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1 // Copyright (c) 2010 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2010 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #include "build/build_config.h" | 5 #include "build/build_config.h" |
6 | 6 |
7 #include "base/ref_counted.h" | 7 #include "base/ref_counted.h" |
8 #include "base/singleton.h" | 8 #include "base/singleton.h" |
9 #include "base/weak_ptr.h" | 9 #include "base/weak_ptr.h" |
10 #include "chrome/renderer/command_buffer_proxy.h" | 10 #include "chrome/renderer/command_buffer_proxy.h" |
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27 | 27 |
28 #if defined(ENABLE_GPU) | 28 #if defined(ENABLE_GPU) |
29 | 29 |
30 namespace { | 30 namespace { |
31 | 31 |
32 const int32 kCommandBufferSize = 1024 * 1024; | 32 const int32 kCommandBufferSize = 1024 * 1024; |
33 // TODO(kbr): make the transfer buffer size configurable via context | 33 // TODO(kbr): make the transfer buffer size configurable via context |
34 // creation attributes. | 34 // creation attributes. |
35 const int32 kTransferBufferSize = 1024 * 1024; | 35 const int32 kTransferBufferSize = 1024 * 1024; |
36 | 36 |
37 // TODO(kbr) / TODO(apatrick): determine the best number of pending frames | |
38 // in the general case. On Mac OS X it seems we really want this to be 1, | |
nduca
2010/11/26 19:07:37
Just checking my understanding, the 1 is because t
Ken Russell (switch to Gerrit)
2010/11/26 20:23:10
No. It's because if we increase it to 2 then the r
| |
39 // because otherwise the renderer process produces frames that do not | |
40 // actually reach the screen. | |
41 const int kMaxFramesPending = 1; | |
42 | |
37 // Singleton used to initialize and terminate the gles2 library. | 43 // Singleton used to initialize and terminate the gles2 library. |
38 class GLES2Initializer { | 44 class GLES2Initializer { |
39 public: | 45 public: |
40 GLES2Initializer() { | 46 GLES2Initializer() { |
41 gles2::Initialize(); | 47 gles2::Initialize(); |
42 } | 48 } |
43 | 49 |
44 ~GLES2Initializer() { | 50 ~GLES2Initializer() { |
45 gles2::Terminate(); | 51 gles2::Terminate(); |
46 } | 52 } |
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125 scoped_refptr<GpuChannelHost> channel_; | 131 scoped_refptr<GpuChannelHost> channel_; |
126 base::WeakPtr<Context> parent_; | 132 base::WeakPtr<Context> parent_; |
127 scoped_ptr<Callback0::Type> swap_buffers_callback_; | 133 scoped_ptr<Callback0::Type> swap_buffers_callback_; |
128 uint32 parent_texture_id_; | 134 uint32 parent_texture_id_; |
129 CommandBufferProxy* command_buffer_; | 135 CommandBufferProxy* command_buffer_; |
130 gpu::gles2::GLES2CmdHelper* gles2_helper_; | 136 gpu::gles2::GLES2CmdHelper* gles2_helper_; |
131 int32 transfer_buffer_id_; | 137 int32 transfer_buffer_id_; |
132 gpu::gles2::GLES2Implementation* gles2_implementation_; | 138 gpu::gles2::GLES2Implementation* gles2_implementation_; |
133 gfx::Size size_; | 139 gfx::Size size_; |
134 | 140 |
141 int32 swap_buffer_tokens_[kMaxFramesPending]; | |
142 | |
135 Error last_error_; | 143 Error last_error_; |
136 | 144 |
137 DISALLOW_COPY_AND_ASSIGN(Context); | 145 DISALLOW_COPY_AND_ASSIGN(Context); |
138 }; | 146 }; |
139 | 147 |
140 Context::Context(GpuChannelHost* channel, Context* parent) | 148 Context::Context(GpuChannelHost* channel, Context* parent) |
141 : channel_(channel), | 149 : channel_(channel), |
142 parent_(parent ? parent->AsWeakPtr() : base::WeakPtr<Context>()), | 150 parent_(parent ? parent->AsWeakPtr() : base::WeakPtr<Context>()), |
143 parent_texture_id_(0), | 151 parent_texture_id_(0), |
144 command_buffer_(NULL), | 152 command_buffer_(NULL), |
145 gles2_helper_(NULL), | 153 gles2_helper_(NULL), |
146 transfer_buffer_id_(0), | 154 transfer_buffer_id_(0), |
147 gles2_implementation_(NULL), | 155 gles2_implementation_(NULL), |
148 last_error_(SUCCESS) { | 156 last_error_(SUCCESS) { |
149 DCHECK(channel); | 157 DCHECK(channel); |
158 for (int i = 0; i < kMaxFramesPending; ++i) | |
159 swap_buffer_tokens_[i] = -1; | |
150 } | 160 } |
151 | 161 |
152 Context::~Context() { | 162 Context::~Context() { |
153 Destroy(); | 163 Destroy(); |
154 } | 164 } |
155 | 165 |
156 bool Context::Initialize(gfx::NativeViewId view, | 166 bool Context::Initialize(gfx::NativeViewId view, |
157 int render_view_id, | 167 int render_view_id, |
158 const gfx::Size& size, | 168 const gfx::Size& size, |
159 const char* allowed_extensions, | 169 const char* allowed_extensions, |
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369 | 379 |
370 return true; | 380 return true; |
371 } | 381 } |
372 | 382 |
373 bool Context::SwapBuffers() { | 383 bool Context::SwapBuffers() { |
374 // Don't request latest error status from service. Just use the locally cached | 384 // Don't request latest error status from service. Just use the locally cached |
375 // information from the last flush. | 385 // information from the last flush. |
376 if (command_buffer_->GetLastState().error != gpu::error::kNoError) | 386 if (command_buffer_->GetLastState().error != gpu::error::kNoError) |
377 return false; | 387 return false; |
378 | 388 |
389 // Throttle until there are not too many frames pending. | |
390 if (swap_buffer_tokens_[0] != -1) { | |
391 gles2_helper_->WaitForToken(swap_buffer_tokens_[0]); | |
392 } | |
393 | |
379 gles2_implementation_->SwapBuffers(); | 394 gles2_implementation_->SwapBuffers(); |
395 | |
396 // Insert a new token to throttle against for this frame. | |
397 for (int i = 0; i < kMaxFramesPending - 1; ++i) | |
398 swap_buffer_tokens_[i] = swap_buffer_tokens_[i + 1]; | |
399 swap_buffer_tokens_[kMaxFramesPending - 1] = gles2_helper_->InsertToken(); | |
400 | |
380 return true; | 401 return true; |
381 } | 402 } |
382 | 403 |
383 media::VideoDecodeEngine* Context::CreateVideoDecodeEngine() { | 404 media::VideoDecodeEngine* Context::CreateVideoDecodeEngine() { |
384 return channel_->gpu_video_service_host()->CreateVideoDecoder( | 405 return channel_->gpu_video_service_host()->CreateVideoDecoder( |
385 command_buffer_->route_id()); | 406 command_buffer_->route_id()); |
386 } | 407 } |
387 | 408 |
388 media::VideoDecodeContext* Context::CreateVideoDecodeContext( | 409 media::VideoDecodeContext* Context::CreateVideoDecodeContext( |
389 MessageLoop* message_loop, bool hardware_decoder) { | 410 MessageLoop* message_loop, bool hardware_decoder) { |
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563 } | 584 } |
564 | 585 |
565 gpu::gles2::GLES2Implementation* GetImplementation(Context* context) { | 586 gpu::gles2::GLES2Implementation* GetImplementation(Context* context) { |
566 if (!context) | 587 if (!context) |
567 return NULL; | 588 return NULL; |
568 | 589 |
569 return context->gles2_implementation(); | 590 return context->gles2_implementation(); |
570 } | 591 } |
571 | 592 |
572 } // namespace ggl | 593 } // namespace ggl |
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