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| 1 // | 1 // |
| 2 // Book: OpenGL(R) ES 2.0 Programming Guide | 2 // Book: OpenGL(R) ES 2.0 Programming Guide |
| 3 // Authors: Aaftab Munshi, Dan Ginsburg, Dave Shreiner | 3 // Authors: Aaftab Munshi, Dan Ginsburg, Dave Shreiner |
| 4 // ISBN-10: 0321502795 | 4 // ISBN-10: 0321502795 |
| 5 // ISBN-13: 9780321502797 | 5 // ISBN-13: 9780321502797 |
| 6 // Publisher: Addison-Wesley Professional | 6 // Publisher: Addison-Wesley Professional |
| 7 // URLs: http://safari.informit.com/9780321563835 | 7 // URLs: http://safari.informit.com/9780321563835 |
| 8 // http://www.opengles-book.com | 8 // http://www.opengles-book.com |
| 9 // | 9 // |
| 10 | 10 |
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| 21 { | 21 { |
| 22 // Handle to a program object | 22 // Handle to a program object |
| 23 GLuint programObject; | 23 GLuint programObject; |
| 24 | 24 |
| 25 // Attribute locations | 25 // Attribute locations |
| 26 GLint positionLoc; | 26 GLint positionLoc; |
| 27 | 27 |
| 28 // Uniform locations | 28 // Uniform locations |
| 29 GLint mvpLoc; | 29 GLint mvpLoc; |
| 30 | 30 |
| 31 // Vertex daata | 31 // Vertex data |
| 32 GLfloat *vertices; | 32 int numIndices; |
| 33 GLuint *indices; | 33 GLuint vboIds[2]; |
| 34 int numIndices; | |
| 35 | 34 |
| 36 // Rotation angle | 35 // Rotation angle |
| 37 GLfloat angle; | 36 GLfloat angle; |
| 38 | 37 |
| 39 // MVP matrix | 38 // MVP matrix |
| 40 ESMatrix mvpMatrix; | 39 ESMatrix mvpMatrix; |
| 41 } SVSUserData; | 40 } SVSUserData; |
| 42 | 41 |
| 43 extern int svsInit ( ESContext *esContext ); | 42 extern int svsInit ( ESContext *esContext ); |
| 44 | 43 |
| 45 extern void svsUpdate ( ESContext *esContext, float deltaTime ); | 44 extern void svsUpdate ( ESContext *esContext, float deltaTime ); |
| 46 | 45 |
| 47 extern void svsDraw ( ESContext *esContext ); | 46 extern void svsDraw ( ESContext *esContext ); |
| 48 | 47 |
| 49 extern void svsShutDown ( ESContext *esContext ); | 48 extern void svsShutDown ( ESContext *esContext ); |
| 50 | 49 |
| 51 #ifdef __cplusplus | 50 #ifdef __cplusplus |
| 52 } | 51 } |
| 53 #endif // __cplusplus | 52 #endif // __cplusplus |
| 54 #endif // SIMPLE_VERTEX_SHADER_H | 53 #endif // SIMPLE_VERTEX_SHADER_H |
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