OLD | NEW |
| (Empty) |
1 // | |
2 // Book: OpenGL(R) ES 2.0 Programming Guide | |
3 // Authors: Aaftab Munshi, Dan Ginsburg, Dave Shreiner | |
4 // ISBN-10: 0321502795 | |
5 // ISBN-13: 9780321502797 | |
6 // Publisher: Addison-Wesley Professional | |
7 // URLs: http://safari.informit.com/9780321563835 | |
8 // http://www.opengles-book.com | |
9 // | |
10 | |
11 #ifndef SIMPLE_VERTEX_SHADER_H | |
12 #define SIMPLE_VERTEX_SHADER_H | |
13 | |
14 #include "esUtil.h" | |
15 | |
16 #ifdef __cplusplus | |
17 extern "C" { | |
18 #endif // __cplusplus | |
19 | |
20 typedef struct | |
21 { | |
22 // Handle to a program object | |
23 GLuint programObject; | |
24 | |
25 // Attribute locations | |
26 GLint positionLoc; | |
27 | |
28 // Uniform locations | |
29 GLint mvpLoc; | |
30 | |
31 // Vertex daata | |
32 GLfloat *vertices; | |
33 GLuint *indices; | |
34 int numIndices; | |
35 | |
36 // Rotation angle | |
37 GLfloat angle; | |
38 | |
39 // MVP matrix | |
40 ESMatrix mvpMatrix; | |
41 } SVSUserData; | |
42 | |
43 extern int svsInit ( ESContext *esContext ); | |
44 | |
45 extern void svsUpdate ( ESContext *esContext, float deltaTime ); | |
46 | |
47 extern void svsDraw ( ESContext *esContext ); | |
48 | |
49 extern void svsShutDown ( ESContext *esContext ); | |
50 | |
51 #ifdef __cplusplus | |
52 } | |
53 #endif // __cplusplus | |
54 #endif // SIMPLE_VERTEX_SHADER_H | |
OLD | NEW |