OLD | NEW |
| (Empty) |
1 // | |
2 // Book: OpenGL(R) ES 2.0 Programming Guide | |
3 // Authors: Aaftab Munshi, Dan Ginsburg, Dave Shreiner | |
4 // ISBN-10: 0321502795 | |
5 // ISBN-13: 9780321502797 | |
6 // Publisher: Addison-Wesley Professional | |
7 // URLs: http://safari.informit.com/9780321563835 | |
8 // http://www.opengles-book.com | |
9 // | |
10 | |
11 // esUtil_TGA.c | |
12 // | |
13 // This file contains the Win32 implementation of a TGA image loader | |
14 | |
15 #ifndef WIN32_LEAN_AND_MEAN | |
16 #define WIN32_LEAN_AND_MEAN | |
17 #endif // WIN32_LEAN_AND_MEAN | |
18 | |
19 #include <windows.h> | |
20 #include <stdio.h> | |
21 #include <stdlib.h> | |
22 | |
23 /// | |
24 // Macros | |
25 // | |
26 #define INVERTED_BIT (1 << 5) | |
27 | |
28 /// | |
29 // Types | |
30 // | |
31 #pragma pack(push,x1) // Byte alignment (8-bit) | |
32 #pragma pack(1) | |
33 | |
34 typedef struct | |
35 { | |
36 unsigned char IdSize, | |
37 MapType, | |
38 ImageType; | |
39 unsigned short PaletteStart, | |
40 PaletteSize; | |
41 unsigned char PaletteEntryDepth; | |
42 unsigned short X, | |
43 Y, | |
44 Width, | |
45 Height; | |
46 unsigned char ColorDepth, | |
47 Descriptor; | |
48 | |
49 } TGA_HEADER; | |
50 | |
51 #pragma pack(pop,x1) | |
52 | |
53 ////////////////////////////////////////////////////////////////////////////////
//// | |
54 // | |
55 // Private Functions | |
56 // | |
57 | |
58 ////////////////////////////////////////////////////////////////////////////////
//// | |
59 // | |
60 // Public Functions | |
61 // | |
62 // | |
63 | |
64 | |
65 /// | |
66 // WinTGALoad() | |
67 // | |
68 int WinTGALoad( const char *fileName, char **buffer, int *width, int *height ) | |
69 { | |
70 FILE *fp; | |
71 TGA_HEADER Header; | |
72 | |
73 if ( fopen_s ( &fp, fileName, "rb" ) != 0 ) | |
74 { | |
75 return FALSE; | |
76 } | |
77 | |
78 if ( fp == NULL ) | |
79 { | |
80 return FALSE; | |
81 } | |
82 | |
83 fread ( &Header, sizeof(TGA_HEADER), 1, fp ); | |
84 | |
85 *width = Header.Width; | |
86 *height = Header.Height; | |
87 | |
88 if ( Header.ColorDepth == 24 ) | |
89 { | |
90 RGBTRIPLE *Buffer24; | |
91 | |
92 Buffer24= (RGBTRIPLE*)malloc(sizeof(RGBTRIPLE) * (*width) * (*height)); | |
93 | |
94 if(Buffer24) | |
95 { | |
96 int i=0; | |
97 int x, | |
98 y; | |
99 | |
100 fread(Buffer24, sizeof(RGBTRIPLE), (*width) * (*height), fp); | |
101 | |
102 *buffer= (LPSTR) malloc(3 * (*width) * (*height)); | |
103 | |
104 for ( y = 0; y < *height; y++ ) | |
105 for( x = 0; x < *width; x++ ) | |
106 { | |
107 int Index= y * (*width) + x; | |
108 | |
109 if(!(Header.Descriptor & INVERTED_BIT)) | |
110 Index= ((*height) - 1 - y) * (*width) + x; | |
111 | |
112 (*buffer)[(i * 3)]= Buffer24[Index].rgbtRed; | |
113 (*buffer)[(i * 3) + 1]= Buffer24[Index].rgbtGreen; | |
114 (*buffer)[(i * 3) + 2]= Buffer24[Index].rgbtBlue; | |
115 | |
116 i++; | |
117 } | |
118 | |
119 fclose(fp); | |
120 free(Buffer24); | |
121 return(TRUE); | |
122 } | |
123 } | |
124 | |
125 return(FALSE); | |
126 } | |
OLD | NEW |