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1 // Copyright 2009 the V8 project authors. All rights reserved. | 1 // Copyright 2009 the V8 project authors. All rights reserved. |
2 // Redistribution and use in source and binary forms, with or without | 2 // Redistribution and use in source and binary forms, with or without |
3 // modification, are permitted provided that the following conditions are | 3 // modification, are permitted provided that the following conditions are |
4 // met: | 4 // met: |
5 // | 5 // |
6 // * Redistributions of source code must retain the above copyright | 6 // * Redistributions of source code must retain the above copyright |
7 // notice, this list of conditions and the following disclaimer. | 7 // notice, this list of conditions and the following disclaimer. |
8 // * Redistributions in binary form must reproduce the above | 8 // * Redistributions in binary form must reproduce the above |
9 // copyright notice, this list of conditions and the following | 9 // copyright notice, this list of conditions and the following |
10 // disclaimer in the documentation and/or other materials provided | 10 // disclaimer in the documentation and/or other materials provided |
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56 elements_(original->elements_.length()), | 56 elements_(original->elements_.length()), |
57 parameter_count_(original->parameter_count_), | 57 parameter_count_(original->parameter_count_), |
58 local_count_(original->local_count_), | 58 local_count_(original->local_count_), |
59 stack_pointer_(original->stack_pointer_), | 59 stack_pointer_(original->stack_pointer_), |
60 frame_pointer_(original->frame_pointer_), | 60 frame_pointer_(original->frame_pointer_), |
61 frame_registers_(original->frame_registers_) { | 61 frame_registers_(original->frame_registers_) { |
62 // Copy all the elements from the original. | 62 // Copy all the elements from the original. |
63 for (int i = 0; i < original->elements_.length(); i++) { | 63 for (int i = 0; i < original->elements_.length(); i++) { |
64 elements_.Add(original->elements_[i]); | 64 elements_.Add(original->elements_[i]); |
65 } | 65 } |
| 66 for (int i = 0; i < kNumRegisters; i++) { |
| 67 register_locations_[i] = original->register_locations_[i]; |
| 68 } |
66 } | 69 } |
67 | 70 |
68 | 71 |
69 FrameElement VirtualFrame::CopyElementAt(int index) { | 72 FrameElement VirtualFrame::CopyElementAt(int index) { |
70 ASSERT(index >= 0); | 73 ASSERT(index >= 0); |
71 ASSERT(index < elements_.length()); | 74 ASSERT(index < elements_.length()); |
72 | 75 |
73 FrameElement target = elements_[index]; | 76 FrameElement target = elements_[index]; |
74 FrameElement result; | 77 FrameElement result; |
75 | 78 |
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143 for (int i = 0; i < count; i++) { | 146 for (int i = 0; i < count; i++) { |
144 FrameElement last = elements_.RemoveLast(); | 147 FrameElement last = elements_.RemoveLast(); |
145 if (last.is_register()) { | 148 if (last.is_register()) { |
146 // A hack to properly count register references for the code | 149 // A hack to properly count register references for the code |
147 // generator's current frame and also for other frames. The | 150 // generator's current frame and also for other frames. The |
148 // same code appears in PrepareMergeTo. | 151 // same code appears in PrepareMergeTo. |
149 if (cgen_->frame() == this) { | 152 if (cgen_->frame() == this) { |
150 Unuse(last.reg()); | 153 Unuse(last.reg()); |
151 } else { | 154 } else { |
152 frame_registers_.Unuse(last.reg()); | 155 frame_registers_.Unuse(last.reg()); |
| 156 register_locations_[last.reg().code()] = kIllegalIndex; |
153 } | 157 } |
154 } | 158 } |
155 } | 159 } |
156 } | 160 } |
157 | 161 |
158 | 162 |
159 void VirtualFrame::Use(Register reg) { | 163 void VirtualFrame::Use(Register reg, int index) { |
| 164 ASSERT(frame_registers_.count(reg) == 0); |
| 165 ASSERT(register_locations_[reg.code()] == kIllegalIndex); |
| 166 register_locations_[reg.code()] = index; |
160 frame_registers_.Use(reg); | 167 frame_registers_.Use(reg); |
161 cgen_->allocator()->Use(reg); | 168 cgen_->allocator()->Use(reg); |
162 } | 169 } |
163 | 170 |
164 | 171 |
165 void VirtualFrame::Unuse(Register reg) { | 172 void VirtualFrame::Unuse(Register reg) { |
| 173 ASSERT(frame_registers_.count(reg) == 1); |
| 174 ASSERT(register_locations_[reg.code()] != kIllegalIndex); |
| 175 register_locations_[reg.code()] = kIllegalIndex; |
166 frame_registers_.Unuse(reg); | 176 frame_registers_.Unuse(reg); |
167 cgen_->allocator()->Unuse(reg); | 177 cgen_->allocator()->Unuse(reg); |
168 } | 178 } |
169 | 179 |
170 | 180 |
171 void VirtualFrame::Spill(Register target) { | 181 void VirtualFrame::Spill(Register target) { |
172 if (!frame_registers_.is_used(target)) return; | 182 if (!frame_registers_.is_used(target)) return; |
173 for (int i = 0; i < elements_.length(); i++) { | 183 for (int i = 0; i < elements_.length(); i++) { |
174 if (elements_[i].is_register() && elements_[i].reg().is(target)) { | 184 if (elements_[i].is_register() && elements_[i].reg().is(target)) { |
175 SpillElementAt(i); | 185 SpillElementAt(i); |
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263 // they are already synced. We perform those moves here, before | 273 // they are already synced. We perform those moves here, before |
264 // merging. | 274 // merging. |
265 if (source.is_register()) { | 275 if (source.is_register()) { |
266 // If the frame is the code generator's current frame, we have | 276 // If the frame is the code generator's current frame, we have |
267 // to decrement both the frame-internal and global register | 277 // to decrement both the frame-internal and global register |
268 // counts. | 278 // counts. |
269 if (cgen_->frame() == this) { | 279 if (cgen_->frame() == this) { |
270 Unuse(source.reg()); | 280 Unuse(source.reg()); |
271 } else { | 281 } else { |
272 frame_registers_.Unuse(source.reg()); | 282 frame_registers_.Unuse(source.reg()); |
| 283 register_locations_[source.reg().code()] = kIllegalIndex; |
273 } | 284 } |
274 } | 285 } |
275 elements_[i] = target; | 286 elements_[i] = target; |
276 } else if (target.is_register() && !target.is_synced() && | 287 } else if (target.is_register() && !target.is_synced() && |
277 !source.is_memory()) { | 288 !source.is_memory()) { |
278 // If an element's target is a register that doesn't need to be | 289 // If an element's target is a register that doesn't need to be |
279 // synced, and the element is not in memory, then the sync state | 290 // synced, and the element is not in memory, then the sync state |
280 // of the element is irrelevant. We clear the sync bit. | 291 // of the element is irrelevant. We clear the sync bit. |
281 ASSERT(source.is_valid()); | 292 ASSERT(source.is_valid()); |
282 elements_[i].clear_sync(); | 293 elements_[i].clear_sync(); |
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375 return; | 386 return; |
376 } | 387 } |
377 | 388 |
378 InvalidateFrameSlotAt(frame_index); | 389 InvalidateFrameSlotAt(frame_index); |
379 | 390 |
380 FrameElement new_element; | 391 FrameElement new_element; |
381 if (value->is_register()) { | 392 if (value->is_register()) { |
382 // There are two cases depending no whether the register already | 393 // There are two cases depending no whether the register already |
383 // occurs in the frame or not. | 394 // occurs in the frame or not. |
384 if (register_count(value->reg()) == 0) { | 395 if (register_count(value->reg()) == 0) { |
385 Use(value->reg()); | 396 Use(value->reg(), frame_index); |
386 elements_[frame_index] = | 397 elements_[frame_index] = |
387 FrameElement::RegisterElement(value->reg(), | 398 FrameElement::RegisterElement(value->reg(), |
388 FrameElement::NOT_SYNCED); | 399 FrameElement::NOT_SYNCED); |
389 } else { | 400 } else { |
390 int i = 0; | 401 int i = 0; |
391 for (; i < elements_.length(); i++) { | 402 for (; i < elements_.length(); i++) { |
392 if (elements_[i].is_register() && elements_[i].reg().is(value->reg())) { | 403 if (elements_[i].is_register() && elements_[i].reg().is(value->reg())) { |
393 break; | 404 break; |
394 } | 405 } |
395 } | 406 } |
396 ASSERT(i < elements_.length()); | 407 ASSERT(i < elements_.length()); |
397 | 408 |
398 if (i < frame_index) { | 409 if (i < frame_index) { |
399 // The register backing store is lower in the frame than its copy. | 410 // The register backing store is lower in the frame than its copy. |
400 elements_[frame_index] = CopyElementAt(i); | 411 elements_[frame_index] = CopyElementAt(i); |
401 } else { | 412 } else { |
402 // There was an early bailout for the case of setting a | 413 // There was an early bailout for the case of setting a |
403 // register element to itself. | 414 // register element to itself. |
404 ASSERT(i != frame_index); | 415 ASSERT(i != frame_index); |
405 elements_[frame_index] = elements_[i]; | 416 elements_[frame_index] = elements_[i]; |
406 elements_[i] = CopyElementAt(frame_index); | 417 elements_[i] = CopyElementAt(frame_index); |
407 if (elements_[frame_index].is_synced()) { | 418 if (elements_[frame_index].is_synced()) { |
408 elements_[i].set_sync(); | 419 elements_[i].set_sync(); |
409 } | 420 } |
410 elements_[frame_index].clear_sync(); | 421 elements_[frame_index].clear_sync(); |
| 422 register_locations_[value->reg().code()] = frame_index; |
411 for (int j = i + 1; j < elements_.length(); j++) { | 423 for (int j = i + 1; j < elements_.length(); j++) { |
412 if (elements_[j].is_copy() && elements_[j].index() == i) { | 424 if (elements_[j].is_copy() && elements_[j].index() == i) { |
413 elements_[j].set_index(frame_index); | 425 elements_[j].set_index(frame_index); |
414 } | 426 } |
415 } | 427 } |
416 } | 428 } |
417 } | 429 } |
418 } else { | 430 } else { |
419 ASSERT(value->is_constant()); | 431 ASSERT(value->is_constant()); |
420 elements_[frame_index] = | 432 elements_[frame_index] = |
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480 break; | 492 break; |
481 } | 493 } |
482 PrepareForCall(spilled_args, dropped_args); | 494 PrepareForCall(spilled_args, dropped_args); |
483 return RawCallCodeObject(code, rmode); | 495 return RawCallCodeObject(code, rmode); |
484 } | 496 } |
485 | 497 |
486 | 498 |
487 void VirtualFrame::Push(Register reg) { | 499 void VirtualFrame::Push(Register reg) { |
488 FrameElement new_element; | 500 FrameElement new_element; |
489 if (register_count(reg) == 0) { | 501 if (register_count(reg) == 0) { |
490 Use(reg); | 502 Use(reg, elements_.length()); |
491 new_element = | 503 new_element = |
492 FrameElement::RegisterElement(reg, FrameElement::NOT_SYNCED); | 504 FrameElement::RegisterElement(reg, FrameElement::NOT_SYNCED); |
493 } else { | 505 } else { |
494 for (int i = 0; i < elements_.length(); i++) { | 506 for (int i = 0; i < elements_.length(); i++) { |
495 FrameElement element = elements_[i]; | 507 FrameElement element = elements_[i]; |
496 if (element.is_register() && element.reg().is(reg)) { | 508 if (element.is_register() && element.reg().is(reg)) { |
497 new_element = CopyElementAt(i); | 509 new_element = CopyElementAt(i); |
498 break; | 510 break; |
499 } | 511 } |
500 } | 512 } |
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553 if (cgen_ != other->cgen_) return false; | 565 if (cgen_ != other->cgen_) return false; |
554 if (masm_ != other->masm_) return false; | 566 if (masm_ != other->masm_) return false; |
555 if (parameter_count_ != other->parameter_count_) return false; | 567 if (parameter_count_ != other->parameter_count_) return false; |
556 if (local_count_ != other->local_count_) return false; | 568 if (local_count_ != other->local_count_) return false; |
557 if (frame_pointer_ != other->frame_pointer_) return false; | 569 if (frame_pointer_ != other->frame_pointer_) return false; |
558 | 570 |
559 for (int i = 0; i < kNumRegisters; i++) { | 571 for (int i = 0; i < kNumRegisters; i++) { |
560 if (frame_registers_.count(i) != other->frame_registers_.count(i)) { | 572 if (frame_registers_.count(i) != other->frame_registers_.count(i)) { |
561 return false; | 573 return false; |
562 } | 574 } |
| 575 if (register_locations_[i] != other->register_locations_[i]) { |
| 576 return false; |
| 577 } |
563 } | 578 } |
564 if (elements_.length() != other->elements_.length()) return false; | 579 if (elements_.length() != other->elements_.length()) return false; |
565 #endif | 580 #endif |
566 if (stack_pointer_ != other->stack_pointer_) return false; | 581 if (stack_pointer_ != other->stack_pointer_) return false; |
567 for (int i = 0; i < elements_.length(); i++) { | 582 for (int i = 0; i < elements_.length(); i++) { |
568 if (!elements_[i].Equals(other->elements_[i])) return false; | 583 if (!elements_[i].Equals(other->elements_[i])) return false; |
569 } | 584 } |
570 | 585 |
571 return true; | 586 return true; |
572 } | 587 } |
573 | 588 |
574 } } // namespace v8::internal | 589 } } // namespace v8::internal |
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