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| 1 // Copyright (c) 2010 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2010 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 // This file is auto-generated. DO NOT EDIT! | 5 // This file is auto-generated. DO NOT EDIT! |
| 6 | 6 |
| 7 // These functions emluate GLES2 over command buffers. | 7 // These functions emluate GLES2 over command buffers. |
| 8 #ifndef GPU_COMMAND_BUFFER_CLIENT_GLES2_C_LIB_AUTOGEN_H_ | 8 #ifndef GPU_COMMAND_BUFFER_CLIENT_GLES2_C_LIB_AUTOGEN_H_ |
| 9 #define GPU_COMMAND_BUFFER_CLIENT_GLES2_C_LIB_AUTOGEN_H_ | 9 #define GPU_COMMAND_BUFFER_CLIENT_GLES2_C_LIB_AUTOGEN_H_ |
| 10 | 10 |
| (...skipping 261 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... |
| 272 "GenRenderbuffers" << "(" << n << ", " << renderbuffers << ")"); | 272 "GenRenderbuffers" << "(" << n << ", " << renderbuffers << ")"); |
| 273 gles2::GetGLContext()->GenRenderbuffers(n, renderbuffers); | 273 gles2::GetGLContext()->GenRenderbuffers(n, renderbuffers); |
| 274 } | 274 } |
| 275 void GLES2GenTextures(GLsizei n, GLuint* textures) { | 275 void GLES2GenTextures(GLsizei n, GLuint* textures) { |
| 276 GPU_CLIENT_LOG("GenTextures" << "(" << n << ", " << textures << ")"); | 276 GPU_CLIENT_LOG("GenTextures" << "(" << n << ", " << textures << ")"); |
| 277 gles2::GetGLContext()->GenTextures(n, textures); | 277 gles2::GetGLContext()->GenTextures(n, textures); |
| 278 } | 278 } |
| 279 void GLES2GetActiveAttrib( | 279 void GLES2GetActiveAttrib( |
| 280 GLuint program, GLuint index, GLsizei bufsize, GLsizei* length, GLint* size, | 280 GLuint program, GLuint index, GLsizei bufsize, GLsizei* length, GLint* size, |
| 281 GLenum* type, char* name) { | 281 GLenum* type, char* name) { |
| 282 GL_CLIENT_VALIDATE_DESTINATION_INITALIZATION(GLsizei, length); | |
| 283 GL_CLIENT_VALIDATE_DESTINATION_INITALIZATION(GLint, size); | |
| 284 GL_CLIENT_VALIDATE_DESTINATION_INITALIZATION(GLenum, type); | |
| 285 GPU_CLIENT_LOG( | 282 GPU_CLIENT_LOG( |
| 286 "GetActiveAttrib" << "(" << program << ", " << index << ", " << bufsize <<
", " << length << ", " << size << ", " << type << ", " << name << ")"); // NOL
INT | 283 "GetActiveAttrib" << "(" << program << ", " << index << ", " << bufsize <<
", " << length << ", " << size << ", " << type << ", " << name << ")"); // NOL
INT |
| 287 gles2::GetGLContext()->GetActiveAttrib( | 284 gles2::GetGLContext()->GetActiveAttrib( |
| 288 program, index, bufsize, length, size, type, name); | 285 program, index, bufsize, length, size, type, name); |
| 289 } | 286 } |
| 290 void GLES2GetActiveUniform( | 287 void GLES2GetActiveUniform( |
| 291 GLuint program, GLuint index, GLsizei bufsize, GLsizei* length, GLint* size, | 288 GLuint program, GLuint index, GLsizei bufsize, GLsizei* length, GLint* size, |
| 292 GLenum* type, char* name) { | 289 GLenum* type, char* name) { |
| 293 GL_CLIENT_VALIDATE_DESTINATION_INITALIZATION(GLsizei, length); | |
| 294 GL_CLIENT_VALIDATE_DESTINATION_INITALIZATION(GLint, size); | |
| 295 GL_CLIENT_VALIDATE_DESTINATION_INITALIZATION(GLenum, type); | |
| 296 GPU_CLIENT_LOG( | 290 GPU_CLIENT_LOG( |
| 297 "GetActiveUniform" << "(" << program << ", " << index << ", " << bufsize <
< ", " << length << ", " << size << ", " << type << ", " << name << ")"); // NO
LINT | 291 "GetActiveUniform" << "(" << program << ", " << index << ", " << bufsize <
< ", " << length << ", " << size << ", " << type << ", " << name << ")"); // NO
LINT |
| 298 gles2::GetGLContext()->GetActiveUniform( | 292 gles2::GetGLContext()->GetActiveUniform( |
| 299 program, index, bufsize, length, size, type, name); | 293 program, index, bufsize, length, size, type, name); |
| 300 } | 294 } |
| 301 void GLES2GetAttachedShaders( | 295 void GLES2GetAttachedShaders( |
| 302 GLuint program, GLsizei maxcount, GLsizei* count, GLuint* shaders) { | 296 GLuint program, GLsizei maxcount, GLsizei* count, GLuint* shaders) { |
| 303 GL_CLIENT_VALIDATE_DESTINATION_INITALIZATION(GLsizei, count); | |
| 304 GPU_CLIENT_LOG( | 297 GPU_CLIENT_LOG( |
| 305 "GetAttachedShaders" << "(" << program << ", " << maxcount << ", " << coun
t << ", " << shaders << ")"); // NOLINT | 298 "GetAttachedShaders" << "(" << program << ", " << maxcount << ", " << coun
t << ", " << shaders << ")"); // NOLINT |
| 306 gles2::GetGLContext()->GetAttachedShaders(program, maxcount, count, shaders); | 299 gles2::GetGLContext()->GetAttachedShaders(program, maxcount, count, shaders); |
| 307 } | 300 } |
| 308 GLint GLES2GetAttribLocation(GLuint program, const char* name) { | 301 GLint GLES2GetAttribLocation(GLuint program, const char* name) { |
| 309 GPU_CLIENT_LOG("GetAttribLocation" << "(" << program << ", " << name << ")"); | 302 GPU_CLIENT_LOG("GetAttribLocation" << "(" << program << ", " << name << ")"); |
| 310 GLint result = gles2::GetGLContext()->GetAttribLocation(program, name); | 303 GLint result = gles2::GetGLContext()->GetAttribLocation(program, name); |
| 311 GPU_CLIENT_LOG("return:" << result) | 304 GPU_CLIENT_LOG("return:" << result) |
| 312 return result; | 305 return result; |
| 313 } | 306 } |
| 314 void GLES2GetBooleanv(GLenum pname, GLboolean* params) { | 307 void GLES2GetBooleanv(GLenum pname, GLboolean* params) { |
| 315 GL_CLIENT_VALIDATE_DESTINATION_INITALIZATION(GLboolean, params); | |
| 316 GPU_CLIENT_LOG("GetBooleanv" << "(" << pname << ", " << params << ")"); | 308 GPU_CLIENT_LOG("GetBooleanv" << "(" << pname << ", " << params << ")"); |
| 317 gles2::GetGLContext()->GetBooleanv(pname, params); | 309 gles2::GetGLContext()->GetBooleanv(pname, params); |
| 318 } | 310 } |
| 319 void GLES2GetBufferParameteriv(GLenum target, GLenum pname, GLint* params) { | 311 void GLES2GetBufferParameteriv(GLenum target, GLenum pname, GLint* params) { |
| 320 GL_CLIENT_VALIDATE_DESTINATION_INITALIZATION(GLint, params); | |
| 321 GPU_CLIENT_LOG( | 312 GPU_CLIENT_LOG( |
| 322 "GetBufferParameteriv" << "(" << target << ", " << pname << ", " << params
<< ")"); // NOLINT | 313 "GetBufferParameteriv" << "(" << target << ", " << pname << ", " << params
<< ")"); // NOLINT |
| 323 gles2::GetGLContext()->GetBufferParameteriv(target, pname, params); | 314 gles2::GetGLContext()->GetBufferParameteriv(target, pname, params); |
| 324 } | 315 } |
| 325 GLenum GLES2GetError() { | 316 GLenum GLES2GetError() { |
| 326 GPU_CLIENT_LOG("GetError" << "(" << ")"); | 317 GPU_CLIENT_LOG("GetError" << "(" << ")"); |
| 327 GLenum result = gles2::GetGLContext()->GetError(); | 318 GLenum result = gles2::GetGLContext()->GetError(); |
| 328 GPU_CLIENT_LOG("return:" << result) | 319 GPU_CLIENT_LOG("return:" << result) |
| 329 return result; | 320 return result; |
| 330 } | 321 } |
| 331 void GLES2GetFloatv(GLenum pname, GLfloat* params) { | 322 void GLES2GetFloatv(GLenum pname, GLfloat* params) { |
| 332 GPU_CLIENT_LOG("GetFloatv" << "(" << pname << ", " << params << ")"); | 323 GPU_CLIENT_LOG("GetFloatv" << "(" << pname << ", " << params << ")"); |
| 333 gles2::GetGLContext()->GetFloatv(pname, params); | 324 gles2::GetGLContext()->GetFloatv(pname, params); |
| 334 } | 325 } |
| 335 void GLES2GetFramebufferAttachmentParameteriv( | 326 void GLES2GetFramebufferAttachmentParameteriv( |
| 336 GLenum target, GLenum attachment, GLenum pname, GLint* params) { | 327 GLenum target, GLenum attachment, GLenum pname, GLint* params) { |
| 337 GL_CLIENT_VALIDATE_DESTINATION_INITALIZATION(GLint, params); | |
| 338 GPU_CLIENT_LOG( | 328 GPU_CLIENT_LOG( |
| 339 "GetFramebufferAttachmentParameteriv" << "(" << target << ", " << attachme
nt << ", " << pname << ", " << params << ")"); // NOLINT | 329 "GetFramebufferAttachmentParameteriv" << "(" << target << ", " << attachme
nt << ", " << pname << ", " << params << ")"); // NOLINT |
| 340 gles2::GetGLContext()->GetFramebufferAttachmentParameteriv( | 330 gles2::GetGLContext()->GetFramebufferAttachmentParameteriv( |
| 341 target, attachment, pname, params); | 331 target, attachment, pname, params); |
| 342 } | 332 } |
| 343 void GLES2GetIntegerv(GLenum pname, GLint* params) { | 333 void GLES2GetIntegerv(GLenum pname, GLint* params) { |
| 344 GL_CLIENT_VALIDATE_DESTINATION_INITALIZATION(GLint, params); | |
| 345 GPU_CLIENT_LOG("GetIntegerv" << "(" << pname << ", " << params << ")"); | 334 GPU_CLIENT_LOG("GetIntegerv" << "(" << pname << ", " << params << ")"); |
| 346 gles2::GetGLContext()->GetIntegerv(pname, params); | 335 gles2::GetGLContext()->GetIntegerv(pname, params); |
| 347 } | 336 } |
| 348 void GLES2GetProgramiv(GLuint program, GLenum pname, GLint* params) { | 337 void GLES2GetProgramiv(GLuint program, GLenum pname, GLint* params) { |
| 349 GL_CLIENT_VALIDATE_DESTINATION_INITALIZATION(GLint, params); | |
| 350 GPU_CLIENT_LOG( | 338 GPU_CLIENT_LOG( |
| 351 "GetProgramiv" << "(" << program << ", " << pname << ", " << params << ")"
); // NOLINT | 339 "GetProgramiv" << "(" << program << ", " << pname << ", " << params << ")"
); // NOLINT |
| 352 gles2::GetGLContext()->GetProgramiv(program, pname, params); | 340 gles2::GetGLContext()->GetProgramiv(program, pname, params); |
| 353 } | 341 } |
| 354 void GLES2GetProgramInfoLog( | 342 void GLES2GetProgramInfoLog( |
| 355 GLuint program, GLsizei bufsize, GLsizei* length, char* infolog) { | 343 GLuint program, GLsizei bufsize, GLsizei* length, char* infolog) { |
| 356 GL_CLIENT_VALIDATE_DESTINATION_INITALIZATION(GLsizei, length); | |
| 357 GPU_CLIENT_LOG( | 344 GPU_CLIENT_LOG( |
| 358 "GetProgramInfoLog" << "(" << program << ", " << bufsize << ", " << length
<< ", " << infolog << ")"); // NOLINT | 345 "GetProgramInfoLog" << "(" << program << ", " << bufsize << ", " << length
<< ", " << infolog << ")"); // NOLINT |
| 359 gles2::GetGLContext()->GetProgramInfoLog(program, bufsize, length, infolog); | 346 gles2::GetGLContext()->GetProgramInfoLog(program, bufsize, length, infolog); |
| 360 } | 347 } |
| 361 void GLES2GetRenderbufferParameteriv( | 348 void GLES2GetRenderbufferParameteriv( |
| 362 GLenum target, GLenum pname, GLint* params) { | 349 GLenum target, GLenum pname, GLint* params) { |
| 363 GL_CLIENT_VALIDATE_DESTINATION_INITALIZATION(GLint, params); | |
| 364 GPU_CLIENT_LOG( | 350 GPU_CLIENT_LOG( |
| 365 "GetRenderbufferParameteriv" << "(" << target << ", " << pname << ", " <<
params << ")"); // NOLINT | 351 "GetRenderbufferParameteriv" << "(" << target << ", " << pname << ", " <<
params << ")"); // NOLINT |
| 366 gles2::GetGLContext()->GetRenderbufferParameteriv(target, pname, params); | 352 gles2::GetGLContext()->GetRenderbufferParameteriv(target, pname, params); |
| 367 } | 353 } |
| 368 void GLES2GetShaderiv(GLuint shader, GLenum pname, GLint* params) { | 354 void GLES2GetShaderiv(GLuint shader, GLenum pname, GLint* params) { |
| 369 GL_CLIENT_VALIDATE_DESTINATION_INITALIZATION(GLint, params); | |
| 370 GPU_CLIENT_LOG( | 355 GPU_CLIENT_LOG( |
| 371 "GetShaderiv" << "(" << shader << ", " << pname << ", " << params << ")"); | 356 "GetShaderiv" << "(" << shader << ", " << pname << ", " << params << ")"); |
| 372 gles2::GetGLContext()->GetShaderiv(shader, pname, params); | 357 gles2::GetGLContext()->GetShaderiv(shader, pname, params); |
| 373 } | 358 } |
| 374 void GLES2GetShaderInfoLog( | 359 void GLES2GetShaderInfoLog( |
| 375 GLuint shader, GLsizei bufsize, GLsizei* length, char* infolog) { | 360 GLuint shader, GLsizei bufsize, GLsizei* length, char* infolog) { |
| 376 GL_CLIENT_VALIDATE_DESTINATION_INITALIZATION(GLsizei, length); | |
| 377 GPU_CLIENT_LOG( | 361 GPU_CLIENT_LOG( |
| 378 "GetShaderInfoLog" << "(" << shader << ", " << bufsize << ", " << length <
< ", " << infolog << ")"); // NOLINT | 362 "GetShaderInfoLog" << "(" << shader << ", " << bufsize << ", " << length <
< ", " << infolog << ")"); // NOLINT |
| 379 gles2::GetGLContext()->GetShaderInfoLog(shader, bufsize, length, infolog); | 363 gles2::GetGLContext()->GetShaderInfoLog(shader, bufsize, length, infolog); |
| 380 } | 364 } |
| 381 void GLES2GetShaderPrecisionFormat( | 365 void GLES2GetShaderPrecisionFormat( |
| 382 GLenum shadertype, GLenum precisiontype, GLint* range, GLint* precision) { | 366 GLenum shadertype, GLenum precisiontype, GLint* range, GLint* precision) { |
| 383 GL_CLIENT_VALIDATE_DESTINATION_INITALIZATION(GLint, range); | |
| 384 GL_CLIENT_VALIDATE_DESTINATION_INITALIZATION(GLint, precision); | |
| 385 GPU_CLIENT_LOG( | 367 GPU_CLIENT_LOG( |
| 386 "GetShaderPrecisionFormat" << "(" << shadertype << ", " << precisiontype <
< ", " << range << ", " << precision << ")"); // NOLINT | 368 "GetShaderPrecisionFormat" << "(" << shadertype << ", " << precisiontype <
< ", " << range << ", " << precision << ")"); // NOLINT |
| 387 gles2::GetGLContext()->GetShaderPrecisionFormat( | 369 gles2::GetGLContext()->GetShaderPrecisionFormat( |
| 388 shadertype, precisiontype, range, precision); | 370 shadertype, precisiontype, range, precision); |
| 389 } | 371 } |
| 390 void GLES2GetShaderSource( | 372 void GLES2GetShaderSource( |
| 391 GLuint shader, GLsizei bufsize, GLsizei* length, char* source) { | 373 GLuint shader, GLsizei bufsize, GLsizei* length, char* source) { |
| 392 GL_CLIENT_VALIDATE_DESTINATION_INITALIZATION(GLsizei, length); | |
| 393 GPU_CLIENT_LOG( | 374 GPU_CLIENT_LOG( |
| 394 "GetShaderSource" << "(" << shader << ", " << bufsize << ", " << length <<
", " << source << ")"); // NOLINT | 375 "GetShaderSource" << "(" << shader << ", " << bufsize << ", " << length <<
", " << source << ")"); // NOLINT |
| 395 gles2::GetGLContext()->GetShaderSource(shader, bufsize, length, source); | 376 gles2::GetGLContext()->GetShaderSource(shader, bufsize, length, source); |
| 396 } | 377 } |
| 397 const GLubyte* GLES2GetString(GLenum name) { | 378 const GLubyte* GLES2GetString(GLenum name) { |
| 398 GPU_CLIENT_LOG("GetString" << "(" << name << ")"); | 379 GPU_CLIENT_LOG("GetString" << "(" << name << ")"); |
| 399 const GLubyte* result = gles2::GetGLContext()->GetString(name); | 380 const GLubyte* result = gles2::GetGLContext()->GetString(name); |
| 400 GPU_CLIENT_LOG("return:" << result) | 381 GPU_CLIENT_LOG("return:" << result) |
| 401 return result; | 382 return result; |
| 402 } | 383 } |
| 403 void GLES2GetTexParameterfv(GLenum target, GLenum pname, GLfloat* params) { | 384 void GLES2GetTexParameterfv(GLenum target, GLenum pname, GLfloat* params) { |
| 404 GPU_CLIENT_LOG( | 385 GPU_CLIENT_LOG( |
| 405 "GetTexParameterfv" << "(" << target << ", " << pname << ", " << params <<
")"); // NOLINT | 386 "GetTexParameterfv" << "(" << target << ", " << pname << ", " << params <<
")"); // NOLINT |
| 406 gles2::GetGLContext()->GetTexParameterfv(target, pname, params); | 387 gles2::GetGLContext()->GetTexParameterfv(target, pname, params); |
| 407 } | 388 } |
| 408 void GLES2GetTexParameteriv(GLenum target, GLenum pname, GLint* params) { | 389 void GLES2GetTexParameteriv(GLenum target, GLenum pname, GLint* params) { |
| 409 GL_CLIENT_VALIDATE_DESTINATION_INITALIZATION(GLint, params); | |
| 410 GPU_CLIENT_LOG( | 390 GPU_CLIENT_LOG( |
| 411 "GetTexParameteriv" << "(" << target << ", " << pname << ", " << params <<
")"); // NOLINT | 391 "GetTexParameteriv" << "(" << target << ", " << pname << ", " << params <<
")"); // NOLINT |
| 412 gles2::GetGLContext()->GetTexParameteriv(target, pname, params); | 392 gles2::GetGLContext()->GetTexParameteriv(target, pname, params); |
| 413 } | 393 } |
| 414 void GLES2GetUniformfv(GLuint program, GLint location, GLfloat* params) { | 394 void GLES2GetUniformfv(GLuint program, GLint location, GLfloat* params) { |
| 415 GPU_CLIENT_LOG( | 395 GPU_CLIENT_LOG( |
| 416 "GetUniformfv" << "(" << program << ", " << location << ", " << params <<
")"); // NOLINT | 396 "GetUniformfv" << "(" << program << ", " << location << ", " << params <<
")"); // NOLINT |
| 417 gles2::GetGLContext()->GetUniformfv(program, location, params); | 397 gles2::GetGLContext()->GetUniformfv(program, location, params); |
| 418 } | 398 } |
| 419 void GLES2GetUniformiv(GLuint program, GLint location, GLint* params) { | 399 void GLES2GetUniformiv(GLuint program, GLint location, GLint* params) { |
| 420 GL_CLIENT_VALIDATE_DESTINATION_INITALIZATION(GLint, params); | |
| 421 GPU_CLIENT_LOG( | 400 GPU_CLIENT_LOG( |
| 422 "GetUniformiv" << "(" << program << ", " << location << ", " << params <<
")"); // NOLINT | 401 "GetUniformiv" << "(" << program << ", " << location << ", " << params <<
")"); // NOLINT |
| 423 gles2::GetGLContext()->GetUniformiv(program, location, params); | 402 gles2::GetGLContext()->GetUniformiv(program, location, params); |
| 424 } | 403 } |
| 425 GLint GLES2GetUniformLocation(GLuint program, const char* name) { | 404 GLint GLES2GetUniformLocation(GLuint program, const char* name) { |
| 426 GPU_CLIENT_LOG( | 405 GPU_CLIENT_LOG( |
| 427 "GetUniformLocation" << "(" << program << ", " << name << ")"); | 406 "GetUniformLocation" << "(" << program << ", " << name << ")"); |
| 428 GLint result = gles2::GetGLContext()->GetUniformLocation(program, name); | 407 GLint result = gles2::GetGLContext()->GetUniformLocation(program, name); |
| 429 GPU_CLIENT_LOG("return:" << result) | 408 GPU_CLIENT_LOG("return:" << result) |
| 430 return result; | 409 return result; |
| 431 } | 410 } |
| 432 void GLES2GetVertexAttribfv(GLuint index, GLenum pname, GLfloat* params) { | 411 void GLES2GetVertexAttribfv(GLuint index, GLenum pname, GLfloat* params) { |
| 433 GPU_CLIENT_LOG( | 412 GPU_CLIENT_LOG( |
| 434 "GetVertexAttribfv" << "(" << index << ", " << pname << ", " << params <<
")"); // NOLINT | 413 "GetVertexAttribfv" << "(" << index << ", " << pname << ", " << params <<
")"); // NOLINT |
| 435 gles2::GetGLContext()->GetVertexAttribfv(index, pname, params); | 414 gles2::GetGLContext()->GetVertexAttribfv(index, pname, params); |
| 436 } | 415 } |
| 437 void GLES2GetVertexAttribiv(GLuint index, GLenum pname, GLint* params) { | 416 void GLES2GetVertexAttribiv(GLuint index, GLenum pname, GLint* params) { |
| 438 GL_CLIENT_VALIDATE_DESTINATION_INITALIZATION(GLint, params); | |
| 439 GPU_CLIENT_LOG( | 417 GPU_CLIENT_LOG( |
| 440 "GetVertexAttribiv" << "(" << index << ", " << pname << ", " << params <<
")"); // NOLINT | 418 "GetVertexAttribiv" << "(" << index << ", " << pname << ", " << params <<
")"); // NOLINT |
| 441 gles2::GetGLContext()->GetVertexAttribiv(index, pname, params); | 419 gles2::GetGLContext()->GetVertexAttribiv(index, pname, params); |
| 442 } | 420 } |
| 443 void GLES2GetVertexAttribPointerv(GLuint index, GLenum pname, void** pointer) { | 421 void GLES2GetVertexAttribPointerv(GLuint index, GLenum pname, void** pointer) { |
| 444 GPU_CLIENT_LOG( | 422 GPU_CLIENT_LOG( |
| 445 "GetVertexAttribPointerv" << "(" << index << ", " << pname << ", " << poin
ter << ")"); // NOLINT | 423 "GetVertexAttribPointerv" << "(" << index << ", " << pname << ", " << poin
ter << ")"); // NOLINT |
| 446 gles2::GetGLContext()->GetVertexAttribPointerv(index, pname, pointer); | 424 gles2::GetGLContext()->GetVertexAttribPointerv(index, pname, pointer); |
| 447 } | 425 } |
| 448 void GLES2Hint(GLenum target, GLenum mode) { | 426 void GLES2Hint(GLenum target, GLenum mode) { |
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| 862 gles2::GetGLContext()->CopyTextureToParentTextureCHROMIUM( | 840 gles2::GetGLContext()->CopyTextureToParentTextureCHROMIUM( |
| 863 client_child_id, client_parent_id); | 841 client_child_id, client_parent_id); |
| 864 } | 842 } |
| 865 void GLES2ResizeCHROMIUM(GLuint width, GLuint height) { | 843 void GLES2ResizeCHROMIUM(GLuint width, GLuint height) { |
| 866 GPU_CLIENT_LOG("ResizeCHROMIUM" << "(" << width << ", " << height << ")"); | 844 GPU_CLIENT_LOG("ResizeCHROMIUM" << "(" << width << ", " << height << ")"); |
| 867 gles2::GetGLContext()->ResizeCHROMIUM(width, height); | 845 gles2::GetGLContext()->ResizeCHROMIUM(width, height); |
| 868 } | 846 } |
| 869 | 847 |
| 870 #endif // GPU_COMMAND_BUFFER_CLIENT_GLES2_C_LIB_AUTOGEN_H_ | 848 #endif // GPU_COMMAND_BUFFER_CLIENT_GLES2_C_LIB_AUTOGEN_H_ |
| 871 | 849 |
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