use "Build and run" (or cmd-r) in Xcode to
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| +run the pepper plugin test.
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| +
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|