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| 1 // Copyright (c) 2009 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2009 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 // This is a simple example that draws a single triangle with | 5 // This is a simple example that draws a single triangle with |
| 6 // a minimal vertex/fragment shader. The purpose of this | 6 // a minimal vertex/fragment shader. The purpose of this |
| 7 // example is to demonstrate the basic concepts of | 7 // example is to demonstrate the basic concepts of |
| 8 // OpenGL ES 2.0 rendering. | 8 // OpenGL ES 2.0 rendering. |
| 9 | 9 |
| 10 #include "gpu/demos/app_framework/application.h" | 10 #include "gpu/demos/gles2_book/example.h" |
| 11 #include "third_party/gles2_book/Chapter_2/Hello_Triangle/Hello_Triangle.h" | 11 #include "third_party/gles2_book/Chapter_2/Hello_Triangle/Hello_Triangle.h" |
| 12 | 12 |
| 13 namespace gpu_demos { | 13 namespace gpu { |
| 14 class HelloTriangle : public Application { | 14 namespace demos { |
| 15 public: | 15 namespace gles2_book { |
| 16 HelloTriangle(); | 16 typedef Example<HTUserData, |
| 17 ~HelloTriangle(); | 17 htInit, |
| 18 | 18 NoOpUpdateFunc, |
| 19 bool Init(); | 19 htDraw, |
| 20 | 20 htShutDown> HelloTriangle; |
| 21 protected: | 21 } // namespace gles2_book |
| 22 virtual void Draw(float elapsed_sec); | 22 } // namespace demos |
| 23 | 23 } // namespace gpu |
| 24 private: | |
| 25 ESContext context_; | |
| 26 HTUserData user_data_; | |
| 27 | |
| 28 DISALLOW_COPY_AND_ASSIGN(HelloTriangle); | |
| 29 }; | |
| 30 | |
| 31 HelloTriangle::HelloTriangle() { | |
| 32 esInitContext(&context_); | |
| 33 | |
| 34 memset(&user_data_, 0, sizeof(HTUserData)); | |
| 35 context_.userData = &user_data_; | |
| 36 } | |
| 37 | |
| 38 HelloTriangle::~HelloTriangle() { | |
| 39 htShutDown(&context_); | |
| 40 } | |
| 41 | |
| 42 bool HelloTriangle::Init() { | |
| 43 if (!Application::InitRenderContext()) return false; | |
| 44 | |
| 45 context_.width = width(); | |
| 46 context_.height = height(); | |
| 47 if (!htInit(&context_)) return false; | |
| 48 | |
| 49 return true; | |
| 50 } | |
| 51 | |
| 52 void HelloTriangle::Draw(float /*elapsed_sec*/) { | |
| 53 htDraw(&context_); | |
| 54 } | |
| 55 } // namespace gpu_demos | |
| 56 | 24 |
| 57 int main(int argc, char *argv[]) { | 25 int main(int argc, char *argv[]) { |
| 58 gpu_demos::HelloTriangle app; | 26 gpu::demos::gles2_book::HelloTriangle app; |
| 59 if (!app.Init()) { | 27 CHECK(app.Init()); |
| 60 printf("Could not init.\n"); | |
| 61 return EXIT_FAILURE; | |
| 62 } | |
| 63 | 28 |
| 64 app.MainLoop(); | 29 app.MainLoop(); |
| 65 return EXIT_SUCCESS; | 30 return EXIT_SUCCESS; |
| 66 } | 31 } |
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