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| 1 // | |
| 2 // Book: OpenGL(R) ES 2.0 Programming Guide | |
| 3 // Authors: Aaftab Munshi, Dan Ginsburg, Dave Shreiner | |
| 4 // ISBN-10: 0321502795 | |
| 5 // ISBN-13: 9780321502797 | |
| 6 // Publisher: Addison-Wesley Professional | |
| 7 // URLs: http://safari.informit.com/9780321563835 | |
| 8 // http://www.opengles-book.com | |
| 9 // | |
| 10 | |
| 11 #ifndef SIMPLE_VERTEX_SHADER_H | |
| 12 #define SIMPLE_VERTEX_SHADER_H | |
| 13 | |
| 14 #include "esUtil.h" | |
| 15 | |
| 16 #ifdef __cplusplus | |
| 17 extern "C" { | |
| 18 #endif // __cplusplus | |
| 19 | |
| 20 typedef struct | |
| 21 { | |
| 22 // Handle to a program object | |
| 23 GLuint programObject; | |
| 24 | |
| 25 // Attribute locations | |
| 26 GLint positionLoc; | |
| 27 | |
| 28 // Uniform locations | |
| 29 GLint mvpLoc; | |
| 30 | |
| 31 // Vertex daata | |
| 32 GLfloat *vertices; | |
| 33 GLuint *indices; | |
| 34 int numIndices; | |
| 35 | |
| 36 // Rotation angle | |
| 37 GLfloat angle; | |
| 38 | |
| 39 // MVP matrix | |
| 40 ESMatrix mvpMatrix; | |
| 41 } SVSUserData; | |
| 42 | |
| 43 extern int svsInit ( ESContext *esContext ); | |
| 44 | |
| 45 extern void svsUpdate ( ESContext *esContext, float deltaTime ); | |
| 46 | |
| 47 extern void svsDraw ( ESContext *esContext ); | |
| 48 | |
| 49 extern void svsShutDown ( ESContext *esContext ); | |
| 50 | |
| 51 #ifdef __cplusplus | |
| 52 } | |
| 53 #endif // __cplusplus | |
| 54 #endif // SIMPLE_VERTEX_SHADER_H | |
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