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| 1 // Copyright (c) 2010 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2010 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 // This is a simple example that draws a sphere with a cubemap image applied. | 5 // This is a simple example that draws a sphere with a cubemap image applied. |
| 6 | 6 |
| 7 #include "gpu/demos/app_framework/application.h" | 7 #include "gpu/demos/gles2_book/example.h" |
| 8 #include "third_party/gles2_book/Chapter_9/Simple_TextureCubemap/Simple_TextureC
ubemap.h" | 8 #include "third_party/gles2_book/Chapter_9/Simple_TextureCubemap/Simple_TextureC
ubemap.h" |
| 9 | 9 |
| 10 namespace gpu_demos { | 10 namespace gpu { |
| 11 class SimpleTextureCubemap : public Application { | 11 namespace demos { |
| 12 public: | 12 namespace gles2_book { |
| 13 SimpleTextureCubemap(); | 13 typedef Example<STCUserData, |
| 14 ~SimpleTextureCubemap(); | 14 stcInit, |
| 15 | 15 NoOpUpdateFunc, |
| 16 bool Init(); | 16 stcDraw, |
| 17 | 17 stcShutDown> SimpleTextureCubemap; |
| 18 protected: | 18 } // namespace gles2_book |
| 19 virtual void Draw(float elapsed_sec); | 19 } // namespace demos |
| 20 | 20 } // namespace gpu |
| 21 private: | |
| 22 ESContext context_; | |
| 23 STCUserData user_data_; | |
| 24 | |
| 25 DISALLOW_COPY_AND_ASSIGN(SimpleTextureCubemap); | |
| 26 }; | |
| 27 | |
| 28 SimpleTextureCubemap::SimpleTextureCubemap() { | |
| 29 esInitContext(&context_); | |
| 30 | |
| 31 memset(&user_data_, 0, sizeof(STCUserData)); | |
| 32 context_.userData = &user_data_; | |
| 33 } | |
| 34 | |
| 35 SimpleTextureCubemap::~SimpleTextureCubemap() { | |
| 36 stcShutDown(&context_); | |
| 37 } | |
| 38 | |
| 39 bool SimpleTextureCubemap::Init() { | |
| 40 if (!Application::InitRenderContext()) return false; | |
| 41 | |
| 42 context_.width = width(); | |
| 43 context_.height = height(); | |
| 44 if (!stcInit(&context_)) return false; | |
| 45 | |
| 46 return true; | |
| 47 } | |
| 48 | |
| 49 void SimpleTextureCubemap::Draw(float /*elapsed_sec*/) { | |
| 50 stcDraw(&context_); | |
| 51 } | |
| 52 } // namespace gpu_demos | |
| 53 | 21 |
| 54 int main(int argc, char *argv[]) { | 22 int main(int argc, char *argv[]) { |
| 55 gpu_demos::SimpleTextureCubemap app; | 23 gpu::demos::gles2_book::SimpleTextureCubemap demo; |
| 56 if (!app.Init()) { | 24 CHECK(demo.Init()); |
| 57 printf("Could not init.\n"); | |
| 58 return EXIT_FAILURE; | |
| 59 } | |
| 60 | 25 |
| 61 app.MainLoop(); | 26 demo.MainLoop(); |
| 62 return EXIT_SUCCESS; | 27 return EXIT_SUCCESS; |
| 63 } | 28 } |
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