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Unified Diff: third_party/gles_book_examples/Chapter_13/ProceduralTextures/ProceduralTextures.rfx

Issue 543002: Renamed gles_book_examples to gles2_book to make it shorter and more correct.... (Closed) Base URL: svn://svn.chromium.org/chrome/trunk/src/
Patch Set: Created 10 years, 11 months ago
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Index: third_party/gles_book_examples/Chapter_13/ProceduralTextures/ProceduralTextures.rfx
===================================================================
--- third_party/gles_book_examples/Chapter_13/ProceduralTextures/ProceduralTextures.rfx (revision 35873)
+++ third_party/gles_book_examples/Chapter_13/ProceduralTextures/ProceduralTextures.rfx (working copy)
@@ -1,1109 +0,0 @@
-<?xml version="1.0" encoding="UTF-8" standalone="yes"?>
-<!DOCTYPE RENDER_MONKEY [
- <!ELEMENT RENDER_MONKEY
- (
- RmEffectWorkspace |
- RmRegistryBranch |
- RmClipboardNode
- )?>
-
- <!ELEMENT RmEffectWorkspace
- (
- RmRegistryBranch?,
- RmPlugInData?,
- RmStringVariable*,
- (
- ( RmDirectXEffect, RmOpenGLEffect?, RmOpenGLESEffect? ) |
- ( RmOpenGLEffect, RmDirectXEffect?, RmOpenGLESEffect? ) |
- ( RmOpenGLESEffect, RmDirectXEffect?, RmOpenGLEffect? )
- )?,
- (
- RmBooleanVariable |
- RmIntegerVariable |
- RmFloatVariable |
- RmVectorVariable |
- RmMatrixVariable |
- RmDynamicVariable |
- RmColorVariable |
- Rm2DTextureVariable |
- RmCubemapVariable |
- Rm3DTextureVariable |
- RmLightVariable |
- RmMaterialVariable |
- RmRenderableTexture |
- RmStreamMap |
- RmModelData |
- RmEffectGroup
- )*
- )>
-
- <!ELEMENT RmEffectGroup
- (
- RmPlugInData?,
- (
- RmStringVariable |
- RmDirectXEffect |
- RmOpenGLEffect |
- RmOpenGLESEffect |
- RmBooleanVariable |
- RmIntegerVariable |
- RmFloatVariable |
- RmVectorVariable |
- RmMatrixVariable |
- RmDynamicVariable |
- RmColorVariable |
- Rm2DTextureVariable |
- RmCubemapVariable |
- Rm3DTextureVariable |
- RmLightVariable |
- RmMaterialVariable |
- RmRenderableTexture |
- RmStreamMap |
- RmModelData
- )*
- )>
-
- <!ELEMENT RmDirectXEffect
- (
- RmPlugInData?,
- (
- RmStringVariable |
- RmCamera |
- RmBooleanVariable |
- RmIntegerVariable |
- RmFloatVariable |
- RmVectorVariable |
- RmMatrixVariable |
- RmDynamicVariable |
- RmColorVariable |
- Rm2DTextureVariable |
- RmCubemapVariable |
- Rm3DTextureVariable |
- RmLightVariable |
- RmMaterialVariable |
- RmRenderableTexture |
- RmStreamMap |
- RmModelData |
- RmPass
- )*
- )>
-
- <!ELEMENT RmOpenGLEffect
- (
- RmPlugInData?,
- (
- RmStringVariable |
- RmCamera |
- RmBooleanVariable |
- RmIntegerVariable |
- RmFloatVariable |
- RmVectorVariable |
- RmMatrixVariable |
- RmDynamicVariable |
- RmColorVariable |
- Rm2DTextureVariable |
- RmCubemapVariable |
- Rm3DTextureVariable |
- RmLightVariable |
- RmMaterialVariable |
- RmRenderableTexture |
- RmStreamMap |
- RmModelData |
- RmGLPass
- )*
- )>
-
- <!ELEMENT RmOpenGLESEffect
- (
- RmPlugInData?,
- (
- RmStringVariable |
- RmCamera |
- RmBooleanVariable |
- RmIntegerVariable |
- RmFloatVariable |
- RmVectorVariable |
- RmMatrixVariable |
- RmDynamicVariable |
- RmColorVariable |
- Rm2DTextureVariable |
- RmCubemapVariable |
- Rm3DTextureVariable |
- RmLightVariable |
- RmMaterialVariable |
- RmRenderableTexture |
- RmStreamMap |
- RmModelData |
- RmGLESPass
- )*
- )>
-
- <!ELEMENT RmPass
- (
- RmPlugInData?,
- RmStringVariable*,
- RmCameraReference?,
- RmModelReference?,
- RmRenderStateBlock?,
- (
- (
- ( RmHLSLShader | RmShader ),
- ( RmShader | RmHLSLShader )?
- )
- )?,
- RmRenderTarget*,
- RmStreamMapReference?,
- (
- RmBooleanVariable |
- RmIntegerVariable |
- RmFloatVariable |
- RmVectorVariable |
- RmMatrixVariable |
- RmDynamicVariable |
- RmColorVariable |
- Rm2DTextureVariable |
- RmCubemapVariable |
- Rm3DTextureVariable |
- RmLightVariable |
- RmMaterialVariable |
- RmTextureObject |
- RmLightObject |
- RmMaterialObject
- )*
- )>
-
- <!ELEMENT RmGLPass
- (
- RmPlugInData?,
- RmStringVariable*,
- RmCameraReference?,
- RmModelReference?,
- RmRenderStateBlock?,
- (
- ( RmGLShader, RmGLShader? )
- )?,
- RmRenderTarget?,
- RmStreamMapReference?,
- (
- RmBooleanVariable |
- RmIntegerVariable |
- RmFloatVariable |
- RmVectorVariable |
- RmMatrixVariable |
- RmDynamicVariable |
- RmColorVariable |
- Rm2DTextureVariable |
- RmCubemapVariable |
- Rm3DTextureVariable |
- RmLightVariable |
- RmMaterialVariable |
- RmTextureObject |
- RmLightObject |
- RmMaterialObject |
- RmShaderConstant |
- RmSampler
- )*
- )>
-
- <!ELEMENT RmGLESPass
- (
- RmPlugInData?,
- RmStringVariable*,
- RmCameraReference?,
- RmModelReference?,
- RmRenderStateBlock?,
- (
- ( RmGLESShader, RmGLESShader? )
- )?,
- RmRenderTarget?,
- RmStreamMapReference?,
- (
- RmBooleanVariable |
- RmIntegerVariable |
- RmFloatVariable |
- RmVectorVariable |
- RmMatrixVariable |
- RmDynamicVariable |
- RmColorVariable |
- Rm2DTextureVariable |
- RmCubemapVariable |
- Rm3DTextureVariable |
- RmLightVariable |
- RmMaterialVariable |
- RmTextureObject |
- RmLightObject |
- RmMaterialObject |
- RmShaderConstant |
- RmSampler
- )*
- )>
-
- <!ELEMENT RmShader
- (
- RmShaderCode,
- RmPlugInData?,
- (
- RmStringVariable |
- RmShaderConstant
- )*
- )>
-
- <!ELEMENT RmHLSLShader
- (
- RmShaderCode,
- RmPlugInData?,
- (
- RmStringVariable |
- RmShaderConstant |
- RmSampler
- )*
- )>
-
- <!ELEMENT RmGLShader
- (
- RmShaderCode,
- RmPlugInData?,
- (
- RmStringVariable
- )*
- )>
-
- <!ELEMENT RmGLESShader
- (
- RmShaderCode,
- RmPlugInData?,
- (
- RmStringVariable
- )*
- )>
-
- <!ELEMENT RmTextureObject
- (
- RmPlugInData?,
- RmStringVariable*,
- RmTextureReference?,
- RmState*
- )>
-
- <!ELEMENT RmLightObject
- (
- RmPlugInData?,
- RmStringVariable*,
- RmLightReference?
- )>
-
- <!ELEMENT RmMaterialObject
- (
- RmPlugInData?,
- RmStringVariable*,
- RmMaterialReference?
- )>
-
- <!ELEMENT RmRenderStateBlock
- (
- RmPlugInData?,
- (
- RmStringVariable |
- RmState
- )*
- )>
-
- <!ELEMENT RmStreamMap
- (
- RmPlugInData?,
- (
- RmStringVariable |
- RmStream
- )*
- )>
-
- <!ELEMENT RmStream ( RmPlugInData?, RmStreamChannel* )>
-
- <!ELEMENT RmModelData ( RmPlugInData?, RmStringVariable* )>
- <!ELEMENT RmTextureReference ( RmPlugInData?, RmStringVariable* )>
- <!ELEMENT RmLightReference ( RmPlugInData?, RmStringVariable* )>
- <!ELEMENT RmMaterialReference ( RmPlugInData?, RmStringVariable* )>
- <!ELEMENT RmCameraReference ( RmPlugInData?, RmStringVariable* )>
- <!ELEMENT RmModelReference ( RmPlugInData?, RmStringVariable* )>
- <!ELEMENT RmStreamMapReference ( RmPlugInData?, RmStringVariable* )>
- <!ELEMENT RmRenderableTexture ( RmPlugInData?, RmStringVariable* )>
- <!ELEMENT RmRenderTarget ( RmPlugInData?, RmStringVariable* )>
- <!ELEMENT RmBooleanVariable ( RmPlugInData?, RmStringVariable? )>
- <!ELEMENT RmFloatVariable ( RmPlugInData?, RmStringVariable? )>
- <!ELEMENT RmVectorVariable ( RmPlugInData?, RmStringVariable? )>
- <!ELEMENT RmMatrixVariable ( RmPlugInData?, RmStringVariable? )>
- <!ELEMENT RmColorVariable ( RmPlugInData?, RmStringVariable? )>
- <!ELEMENT RmIntegerVariable ( RmPlugInData?, RmStringVariable? )>
- <!ELEMENT Rm2DTextureVariable ( RmPlugInData?, RmStringVariable? )>
- <!ELEMENT RmCubemapVariable ( RmPlugInData?, RmStringVariable? )>
- <!ELEMENT Rm3DTextureVariable ( RmPlugInData?, RmStringVariable? )>
- <!ELEMENT RmLightVariable ( RmPlugInData?, RmStringVariable? )>
- <!ELEMENT RmMaterialVariable ( RmPlugInData?, RmStringVariable? )>
- <!ELEMENT RmCamera ( RmPlugInData?, RmStringVariable* )>
-
- <!ELEMENT RmStringVariable ( RmTextDataBlock, RmPlugInData? )>
-
- <!ELEMENT RmDynamicVariable
- (
- RmDynamicVariableValueContainer,
- RmPlugInData?,
- RmStringVariable?
- )>
-
- <!ELEMENT RmDynamicVariableValueContainer
- (
- RmPlugInData?,
- RmDynamicVariableValue*
- )>
-
- <!ELEMENT RmTextDataBlock ( #PCDATA ) >
-
- <!ELEMENT RmRegistryBranch
- (
- RmTextDataBlock?,
- (
- RmRegistryBranch |
- RmStringVariable |
- RmIntegerVariable |
- RmBooleanVariable |
- RmFloatVariable
- )*
- )>
-
- <!ELEMENT RmPlugInData
- (
- RmTextDataBlock?,
- (
- RmStringVariable |
- RmIntegerVariable |
- RmBooleanVariable |
- RmFloatVariable |
- RmVectorVariable
- )*
- )>
-
- <!ELEMENT RmClipboardNode
- (
- RmTextDataBlock?,
- (
- RmEffectWorkspace |
- RmEffectGroup |
- RmDirectXEffect |
- RmOpenGLEffect |
- RmOpenGLESEffect |
- RmPass |
- RmGLPass |
- RmGLESPass |
- RmShader |
- RmHLSLShader |
- RmGLShader |
- RmGLESShader |
- RmShaderConstant |
- RmSampler |
- RmTextureObject |
- RmLightObject |
- RmMaterialObject |
- RmRenderStateBlock |
- RmState |
- RmStreamMap |
- RmStream |
- RmStreamChannel |
- RmModelData |
- RmTextureReference |
- RmLightReference |
- RmMaterialReference |
- RmModelReference |
- RmStreamMapReference |
- RmRenderableTexture |
- RmRenderTarget |
- RmBooleanVariable |
- RmFloatVariable |
- RmVectorVariable |
- RmMatrixVariable |
- RmDynamicVariable |
- RmDynamicVariableValue |
- RmColorVariable |
- RmIntegerVariable |
- RmStringVariable |
- Rm2DTextureVariable |
- RmCubemapVariable |
- Rm3DTextureVariable |
- RmLightVariable |
- RmMaterialVariable |
- RmRegistryBranch |
- RmPlugInData |
- RmCamera |
- RmCameraReference
- )*
- )>
-
- <!ELEMENT RmStreamChannel ( RmPlugInData? ) >
- <!ELEMENT RmShaderConstant ( RmPlugInData? ) >
- <!ELEMENT RmSampler ( RmPlugInData? ) >
- <!ELEMENT RmState ( RmPlugInData? ) >
- <!ELEMENT RmDynamicVariableValue ( RmPlugInData? ) >
-
- <!ELEMENT RmShaderCode ( #PCDATA ) >
-
- <!ATTLIST RmEffectWorkspace
- NAME CDATA #REQUIRED
- API CDATA #REQUIRED
- ACTIVE_EFFECT CDATA #REQUIRED
- VALIDATION_STRING CDATA #REQUIRED
- XML_VERSION CDATA #REQUIRED
- >
-
- <!ATTLIST RmEffectGroup
- NAME CDATA #REQUIRED
- API CDATA #REQUIRED
- >
-
- <!ATTLIST RmDirectXEffect
- NAME CDATA #REQUIRED
- API CDATA #REQUIRED
- ACTIVE_CAMERA CDATA #REQUIRED
- >
-
- <!ATTLIST RmOpenGLEffect
- NAME CDATA #REQUIRED
- API CDATA #REQUIRED
- ACTIVE_CAMERA CDATA #REQUIRED
- >
-
- <!ATTLIST RmOpenGLESEffect
- NAME CDATA #REQUIRED
- API CDATA #REQUIRED
- ACTIVE_CAMERA CDATA #REQUIRED
- >
-
- <!ATTLIST RmPass
- NAME CDATA #REQUIRED
- API CDATA #REQUIRED
- PASS_INDEX CDATA #REQUIRED
- ENABLED ( TRUE | FALSE ) #REQUIRED
- >
-
- <!ATTLIST RmGLPass
- NAME CDATA #REQUIRED
- API CDATA #REQUIRED
- PASS_INDEX CDATA #REQUIRED
- ENABLED ( TRUE | FALSE ) #REQUIRED
- >
-
- <!ATTLIST RmGLESPass
- NAME CDATA #REQUIRED
- API CDATA #REQUIRED
- PASS_INDEX CDATA #REQUIRED
- ENABLED ( TRUE | FALSE ) #REQUIRED
- >
-
- <!ATTLIST RmShader
- NAME CDATA #REQUIRED
- API CDATA #REQUIRED
- PIXEL_SHADER CDATA #REQUIRED
- >
-
- <!ATTLIST RmHLSLShader
- NAME CDATA #REQUIRED
- API CDATA #REQUIRED
- PIXEL_SHADER ( TRUE | FALSE ) #REQUIRED
- TARGET CDATA #REQUIRED
- ENTRY_POINT CDATA #REQUIRED
- COMPILER_FLAGS CDATA #REQUIRED
- >
-
- <!ATTLIST RmGLShader
- NAME CDATA #REQUIRED
- API CDATA #REQUIRED
- PIXEL_SHADER ( TRUE | FALSE ) #REQUIRED
- >
-
- <!ATTLIST RmGLESShader
- NAME CDATA #REQUIRED
- API CDATA #REQUIRED
- PIXEL_SHADER ( TRUE | FALSE ) #REQUIRED
- >
-
- <!ATTLIST RmShaderConstant
- NAME CDATA #REQUIRED
- API CDATA #REQUIRED
- REGISTER CDATA #REQUIRED
- >
-
- <!ATTLIST RmSampler
- NAME CDATA #REQUIRED
- API CDATA #REQUIRED
- REGISTER CDATA #REQUIRED
- >
-
- <!ATTLIST RmTextureObject
- NAME CDATA #REQUIRED
- API CDATA #REQUIRED
- STATE_INDEX CDATA #REQUIRED
- VERTEX_TEXTURE ( TRUE | FALSE ) #REQUIRED
- >
-
- <!ATTLIST RmLightObject
- NAME CDATA #REQUIRED
- API CDATA #REQUIRED
- INDEX CDATA #REQUIRED
- >
-
- <!ATTLIST RmMaterialObject
- NAME CDATA #REQUIRED
- API CDATA #REQUIRED
- INDEX CDATA #REQUIRED
- >
-
- <!ATTLIST RmRenderStateBlock
- NAME CDATA #REQUIRED
- API CDATA #REQUIRED
- >
-
- <!ATTLIST RmState
- NAME CDATA #REQUIRED
- API CDATA #REQUIRED
- STATE CDATA #REQUIRED
- VALUE CDATA #REQUIRED
- USAGE CDATA #REQUIRED
- >
-
- <!ATTLIST RmStreamMap
- NAME CDATA #REQUIRED
- API CDATA #REQUIRED
- >
-
- <!ATTLIST RmStream
- NAME CDATA #REQUIRED
- API CDATA #REQUIRED
- STRIDE CDATA #REQUIRED
- >
-
- <!ATTLIST RmStreamChannel
- NAME CDATA #REQUIRED
- API CDATA #REQUIRED
- DATA_SIZE CDATA #REQUIRED
- DATA_TYPE CDATA #REQUIRED
- REGISTER CDATA #REQUIRED
- USAGE CDATA #REQUIRED
- USAGE_INDEX CDATA #REQUIRED
- ATTRIBUTE_NAME CDATA #REQUIRED
- >
-
- <!ATTLIST RmModelData
- NAME CDATA #REQUIRED
- API CDATA #REQUIRED
- FILE_NAME CDATA #REQUIRED
- ORIENTATION CDATA #REQUIRED
- >
-
- <!ATTLIST RmTextureReference
- NAME CDATA #REQUIRED
- API CDATA #REQUIRED
- >
-
- <!ATTLIST RmLightReference
- NAME CDATA #REQUIRED
- API CDATA #REQUIRED
- >
-
- <!ATTLIST RmMaterialReference
- NAME CDATA #REQUIRED
- API CDATA #REQUIRED
- >
-
- <!ATTLIST RmModelReference
- NAME CDATA #REQUIRED
- API CDATA #REQUIRED
- >
-
- <!ATTLIST RmStreamMapReference
- NAME CDATA #REQUIRED
- API CDATA #REQUIRED
- >
-
- <!ATTLIST RmRenderableTexture
- NAME CDATA #REQUIRED
- API CDATA #REQUIRED
- ARTIST_EDITABLE ( TRUE | FALSE ) #REQUIRED
- VARIABLE_SEMANTIC CDATA #REQUIRED
- FILE_NAME CDATA #REQUIRED
- ORIGIN CDATA #REQUIRED
- WIDTH CDATA #REQUIRED
- HEIGHT CDATA #REQUIRED
- FORMAT CDATA #REQUIRED
- USE_VIEWPORT_DIMENSIONS ( TRUE | FALSE ) #REQUIRED
- GENERATE_MIPMAPS ( TRUE | FALSE ) #REQUIRED
- WIDTH_RATIO CDATA #REQUIRED
- HEIGHT_RATIO CDATA #REQUIRED
- >
-
- <!ATTLIST RmRenderTarget
- NAME CDATA #REQUIRED
- API CDATA #REQUIRED
- INDEX CDATA #REQUIRED
- RENDER_TO_SCREEN ( TRUE | FALSE ) #REQUIRED
- COLOR_CLEAR ( TRUE | FALSE ) #REQUIRED
- DEPTH_CLEAR ( TRUE | FALSE ) #REQUIRED
- CLEAR_COLOR_VALUE CDATA #REQUIRED
- DEPTH_CLEAR_VALUE CDATA #REQUIRED
- >
-
- <!ATTLIST RmBooleanVariable
- NAME CDATA #REQUIRED
- API CDATA #REQUIRED
- ARTIST_EDITABLE ( TRUE | FALSE ) #REQUIRED
- VARIABLE_SEMANTIC CDATA #REQUIRED
- VALUE CDATA #REQUIRED
- >
-
- <!ATTLIST RmFloatVariable
- NAME CDATA #REQUIRED
- API CDATA #REQUIRED
- ARTIST_EDITABLE ( TRUE | FALSE ) #REQUIRED
- VARIABLE_SEMANTIC CDATA #REQUIRED
- VALUE CDATA #REQUIRED
- MIN CDATA #REQUIRED
- MAX CDATA #REQUIRED
- CLAMP ( TRUE | FALSE ) #REQUIRED
- >
-
- <!ATTLIST RmVectorVariable
- NAME CDATA #REQUIRED
- API CDATA #REQUIRED
- ARTIST_EDITABLE ( TRUE | FALSE ) #REQUIRED
- VARIABLE_SEMANTIC CDATA #REQUIRED
- VALUE_0 CDATA #REQUIRED
- VALUE_1 CDATA #REQUIRED
- VALUE_2 CDATA #REQUIRED
- VALUE_3 CDATA #REQUIRED
- MIN CDATA #REQUIRED
- MAX CDATA #REQUIRED
- CLAMP ( TRUE | FALSE ) #REQUIRED
- NORMALIZE ( TRUE | FALSE ) #REQUIRED
- >
-
- <!ATTLIST RmMatrixVariable
- NAME CDATA #REQUIRED
- API CDATA #REQUIRED
- ARTIST_EDITABLE ( TRUE | FALSE ) #REQUIRED
- VARIABLE_SEMANTIC CDATA #REQUIRED
- VALUE_0 CDATA #REQUIRED
- VALUE_1 CDATA #REQUIRED
- VALUE_2 CDATA #REQUIRED
- VALUE_3 CDATA #REQUIRED
- VALUE_4 CDATA #REQUIRED
- VALUE_5 CDATA #REQUIRED
- VALUE_6 CDATA #REQUIRED
- VALUE_7 CDATA #REQUIRED
- VALUE_8 CDATA #REQUIRED
- VALUE_9 CDATA #REQUIRED
- VALUE_10 CDATA #REQUIRED
- VALUE_11 CDATA #REQUIRED
- VALUE_12 CDATA #REQUIRED
- VALUE_13 CDATA #REQUIRED
- VALUE_14 CDATA #REQUIRED
- VALUE_15 CDATA #REQUIRED
- >
-
- <!ATTLIST RmDynamicVariable
- NAME CDATA #REQUIRED
- API CDATA #REQUIRED
- ARTIST_EDITABLE ( TRUE | FALSE ) #REQUIRED
- VARIABLE_SEMANTIC CDATA #REQUIRED
- VARIABLE_TYPE ( FLOAT | INTEGER | BOOLEAN ) #REQUIRED
- ROWS CDATA #REQUIRED
- COLUMNS CDATA #REQUIRED
- FIXED_SIZE ( TRUE | FALSE ) #REQUIRED
- MIN CDATA #REQUIRED
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- CLAMP ( TRUE | FALSE ) #REQUIRED
- NORMALIZE ( TRUE | FALSE ) #REQUIRED
- >
-
- <!ATTLIST RmDynamicVariableValue
- ROW_INDEX CDATA #REQUIRED
- COLUMN_INDEX CDATA #REQUIRED
- VALUE CDATA #REQUIRED
- >
-
- <!ATTLIST RmColorVariable
- NAME CDATA #REQUIRED
- API CDATA #REQUIRED
- ARTIST_EDITABLE ( TRUE | FALSE ) #REQUIRED
- VARIABLE_SEMANTIC CDATA #REQUIRED
- VALUE_0 CDATA #REQUIRED
- VALUE_1 CDATA #REQUIRED
- VALUE_2 CDATA #REQUIRED
- VALUE_3 CDATA #REQUIRED
- >
-
- <!ATTLIST RmIntegerVariable
- NAME CDATA #REQUIRED
- API CDATA #REQUIRED
- ARTIST_EDITABLE ( TRUE | FALSE ) #REQUIRED
- VARIABLE_SEMANTIC CDATA #REQUIRED
- VALUE CDATA #REQUIRED
- MIN CDATA #REQUIRED
- MAX CDATA #REQUIRED
- CLAMP ( TRUE | FALSE ) #REQUIRED
- >
-
- <!ATTLIST RmStringVariable
- NAME CDATA #REQUIRED
- API CDATA #REQUIRED
- ARTIST_EDITABLE ( TRUE | FALSE ) #REQUIRED
- VARIABLE_SEMANTIC CDATA #REQUIRED
- >
-
- <!ATTLIST Rm2DTextureVariable
- NAME CDATA #REQUIRED
- API CDATA #REQUIRED
- ARTIST_EDITABLE ( TRUE | FALSE ) #REQUIRED
- VARIABLE_SEMANTIC CDATA #REQUIRED
- FILE_NAME CDATA #REQUIRED
- ORIGIN CDATA #REQUIRED
- >
-
- <!ATTLIST RmCubemapVariable
- NAME CDATA #REQUIRED
- API CDATA #REQUIRED
- ARTIST_EDITABLE ( TRUE | FALSE ) #REQUIRED
- VARIABLE_SEMANTIC CDATA #REQUIRED
- FILE_NAME CDATA #REQUIRED
- ORIGIN CDATA #REQUIRED
- >
-
- <!ATTLIST Rm3DTextureVariable
- NAME CDATA #REQUIRED
- API CDATA #REQUIRED
- ARTIST_EDITABLE ( TRUE | FALSE ) #REQUIRED
- VARIABLE_SEMANTIC CDATA #REQUIRED
- FILE_NAME CDATA #REQUIRED
- ORIGIN CDATA #REQUIRED
- >
-
- <!ATTLIST RmLightVariable
- NAME CDATA #REQUIRED
- API CDATA #REQUIRED
- ARTIST_EDITABLE ( TRUE | FALSE ) #REQUIRED
- VARIABLE_SEMANTIC CDATA #REQUIRED
- LIGHT_ENABLED ( TRUE | FALSE ) #REQUIRED
- LIGHT_TYPE ( POSITIONAL | DIRECTIONAL | SPOTLIGHT ) #REQUIRED
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- AMBIENT_1 CDATA #REQUIRED
- AMBIENT_2 CDATA #REQUIRED
- AMBIENT_3 CDATA #REQUIRED
- DIFFUSE_0 CDATA #REQUIRED
- DIFFUSE_1 CDATA #REQUIRED
- DIFFUSE_2 CDATA #REQUIRED
- DIFFUSE_3 CDATA #REQUIRED
- SPECULAR_0 CDATA #REQUIRED
- SPECULAR_1 CDATA #REQUIRED
- SPECULAR_2 CDATA #REQUIRED
- SPECULAR_3 CDATA #REQUIRED
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- POSITION_1 CDATA #REQUIRED
- POSITION_2 CDATA #REQUIRED
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- DIRECTION_2 CDATA #REQUIRED
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- ATTENUATION_1 CDATA #REQUIRED
- ATTENUATION_2 CDATA #REQUIRED
- SPOTLIGHT_THETA CDATA #REQUIRED
- SPOTLIGHT_PHI CDATA #REQUIRED
- RANGE CDATA #REQUIRED
- FALLOFF CDATA #REQUIRED
- >
-
- <!ATTLIST RmMaterialVariable
- NAME CDATA #REQUIRED
- API CDATA #REQUIRED
- ARTIST_EDITABLE ( TRUE | FALSE ) #REQUIRED
- VARIABLE_SEMANTIC CDATA #REQUIRED
- AMBIENT_0 CDATA #REQUIRED
- AMBIENT_1 CDATA #REQUIRED
- AMBIENT_2 CDATA #REQUIRED
- AMBIENT_3 CDATA #REQUIRED
- DIFFUSE_0 CDATA #REQUIRED
- DIFFUSE_1 CDATA #REQUIRED
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- <!ATTLIST RmTextDataBlock
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-{
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-precision highp float;
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-uniform int u_frequency;
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-void
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-{
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- float s, t, delta;
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- s = mod(floor(v_st.x * float(u_frequency * 2)), 2.0);
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- gl_FragColor = mix(u_color1, u_color0, delta);
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- vec4 color;
- vec2 st_width;
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- st_width = fwidth(v_st);
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- pmod = fract(v_st * float(u_frequency));
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- if (fuzz_max <= 0.5)
- {
- vec2 p = smoothstep(vec2(0.5), fuzz + vec2(0.5), pmod) + (1.0 - smoothstep(vec2(0.0), fuzz, pmod));
-
- color = mix(u_color0, u_color1, p.x * p.y + (1.0 - p.x) * (1.0 - p.y));
-
- color = mix(color, (u_color0 + u_color1)/2.0, smoothstep(0.125, 0.5, fuzz_max));
- }
- else
- {
- color = (u_color0 + u_color1)/2.0;
- }
-
- gl_FragColor = color;
-#endif
-}
-]]></RmShaderCode></RmGLESShader>
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